Jump to content

I'm sure you all agree... SURPRISING ANALYSIS - 4TH LINK


Ts_Stormrage

Recommended Posts

  • Replies 228
  • Created
  • Last Reply

Top Posters In This Topic

The thing is 90% of people posting on here are missing is that higher prices for RAW goods is a great thing for those that gather the raw goods to sell to those willing to buy levels. It creates a way for those players to earn money. I guess im not effected by any of this i gather my own raw goods to make finished goods. I make my own nats to alq things i make that are worth not selling on the GE. Anyway ill just laugh at the 90% of you who will then cry about how Jagex ruined pvp after they update it to end 26king.

Link to comment
Share on other sites

doesn't everything from pvp get recycled anyway? for example a 5000k statuette is from all the players who have lost that much while pvp tricking, so nothing really goes to waste?

 

 

 

oh well hope whip and dragon boots go up, along with a lot of stuff which will make monster hunting/skilling more profitable. :thumbup:

Kuja_Cocoa.png
Link to comment
Share on other sites

I agree. I have a friend that is 74cb, has no skills over 65. Over the last couple of days, he has made over 4m from pvping and tricking. All these low leveled people are getting so much cash out of the pvp system, it needs to be stopped.

2eed07l.png

Tip.It's Official Undercover Agent

Link to comment
Share on other sites

Again, people are missing the point, I'm not arguing that 26king isn't causing inflation, I'm arguing the fact that it is no way bad for the game. Slight inflation will not ruin this game!

 

 

 

OMG maples rose 3 gp for a few days. You want to know one of the main reasons items are rising so fast? Because of threads like these. People think "I need to invest my items into cash, because thats what the thread says to do"... Surely it is a good idea, and it's also what fuels prices upwards. I remember back when maple logs were 50 gp ea, and it wasn't too long ago(2-3 years)...what would be terrible about them returning to that price? Slight inflation will not ruin this game!

 

 

 

You do realize that in that past, people didn't care that item prices were going up and down, because they didn't know it because Jagex didn't put it on a silver platter. Nature runes would fluctuate in price randomly as anything else. The game didn't end because of it. Slight inflation will not ruin this game!

 

 

 

Then there are people arguing that this isn't slight inflation. This is MASSIVE. Your biggest argument was maple logs. went from 36 to 39 gp, or roughly 8%. However, then the price drop back to a now stable 38 gp. So it rose around 5.5%. This could have been caused by anything. Some kid with 100m in cash could have gotten worry about this eminent inflation and invested it in maples. This should increase the price. It's not a bad thing. Slight inflation will not ruin this game!

 

 

 

Again, I'll say I know pvp is causing inflation. But don't treat it like it's going to ruin this game. Slight inflation will not ruin this game! If jagex fixes the 26k trick, and people start receiving straight gp drops from pvp(losing 100m in items generates 100m in cash), this will also cause inflation. Simple supply and demand, lowers supply of item will cause an increase in price. If today, everyone in runescape started alching the [cabbage] out of everything, the prices would rise. It's not gonna kill the game.

 

Slight inflation will not ruin this game!

 

 

 

And I should also point out that I havn't 26ked for cash in the last 4 days. I actually helped your cause by removing over 5m in cash from the game testing items gained at 0 ep. Also, in another thread someone posted that the reward you get from 26king is based on your level.

 

Slight inflation will not ruin this game!

 

 

 

 

 

 

 

Big words for someone who's already known the game inside out. Of course to high level players, they can counter the devaluation of GP by hunting more monster drops (since they're rising in value anyway), investing in items we know can stay high in value for quite a while, or do the tricking itself. Practically ANY new player who spends an hour training his combat in lumbridge can start doing it.

 

 

 

Might as well remove the whole Tutorial Island, and replace it with a NPC saying, "You get successful in this game by training your combat level to 20, get 26k, then go to a PVP world, and start finding a partner to do the 26k trick. Then pump your skills with the money earned."

