RayOxide Posted December 13, 2008 Share Posted December 13, 2008 If you want a fast 99 get fletch :P And im kinda sure you'd grind up over 9000 armoured zombies not moving. I'd rather move and kill over 9000 ... err other.. things.. >_> :wall: Either way slayer does come close to the amount of xp. But solely slayer was made to give people a way to get Abby whips, Granite legs, heads, etc Dark bows List goes on. Think what the game would be like without slayer/slayer monsters. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
compfreak847 Posted December 13, 2008 Author Share Posted December 13, 2008 If you want a fast 99 get fletch :P And im kinda sure you'd grind up over 9000 armoured zombies not moving. I'd rather move and kill over 9000 ... err other.. things.. >_> :wall: Either way slayer does come close to the amount of xp. But solely slayer was made to give people a way to get Abby whips, Granite legs, heads, etc Dark bows List goes on. Think what the game would be like without slayer/slayer monsters. Jagex could easily have put them in the game some other way. Just make the monsters tough instead of requring a high slayer level. And slayer is still MUCH slower combat XP, with far less valuable drops. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
homowz Posted December 13, 2008 Share Posted December 13, 2008 about the fun of getting 99s fast, i dont really agree. i prefer doing a nice mix between slayer and zombie monkey than only zombie monkeys and getting 99 str after not to long... but thats a personal idea anyway slayer is nice if u want to get some total xp/lvl but still want to get ur cape in a melee skill or if you just wanna try some new monsters: i would never have had the idea of fighting for example abarant spectres or waterfiends if i didnt have them as task... [hide]visage drop 11/01/09goals:all skills 70+ (completed)all skills 80+98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER![/hide] Link to comment Share on other sites More sharing options...
compfreak847 Posted December 13, 2008 Author Share Posted December 13, 2008 about the fun of getting 99s fast, i dont really agree. i prefer doing a nice mix between slayer and zombie monkey than only zombie monkeys and getting 99 str after not to long... but thats a personal idea anyway slayer is nice if u want to get some total xp/lvl but still want to get ur cape in a melee skill or if you just wanna try some new monsters: i would never have had the idea of fighting for example abarant spectres or waterfiends if i didnt have them as task... Meh, I've found the 'variety' wears off around the 30th mithril dragon task. But for total XP, powertraining is faster - and for total levels, there are almost always skills that can be raised much more quickly the slayer. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
homowz Posted December 13, 2008 Share Posted December 13, 2008 Meh, I've found the 'variety' wears off around the 30th mithril dragon task. But for total XP, powertraining is faster - and for total levels, there are almost always skills that can be raised much more quickly the slayer. well thats again depending personal liking and experience... i have never had mith drags for example but i did have 50 times wrapted terrorbirds or 20 waterfiends... thats enoying, but, to bad for all of us, nothing can only be fun... about powertraining: thats the whole point of slayer (exept maybe the special drops u can get), doing melee training when ur bored of only powertraining and wanna slay some other monsters u dont usualy fight. on the otherhand its true that, since the last update with points etc, u almost are obliged to do them or waste points (before, i just went getting new task, killed the 20 spiders he asked and then got new/better task) btw little question: does the skillbars update itselfs according to my highscores or do i have to change them every while i get better stats? (srr im kinda new at Tip.It forums :P ) [hide]visage drop 11/01/09goals:all skills 70+ (completed)all skills 80+98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER![/hide] Link to comment Share on other sites More sharing options...
