Solidus_77 Posted December 17, 2007 Share Posted December 17, 2007 Blessing is determined by prayer points. You need 1 prayer point per minute for a maximum of (60 - t) minutes (where t is the number of minutes your grave stays there) and you can only use up your prayer points until you have 10 prayer points. You know what's ridiculous here? In the KB, it clearly states that blessing can make the gravestone stay a maximum of 60 minutes. But no, you went and found your own, unreliable trial under specific circumstances, make assumptions based on the data collected from the trial and then, without asking any questions, immediately ask for jagex to "fix" the problem. You have an hour to kill 40 monsters. Plenty of time regardless of which GWD boss it is. The gravestones have actually made it much easier btw. 76th to reach 99 Construction on 6th of February 2007379th to reach 99 Runecrafting on 4th of November 2007 Finally the secrets of goal achieving are revealed! (give my guide a read :^_^: ) Link to comment Share on other sites More sharing options...
jessy87 Posted December 17, 2007 Share Posted December 17, 2007 Blessing is determined by prayer points. You need 1 prayer point per minute for a maximum of (60 - t) minutes (where t is the number of minutes your grave stays there) and you can only use up your prayer points until you have 10 prayer points. You know what's ridiculous here? In the KB, it clearly states that blessing can make the gravestone stay a maximum of 60 minutes. But no, you went and found your own, unreliable trial under specific circumstances, make assumptions based on the data collected from the trial and then, without asking any questions, immediately ask for jagex to "fix" the problem. You have an hour to kill 40 monsters. Plenty of time regardless of which GWD boss it is. The gravestones have actually made it much easier btw. especially in GWD, dag king lair its a bit more... well inconvenient since the altar is their and not present in DK lair. 1 thing about this, losing my RFD gloves, why do we lose those now? okay, i understand dying means loosing SOMETHING, but man thats annoying Link to comment Share on other sites More sharing options...
Solidus_77 Posted December 17, 2007 Share Posted December 17, 2007 Blessing is determined by prayer points. You need 1 prayer point per minute for a maximum of (60 - t) minutes (where t is the number of minutes your grave stays there) and you can only use up your prayer points until you have 10 prayer points. You know what's ridiculous here? In the KB, it clearly states that blessing can make the gravestone stay a maximum of 60 minutes. But no, you went and found your own, unreliable trial under specific circumstances, make assumptions based on the data collected from the trial and then, without asking any questions, immediately ask for jagex to "fix" the problem. You have an hour to kill 40 monsters. Plenty of time regardless of which GWD boss it is. The gravestones have actually made it much easier btw. especially in GWD, dag king lair its a bit more... well inconvenient since the altar is their and not present in DK lair. 1 thing about this, losing my RFD gloves, why do we lose those now? okay, i understand dying means loosing SOMETHING, but man thats annoying RFD gloves are kind of special I think. I remember rcing with them a long time ago and losing them (they weren't there when I ran to pick my untradables up). BTW I confirm that this item loss is NOT a quality shared by all untradables because I have picked up my unholy book and other untradable items 76th to reach 99 Construction on 6th of February 2007379th to reach 99 Runecrafting on 4th of November 2007 Finally the secrets of goal achieving are revealed! (give my guide a read :^_^: ) Link to comment Share on other sites More sharing options...
hatebringer Posted December 17, 2007 Share Posted December 17, 2007 Perhaps you should read the other ones that are longer then a few sentences then? You might find out that others have also been saying the same kind of things. :roll: I make these threads to help my team find solutions to every problems the updates might made for us. The solution to deal with death with gravestones, thats what masterd answared. His solution was good... I don't know with you guys, but it's so stupid that people say "its supposed to be like that". I had a safety if i died, my friends... With gravestone update, now its gone. So excuse me for oppinion, but i had it better without gravestones. 500k for a 4 min, shud have been 10 min. (In other games i played it was there for 1 hour on floor) Close thread please. P.S: If there is deaths among any of our teams in god wars, you'll experience that you need to cancell whole trip, just when ya got there. Ok, now most of your facts are wrong. When you bless a gravestone, it will remain for 1 hour. That is way more than enough time to get enough food, equipment, teleports, the 40 Kc and get your stuff back. You also don't need to cancel the trip if someone dies if you just got there, keep going with one less person, and when he comes back and grabs his items, he can start up helping you as well. Now, the gravestones actually HELP out monster hunters in a few ways now knowing that most of their items will be saved. There are problems in that it was now a bit annoying to go back to where you died to get your stuff, but at least there is less resent when dying. 99 Fletching 99 Attack 99 Constitution 99 Cooking 99 StrengthGamertag: H8tebringer Link to comment Share on other sites More sharing options...