 

 

 

 

 

From the start to the end all you've been saying is "Oh, 26k trick is not that bad", "Oh, mild inflation doesn't mean a bad thing".

 

 

 

One, we're not talking about mild inflation here.

 

 

 

Two, threads about investing all your GP in items isn't even that common on the RSOF, and only players with hundreds of millions know how to react to the current market. However, any player with a half decent IQ can tell that the useful items they commonly come into contact with (from small items like sharks, to decent equipments like AGS) has been rising non stop since the update, and with the money pile that they're getting, they're bound to buy something to keep the value of their not-so-hard-earned GP.

 

 

 

What's spreading like wildfire isn't the threads about investing in items to protect your GP, but the news about how 26 tricking is easy, decent, effortless money.

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Link to comment
Share on other sites

Slight inflation is fine in general, but that's not what we see now. Most items go up in price way too fast. PVP simply generates too much cash and it really affects RS economics system in a bad way.

Link to comment
Share on other sites

I don't know what to say except that this is absolutely ridiculous.

 

 

 

A "slight" (as n64jive calls it) inflation occurs at the beginning of every summer as a result of students no longer having school for a few months, fueled by items being bought to be used, etc. This "slight" inflation is then dissipated by the end of the summer, where there is always a "slight" crash where everything returns to it's almost-pre-summer value.

 

 

 

This year is way, way, way out of line, and yes, we have 26king to blame for it. I'm not going to argue about the morality issue at hand, but the hyperinflation that we are experiencing, instead.

 

 

 

There is a UNIFORM and dramatic increase in most high end items (bandos, whip, etc), and raw materials (dragon bones, oak planks, etc). This is a sign of inflation as we know it. Whereas in the past a select few items were inflated, (as n64jive posted a picture of) it is more likely that they were just being manipulated. If I remember correctly there was a period of time where merchants just kept 1-upping each others prices while selling their partyhats.

 

 

 

A UNIFORM increase can be very difficult to keep up with. Take, for example, dragon bones. Pre-update it cost around 100-110 million gp to get from 70-99 prayer. Now, it costs at the very least 140m. A similar story with oak planks and construction. And yet, there seems to be no stopping it.

 

 

 

The way armor is spiraling out of control is also preposterous, but look for a drop akin to last week's, tomorrow (bandos, dfs, etc). I'm sure they will "recover" and get back on their upward trend soon.

 

 

 

The norm is no longer constant prices, but an upward trend, and it is the duty of everyone to keep up with it or get left in the dust.

 

 

 

Jagex must do something about this issue now, or it will just keep getting worse and worse.

11th to 99 Summoning

85th to 99 Runecrafting

soulattacker.png

Link to comment
Share on other sites

I like how you pointed out dragon bones...because it proves my point...

 

 

 

Before the update, at my level it was roughly 400-500k an hour killing green dragons. With the new update, now it's possible to gain 700k an hour killing greens.

 

 

 

And then we have construction, a skill that has a set surcharge for planking. Because of this, construction becomes "cheaper" to 99 even though the price makes it seem like it's more expensive.

 

 

 

I can now make 700k an hour, instead of 400-500k(40%). Oak logs have risen in price 40%, however the cost of turning them into oak planks remains the same. So your argument that construction gets more expensive is only true if you look at just prices, however if you look at the whole picture, it becomes a cheaper skill to level, hence inflation is a good for those who havn't already obtained 99 construction. Construction altogether becomes cheaper due to the fact that the prices for things such as gilded alter are set, and won't rise with inflation(unless Jagex intervenes, but they wouldn't do that as they understand that it's just part of the game)..

 

 

 

Back in day, I used to sell coal certs for 1k ea(200gp ea for coal)...makes it seem like the price of coal deflated, but you had to spend time certing the coal as well, which contributed to the demand. Rsc to rs2, made coal prices drop from 200 ea to 100-150 ea, however because of natural inflation, at one point coal was back up to around 180 ea. Then, thanks to MTK, coal dropped again to it's current price.