compfreak847 Posted December 13, 2008 Author Share Posted December 13, 2008 Meh, I've found the 'variety' wears off around the 30th mithril dragon task. But for total XP, powertraining is faster - and for total levels, there are almost always skills that can be raised much more quickly the slayer. well thats again depending personal liking and experience... i have never had mith drags for example but i did have 50 times wrapted terrorbirds or 20 waterfiends... thats enoying, but, to bad for all of us, nothing can only be fun... about powertraining: thats the whole point of slayer (exept maybe the special drops u can get), doing melee training when ur bored of only powertraining and wanna slay some other monsters u dont usualy fight. on the otherhand its true that, since the last update with points etc, u almost are obliged to do them or waste points (before, i just went getting new task, killed the 20 spiders he asked and then got new/better task) btw little question: does the skillbars update itselfs according to my highscores or do i have to change them every while i get better stats? (srr im kinda new at Tip.It forums :P ) They update once every 24 hours. As for slayer, the monsters are still the same 20; any decently high level slayer will have killed them thousands of times, so its nothing new and is more of the same, only with much less XP. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
homowz Posted December 13, 2008 Share Posted December 13, 2008 They update once every 24 hours. oh ok, i was allready fearing i had to change them every time i lvld or so :P well yea u cant expect to get 99 slayer and get a new task every time... that would be totaly imposible but yea, something to much is to much. i can understand that u got enoyed of getting mith drags all the time, thats like more costy variant of getting waterfiends all the time and that 1 i did allready experience myself :P if it were up to me, i would just add some more (new?) monsters to the list of tasks u can get to keep it interesting and renewing even after u reached lvl 80+ and had every task more than 50 times. dont even has to be new special drops or slayer monsters but just add some higher lvl monsters from task for lower lvls to the 1 of Duradel would allready be an improvement [hide]visage drop 11/01/09goals:all skills 70+ (completed)all skills 80+98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER![/hide] Link to comment Share on other sites More sharing options...
Bananamatic Posted December 13, 2008 Share Posted December 13, 2008 Lol, remember the days everybody thought there is going to be an uber slayer monster with 50m drops and everybody rushing to 99.... We got: Dark bow-pkers exclusive, not expensive Dragon Boots-too easy to get, cheap Dragonfire shield-Not slayer Dragon full helm-Not slayer Dragon platebody-Not slayer GWD items-NOT SLAYER. Spirit shields-Look above 18 months later, nothing uber worth 50m, whips dropped and even if a 99 slayer update came, the item would plummet really fast. Got to 85 slayer on my main, only realized it gives 2 more "farmable" monsters, and nothing else. If you like slayer, go ahead and train it, but I dare to say that the days of slayer are over for a long time :ohnoes: Link to comment Share on other sites More sharing options...
ydrasil Posted December 13, 2008 Share Posted December 13, 2008 @ earlier post: Yes, avansies are luck based, but a 1/4 drop rate is different then 1/130. :P As I've said before, I've had 630 kills without boots; according to probability I 'should' have gotten almost 5 pairs. In avansies terms, that's killing 20 of them without a drop; something that takes a few minutes. My 600 kills took over 3 hours, making for a much more annoying time. Obviously, in the long run, it does not matter as much, but because of streaks like that my drop rates have been substandard. Range XP is still more important, as we are not getting nearly as much range as melee XP for the one (VERY questionably) 'cannonable' task. You can't specifically say if melee or Range experience is more important. You are thinking about it in the wrong perspective. Yes you do get less Range experience compared to melee. But the difference was from about 56k Range to 77k melee (not sure if right, didn't go back to check numbers). Melee needs to get more experience than Range. You'll ask why, but the answer is simple, melee involves Attack, Strength and also Defence really (the average player will train Defence with melee rather than via Mage or Range). So melee needs 3x the experience as what Range gets. However, there is also the matter of your current stats. If you already have say 95 in Attack/Strength/Defence and only 80 in Range, you do need to focus on Range more. However that can be done whilst on Slayer. There are certain tasks that can be Ranged instead of melee'd, and in some cases the experience rate is only slightly lower. Fire Giants is a prime example of this. Range will get you 31.6-33k Slayer experience per hour and Melee will get 33-35k Slayer experience per