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An old-school player's thoughts on 'the update'.


Schmo0zle

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I think they have a rather high record of not fixing things. There's an amazing amount of content in rs that is worthless or at least not used because it was never tweaked to be that useful. Those at Jagex seem to get so busy doing something new and being on the cutting edge that they fail to fix previously added content. I thought maybe the GE would eventually be properly adjusted but with the new updates being dumped on so soon, the promises for 2008, and word of new games coming out I'm starting to doubt they get back to it. I'd say the same with much of the other recent updates. They seem so busy working on the next thing that they never bother going back to fix what they've already put out. At least up until this past year. Now for some reason suddenly we've got controversial updates that fix things they never liked but it seemed like they both didn't want to take the time to change it and didn't want to upset so many players. Having taken the time to go back and look at what I missed over this year there were alot of riots. It's become almost normal for a riot to happen over a large update. In the past jagex acted almost afraid to do anything because it might upset some people. That's changed severely over 2007.

 

 

 

Also bots were common in rsc. It was so easy to use one then. Rsc was by no means perfect it just wasn't talked about as much or perceived as such a big problem. Probably because it seems like more people were using bots to level and avoid all the extra clicking than to gain items for money (both real and in game). That's why things like fatigue were implemented in the first place and mass bannings of hundreds of rsc accounts to get rid of people using bots weren't that rare. When rs2 came out it was supposedly made to avoid most bots. Then as the year went by smarter bots were made and now we're back where we were with rsc. Except it's discussed more frequently instead of hiding in the background and jagex seems to have grown tired of temporary fixes.

 

 

 

Everytime I try to think up reasons why they would suddenly be willing to go so far and upset so many players it keeps crossing my mind that perhaps some of this is experimentation for their new games. They said it was a new approach to stopping rwt. To me it feels like rs has become a testing ground for what will work in future games.

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Schmoozle, your initial post and everything you said was very intelligent and thought out.

 

 

 

A big problem I'm having with people is that they aren't being patient, aren't giving them a chance to at least try to fix things... I'm glad someone other than a player who's only been playing for a year can say this to everyone.

 

 

 

Good luck in WoW or whatever you do

I said this to everyone and no one listened. I've been playing for 4 years.
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OK, runescape isin't going to go back to normal; In case you didn't know, come january 1st, if i want to buy 4k nature runes for even 1gp above the market price to insure a fast sell, I can't do that. That will ruin runescape.

That's what it takes to be a hero, a little gem

of innocence inside of you that makes you want

to believe that there still exists a right and wrong,

that decency will somehow triumph in the end.

--Lise Hand

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I was there when fatigue and random events were introduced, and people were not screaming it was the end of the world, you're exaggerating.

 

 

 

You're trying to compare fatigue, typing a couple of letters every once in a while, to the destruction of staking, merchanting, pking, free market trade, gifts along with other things, GL. Go back to WoW, nubcake.

2480+ total

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Just a thought I had..

 

 

 

Can someone tell me why they didn't just make it so you cannot go into the wilderness with money in your inventory? That way, PKing is still viable, but cheaters wouldn't be able to go in and kill each other to drop said money.

 

 

 

The cheaters would just go into the wild with very expensive armor, so that the buyer could sell that for money.

 

 

 

I would argue that one: The armor must be equippable by the player bringing it, and two: how far into the wilderness and into what zones a player is allowed to cross (their character will be "too scared" to go past a certain level or into multi zones) will depend on their experience, prestige, and number of successful battles they have had.

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Again - more trouble than it is worth. But if you want to assume someone would take the time to get 1 billion gp in runes/arrows ...

 

 

 

You have not heard about the grand exchange, have you?

 

 

 

 

 

What can I say..? Its grand. You should read about it. 1 billion in nature runes in seconds. Convert back to gold?... In seconds

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21 lag piles, 4 Pjs, 2 Party hat kills, 67 newbs teached.