 

 

 

So as you see, prices fluctuating with updates is a common part of the game. The only problem with 26king is it gives low levels the ability to earn gp at the same rate as high levels, which isn't right. (however, i'm told that lower levels do infact receive a lower cash drop from 26king, but I can't test this myself)..So as long as Jagex fixes that problem, I still feel that there is no problem with inflation.

w4M8t.png
Link to comment
Share on other sites

I fail to see how inflation isn't bad when my 1m I earned in one day turns into nothing the next day.

 

 

 

Inflation comes in at different rates, the general inflation that RS has been going through for 9 years now is a chronic inflation rate. At the rate it is going now however, we are rapidly going into a hyper inflation.

 

 

 

I can also see my own prejudice as I am an avid RCer in RS. While it is true that people who camp for d bones and other commodities do not suffer as much. I will suffer as the infinite rune stock means that the runes I craft will never keep up with the new inflation rate and that RC will soon become a lost skill which makes 0 cash due to the fact that all the other items have inflated to absurd prices.

120dgl.jpg
Link to comment
Share on other sites

Your new 700k buys what it used to be 400-500k, less the longer you keep it, Oak planks ONLY helps people who run it themselves. You have to see the overall market, and not setup strawmen. Even look at the Godswords, Bandos was stable at around 18.5m, +/- 500k, now it's at 19.6m, you could say it's from the summer, HOWEVER, when you look at ARMADYL Godsword, right now it's almost EIGHTY MILLION. There is utterly NO WAY an influx of players could push it that far, AGS used to be stable at around 66m +/- 2m. Obvious sign of inflation. Even Dragon claws, used to be at around 27-28m, now at 34.5m. Adamantite bars, historically stable at 2300gp, now it's over 9000 (2500.)

 

 

 

Bandos chestplate rose 17.1% IN THE LAST WEEK ALONE. There is NO WAY summer influx can push it that high.

 

 

 

Oh by the way, those rares were manipulated.

sadukar123.jpg

sadukar123.png

Drops:

Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1

Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3

Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.

Link to comment
Share on other sites

Your new 700k buys what it used to be 400-500k, less the longer you keep it, Oak planks ONLY helps people who run it themselves. You have to see the overall market, and not setup strawmen. Even look at the Godswords, Bandos was stable at around 18.5m, +/- 500k, now it's at 19.6m, you could say it's from the summer, HOWEVER, when you look at ARMADYL Godsword, right now it's almost EIGHTY MILLION. There is utterly NO WAY an influx of players could push it that far, AGS used to be stable at around 66m +/- 2m. Obvious sign of inflation. Even Dragon claws, used to be at around 27-28m, now at 34.5m. Adamantite bars, historically stable at 2300gp, now it's over 9000 (2500.)

 

 

 

Bandos chestplate rose 17.1% IN THE LAST WEEK ALONE. There is NO WAY summer influx can push it that high.

 

 

 

Oh by the way, those rares were manipulated.

 

Nature rune prices will rise too as soon as people start deciding to buy 99 magic. First, people are buying the cheap skills.

 

 

 

Manipulated enough to go up and stay up? Where do you draw the line between artificial demand and actual demand? I'm not a pker, but I would like to be. Jagex killed pking for over a year, and now just because it effects your runecrafting, you throw a hissy fit. You don't care if they kill it again, as long as they fix your runecrafting. By the way, how do you find runecrafting fun? You run in circles...gee, what fun...I'll admit that I can do runecrafting for a little while, but it becomes a grinding skill. At least 26king has pking you can get sidetracked with pking, and the chance at random loot keeps it exciting.

 

 

 

Reason these items are probably rising, like you say they are, is due to the fact that people fear manipulation, and by fearing it, they contribute to it.