hour. You can sacrifice some Summoning experience to get alot faster experience at Black Demons. It is only 22-24.3k Slayer xp/h when meleeing in the chaos tunnels, but it is up to 38.5-39.2k Slayer xp/h to use Range and a cannon in Taverly Dungeon. Meh, I've found the 'variety' wears off around the 30th mithril dragon task. But for total XP, powertraining is faster - and for total levels, there are almost always skills that can be raised much more quickly the slayer. You keep over exaggerating these things. Unless you get more than 13mil Slayer experience, the average player will never even get 30 tasks of Mithril Dragons. Over the Course of 5.6million experience to Slayer, Zarfot did 318 tasks, 12 of which were Mithril Dragons. That means approximately it was assigned once every 467k experience. for 30 tasks, that means you need around 14mil Slayer experience. Of course this is not exact, but it is a good average. I've already shown about the total experience. Zombie Monkies was less than 2k extra experience per hour at the cost of 245k per hour. That isn't worth it. Armoured Zombies gives less total experience per hour, and the profit is only about 10k higher than Slayer. Slayer is still more efficient. Of course there are also Skills that can be raised faster, but that doesn't mean Slayer should not be raised. As for slayer, the monsters are still the same 20; any decently high level slayer will have killed them thousands of times, so its nothing new and is more of the same, only with much less XP. That is so contradictory. You may kill them 'thousands' of times, but you would kill Armoured Zombies 'tens of thousands' of times. Thats more repetitive is it not? With how your post is phrased, it infers that it doesn't have variety which makes it bad. So why would armoured Zombies be better in that respect? As for much less experience, I have already shown that Slayer is already fast total experience when compated to the Armoured Zombies. Lol, remember the days everybody thought there is going to be an uber slayer monster with 50m drops and everybody rushing to 99.... We got: Dark bow-pkers exclusive, not expensive Dragon Boots-too easy to get, cheap Dragonfire shield-Not slayer Dragon full helm-Not slayer Dragon platebody-Not slayer GWD items-NOT SLAYER. Spirit shields-Look above 18 months later, nothing uber worth 50m, whips dropped and even if a 99 slayer update came, the item would plummet really fast. Got to 85 slayer on my main, only realized it gives 2 more "farmable" monsters, and nothing else. If you like slayer, go ahead and train it, but I dare to say that the days of slayer are over for a long time :ohnoes: I am pretty sure everyone is awre that the prices will drop. However, you are thinking long-term. From the time a new item is released it will be sought after by alot of people. For that time period, alot of money can be made by the Slayer who already has the ability to kill the new monster that drops the item. Lets look at your examples then. Dark Bow, yes it is cheap now, but how much was it during the first week? Dragon Boots, cheap now yes, but they were selling for over 5mil early on, for a drop that is 1/125 (reasonably common) that is alot of money to be made. I don't see the point in why you even mentioned the others as it has little to do with Slayer. You also say Whips dropped, if I remember correctly the first Whip was sold for 26mil, it was also stable around the 14mil mark for a long time also. @homowz You should put those stat bars in your signature. At the moment you are just copy+pasting them to the bottom of your post. At the top of the page, you chould click "User Control Panel". When that comes up go to the options side bar and click "Profile", then click "Ediyt Signature". Link to comment Share on other sites More sharing options...
homowz Posted December 13, 2008 Share Posted December 13, 2008 training slayer has been dead since quite some time if u trained it to get good cash killing slayer monsters. as u said, the good 'new' drops are all non-slayer and u can easely get losts of cash doing GWD than killing abysals etc. so now every1 will think 'why would we ever train slayer then?' well for the reasons i allready gave: fun, changement in training, but also cuz its something nice if u open ur stats menu and look at a slay lvl of 85+ and u are able to say to urself: 'i have done something that not a lot of pll in this game have done' and i think thats something to be proud of... [hide]visage drop 11/01/09goals:all skills 70+ (completed)all skills 80+98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER![/hide] Link to comment Share on other sites More sharing options...
homowz Posted December 13, 2008 Share Posted December 13, 2008 tks for the advise about signature :D about ur post: great way to put every argument pro-slayer in it and explain it well :D [hide]visage drop 11/01/09goals:all skills 70+ (completed)all skills 80+98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER![/hide] Link to comment Share on other sites More sharing options...