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this is different from fatigue, or randoms.

 

jagex have removed merchanting, PKing, dueling, boss monster hunting (with teams anyway), player controlled prices, giving gifts to friends/helping friends, and replaced it with a constantly lowering grand exchange, and some big arenas run by clans of 120+ players.

nudist hippy vegan elves who inexplicably wear leather.
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Some of you are not reading what the thread poster is saying. Basically he is saying that controversial updates invariably cause a certain percentage of the games population leaving, but at the end of the day THE GAME WILL SURVIVE. Any players leaving will soon be replaced by new players joining who will not know RS befiore the update and be quite happy with what they find. It will be just us oldies (I'm not quitting) that will remind them of what they are missing (just as I do now comparing RSC with RS2).

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Try to think of what would have been different in our rs "experiences" if this was the way it always has been. And by the looks of it it's actually exacly the same.

 

 

 

Here is a tracking of some of the things that have got in my rs life:

 

 

 

I bought a green mask

 

I have been given 2 green masks from friends and one blue mask

 

I have been given one red phat

 

I have saved up for full sara

 

And then i was given a set of full sara

 

 

 

Now here are things that i have lost in my rs life:

 

 

 

I died in the ranging guild and lost my green mask, I suck at staking and lost my other 2 masks

 

I was hacked and lost a red phat and full sara

 

I'm dumb and dropped full sara on the ground

 

 

 

Now if you add these things together i now have: 1 green mask

 

 

 

Now if i played my whole rs life with these new updates - i would have never been given anything, but i also would have never lost anything from dumb deaths by npcs (the gravestone would have let me get it in time), getting hacked (was before pins), and would have never lost anything by dropping it( i got back to the spot like 1 min after an npc teled me away)

 

 

 

So i would have had 1 green mask and full sara - which is even more - but the point of this was to see that overall i ended with almost the same amount of stuff.

 

 

 

 

 

So overall: is the new update better or worse? it is actually the same (although it doesen't seem like it)

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Well if you look at it like that:

 

 

 

I've never received a gift from a friend nor went to a drop party where I picked something up (too slow).

 

 

 

I have gotten (in order):

 

2 Santas

 

1 Purple Phat

 

1 Green Phat

 

1 Santa

 

 

 

I have lost:

 

1 Santa from scam

 

1 Santa from lag + random

 

1 Purple Phat from stupidity during Quest

 

 

 

If the updates had been in place, I would have easily gotten back the items I lost or never lost one. So if you consider those who have never received items from others, nor gotten things from drop parties, and if the update had been in place before, it would have helped a lot.

 

Not everyone finds items, has random uber rich friends, friends that quit or get donations, andI'd say most people don't. So this update helps many of those people, though it limits the free items they could get, it probably would have benefited a lot more.

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Well if you look at it like that:

 

 

 

I've never received a gift from a friend nor went to a drop party where I picked something up (too slow).

 

 

 

I have gotten (in order):

 

2 Santas

 

1 Purple Phat

 

1 Green Phat

 

1 Santa

 

 

 

I have lost:

 

1 Santa from scam

 

1 Santa from lag + random

 

1 Purple Phat from stupidity during Quest

 

 

 

If the updates had been in place, I would have easily gotten back the items I lost or never lost one. So if you consider those who have never received items from others, nor gotten things from drop parties, and if the update had been in place before, it would have helped a lot.

 

Not everyone finds items, has random uber rich friends, friends that quit or get donations, andI'd say most people don't. So this update helps many of those people, though it limits the free items they could get, it probably would have benefited a lot more.

Old players had a few benefits none of us now have: the wilderness, staking, and a free market. It was a LOT easier to make money through those methods then near anything else.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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ahh... good old fatigue... how much i hated that...

 

you actually have a very valid point, they prob will refine it to make it better....

