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The Wraith cause people to fight one another


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Competition is good. Don't like it? Get better.

 

 

 

Well-designed competition is good. Stupidly-designed competition is bad.

 

 

 

Why make a monster that is easy to kill and has good drops, but then restrict how often it can be killed by limiting it to one per world? Why create a situation that puts players at each other's throats unnecessarily?

 

 

 

It's simply bad design, period.

 

It's either that, or holy elixers flood the market. Don't blame Jagex, blame the players that are at each other's throats.

~ W ~

 

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Competition is good. Don't like it? Get better.

 

 

 

Well-designed competition is good. Stupidly-designed competition is bad.

 

 

 

Why make a monster that is easy to kill and has good drops, but then restrict how often it can be killed by limiting it to one per world? Why create a situation that puts players at each other's throats unnecessarily?

 

 

 

It's simply bad design, period.

 

It's either that, or holy elixers flood the market. Don't blame Jagex, blame the players that are at each other's throats.

 

I don't see the problem here, they could make it so you have one of your own for some time, and when they feel like the Elixers have dropped sufficiently, change it to this.

 

 

 

I would rather have an overflooding elixer market then a whole team of flaming players.

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lol one of the biggest pvp updates of the year, and tip it is discussing granite
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How is it a problem if its in multi?

 

There is nothing more frustrating than fighting over spawns in single where its nothing but a fast internet clicking game.

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He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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How is it a problem if its in multi?

 

There is nothing more frustrating than fighting over spawns in single where its nothing but a fast internet clicking game.

 

 

 

At least in a fast clicking game you have a chance of being better than the other player regardless of stats. In multi, it suddenly becomes all about your stats. Thus higher level players abuse their power to crash other, lower leveled players, and in LS worlds bigger teams crash smaller teams. Far more frustrating IMO.

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How is it a problem if its in multi?

 

There is nothing more frustrating than fighting over spawns in single where its nothing but a fast internet clicking game.

 

 

 

At least in a fast clicking game you have a chance of being better than the other player regardless of stats. In multi, it suddenly becomes all about your stats. Thus higher level players abuse their power to crash other, lower leveled players, and in LS worlds bigger teams crash smaller teams. Far more frustrating IMO.

 

 

 

A. Why even have stats or play this game if all you believe in is a simple game of you who got a better internet connection and faster reflexes? To be honest your just whining else if you really thought that you'd play FPS or something fast paced and not this game where you "TRAIN SKILLS ALL DAY FOR SOME REWARD"

 

 

 

B. Don't go to Lootshare worlds. I hate lootshare and would get rid of it all together myself.

Exclusive Legacy Mode Player

 

Golvellius.png


He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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How is it a problem if its in multi?

 

There is nothing more frustrating than fighting over spawns in single where its nothing but a fast internet clicking game.

 

 

 

At least in a fast clicking game you have a chance of being better than the other player regardless of stats. In multi, it suddenly becomes all about your stats. Thus higher level players abuse their power to crash other, lower leveled players, and in LS worlds bigger teams crash smaller teams. Far more frustrating IMO.

 

 

 

A. Why even have stats or play this game if all you believe in is a simple game of you who got a better internet connection and faster reflexes? To be honest your just whining else if you really thought that you'd play FPS or something fast paced and not this game where you "TRAIN SKILLS ALL DAY FOR SOME REWARD"

 

 

 

B. Don't go to Lootshare worlds. I hate lootshare and would get rid of it all together myself.

 

 

 

I'm going to have to agree with Trem here. Your advantage should always be based on your stats. This game is all about stats and raising them.

 

 

 

And luck.

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To put it bluntly, [bleep] off.

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I as a measly 125 fended off a 137's attacks multiple times somehow...tactics>levels. Fight for your loots!

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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Competition is good. Don't like it? Get better.

 

 

 

Well-designed competition is good. Stupidly-designed competition is bad.

 

 

 

Why make a monster that is easy to kill and has good drops, but then restrict how often it can be killed by limiting it to one per world? Why create a situation that puts players at each other's throats unnecessarily?

 

 

 

It's simply bad design, period.

 

 

 

You know, I used to respect your opinion, Qeltar. However, now it seems that you complain to complain. Every single update seems to push your buttons. Why do you still play?

 

He does have a point there though. They should have implemented better restrictions.

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You know, I used to respect your opinion, Qeltar. However, now it seems that you complain to complain. Every single update seems to push your buttons. Why do you still play?

 

 

 

That was my first post here in over a month. Thanks for reminding me of why I rarely bother any more.