compfreak847 Posted December 31, 2008 Author Share Posted December 31, 2008 Bump, I'd like to keep this thread alive. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Nopenope Posted December 31, 2008 Share Posted December 31, 2008 Hey, I didn't read the entire thread. I just wanted to give my quick views on slayer. It is the most annoying slowest skill to level in the game. I like it though. It has got me 99 attack, defense, hp, range, and I bought pray because of it. I am at level 96 currently. I will be getting 99 strength soon too. Slayer is a good moneymaker, but best after level 85 I'd say. I've made about 230+ mil off slayer drops (including clues). But, slayer is definately not for all people. It takes so much persistance that it is very easy to give up. One of the main reasons I have made it this far is because I had goals to achieve during slaying. Aiming at all combat capes has made my journey through slayer much more gratifying than I'm sure it would be if I had max melee and a lower slayer level. After getting 99 slayer (which I plan on getting in the next few months) I will most likely be retiring from Runescape for awhile. It has been such a pain to get this far in slayer, and I have a feeling the next 2.5m xp won't come easy either. Love it or hate it, slayer is definately a journey worth taking, and I don't regret it at all. Link to comment Share on other sites More sharing options...
maxx97 Posted January 2, 2009 Share Posted January 2, 2009 two, eight and seven i read the first page then got annoyed at forgetting to keep myself logged on -.- so i skipped back here. i like slayer and i train it because otherwise i would get extremely bored with training combat because i would just do multiple trips to the fire giants. slayer gives me something to look forward to (85 for abyssal demons, an awesome skill cape :thumbsup: ) and in general just mixes up what i train on. i really dont care if i get bad xp rates for combat because im not trying to train combat, im trying to train slayer. combat xp and a bit of profit are bonuses oh and also slayer is what got me my visage \ so that was 20m profit which makes me slightly biased Volleyball... THE BEST SPORT EVER!!!visage drop:22/06/08signature your as this use backwards this read to enough smart were you ifbarrows drops: none!dragon drops: skirt x3, med x1. Link to comment Share on other sites More sharing options...
NuckingFuts Posted January 2, 2009 Share Posted January 2, 2009 287 / two, eight and seven This is the best piece of writing in the Rants section of TIF... ever. I agree with all of the points you brought up, and it wins every argument put forward by the "Slayer lovers" around. Personally, I like slayer, simply because it gets me travelling around Runescape killing monsters. Granted I could do that on my own... However this gives me a set task, a task which keeps me motivated and interested in doing slayer. I don't do slayer for combat (I know that it is awful XP compared to power training it elsewhere) - I do it for the slayer levels/points. It is my goal to achieve 1) Getting a slayer helmet (400 Points) 2) Getting all skills above level 70 That alone adds for my reasoning. Everything that comes with it, combat XP, profit (no matter how small), and the achievement of being able to slay new monsters, is a bonus. The fact that I'm training 6 skills at the same time (Attack,Strength,Defence,Hitpoints,Slayer,Farming) and getting a clue scroll every now and then, is what keeps my enjoyment in the skill. Sure, like you said (and I agree) it is bad combat XP/Profit compared to doing anything else, but slayer is still a skill for me to train, therefore I do. Link to comment Share on other sites More sharing options...
Maulmachine Posted January 2, 2009 Share Posted January 2, 2009 128,975,830. Slayer is an alternative to normal training, it gives us opportunities to kill certain monsters far more efficiently for around an hour, which is useful! For monsters such as waterfiends I average around 80 crimsons an hour, which is an extra 26k summoning xp. Waterfiends,my favorite task, seem to be a little better than zombie monkeys if you get them, I only fetched around 80k xp an hour there. There are the rest of the tad slower than the rest of the monsters you have pointed out, however due to the added bonus of variety I love slayer. It keeps you entertained through its variety and maintains hope with the prospect of getting a good drop, like a visage, now I know the experience isn't as good per hour, and neither is the money, but I choose to slay. I'll take hope and entertainment over monotony any day. Corporeal Drops:2xHoly elixersBandos Drops: Bcp(soloed) 5x hilts 8x tassets Armadyl Drops:Armadyl Hilt(trio)Zamorak Drops: 2xZamorakian spear 3x Steam battlestaff Link to comment Share on other sites More sharing options...