 

 

 

Again, I just don't really care...inflation or not, the game will go on

w4M8t.png
Link to comment
Share on other sites

Your new 700k buys what it used to be 400-500k, less the longer you keep it, Oak planks ONLY helps people who run it themselves. You have to see the overall market, and not setup strawmen. Even look at the Godswords, Bandos was stable at around 18.5m, +/- 500k, now it's at 19.6m, you could say it's from the summer, HOWEVER, when you look at ARMADYL Godsword, right now it's almost EIGHTY MILLION. There is utterly NO WAY an influx of players could push it that far, AGS used to be stable at around 66m +/- 2m. Obvious sign of inflation. Even Dragon claws, used to be at around 27-28m, now at 34.5m. Adamantite bars, historically stable at 2300gp, now it's over 9000 (2500.)

 

 

 

Bandos chestplate rose 17.1% IN THE LAST WEEK ALONE. There is NO WAY summer influx can push it that high.

 

 

 

Oh by the way, those rares were manipulated.

 

Nature rune prices will rise too as soon as people start deciding to buy 99 magic. First, people are buying the cheap skills.

 

 

 

Manipulated enough to go up and stay up? Where do you draw the line between artificial demand and actual demand? I'm not a pker, but I would like to be. Jagex killed pking for over a year, and now just because it effects your runecrafting, you throw a hissy fit. You don't care if they kill it again, as long as they fix your runecrafting. By the way, how do you find runecrafting fun? You run in circles...gee, what fun...I'll admit that I can do runecrafting for a little while, but it becomes a grinding skill. At least 26king has pking you can get sidetracked with pking, and the chance at random loot keeps it exciting.

 

 

 

Reason these items are probably rising, like you say they are, is due to the fact that people fear manipulation, and by fearing it, they contribute to it.

 

 

 

Again, I just don't really care...inflation or not, the game will go on

 

 

 

Don't try to bait with a red herring.

 

 

 

I never said people feared manipulation.

sadukar123.jpg

sadukar123.png

Drops:

Misc: Abyssal Whip x28 , Dark Bow x5, Beserker Ring x3, Warrior ring x1

Dragon: Dragon Platelegs x2 , Dragon Plateskirt x2, Dragon Boots x38, Dragon Med Helm x4, Shield left half x3

Godwars: Godsword shard x13, Bandos Hilt x3, Bandos Chestplate x6, Bandos Tassets x4, Bandos Boots x5, Saradomin Sword x1, Zamorakian Spear x1,. Armadyl Helm x2, Armadyl chestplate x2.

Link to comment
Share on other sites

It really seems that N64jive is trying to twist peoples words around.

 

 

 

Whenever someone gives an example, you make it seem okay because the people who collect these raw materials are getting more profit. You yourself said you can get 700kgp worth from killing dragons in an hour. It's to my knowledge (From reading your posts) that you 26k. 3M per hour > 700k per hour. You do it, you know that.

 

 

 

When Soulattacker for example said that 99 prayer is now a crazy 140Mgp, at MINIMUM, you said yeah it's great..No it's not. Don't be ridiculous.

 

 

 

yuriqiu says that Runecrafting will soon be a skill with little profit. No-one that can afford 99 magic the fast way will do it with High alchemy. We all know there are much faster methods, and now that money's so easily obtained in Runescape people will use these methods. Take a look at the prices of the other runes, Chaos, Death & Blood. They're all rising, and not buyable at max. Chaos are used to 26k, but they've got a price cap on the Grand Exchange because of the price they have rose to. Death runes and blood runes are used for casting ancient magick spells most of the time, I'm pretty sure that's why they're rising because people can afford to blow money on these now luxury's. I do hope there's an update this week (1 day left in this week, I know..)but it'd be nice if it was nerfed so folks won't have 2 days over the weekend knowing they can gain max profits..AGAIN.

 

 

 

If Jagex go further and make this against the rules, it'll be even better. Considering forums etc won't be able to be used to arrange such things and neither with Internet relay chat servers. Considering they abide by Jagex's rules too.

RIP Michaelangelopolous

Link to comment
Share on other sites

High alchemy spell, lack of gold sinks, and some other reasons contributed to the mild inflation that we have so far. Yet the 26k trick is pumping liquid gold right into the market, with nowhere to go to.