Qeltar, aka Charles Kozierok

Webmaster, RuneScoop - Premium RuneScape Information for Expert Players -- Now Free!

Featuring the Ultimate Guide to Dungeoneering -- everything you need to know to get the most of the new skill!

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Competition is good. Don't like it? Get better.

 

 

 

Well-designed competition is good. Stupidly-designed competition is bad.

 

 

 

Why make a monster that is easy to kill and has good drops, but then restrict how often it can be killed by limiting it to one per world? Why create a situation that puts players at each other's throats unnecessarily?

 

 

 

It's simply bad design, period.

 

It's either that, or holy elixers flood the market. Don't blame Jagex, blame the players that are at each other's throats.

 

 

 

They could, I dunno...

 

 

 

Make the monster harder?

 

 

 

Increase the number of monsters and reduce the drop rate?

 

 

 

Actually try thinking before they release a new monster?

Qeltar, aka Charles Kozierok

Webmaster, RuneScoop - Premium RuneScape Information for Expert Players -- Now Free!

Featuring the Ultimate Guide to Dungeoneering -- everything you need to know to get the most of the new skill!

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See, if they made the battle instanced but made it so that you cannot use prayer, two-handed weapons don't work (which eliminates halberds), and the Wraith is immune to ranged/magic, then it would solve all problems while still maintaining balance. But of course, that's too logical for Jagex to consider.

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See, if they made the battle instanced but made it so that you cannot use prayer, two-handed weapons don't work (which eliminates halberds), and the Wraith is immune to ranged/magic, then it would solve all problems while still maintaining balance. But of course, that's too logical for Jagex to consider.
I agree with this solution EXCEPT for one thing. The immunity to ranged and magic. Ranged still has to use black armor, which lowers its stats, and black weaponry, i.e. the knives and darts. Magic also has to use black armor which DRASTICALLY lowers its stats. But a mage can use far more powerful spells such as ancients. Therefore, the Wraith should have boosted defenses against magic, but no immunity to any combat style.

 

 

 

Edit: An easy solution to this, and all loot stealing, is to do what WoW does. The person, or team, who lands the first blow gets the loot. It doesn't matter how much damage you deal, if you weren't first, you get no loot.

If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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See, if they made the battle instanced but made it so that you cannot use prayer, two-handed weapons don't work (which eliminates halberds), and the Wraith is immune to ranged/magic, then it would solve all problems while still maintaining balance. But of course, that's too logical for Jagex to consider.
I agree with this solution EXCEPT for one thing. The immunity to ranged and magic. Ranged still has to use black armor, which lowers its stats, and black weaponry, i.e. the knives and darts. Magic also has to use black armor which DRASTICALLY lowers its stats. But a mage can use far more powerful spells such as ancients. Therefore, the Wraith should have boosted defenses against magic, but no immunity to any combat style.

 

 

 

Then you can safe-spot it all day and things are imbalanced. Also, ranged with black knives, ranger boots, and an accumulator kills faster than max melee + piety using a black scim and Salve. It's either remove the safe-spots or give it immunity to distance attacks.

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See, if they made the battle instanced but made it so that you cannot use prayer, two-handed weapons don't work (which eliminates halberds), and the Wraith is immune to ranged/magic, then it would solve all problems while still maintaining balance. But of course, that's too logical for Jagex to consider.
I agree with this solution EXCEPT for one thing. The immunity to ranged and magic. Ranged still has to use black armor, which lowers its stats, and black weaponry, i.e. the knives and darts. Magic also has to use black armor which DRASTICALLY lowers its stats. But a mage can use far more powerful spells such as ancients. Therefore, the Wraith should have boosted defenses against magic, but no immunity to any combat style.

 

 

 

Then you can safe-spot it all day and things are imbalanced. Also, ranged with black knives, ranger boots, and an accumulator kills faster than max melee + piety using a black scim and Salve. It's either remove the safe-spots or give it immunity to distance attacks.

Haven't been to visit him, so I didn't know about the safe-spot. But couldn't you, instead of immunizing him to ranged and magic, give him a distance attack more powerful than his melee that he only uses if you're not up close and personal? They've done it with Cockroaches...
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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See, if they made the battle instanced but made it so that you cannot use prayer, two-handed weapons don't work (which eliminates halberds), and the Wraith is immune to ranged/magic, then it would solve all problems while still maintaining balance. But of course, that's too logical for Jagex to consider.
I agree with this solution EXCEPT for one thing. The immunity to ranged and magic. Ranged still has to use black armor, which lowers its stats, and black weaponry, i.e. the knives and darts. Magic also has to use black armor which DRASTICALLY lowers its stats. But a mage can use far more powerful spells such as ancients. Therefore, the Wraith should have boosted defenses against magic, but no immunity to any combat style.