Inuashakent Posted January 2, 2009 Share Posted January 2, 2009 By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
compfreak847 Posted January 2, 2009 Author Share Posted January 2, 2009 By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Maulmachine Posted January 2, 2009 Share Posted January 2, 2009 By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. combat xp is a byproduct of slayer xp, you don't want to train slayer?Leave it at 1, you lose tons of total levels this way and is a blemish on your perfect high-scores if you have maxed melee. Corporeal Drops:2xHoly elixersBandos Drops: Bcp(soloed) 5x hilts 8x tassets Armadyl Drops:Armadyl Hilt(trio)Zamorak Drops: 2xZamorakian spear 3x Steam battlestaff Link to comment Share on other sites More sharing options...
compfreak847 Posted January 2, 2009 Author Share Posted January 2, 2009 By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. combat xp is a byproduct of slayer xp, you don't want to train slayer?Leave it at 1, you lose tons of total levels this way and is a blemish on your perfect high-scores if you have maxed melee. Combat XP isn't a byproduct of slayer XP, it's the other way round. As I said about total levels, it's much more efficient to train slayer around level 80 if you want to argue about total levels. I don't consider 83 slayer a 'blemish' to my almost maxed melee stats. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Maulmachine Posted January 2, 2009 Share Posted January 2, 2009 By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. combat xp is a byproduct of slayer xp, you don't want to train slayer?Leave it at 1, you lose tons of total levels this way and is a blemish on your perfect high-scores if you have maxed melee. Combat XP isn't a byproduct of slayer XP, it's the other way round. As I said about total levels, it's much more efficient to train slayer around level 80 if you want to argue about total levels. I don't consider 83 slayer a 'blemish' to my almost maxed melee stats. No, you can train slayer without gaining combat xp, not the other way around. So, combat xp is a byproduct of training slayer. Corporeal Drops:2xHoly elixersBandos Drops: Bcp(soloed) 5x hilts 8x tassets Armadyl Drops:Armadyl Hilt(trio)Zamorak Drops: 2xZamorakian spear 3x Steam battlestaff Link to comment Share on other sites More sharing options...
compfreak847 Posted January 2, 2009 Author Share Posted January 2, 2009 By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. combat xp is a byproduct of slayer xp, you don't want to train slayer?Leave it at 1, you lose tons of total levels this way and is a blemish on your perfect high-scores if you have maxed melee. Combat XP isn't a byproduct of slayer XP, it's the other way round. As I said about total levels, it's much more efficient to train slayer around level 80 if you want to argue about total levels. I don't consider 83 slayer a 'blemish' to my almost maxed melee stats. No, you can train slayer without gaining combat xp, not the other way around. So, combat xp is a byproduct of training slayer. Technically, byproduct refers to a (generally unwanted or not intended to produce) product, but the main goal is combat XP for the argument in my thread; as stated before, the worth and value of slayer XP cannot be determined, as it is essentially worthless beyond the level required for efficient total levels, meaning the only measurements (fun) are quantitative; this argument is therefore about combat XP. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Maulmachine Posted January 2, 2009 Share Posted January 2, 2009 [hide=]By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. combat xp is a byproduct of slayer xp, you don't want to train slayer?Leave it at 1, you lose tons of total levels this way and is a blemish on your perfect high-scores if you have maxed melee. Combat XP isn't a byproduct of slayer XP, it's the other way round. As I said about total levels, it's much more efficient to train slayer around level 80 if you want to argue about total levels. I don't consider 83 slayer a 'blemish' to my almost maxed melee stats. No, you can train slayer without gaining combat xp, not the other way around. So, combat xp is a byproduct of training slayer. Technically, byproduct refers to a (generally unwanted or not intended to produce) product, but the main goal is combat XP for the argument in my thread; as stated before, the worth and value of slayer XP cannot be determined, as it is essentially worthless beyond the level required for efficient total levels, meaning the only measurements (fun) are quantitative; this argument is therefore about combat XP.[/hide] By your logic there are tons of skills that are worthless, all of them whose results can be duplicated. Corporeal Drops:2xHoly elixersBandos Drops: Bcp(soloed) 5x hilts 8x tassets Armadyl Drops:Armadyl Hilt(trio)Zamorak Drops: 2xZamorakian spear 3x Steam battlestaff Link to comment Share on other sites More sharing options...