 

 

 

 

 

If the market is flooded with infinitely large amount of GP, eventually players would have to totally abandon GP itself as the trading currency, since having 2billion GP in your bank doesn't mean anything when every other player can have that amount. The game can, of course, continue with players barter trading with each other. I can trade you a Saradomin Sword for a certain number of yew logs + adamantite bars, you can train your herblore by trading your unwanted tree seeds with a farmer with herbs in stock.

 

 

 

 

 

But why lead the game in this direction when Jagex can fix it right now (and already on their way)? I do have reasons to believe that Jagex has some sort of way to track the total amount of GP currently in the game, since a Jagex Moderator was able to specifically tell a player where his abbysal whip was when he made a thread on the RSoF about losing his whip due to a bug with the bank when he didn't check proeperly. And I can almost imagine Jagex's GP counter jumping at a rate like never before.

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Link to comment
Share on other sites

It really seems that N64jive is trying to twist peoples words around.

 

 

 

Whenever someone gives an example, you make it seem okay because the people who collect these raw materials are getting more profit. You yourself said you can get 700kgp worth from killing dragons in an hour. It's to my knowledge (From reading your posts) that you 26k. 3M per hour > 700k per hour. You do it, you know that.

 

 

 

When Soulattacker for example said that 99 prayer is now a crazy 140Mgp, at MINIMUM, you said yeah it's great..No it's not. Don't be ridiculous.

 

 

 

yuriqiu says that Runecrafting will soon be a skill with little profit. No-one that can afford 99 magic the fast way will do it with High alchemy. We all know there are much faster methods, and now that money's so easily obtained in Runescape people will use these methods. Take a look at the prices of the other runes, Chaos, Death & Blood. They're all rising, and not buyable at max. Chaos are used to 26k, but they've got a price cap on the Grand Exchange because of the price they have rose to. Death runes and blood runes are used for casting ancient magick spells most of the time, I'm pretty sure that's why they're rising because people can afford to blow money on these now luxury's. I do hope there's an update this week (1 day left in this week, I know..)but it'd be nice if it was nerfed so folks won't have 2 days over the weekend knowing they can gain max profits..AGAIN.

 

 

 

If Jagex go further and make this against the rules, it'll be even better. Considering forums etc won't be able to be used to arrange such things and neither with Internet relay chat servers. Considering they abide by Jagex's rules too.

 

 

 

Quote where I've said I've gained 3m an hour (and post the link to it)? I've gained 2m from 1 drop before, but it was a target kill, and I had also lost a whip +1m in gear before that, which contributes to higher drops. (and of that 2m, 1m was a statue, the other was mostly the gear he lost)...

 

 

 

your the one who seems to be twisting words around, I never said "yeah thats great"...You said I 26k...I've done it, but I don't do it religiously like some of these guys. I havn't been able to play in the last 4 days..and I ussually only get 1 round of 26king in per day...so I make 2m a day...hmm, seems like I'm behind on inflation, yet I still argue that it's not going to ruin this game.

 

 

 

And right now it seems like natures are the most profitable rune crafting. I would say that Jagex needs to fix this, because bloods should obviously be more profitable. Until they fix it, they need to nerf it. (/sarcasm don't feel this way, but this is pretty much what you are saying to pkers)...

 

 

 

Once again in bold letters I agree that 26king needs to be fixed, however in a way that doesn't harm pking. Also, inflation isn't going to kill this game, please quit acting like your worlds going to end if jagex doesn't fix this....

 

 

 

and to the above poster, they should have a way...everything is kept in a database. Sum gp...done!

 

 

 

And gp will never become that worthless at the rate 26king is bring it..at my level(121ftp) it averages to 750k-1m per hour...and thats items and gp....not gonna kill this game, I should just quit talking because in the end it doesn't matter. You can put your little signatures in, you can riot in world 23, you can knock on Jagex's door...they are going to do what they feel is right for the company..

w4M8t.png
Link to comment
Share on other sites

Once again in bold letters I agree that 26king needs to be fixed, however in a way that doesn't harm pking. Also, inflation isn't going to kill this game, please quit acting like your worlds going to end if jagex doesn't fix this....

