May 10, 200917 yr Just looking at herb and pot prices and noticed that potions suddently started costing as much as they did in '05 - '06. Is it just me, the wildy pvp worlds, jagex betting how fast the prices will go down or merch clans? If theres already a topic, just lock 'n' delete. I HEARD YOU LIEK MUDKIPS Runescape is mostly 13+ with just a few under that age.Drops: Bones
May 10, 200917 yr I have not checked prices yet, but I can see no reason for this happening. At the moment pots cost as much as the herb often (or cheaper), making you a loss worth the secondairy ingredient. So far herblore means a money-losing skill. Example: Toadflax 2300 Saramodin brew (3) 2000 Bird nests: 1760 Gain: 2000 Cost: 4060 (clear loss) Ranarr 7340 Snape grass 466 Prayer potion (3) 7340 Cost 7806 Gain 7340 --> another loss Just the 2 most common potions. Or the most expensive one, Super restore Snapdragon 10300 Red spider eggs 453 Super restore (3) 9696 Ye well, do the mats yourself, another clear loss. No, I do not see any trends setting. Perhaps prices change back to those days, but certainly not profitable. It has always been a money-losing skill ever since I started training, years ago.
May 10, 200917 yr Well personally i am glad to be able to shift non selling pots. Even selling magic pots go instantly, when in the past i've not been able to sell Runescape nick : Fat_SlugOwner of Ears, Scythe and a 10 year veteran cape :D
May 10, 200917 yr Just looking at herb and pot prices and noticed that potions suddently started costing as much as they did in '05 - '06. Is it just me, the wildy pvp worlds, jagex betting how fast the prices will go down or merch clans? I think its the PvP worlds making them worthwhile again, or at least people thinking that they will and thus buying/selling them at that level :thumbsup:[url=http://www.computerandvideogames.com/joystick/vote.php][img=http://i138.photobucket.com/albums/q265/mr_moocky/jagexvote.png][/url]
May 10, 200917 yr It will be for a very short time, because Pvp is a hype again atm, but will be done less in a few weeks, and herblorists will buy herbs at a higher price too, making the herbs and seconds follow the potions. Also, when items go up like this, merchants will start buying them, which drives the prices up a bit higher, but will cause a big crash in the end. There are three sides to every story: There's one side, there's the other, and there's the truth.
May 10, 200917 yr [hide=][/hide] But on a serious side, no, both herbs and pots are going up. Three months banishment to 9gag is something i would never wish upon anybody, not even my worst enemy.
May 10, 200917 yr [hide=][/hide] But on a serious side, no, both herbs and pots are going up. Just quoted the lulz pic. And the only way you ould get some profit is to mass buy and make pots and wait for them to rise enough for you to make money, and then sell them. 1593th to 99 Farming - July 08.
May 10, 200917 yr I doubt it - as others have said the herbs will go up too. "It's not a rest for me, it's a rest for the weights." - Dom Mazzetti
May 10, 200917 yr I have not checked prices yet, but I can see no reason for this happening. At the moment pots cost as much as the herb often (or cheaper), making you a loss worth the secondairy ingredient. So far herblore means a money-losing skill. Example: Toadflax 2300 Saramodin brew (3) 2000 Bird nests: 1760 Gain: 2000 Cost: 4060 (clear loss) But you lose money in any skill if you try to buy all the raw materials. Better example: Toadflax seed - 729 avg yield 7 herbs (for the sake of easy math; it's actually 6.6 or so) 4 seeds = 2916, yield of 28 herbs 28 Nests @ 1760 = 49280 Total cost for 28 3-dosers = 52196 GE median for saradomin brew (3) @ 2090, * 28 = 58520 Profit = almost 226 per pot PvP is not for meIn the 3rd Year of the BoycottReal-world money saved since FT/W: Hundreds of DollarsReal-world time saved since FT/W: Thousands of Hours
May 10, 200917 yr Can it please? I wanna try for 99 herby if it does :thumbsup: Although I'd feel bad for all those who dished out 100m for it. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
May 10, 200917 yr I have not checked prices yet, but I can see no reason for this happening. At the moment pots cost as much as the herb often (or cheaper), making you a loss worth the secondairy ingredient. So far herblore means a money-losing skill. Example: Toadflax 2300 Saramodin brew (3) 2000 Bird nests: 1760 Gain: 2000 Cost: 4060 (clear loss) But you lose money in any skill if you try to buy all the raw materials. Better example: Toadflax seed - 729 avg yield 7 herbs (for the sake of easy math; it's actually 6.6 or so) 4 seeds = 2916, yield of 28 herbs 28 Nests @ 1760 = 49280 Total cost for 28 3-dosers = 52196 GE median for saradomin brew (3) @ 2090, * 28 = 58520 Profit = almost 226 per pot Profit comes from farming the herbs, not making the pots.
May 10, 200917 yr Thank you for pointing that out D jay. It's a common misconception I see way too often. Same applies for alching and crafting your own natures, or making battle staves you bought from zaff, or ... A Guide to Chinning in Ape atoll: up to 325kxp/h!