 

 

 

Then you can safe-spot it all day and things are imbalanced. Also, ranged with black knives, ranger boots, and an accumulator kills faster than max melee + piety using a black scim and Salve. It's either remove the safe-spots or give it immunity to distance attacks.

Haven't been to visit him, so I didn't know about the safe-spot. But couldn't you, instead of immunizing him to ranged and magic, give him a distance attack more powerful than his melee that he only uses if you're not up close and personal? They've done it with Cockroaches...

 

 

 

That's one alternative...

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You could always make some friends and take it down together, or endure the crashings and the torments on an online game.

 

 

 

Why is there only one King Black Dragon spawn, with the chance of dropping a Visage, yet no one has clamored for more spawns?

 

 

 

If anything, I'd like to see the Tormented Wraith hit through prayer. Then you wouldn't see as many campers, and the drops would be worth the risk. Currently, the risk-reward is very skewed at that portal.

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You could always make some friends and take it down together, or endure the crashings and the torments on an online game.

 

 

 

Why is there only one King Black Dragon spawn, with the chance of dropping a Visage, yet no one has clamored for more spawns?

 

 

 

If anything, I'd like to see the Tormented Wraith hit through prayer. Then you wouldn't see as many campers, and the drops would be worth the risk. Currently, the risk-reward is very skewed at that portal.

Why is there only one King Black Dragon spawn? Well A. He's a venerable boss monster and was once so powerful he needed a team to take him down during the days before lootshare, B. His drops today, frankly, suck. You can get the visage from black and, I believe, metal dragons. And 3. The Wraith requires FULL BLACK armor to fight. This makes him somewhat time consuming for even the most powerful of players to fight him. So when someone else show's up, you can't overpower them with better gear.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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You could always make some friends and take it down together, or endure the crashings and the torments on an online game.

 

 

 

Why is there only one King Black Dragon spawn, with the chance of dropping a Visage, yet no one has clamored for more spawns?

 

 

 

If anything, I'd like to see the Tormented Wraith hit through prayer. Then you wouldn't see as many campers, and the drops would be worth the risk. Currently, the risk-reward is very skewed at that portal.

 

 

 

Why is there only one King Black Dragon spawn? Well A. He's a venerable boss monster and was once so powerful he needed a team to take him down during the days before lootshare, B. His drops today, frankly, suck. You can get the visage from black and, I believe, metal dragons. And 3. The Wraith requires FULL BLACK armor to fight. This makes him somewhat time consuming for even the most powerful of players to fight him. So when someone else show's up, you can't overpower them with better gear.

 

 

 

You missed my point there with the KBD. The drops of the Tormented Wraith essentially suck, yes? With the exception of one rare item: the elixir. There is a low risk when fighting this monster, and the chance at a VERY valuable reward. Compare this to another boss monster--any of your choosing--and tell me if this seems fair. The Kalphite Queen has similar drops as well, yet is more hard than the KBD, let alone the Wraith.

 

 

 

Yes, the gear thing is a complete equalizer across the combat levels, but prayer completely nullifies the risk. An inventory of prayer potions and one could stay there many hours and make a decent amount of money even WITHOUT an elixir drop. I tried my luck there, and I made 100k an hour. My friend tried his luck there and made 200k+ an hour. All with little risk.

 

 

 

Even killing Green Dragons, which are a lower level and far more weak, are more dangerous simply because of it's environment.

 

 

 

There is nothing, truly, that makes the Tormented Wraith particularly dangerous. He hits hard, but not fast enough to KO someone.

 

 

 

All of these are beside the point, though. I'm sorry for getting off topic. My suggestion to add onto the OT's topic was that they should investigate ways to make this NPC a little more difficult, so people weren't able to camp there quite as long. Harder to camp = more of a chance you could find an open world.

 

 

 

Crashers, however, can't be avoided. I won't even venture a guess at how to stop it. O_O

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You could always make some friends and take it down together, or endure the crashings and the torments on an online game.

 

 

 

Why is there only one King Black Dragon spawn, with the chance of dropping a Visage, yet no one has clamored for more spawns?

 

 

 

If anything, I'd like to see the Tormented Wraith hit through prayer. Then you wouldn't see as many campers, and the drops would be worth the risk. Currently, the risk-reward is very skewed at that portal.