 

 

 

 

 

Aren't you being off-topic then? This thread is about the current inflation rate that we have due to 26k tricking. You're saying that 26k needs to be fixed", and "Inflation (at the rate before the most recent PvP changes) isn't going to kill this game", which makes great titles for two different topics. :roll:

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Link to comment
Share on other sites

Once again in bold letters I agree that 26king needs to be fixed, however in a way that doesn't harm pking. Also, inflation isn't going to kill this game, please quit acting like your worlds going to end if jagex doesn't fix this....

 

 

 

 

 

Aren't you being off-topic then? This thread is about the current inflation rate that we have due to 26k tricking. You're saying that 26k needs to be fixed", and "Inflation (at the rate before the most recent PvP changes) isn't going to kill this game", which makes great titles for two different topics. :roll:

 

 

 

Now you're just trolling...everything I've said relates to the topic

 

 

 

However there are like 4 different threads on this board that are really the same thing with a different OP...

w4M8t.png
Link to comment
Share on other sites

Explain why inflation is bad in Runescape(Without using any real life comparisons.

 

 

 

You did not even define what form of inflation you're talking about, the rate before the recent PvP update, or the rate we're seeing right now.

 

 

 

 

 

 

Um, if they invest their piles of cash into items, then they will keep up with inflation.

 

 

 

Next!

 

 

 

An illogical way to solve a serious issue.

 

 

 

 

 

Assuming jagex deals with it properly. They have been aware of the problem for a while now, and have done nothing to slow it down, which makes me believe that Jagex want's inflation to continue.

 

 

 

Summoning was meant to be the gold sink after Construction, but people came up with the idea that a skill draining both time and money = bad, started ranting about it, and Jagex had to cut the shard's price by half and let players trade their pouchs for 70% of the shards back.

 

 

 

 

 

I post this to show that Inflation isn't the devil(as many people on this forum seem to think)...Rapid inflation is very bad, but slight inflation, especially for runescape, isn't a terrible thing.

 

 

 

So, is 26k tricking leading to rapid inflation? The stand for most here is yes. You just keep harping on how mild/slight inflation isn't bad. I know. That's not the point of this thread.

 

 

 

 

 

 

 

You know whats worse then inflation? deflation....

 

 

 

http://itemdb-rs.runescape.com/viewitem ... 24&scale=2

 

 

 

sure looks like inflation, doesn't it? /sarcasm

 

 

 

 

 

You're picking out one item out of the whole database, to prove your point on how slight inflation is good. (Yes, I know). That doesn't mean 26k tricking should continue so that Obby Shield can hit 10 times its current price, when every other item can hit 10 times their current price too.

 

 

 

 

 

Trolling? What are those posts?

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Link to comment
Share on other sites

And right now it seems like natures are the most profitable rune crafting. I would say that Jagex needs to fix this, because bloods should obviously be more profitable. Until they fix it, they need to nerf it. (/sarcasm don't feel this way, but this is pretty much what you are saying to pkers)...

 

 

 

Once again in bold letters I agree that 26king needs to be fixed, however in a way that doesn't harm pking. Also, inflation isn't going to kill this game, please quit acting like your worlds going to end if jagex doesn't fix this....

 

 

 

Two things: I'm not sure what Nature rune prices are at the moment (I'm not at home and can't check) but I'm pretty sure one blood rune is worth more than one nature rune in the Grand Exchange. That said, Natures are NOT the most profitable runecrafting UNTIL level 91 runecrafting. At this point, natures SHOULD be the most profitable runecrafting because level 91 RC definitely takes a lot more effort than it does to get level 77 (or whatever the blood runecrafting level is)

 

 

 

Second: I'm glad we agree that tricking needs to be fixed, and also that the game isn't going to end. However this is definitely not the direction that jagex should be taking this game.