warrior5024 Posted January 2, 2009 Share Posted January 2, 2009 By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. combat xp is a byproduct of slayer xp, you don't want to train slayer?Leave it at 1, you lose tons of total levels this way and is a blemish on your perfect high-scores if you have maxed melee. Combat XP isn't a byproduct of slayer XP, it's the other way round. As I said about total levels, it's much more efficient to train slayer around level 80 if you want to argue about total levels. I don't consider 83 slayer a 'blemish' to my almost maxed melee stats. No, you can train slayer without gaining combat xp, not the other way around. So, combat xp is a byproduct of training slayer. -.- Really? You cannot practically train slayer without combat. You need combat in order to slay. When you come back with 23k lamps and get 99 slayer with all combats 1, I'll shut my mouth. But for now, slayer is the byproduct. 287 I agree. My melee stats are pretty bad, but I have trained slayer to 80 so I could range Nechs. I don't find it worth it anymore. It mixes up training, but Iron dragons, Specters, and other monsters just make me sick. You're really gutsy to post this on TIF. We flame people and give them lower ratings for camping at mage's and abyssal demons -.- So, Lone Star, now you see that evil will always triumph because good is dumb. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 2, 2009 Author Share Posted January 2, 2009 [hide=]By your logic: * Slayer - What's the point? Armoured zombies are faster xp and money, while camping at Lobster and Waterfiends gives faster charms. Slayer is slower in terms of all 3. * Smithing, Cooking, Firemaking, Fletching, Crafting, and Herblore - You can buy all the end results from other people. * Mining, Fishing, Woodcut, Thieving, and Hunter - They make money, but slower than GWD and Runecrafting. (Maybe not Mining Rune ores.) * Combat, Runecrafting, Agility, Farming, Construction - These are the only truely useful skills. They make money fastest out of all. So what's the point? Besides Quest requirements, there is truly no point to these skills, yet everyone continues to train them. What drives you to continue to train these "useless" skills? Fun? Total level? My point is, it's not only Slayer. It's almost every skill in the game. First of all, slayer is the only skill in which training it sacrifices large amounts of XP in another skill, in this case combat; secondly, I created this post to combat the continuous stream of 'train slayer' posts whenever someone asked what the best method to train combat is. That is wrong; if you enjoy slayer, by all means train it, but you will be wasting 100s of millions in lost time by doing so, making slayer one of the most 'expensive' 99s, and a very bad way to train combat. And it seems to have worked; I haven't seen nearly as many 'train slayer' posts, with over 4,000 views on this thread. combat xp is a byproduct of slayer xp, you don't want to train slayer?Leave it at 1, you lose tons of total levels this way and is a blemish on your perfect high-scores if you have maxed melee. Combat XP isn't a byproduct of slayer XP, it's the other way round. As I said about total levels, it's much more efficient to train slayer around level 80 if you want to argue about total levels. I don't consider 83 slayer a 'blemish' to my almost maxed melee stats. No, you can train slayer without gaining combat xp, not the other way around. So, combat xp is a byproduct of training slayer. Technically, byproduct refers to a (generally unwanted or not intended to produce) product, but the main goal is combat XP for the argument in my thread; as stated before, the worth and value of slayer XP cannot be determined, as it is essentially worthless beyond the level required for efficient total levels, meaning the only measurements (fun) are quantitative; this argument is therefore about combat XP.[/hide] By your logic there are tons of skills that are worthless, all of them whose results can be duplicated. See my above response to Inushkant's post. You're really gutsy to post this on TIF. We flame people and give them lower ratings for camping at mage's and abyssal demons -.- Since when have I ever let 'the norm' change my posts :x Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
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