 

 

 

Why is there only one King Black Dragon spawn? Well A. He's a venerable boss monster and was once so powerful he needed a team to take him down during the days before lootshare, B. His drops today, frankly, suck. You can get the visage from black and, I believe, metal dragons. And 3. The Wraith requires FULL BLACK armor to fight. This makes him somewhat time consuming for even the most powerful of players to fight him. So when someone else show's up, you can't overpower them with better gear.

 

 

 

You missed my point there with the KBD. The drops of the Tormented Wraith essentially suck, yes? With the exception of one rare item: the elixir. There is a low risk when fighting this monster, and the chance at a VERY valuable reward. Compare this to another boss monster--any of your choosing--and tell me if this seems fair. The Kalphite Queen has similar drops as well, yet is more hard than the KBD, let alone the Wraith.

 

 

 

Yes, the gear thing is a complete equalizer across the combat levels, but prayer completely nullifies the risk. An inventory of prayer potions and one could stay there many hours and make a decent amount of money even WITHOUT an elixir drop. I tried my luck there, and I made 100k an hour. My friend tried his luck there and made 200k+ an hour. All with little risk.

 

 

 

Even killing Green Dragons, which are a lower level and far more weak, are more dangerous simply because of it's environment.

 

 

 

There is nothing, truly, that makes the Tormented Wraith particularly dangerous. He hits hard, but not fast enough to KO someone.

 

 

 

All of these are beside the point, though. I'm sorry for getting off topic. My suggestion to add onto the OT's topic was that they should investigate ways to make this NPC a little more difficult, so people weren't able to camp there quite as long. Harder to camp = more of a chance you could find an open world.

 

 

 

Crashers, however, can't be avoided. I won't even venture a guess at how to stop it. O_O

 

 

 

 

 

Well why should they make it harder? - There are lots of bosses already that are very hard!

 

 

 

I think JAGEX wanted to open a "boss" for the lower levels to being able to solo (lv 70-100): I spent a lot of time there: but franklyI wonder why all 130+ people come there, there's a lot more money soloing gwd or even the kbd earns more money/hour!

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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You could always make some friends and take it down together, or endure the crashings and the torments on an online game.

 

 

 

Why is there only one King Black Dragon spawn, with the chance of dropping a Visage, yet no one has clamored for more spawns?

 

 

 

If anything, I'd like to see the Tormented Wraith hit through prayer. Then you wouldn't see as many campers, and the drops would be worth the risk. Currently, the risk-reward is very skewed at that portal.

 

 

 

Why is there only one King Black Dragon spawn? Well A. He's a venerable boss monster and was once so powerful he needed a team to take him down during the days before lootshare, B. His drops today, frankly, suck. You can get the visage from black and, I believe, metal dragons. And 3. The Wraith requires FULL BLACK armor to fight. This makes him somewhat time consuming for even the most powerful of players to fight him. So when someone else show's up, you can't overpower them with better gear.

 

 

 

You missed my point there with the KBD. The drops of the Tormented Wraith essentially suck, yes? With the exception of one rare item: the elixir. There is a low risk when fighting this monster, and the chance at a VERY valuable reward. Compare this to another boss monster--any of your choosing--and tell me if this seems fair. The Kalphite Queen has similar drops as well, yet is more hard than the KBD, let alone the Wraith.

 

 

 

Yes, the gear thing is a complete equalizer across the combat levels, but prayer completely nullifies the risk. An inventory of prayer potions and one could stay there many hours and make a decent amount of money even WITHOUT an elixir drop. I tried my luck there, and I made 100k an hour. My friend tried his luck there and made 200k+ an hour. All with little risk.

 

 

 

Even killing Green Dragons, which are a lower level and far more weak, are more dangerous simply because of it's environment.

 

 

 

There is nothing, truly, that makes the Tormented Wraith particularly dangerous. He hits hard, but not fast enough to KO someone.

 

 

 

All of these are beside the point, though. I'm sorry for getting off topic. My suggestion to add onto the OT's topic was that they should investigate ways to make this NPC a little more difficult, so people weren't able to camp there quite as long. Harder to camp = more of a chance you could find an open world.

 

 

 

Crashers, however, can't be avoided. I won't even venture a guess at how to stop it. O_O

 

 

 

 

 

Well why should they make it harder? - There are lots of bosses already that are very hard!

 

 

 

I think JAGEX wanted to open a "boss" for the lower levels to being able to solo (lv 70-100): I spent a lot of time there: but franklyI wonder why all 130+ people come there, there's a lot more money soloing gwd or even the kbd earns more money/hour!

 

 

 

Well it's not just the Elixir that lures high levels, it's also the mass amount of blue charms.