11th to 99 Summoning

85th to 99 Runecrafting

soulattacker.png

Link to comment
Share on other sites

Just a brainfart here, but ever thought that the whole mass inflation may have been planned by jagex, to incease some items back up which crashed due to the original PVP system, and that when they 'fix' it, they have had it all planned out?

Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!

zqXeV.jpg

Big thanks to Stevepole for the signature!^

Link to comment
Share on other sites

Just a brainfart here, but ever thought that the whole mass inflation may have been planned by jagex, to incease some items back up which crashed due to the original PVP system, and that when they 'fix' it, they have had it all planned out?

 

 

 

I suggested that in one of the many threads on this subject on these boards. People do need to remember that we only get to see the small picture. Perhaps some new skill/minigame..something is about to come out that will remove A LOT of money from the game. As I said, deflation would be worse than inflation

w4M8t.png
Link to comment
Share on other sites

The thing is 90% of people posting on here are missing is that higher prices for RAW goods is a great thing for those that gather the raw goods to sell to those willing to buy levels. It creates a way for those players to earn money. I guess im not effected by any of this i gather my own raw goods to make finished goods. I make my own nats to alq things i make that are worth not selling on the GE. Anyway ill just laugh at the 90% of you who will then cry about how Jagex ruined pvp after they update it to end 26king.

 

whats the point if everything you want to buy has gone up in price too.

 

 

 

I dont think inflation will ruin this game, but it [bleep]s people who had a lot of cash before the update. Besides that, the game just finds a new equilibrum. You still have to mine coal for x hours to purchase a bandos chestplate. Before, and after the pvp update.

Link to comment
Share on other sites

It really seems that N64jive is trying to twist peoples words around.

 

 

 

Whenever someone gives an example, you make it seem okay because the people who collect these raw materials are getting more profit. You yourself said you can get 700kgp worth from killing dragons in an hour. It's to my knowledge (From reading your posts) that you 26k. 3M per hour > 700k per hour. You do it, you know that.

 

 

 

When Soulattacker for example said that 99 prayer is now a crazy 140Mgp, at MINIMUM, you said yeah it's great..No it's not. Don't be ridiculous.

 

 

 

yuriqiu says that Runecrafting will soon be a skill with little profit. No-one that can afford 99 magic the fast way will do it with High alchemy. We all know there are much faster methods, and now that money's so easily obtained in Runescape people will use these methods. Take a look at the prices of the other runes, Chaos, Death & Blood. They're all rising, and not buyable at max. Chaos are used to 26k, but they've got a price cap on the Grand Exchange because of the price they have rose to. Death runes and blood runes are used for casting ancient magick spells most of the time, I'm pretty sure that's why they're rising because people can afford to blow money on these now luxury's. I do hope there's an update this week (1 day left in this week, I know..)but it'd be nice if it was nerfed so folks won't have 2 days over the weekend knowing they can gain max profits..AGAIN.

 

 

 

If Jagex go further and make this against the rules, it'll be even better. Considering forums etc won't be able to be used to arrange such things and neither with Internet relay chat servers. Considering they abide by Jagex's rules too.

 

 

 

Quote where I've said I've gained 3m an hour (and post the link to it)? I've gained 2m from 1 drop before, but it was a target kill, and I had also lost a whip +1m in gear before that, which contributes to higher drops. (and of that 2m, 1m was a statue, the other was mostly the gear he lost)...

 

 

 

your the one who seems to be twisting words around, I never said "yeah thats great"...You said I 26k...I've done it, but I don't do it religiously like some of these guys. I havn't been able to play in the last 4 days..and I ussually only get 1 round of 26king in per day...so I make 2m a day...hmm, seems like I'm behind on inflation, yet I still argue that it's not going to ruin this game.

 

 

 

And right now it seems like natures are the most profitable rune crafting. I would say that Jagex needs to fix this, because bloods should obviously be more profitable. Until they fix it, they need to nerf it. (/sarcasm don't feel this way, but this is pretty much what you are saying to pkers)...