May 10, 200917 yr I have not checked prices yet, but I can see no reason for this happening. At the moment pots cost as much as the herb often (or cheaper), making you a loss worth the secondairy ingredient. So far herblore means a money-losing skill. Example: Toadflax 2300 Saramodin brew (3) 2000 Bird nests: 1760 Gain: 2000 Cost: 4060 (clear loss) But you lose money in any skill if you try to buy all the raw materials. Better example: Toadflax seed - 729 avg yield 7 herbs (for the sake of easy math; it's actually 6.6 or so) 4 seeds = 2916, yield of 28 herbs 28 Nests @ 1760 = 49280 Total cost for 28 3-dosers = 52196 GE median for saradomin brew (3) @ 2090, * 28 = 58520 Profit = almost 226 per pot Profit comes from farming the herbs, not making the pots. You're still losing money, or in this case, potential money. You'd have more money if you sold the herbs than if you made the potions. So in the end of the day, you still spend the same amount of money to get the same xp. Think of it this way: 10 snap runs = ~800k. 800k = ~65k herby xp. So if you did 10 snap runs and kept the money, you'd have 800k. If you used ALL of the money on herby xp, you'd have no money and 65k herby xp. (Those numbers were complete guesses btw) ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
May 10, 200917 yr Even if it was profitable only for a week or two, there would be hundreds of people trying to take advantage of it while they could. It wouldn't last long at all.
May 10, 200917 yr I have not checked prices yet, but I can see no reason for this happening. At the moment pots cost as much as the herb often (or cheaper), making you a loss worth the secondairy ingredient. So far herblore means a money-losing skill. Example: Toadflax 2300 Saramodin brew (3) 2000 Bird nests: 1760 Gain: 2000 Cost: 4060 (clear loss) But you lose money in any skill if you try to buy all the raw materials. Better example: Toadflax seed - 729 avg yield 7 herbs (for the sake of easy math; it's actually 6.6 or so) 4 seeds = 2916, yield of 28 herbs 28 Nests @ 1760 = 49280 Total cost for 28 3-dosers = 52196 GE median for saradomin brew (3) @ 2090, * 28 = 58520 Profit = almost 226 per pot Profit comes from farming the herbs, not making the pots. You're still losing money, or in this case, potential money. You'd have more money if you sold the herbs than if you made the potions. So in the end of the day, you still spend the same amount of money to get the same xp. Think of it this way: 10 snap runs = ~800k. 800k = ~65k herby xp. So if you did 10 snap runs and kept the money, you'd have 800k. If you used ALL of the money on herby xp, you'd have no money and 65k herby xp. (Those numbers were complete guesses btw) Oops, fail example. Here's a better one: 1 herb run = 80k If you used the 35 or so herbs to get xp, you'd get 50k money instead of 80k, and you'd get a bonus of something like 10k herby xp. You "spend" 30k for 10k xp. But if you bought the 35 herbs, you'd buy them for 80k. Then you make pots. You get 50k after reselling the pots, with 10k herby xp. You spend 30k for 10k xp. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
May 10, 200917 yr i'm currently farming ranarrs and i think im gonna make em into pots.. a few herby levels would be nice. i'll still be profiting off the seeds. note: snape grass is being manipulated (i think) [size="5"][font="Georgia"][b]Staking:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#FFFF00"][/color][color="#00FF00"] 4+ mil[/color][/font] [font="Georgia"][b]Current Status:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#0000FF"] Training defense [/color][/font][/size]
May 10, 200917 yr As long as there are skill capes, and as long as prestige comes with those skill capes, secondary skills will never be profitable. O.O Which is horrible and makes absolutely no sense if you think logically, but that's just the way it is. :(
May 11, 200917 yr As long as there are skill capes, and as long as prestige comes with those skill capes, secondary skills will never be profitable. O.O Which is horrible and makes absolutely no sense if you think logically, but that's just the way it is. :( by absolutely no sense i assume you mean perfect sense right? you're paying the money for the ability to wear the skill cape and the prestige that comes with it. people really need to stop leaving utility out of the equation
May 11, 200917 yr I wish people would stop blaming skillcapes. >.< Can it please? I wanna try for 99 herby if it does :thumbsup: Although I'd feel bad for all those who dished out 100m for it. I sure as hell wouldn't, they rushed into it. For as long as I can remember, even back in 2005 Secondary's were always a loss of profit, just not as much as nowdays. Popoto.~<3
May 11, 200917 yr I wish people would stop blaming skillcapes. >.< Can it please? I wanna try for 99 herby if it does :thumbsup: Although I'd feel bad for all those who dished out 100m for it. I sure as hell wouldn't, they rushed into it. For as long as I can remember, even back in 2005 Secondary's were always a loss of profit, just not as much as nowdays. Just be thankful skills like fishing and woodcut aren't a loss of profit!...yet :ohnoes: YOU! ATTEND TET EVENTS! CLICK HERE!
May 11, 200917 yr You're still losing money, or in this case, potential money. You'd have more money if you sold the herbs than if you made the potions. So in the end of the day, you still spend the same amount of money to get the same xp. It's not even potential money, it's actual money, just in a different form. Item equals money. If you pick an item that is worth 5k, you'll basically pick 5k of money. You can exchange them freely at GE. Also, the items you gather yourself are not free. You're paying in TIME.
May 11, 200917 yr Just be thankful skills like fishing and woodcut aren't a loss of profit!...yet :ohnoes: I can't tell if that's sarcasm or idiocy... "It takes a big man to cry, but it takes a bigger man to laugh at that man." -- Jack Handey
May 11, 200917 yr Well seeing as the Wilderness is somewhat back I can see prices in potions starting to rise again.
May 11, 200917 yr Well seeing as the Wilderness is somewhat back I can see prices in potions starting to rise again. Maybe a bit, but I don't think we will ever see the 10K super set again. PvP is not for meIn the 3rd Year of the BoycottReal-world money saved since FT/W: Hundreds of DollarsReal-world time saved since FT/W: Thousands of Hours
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