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Phyto's Complete Guide to Range! V4.8 Sacred Armor Explained


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would you like me to make a guide on ranging green dragons for your guide, I do them on my tank due to all other dragons being so far from a bank.

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your blue drags spot is terrble..oger cave is 20x better

 

 

 

also add brutal green drags, 2 hides a kill and bones, fast banking and easy to do..bring 1 ppot and a antifire pot each trip, mage pray and kill, dont even need antifire sheild

 

 

 

Orge cave is option b. Haven't had time to work on it. I think instead of normal green dragons, im going to add brutals.

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Whoa man, add both. First the brutals. Enough on normals.

 

 

 

And btw, the Ogre Enclave is too easy to safe in.

 

There's stalagtites/stalagmites(Whatever!) that you can wallhide on, and some range over.

 

 

 

I melee them there though :|

I dont need a siggy no moar.

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Too bad this guide is dieing.

 

Nurse, Charge to 360!

 

Deathmath: doctor, we are losing him!

 

I AM NOT LOSING ANOTHER GUIDE!!!!!!!

 

:lol: :lol: :lol:

 

try to make a B outfit with aviansies, with like granite shield, sara bracers etc you get it

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Felix, je moeder.

Je moeder felix

Je vader, felix.

Felix, je oma.

Felix, je ongelofelijk gave pwnaze avatar B)

Felix, je moeder.

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idk if ne1's said this yet but y no mention of broad bolts whatsoever? ill pick them over addy any day they hit well enough and r cheap as dirt and mine have always bought instantly other than that pretty nice guide

 

 

 

ur banner/heading making skills r 1337 :thumbsup:

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Dk drops: 37 Barrows: 11 Dragon: 33 Visage: 2 Whip: 5 Dark Bow: 1

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Probably one of the best guides i've ever seen.

 

As Ranging is my favourite skill I enjoyed reading every word of it.

 

 

 

=D>

ooh eeh ooh ahah, ting tang wallawallabingbang m8

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Fantastic Guide, 10/10! I'm definatly going to use the tips you have to get my range up!

 

 

 

I'm sure somebody has already said this but have you considered using broad bolts? They hit really hard and are a lot cheaper then most of the stronger bolts!

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[] 30m

[] Chaotic Rapier

[] Chaotic Crossbow

[] Chaotic Kiteshield

[] 50m

[] D Claws

 

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In theory it sounds good, but in reality, not really. The only way you'll get decent experience is with mith, addy, or broad bolts. The only reason we use those bolts on things like aviansies is because they're profitable. In the fight caves, the amount of tokkul you receive is so insignificant, that it hardly makes a difference. It's much better to train else where you can either get more exp or more money.

 

 

 

Time to update guide a bit. :?

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summonbb9.png

 

 

 

Heyyyy. I would like to point out some CC about the new section.

 

 

 

In combination with a cannon, the amount of experience you receive is tremendous. Instead of only 2 experience per hit, its 4.......... Using sacred clay armor is the only reason why I would use a cannon to train.

 

I find this very interesting. Why only mention the cannon, when it increases Range xp from normal training with only the Bronze knives? Sacred armor lasts for a certain amount of xp, so I don't see how it specificly benefits the cannon.

 

 

 

hitting a 25 is very common

 

This is false. Hitting 25 on a Yak is just as rare as hitting 25 on a Black dragon, as long as you hit. So you should revise this to "you should hit common", because that's the only benefit Yaks have.

 

 

 

You also didn't mention how long the helmet lasts. I'm almost certain that the sacred armor definetely isn't worth obtaining, as the time spent obtaining the helms far outdoes the time saved from training. I would suggest you do some calculations to see how much xp it lasts for, and compare it to how much longer it lasts if you use the top, chaps, and helm together to see if they are worth getting.

 

 

 

Good luck on perfection. :thumbsup: <3:

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summonbb9.png

 

 

 

Heyyyy. I would like to point out some CC about the new section.

 

 

 

In combination with a cannon, the amount of experience you receive is tremendous. Instead of only 2 experience per hit, its 4.......... Using sacred clay armor is the only reason why I would use a cannon to train.

 

I find this very interesting. Why only mention the cannon, when it increases Range xp from normal training with only the Bronze knives? Sacred armor lasts for a certain amount of xp, so I don't see how it specificly benefits the cannon.

 

 

 

hitting a 25 is very common

 

This is false. Hitting 25 on a Yak is just as rare as hitting 25 on a Black dragon, as long as you hit. So you should revise this to "you should hit common", because that's the only benefit Yaks have.

 

 

 

You also didn't mention how long the helmet lasts. I'm almost certain that the sacred armor definetely isn't worth obtaining, as the time spent obtaining the helms far outdoes the time saved from training. I would suggest you do some calculations to see how much xp it lasts for, and compare it to how much longer it lasts if you use the top, chaps, and helm together to see if they are worth getting.

 

 

 

Good luck on perfection. :thumbsup: <3:

 

 

 

Sheesh, you HAD to put that you have defeated king phyto, huh? :lol:

 

 

 

Yeah, I did some estimates and a fully charged piece of sacred clay armor lasts for 20k experience. The armor can be used with any type of training, but cannoning seems to be the only practical use. Using the simple bow and arrow is alright, training will be a bit slow, and if you use it while chinning, your sacred clay armor will last you a good 15 minutes. Cannoning yaks seemed to be that good median between the two. Knives would work, but its even better if you use it to compliment the cannon. Some yaks are in positions where the fence blocks them.

 

 

 

 

 

I liked the questions you asked, I hope you don't mind if add that into the section do you?

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I don't mind at all.

 

 

 

About how cannon is the only thing worth using Clay armor for... in theory, Cannon is increased by the same set %, and lasts for only certain amount of xp and not time, so (in theory) the cannon and every other method should be equivalent in worth, which in this case, is a simple no.

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I don't mind at all.

 

 

 

About how cannon is the only thing worth using Clay armor for... in theory, Cannon is increased by the same set %, and lasts for only certain amount of xp and not time, so (in theory) the cannon and every other method should be equivalent in worth, which in this case, is a simple no.

 

 

 

The amount of bonus you get the same. I guess speed and practicality isn't what I'm explaining enough. With a bow and arrow, you'd get just as much bonus as using a cannon. The only difference is that with a cannon, you'll get the experience faster, efficiency is what I'm trying to stress/point out. While chinning you'd get the bonus so fast, it would be incredibly hard to use sacred clay armor, have enough potions, and keep track of the armor that still has charges.

 

 

 

By all means, your free to use the clay armor while using anything you want, I'm just saying a cannon is the most practical and efficient.

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