 

 

 

Once again in bold letters I agree that 26king needs to be fixed, however in a way that doesn't harm pking. Also, inflation isn't going to kill this game, please quit acting like your worlds going to end if jagex doesn't fix this....

 

 

 

and to the above poster, they should have a way...everything is kept in a database. Sum gp...done!

 

 

 

And gp will never become that worthless at the rate 26king is bring it..at my level(121ftp) it averages to 750k-1m per hour...and thats items and gp....not gonna kill this game, I should just quit talking because in the end it doesn't matter. You can put your little signatures in, you can riot in world 23, you can knock on Jagex's door...they are going to do what they feel is right for the company..

 

 

 

The majority of people on here can say that in a day, in the amount of 26k'ing they do they probably average more than 3million Gp per hour. I know I have friends that are getting roughly 15-20M per day.

 

 

 

Inflation is going to ruin this game, for now, anyway. They're way too high, it's ridiculous. And if you don't want to 26k, you get left back in the dust. Therefore what you currently have is worth half, possibly less than what it was prior to this update.

 

 

 

You say that bloods should be most profitable. They may be the highest level rune to craft, doesn't mean there's a high demand for them. Or wasn't, anyway. Nature runes are most profitable because you get double per essence.

 

 

 

 

 

Nature rune's are currently 224gp.

 

Pure essence: 134gp.

 

Profit per rune, below 91 Runecrafting is 90gp per rune. (314gp profit currently per essence at 91 Runecrafting and above.)

 

 

 

Blood rune's price: 308gp and rising.

 

Pure essence: 134gp

 

Profit per rune, 174gp.

 

 

 

From the above, it is pretty clear that Runecrafting bloods is more profit per essence. Perhaps more people choose to Runecraft natures because they can use the Graahk.

 

 

 

Blood runes on the Grand Exchange weren't sellable at minimum around a month ago if I remember correctly.

 

 

 

Blood Rune: 293gp 308gp 323gp (Today: +8gp 30 Day: 33gp [+12%] 90 Day: 33gp [+12%]) 180 Day: 33gp [+12%])

 

 

 

It's clear by the above that the only time they've been rising is this month.

 

 

 

Once again in bold letters I agree that 26king needs to be fixed, however in a way that doesn't harm pking. Also, inflation isn't going to kill this game, please quit acting like your worlds going to end if jagex doesn't fix this....

 

 

 

Player killing once was something people did purely because of the enjoyment and potential risk. It was never because of the massive profits one could gain. Take it back to the Bounty hunter times (Back in the crater in the wilderness) people did it for the enjoyment and potential profit. Not that they know they're going to make a massive amount per kill.

 

Inflation clearly is having a massive effect on this game, one that hasn't been seen anytime recently with any updates.

 

 

 

You can put your little signatures in, you can riot in world 23, you can knock on Jagex's door...they are going to do what they feel is right for the company..

 

 

 

Jagex know this is a huge problem, hence what Mod Mmg said about it. This isn't right for the company, as it's affecting everyone while these people who are abusing the game are getting rich.

 

:thumbdown:

RIP Michaelangelopolous

Link to comment
Share on other sites

It's not that high..go do it yourself before you make assumptions...

 

 

 

1m an hour is a pretty good rate...sometimes you get lucky, sometimes you get unlucky. You havnt' done it it, you're just overplaying it.

w4M8t.png
Link to comment
Share on other sites

It's not that high..go do it yourself before you make assumptions...

 

 

 

1m an hour is a pretty good rate...sometimes you get lucky, sometimes you get unlucky. You havnt' done it it, you're just overplaying it.

 

 

 

I have said previously in this thread that I have gained 100% Ep twice since the new bounty hunter system. I have bad luck, so didn't expect anything good. I didn't get anything good, and I am partially glad of that. I infact lost money overall for having to lose money for friends each time. You pick only what you want out of someone's reply to argue about, why not give it a go to everything else of yours that I replied to? And see how much bs you're typing! :x

RIP Michaelangelopolous

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.