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17th July 2009 - Bounty Worlds (+1 Item)

Featured Replies

They might as well just remove the protect item prayer now, it's useless.

 

 

 

emot-regd09.gif

 

 

 

I'd expect that kind of stereotype pker mindset ignorance from certain other people on this forum, but not from an administrator.

 

 

 

So Jagex caved into the demands of players.

 

 

 

Perhaps if we spam enough we can get partyhats re-released?

 

 

 

Pk'ers aren't that influential.

 

 

 

Gravestones make Protect item useless in most PvM scenarios, yes it still has a couple of uses but there's no point having it in PvP worlds at all. I don't understand why Jagex didn't make it so instead of having it auto protect 1 item on these new worlds that instead you had to use the protect item spell.

 

 

 

I'm not saying it's completely useless but very rarely does it make a huge difference (only thing I can really think of is soloing or if using a full barrows set). However it's main function always was PvP use

 

 

 

The reason you can't use protect item is because you could gain EP without risking.

 

You would just wear your skillcape and if you got attacked, you protect item

 

 

 

From now on, if someone is gaining EP and you kill him, you'll get non-junk loot.

+ Saxon is right :P

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So just make it regardless of protect item, your most expensive item doesn't count for gaining EP. Problem solved without rendering protect item and smite nearly useless.

w4M8t.png

So how exactly has this made 26king any harder?

 

 

 

The massive 50k extra you now have to risk?

Zerker_jane.png
So how exactly has this made 26king any harder?

 

 

 

The massive 50k extra you now have to risk?

 

 

 

Not only the extra 50k you have to risk gaining EP, but also the extra 50k you have to lose each time you die to your partner.

 

 

 

5 Kills used to cost your partner 130k

 

Now 5 Kills costs your partner 380k

 

 

 

That and not being able to 4 item EP farm, and having to risk 75k without protection while building EP.

 

 

 

It dosen't necessairly make it "harder" but certainly less profitable and much more tedious/dangerous.

dawnsigblue-3.png

Exactly, there's much more incentive to try to kill people building EP when you know for a fact you'll get a drop.

Winters Omen.png

 

5,693rd to 99 Slayer on 10/08/2009

I'll agree that it somewhat hinders 26king, but it doesn't make it useless..

 

 

 

On another thread, I showed that raising from 25k to 75k is only a difference of about 100k-150k an hour from tricking, plus the added chance at good luck, which keeps tricking as more profitable then other means of money making. Also, It makes gaining ep by "useless" methods more appealing. I can stand at level 1 for 2 hours with virtually zero risk, or I can train combat with much greater risk. Which one is the average scaper going to choose?

 

 

 

Point i'm trying to make is this really doesn't come close to combating the problem.

w4M8t.png

Update didn't really solve inflation because the dropped prices are simply rising back up again. I'm happy because I bought an sgs when it was 56mil a day before the 1st pvp update. Then it dropped to 51m, but now people are desperate to buy it, w2 offers going for as much as 60m. I'm laughing at the people who panicked and sold their whips, d claws, godswords, etc right after the first update and now are lost for the sudden turn in price again. AGS's are going for 95m! Poor kids... I'm glad I kept my brawlers and sgs and whip. I even bought a bunch of sharks while they were dropping and now people are buying them for 2k ea.

[hide=]

tip it would pay me $500.00 to keep my clothes ON :( :lol:
But then again, you fail to realize that 101% of the people in this universe hate you. Yes, humankind's hatred against you goes beyond mathematical possibilities.
That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.
[/hide]

montageo.png

Apparently a lot of people say it. I own.

 

http://linkagg.com/ Not my site, but a simple, budding site that links often unheard-of websites that are amazing for usefulness and fun.

So how exactly has this made 26king any harder?

 

 

 

The massive 50k extra you now have to risk?

 

 

 

Not only the extra 50k you have to risk gaining EP, but also the extra 50k you have to lose each time you die to your partner.

 

 

 

5 Kills used to cost your partner 130k

 

Now 5 Kills costs your partner 380k

 

 

 

That and not being able to 4 item EP farm, and having to risk 75k without protection while building EP.

 

 

 

It dosen't necessairly make it "harder" but certainly less profitable and much more tedious/dangerous.

 

 

 

Most people only brought 76k cash and nothing else when they built up EP anyway. How does this stop them doing that?

 

 

 

And 380k for up to 25M each 5 kills? Damn, who in their right mind would 26k now?