 

 

 

 

 

and complainers will always be complainers... no matter what the update

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Well if you look at it like that:

 

 

 

I've never received a gift from a friend nor went to a drop party where I picked something up (too slow).

 

 

 

I have gotten (in order):

 

2 Santas

 

1 Purple Phat

 

1 Green Phat

 

1 Santa

 

 

 

I have lost:

 

1 Santa from scam

 

1 Santa from lag + random

 

1 Purple Phat from stupidity during Quest

 

 

 

If the updates had been in place, I would have easily gotten back the items I lost or never lost one. So if you consider those who have never received items from others, nor gotten things from drop parties, and if the update had been in place before, it would have helped a lot.

 

Not everyone finds items, has random uber rich friends, friends that quit or get donations, andI'd say most people don't. So this update helps many of those people, though it limits the free items they could get, it probably would have benefited a lot more.

Old players had a few benefits none of us now have: the wilderness, staking, and a free market. It was a LOT easier to make money through those methods then near anything else.

 

Not quite sure what you're trying to say <_<, I know that they did.

icecube7.jpeg
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Well if you look at it like that:

 

 

 

I've never received a gift from a friend nor went to a drop party where I picked something up (too slow).

 

 

 

I have gotten (in order):

 

2 Santas

 

1 Purple Phat

 

1 Green Phat

 

1 Santa

 

 

 

I have lost:

 

1 Santa from scam

 

1 Santa from lag + random

 

1 Purple Phat from stupidity during Quest

 

 

 

If the updates had been in place, I would have easily gotten back the items I lost or never lost one. So if you consider those who have never received items from others, nor gotten things from drop parties, and if the update had been in place before, it would have helped a lot.

 

Not everyone finds items, has random uber rich friends, friends that quit or get donations, andI'd say most people don't. So this update helps many of those people, though it limits the free items they could get, it probably would have benefited a lot more.

Old players had a few benefits none of us now have: the wilderness, staking, and a free market. It was a LOT easier to make money through those methods then near anything else.

 

Not quite sure what you're trying to say <_<, I know that they did.

Well since you're saying you would have been better off with this new system in place, I'm just saying that the best ways to GET those expensive items are kapoot.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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Well if you look at it like that:

 

 

 

I've never received a gift from a friend nor went to a drop party where I picked something up (too slow).

 

 

 

I have gotten (in order):

 

2 Santas

 

1 Purple Phat

 

1 Green Phat

 

1 Santa

 

 

 

I have lost:

 

1 Santa from scam

 

1 Santa from lag + random

 

1 Purple Phat from stupidity during Quest

 

 

 

If the updates had been in place, I would have easily gotten back the items I lost or never lost one. So if you consider those who have never received items from others, nor gotten things from drop parties, and if the update had been in place before, it would have helped a lot.

 

Not everyone finds items, has random uber rich friends, friends that quit or get donations, andI'd say most people don't. So this update helps many of those people, though it limits the free items they could get, it probably would have benefited a lot more.

Old players had a few benefits none of us now have: the wilderness, staking, and a free market. It was a LOT easier to make money through those methods then near anything else.

 

Not quite sure what you're trying to say <_<, I know that they did.

Well since you're saying you would have been better off with this new system in place, I'm just saying that the best ways to GET those expensive items are kapoot.

 

 

 

Yes that's true. I would have been unaffected at the time since I only skilled for money and hadn't started merchanting.

 

 

 

But the game would have been better now if it never had those types of money making to begin with, as well as autoing. At this point, introducing this type of update does indeed wreck havoc, cause our economy is fairly dependent on those aspects of the game.

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Yeah - and back then things were super cheap too - like the mask i bought was for rune legs and a rune plate (which was everything expensive i had at that time lol) - you could get like 80k from killing monsters for a while

 

 

 

now it's super hard to make enough money to get a rare

 

 

 

i mean the only way i know how to make money is by alching bstaves - and that's even harder to do now - now that i can only buy 16 a day!

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