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To put it bluntly, [bleep] off.

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You could always make some friends and take it down together, or endure the crashings and the torments on an online game.

 

 

 

Why is there only one King Black Dragon spawn, with the chance of dropping a Visage, yet no one has clamored for more spawns?

 

 

 

If anything, I'd like to see the Tormented Wraith hit through prayer. Then you wouldn't see as many campers, and the drops would be worth the risk. Currently, the risk-reward is very skewed at that portal.

 

 

 

Why is there only one King Black Dragon spawn? Well A. He's a venerable boss monster and was once so powerful he needed a team to take him down during the days before lootshare, B. His drops today, frankly, suck. You can get the visage from black and, I believe, metal dragons. And 3. The Wraith requires FULL BLACK armor to fight. This makes him somewhat time consuming for even the most powerful of players to fight him. So when someone else show's up, you can't overpower them with better gear.

 

 

 

You missed my point there with the KBD. The drops of the Tormented Wraith essentially suck, yes? With the exception of one rare item: the elixir. There is a low risk when fighting this monster, and the chance at a VERY valuable reward. Compare this to another boss monster--any of your choosing--and tell me if this seems fair. The Kalphite Queen has similar drops as well, yet is more hard than the KBD, let alone the Wraith.

 

 

 

Yes, the gear thing is a complete equalizer across the combat levels, but prayer completely nullifies the risk. An inventory of prayer potions and one could stay there many hours and make a decent amount of money even WITHOUT an elixir drop. I tried my luck there, and I made 100k an hour. My friend tried his luck there and made 200k+ an hour. All with little risk.

 

 

 

Even killing Green Dragons, which are a lower level and far more weak, are more dangerous simply because of it's environment.

 

 

 

There is nothing, truly, that makes the Tormented Wraith particularly dangerous. He hits hard, but not fast enough to KO someone.

 

 

 

All of these are beside the point, though. I'm sorry for getting off topic. My suggestion to add onto the OT's topic was that they should investigate ways to make this NPC a little more difficult, so people weren't able to camp there quite as long. Harder to camp = more of a chance you could find an open world.

 

 

 

Crashers, however, can't be avoided. I won't even venture a guess at how to stop it. O_O

I see your point, but having him hit through prayer, at least I think, would make him TOO powerful. Practically every other monster doesn't do this- the only one I can think of is the Corporeal Beast. Maybe, instead, he could use all three attack forms? And he could switch between them without an animation. Suddenly, you'll only have a one in three chance of blocking him, although he may favor one style. Or he could drain prayer, even when he doesn't hit. That way you couldn't stay as long.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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See, if they made the battle instanced but made it so that you cannot use prayer, two-handed weapons don't work (which eliminates halberds), and the Wraith is immune to ranged/magic, then it would solve all problems while still maintaining balance. But of course, that's too logical for Jagex to consider.
I agree with this solution EXCEPT for one thing. The immunity to ranged and magic. Ranged still has to use black armor, which lowers its stats, and black weaponry, i.e. the knives and darts. Magic also has to use black armor which DRASTICALLY lowers its stats. But a mage can use far more powerful spells such as ancients. Therefore, the Wraith should have boosted defenses against magic, but no immunity to any combat style.

 

 

 

Edit: An easy solution to this, and all loot stealing, is to do what WoW does. The person, or team, who lands the first blow gets the loot. It doesn't matter how much damage you deal, if you weren't first, you get no loot.

 

Umm, that's called single way combat in Runescape.

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See, if they made the battle instanced but made it so that you cannot use prayer, two-handed weapons don't work (which eliminates halberds), and the Wraith is immune to ranged/magic, then it would solve all problems while still maintaining balance. But of course, that's too logical for Jagex to consider.
I agree with this solution EXCEPT for one thing. The immunity to ranged and magic. Ranged still has to use black armor, which lowers its stats, and black weaponry, i.e. the knives and darts. Magic also has to use black armor which DRASTICALLY lowers its stats. But a mage can use far more powerful spells such as ancients. Therefore, the Wraith should have boosted defenses against magic, but no immunity to any combat style.

 

 

 

Edit: An easy solution to this, and all loot stealing, is to do what WoW does. The person, or team, who lands the first blow gets the loot. It doesn't matter how much damage you deal, if you weren't first, you get no loot.

 

Umm, that's called single way combat in Runescape.

Yes. Yes it is. But multiway combat areas can be the most brutal and cutthroat areas in Runescape. Does that sort of competition REALLY help our community? See, this way we can have teams, friends, or summons helping us out without other, inconsiderate jerks crashing us.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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