JordanGM Posted December 17, 2007 Share Posted December 17, 2007 Stop complaining, you ask for better bosses, you get them and then you cry when you die against them? Link to comment Share on other sites More sharing options...
brainymidget Posted December 17, 2007 Share Posted December 17, 2007 Ok with all the yelling and everything its hard to understand but I'll give you the simple stuff. Well you said that now if someone dies it requires you to end a trip? Why? All you have to do is bless the gravestone, making one person use up about 55 prayer points. That makes it easier than it was, you would used to have had to pick up all the stuff, using up your inventory space. Also, you said that you used up 13 prayer points and thats all you could do. This was most likely because you did not have enough prayer points at the time, when you bless a gravestone it always leaves you with at least 10 prayer points to be safe, so just drink a few prayer pots and you have it, simple as that. And this now makes it easier than it was because before gravestones you had to go and pick up all of the stuff wasting your time and getting owned while you do it. Now you just drink a prayer pot, click bless and kill the boss while you wait for your friend to get back. And also, once you friend gets back, he can start killing it again because he will have gotten all of his pots back. The only thing that would stop him from killing it is losing barrows items which would degrade when dropped. Well, hope you got your answer with that. Link to comment Share on other sites More sharing options...
Mr_Cheese Posted December 18, 2007 Share Posted December 18, 2007 Isnt fighitn a high lvl monster supposed to be a risk of not getting your stuff back? Thanks SkyFleet for the awsome siggy! Link to comment Share on other sites More sharing options...
MiyuLynx Posted December 18, 2007 Share Posted December 18, 2007 i've never been to the gwd, but can't you just like... walk out of the boss room and hide? then run in, bless, and run back out? unless killing the boss is more important than your friends stuff. in which case by all means destroy the boss. your friend died, his fault, not yours. Peppy: "Do a barrel roll!"Fox: "That's your solution for everything..."Peppy: "Just press Z or R twice!"Fox: "No, Peppy..." Link to comment Share on other sites More sharing options...
jaskkes Posted December 18, 2007 Share Posted December 18, 2007 The risk of losing your items is what makes GWD so hard and why the items from it are so expensive. The risk is losing your stuff, if you dont wanna lose your stuff, then dont do it. Nuff said. Link to comment Share on other sites More sharing options...
Straw_Hat Posted December 18, 2007 Share Posted December 18, 2007 you should have have prayer potions in your inventory anyways most of god wars hunters have 70+ prayer so just drink to full and bless their grave that'll give'em an hour to get back if it's a small team, the trip would be ruined if someone died even before the update Kaizoku Link to comment Share on other sites More sharing options...
Artemis1330 Posted December 18, 2007 Share Posted December 18, 2007 I'm sure I'll get flamed for this but... I 100% agree that the matter of sharing loot from boss drops is a problem that Jagex needs to fix. I wrote about it the day of the update last week, and Jagex has said they are going to deal with it. Fine. But all the whining about how "difficult" the gravestones make things for boss hunters -- that I do not get. For years people have been complaining that bosses were too easy.. we were treated to videos of players beating Jad using rubber chickens and so forth. Now, some of the changes make bosses a little harder and everyone freaks out? If you go with a team you have a full hour to go back and get ALL of your stuff if you die. That's a hell of a lot better than we had it a year ago when dying at a boss. So why all the complaining? I have to agree. It's a risky game, but then again you are looking to make 50m+ gps. If you are not willing to lose it, don't take it. Personally, I am willing to risk a few million in gear to eventually make 50-70m gps. The thing I do think should be changed is dieg on a disconnect. Dieing because you were not expierenced enough to eat, pray correctly, etc. is fine. Your fault, learn from it and prepare better next time. But dieing because you lost the connection is very hard to control. I think gravestones not be effected by logging out/disconnecting. I am not a skiller, but i do some skills. Link to comment Share on other sites More sharing options...
ydrasil Posted December 18, 2007 Share Posted December 18, 2007 P.S: If there is deaths among any of our teams in god wars, you'll experience that you need to cancell whole trip, just when ya got there. If there is a death, why would you cancel the trip? You simply bless the grave, and continue the trip as if nothing had happened. As for it being hard, one person runs to grave, blesses, runs back in and continues fighting... Where is the difficult part? Link to comment Share on other sites More sharing options...
bean824 Posted December 18, 2007 Share Posted December 18, 2007 The Gods Wars Dungeon is meant to be challenging. If you died there before the gravestone update, you wouldn't have got that much stuff back anyway. Oh, and why should it be made easier for you high-leveled players? On the day they realised the GWD, Jagex said something like... 'The GWD has been created so that the high-level players can get an extra challenge'. So why should it be made easier? You wanted a challenege, you have one. Simple. Link to comment Share on other sites More sharing options...
andylax38 Posted December 18, 2007 Share Posted December 18, 2007 Couple days back me and 2 of my friends went on an armydal trip. Mid way through the first boss one of my friends dies (first time at boss) so of course his gravestone appears and we are left duo the boss. We kill the boss, I bless the gravestone and then we kill 2 more bosses before we tele. In no way did the gravestone ruin our trip at all, although we would have had a few more kills if he hadn't have died. He even got back within the hour time limit to collect his stuff and tele out. I really don't see any problems with gravestones at GWD, if anything I quite enjoy having them protecting my items in case I die. ~>~Check Out My Bursting Guide~<~Current goals - 99 Slayer, 99 Summoning, 85 DungeoneeringAchieved goals - Quest Cape, 99 Strength, 85 Slayer, 99 Range, 88 Summoning, 90 Slayer, 99 Magic, 99 Farming Link to comment Share on other sites More sharing options...
Dire_Wolf Posted December 18, 2007 Author Share Posted December 18, 2007 From JordanGm to AndyLax....you all read through before you post. Cause all of what ya have posted, has been posted and replied to. Link to comment Share on other sites More sharing options...
mrpez Posted December 18, 2007 Share Posted December 18, 2007 If you want Jagex to actually notice this, post it on RSOF suggestions thread. Jagex probably will not notice it here. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted December 18, 2007 Author Share Posted December 18, 2007 DOUBLE POST. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted December 18, 2007 Author Share Posted December 18, 2007 Do me a favour mods, close this thread. These people don't read through the thread even before they post.... Not that it's my reason for asking it to be closed. Link to comment Share on other sites More sharing options...
Dexek Posted December 18, 2007 Share Posted December 18, 2007 i've never been to the gwd, but can't you just like... walk out of the boss room and hide? then run in, bless, and run back out? unless killing the boss is more important than your friends stuff. in which case by all means destroy the boss. your friend died, his fault, not yours. You first need a killcount of 40 to enter the corresponding bosses room. Once you enter, your killcount is reset to 0. So if you exit, and want back in, you need another 40 kills for the corresponding boss. PoetryIndexed Picture 1Indexed Picture 2 Killed my maxed Zerker pure April 2010 Rebooting Runescape Link to comment Share on other sites More sharing options...
kemikalkadet Posted December 18, 2007 Share Posted December 18, 2007 Do me a favour mods, close this thread. These people don't read through the thread even before they post.... Not that it's my reason for asking it to be closed. Just because people disagree with you doesn't mean they aren't reading it. That's the idea of a forum, people share their different ideas and opinions. You mentioned earlier about your risk being the veracs you take. Well that's exactly what it is, a 'risk'. You seem to think that you should be able to take all this gear in there and not risk losing it. If anything, the gravestones made bosses easier. Before at GWD, if you were killing with a partner and you die, your partner would have to try and loot all your stuff, working out what was worth the most while healing from the boss on his own.. now they just have to bless it, sip a p pot and either try and solo or tele out. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted December 18, 2007 Author Share Posted December 18, 2007 Just because people disagree with you doesn't mean they aren't reading it. That's the idea of a forum, people share their different ideas and opinions. You mentioned earlier about your risk being the veracs you take. Well that's exactly what it is, a 'risk'. You seem to think that you should be able to take all this gear in there and not risk losing it. If anything, the gravestones made bosses easier. Before at GWD, if you were killing with a partner and you die, your partner would have to try and loot all your stuff, working out what was worth the most while healing from the boss on his own.. now they just have to bless it, sip a p pot and either try and solo or tele out. Ive found my solution to my problem with gravestones long time ago. Still people are posting stuff, and they haven't read the thread, if they did they would have known that i have already posted suggestion on RSOF but then edited cause i found out this problem could be solved. Look at this post: If you want Jagex to actually notice this, post it on RSOF suggestions thread. Jagex probably will not notice it here. Hers what i posted, first post on thread: This is something very important for everyone who does God wars so show support plz. Go to RSOF and hers code: 24-25-922-54886344 And these ones: The Gods Wars Dungeon is meant to be challenging. If you died there before the gravestone update, you wouldn't have got that much stuff back anyway. Oh, and why should it be made easier for you high-leveled players? On the day they realised the GWD, Jagex said something like... 'The GWD has been created so that the high-level players can get an extra challenge'. So why should it be made easier? You wanted a challenege, you have one. Simple. Couple days back me and 2 of my friends went on an armydal trip. Mid way through the first boss one of my friends dies (first time at boss) so of course his gravestone appears and we are left duo the boss. We kill the boss, I bless the gravestone and then we kill 2 more bosses before we tele. In no way did the gravestone ruin our trip at all, although we would have had a few more kills if he hadn't have died. He even got back within the hour time limit to collect his stuff and tele out. I really don't see any problems with gravestones at GWD, if anything I quite enjoy having them protecting my items in case I die. And hers the solution, but people kept on posting: From what I know, you don't need to wait 5 minutes to bless the gravestone. You can bless it then run out of the boss room. That gives your friend an hour to get back into there, grab his/her stuff, and quickly leave. Well answared. It seems alot of ya misunderstood what i said. But one answar that i liked is masterd's. Good job dude. :-k If you look at page 1-2 you'll find the anwars to this. But over 5 person has posted comments that has already been posted and replied back to. It's stupid that people post, same thing over and over again... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now