Zerker_jane.png
Most people only brought 76k cash and nothing else when they built up EP anyway. How does this stop them doing that?

 

 

 

It dosen't.

 

And a fair amount of people used the 4 item method. So it does cut out on some.

 

 

 

And 380k for up to 25M each 5 kills? Damn, who in their right mind would 26k now?

 

 

 

No need to be sarcastic. I didn't say people wouldnt continue to trick. You asked how did the update make it harder, and I told you why it did. I never said it made it hard enough cause a large amount of people to stop.

 

 

 

More anti-26k updates are planned, so dont worry.

dawnsigblue-3.png
Most people only brought 76k cash and nothing else when they built up EP anyway. How does this stop them doing that?

 

 

 

And 380k for up to 25M each 5 kills? Damn, who in their right mind would 26k now?

 

 

 

It forces the ep'ers to actually be RISKING the money now so that there aren't a bunch of people who simply protect the item their risking thus giving the pker nothing and saving them money. Brianite was right imo, it hasn't stopped 26kers but it has made the process much harder/annoying. But this will not stop 26kers simply because theres still the incentive of money. And now people who get scammed by their 76k partners (the other guy logs when its the person's turn) lose more money and a few might get frustrated with it and stop. After all, now there's more incentive to logout and screw your partner over because otherwise it costs you 76k of your money.

[hide=]

tip it would pay me $500.00 to keep my clothes ON :( :lol:
But then again, you fail to realize that 101% of the people in this universe hate you. Yes, humankind's hatred against you goes beyond mathematical possibilities.
That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.
[/hide]

montageo.png

Apparently a lot of people say it. I own.

 

http://linkagg.com/ Not my site, but a simple, budding site that links often unheard-of websites that are amazing for usefulness and fun.

I think this update is mint.

 

 

 

Kinda offtopic: the jagex site seems really slow atm

arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

now there needs to be a penalty for 1 iteming. or not risking 75k.

 

 

 

I say, if you aren't risking 75k, you can't attack anyone. Cause right now theres like 5239508302 people running around with bgs speccing people, my friend got lowered to 0 def through pro melee in like 10 minutes

Started free trade with 1.5m cash. 2 weeks later, have hit max cash 2x.

 

PvP drops: 359 Brawling Gloves, 11 Vesta's Longswords, 41+ Zaros/Ancient Statues

9 Dragon Full Helms, 3 Dragonfire Shields on the old PvP loot system

 

Brawler guide is being finished!

 

I think this update is mint.

 

 

 

Kinda offtopic: the jagex site seems really slow atm

 

yea laggy since some of the worlds are offline. Probably fixing some things in the game

Iyaari.png


comp-regular.png

This whole PvP thing is quite a mess now. :|

 

 

 

Anyway, as I am not a pker and never was, I'll take a neutral stance on this update.

dangsig.png

By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( .

crap my 10k rune arrows and 1k drag bolts arnt selling for lowest

 

 

 

jagex screwed me over again -.-

arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

Hopefully someone will have the correct answer here.

 

 

 

 

 

 

 

I was told that if you aren't risking 75k, then your free Protect 1 Item when you die is negated.

 

 

 

I don't think it's true, but just to make sure, is this true or not? (And just because it sounds like it, no I don't plan to 1 item/etc, I just want to be aware if this is true)

sgsagssighe6.jpg

 

the trick is to balance all of these methods to get 99 and either play real life or train another skill while farming.

 

635th to 99 Farming 12/16/07

i have never 26k tricked. and now, the faster way to make money is running around +1 worlds with teleblock/entagnel killing guys with 1 item and hoping they are ep builders risking 75k

I am really, really, REALLY losing patience with Jagex. Are they REALLY this freaking stupid?

 

 

 

They should have known that the first PvP update would be massively unpopular and cause widespread economic panic. And with the swiftness that they released today's update, they probably had it waiting. So my question is, why did they not warn people that they would be changing things, to avoid the hundreds/thousands of people who lost tends (maybe hundreds) of millions of GP. Jagex can SMD.

td2sig.jpg
jagex is seeking damages from their isp because of the offline worlds lol

 

 

 

Weren't they DDoS'd?

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

jagex is seeking damages from their isp because of the offline worlds lol

 

 

 

Weren't they DDoS'd?

 

 

 

"I think of Jagex first and foremost as a tech company," Gerhard told TechRadar. "We have millions in our community and as a result there is always a subsection of any community that is 'unsavoury' and we are getting in the region of 200,000 denial of service (DoS) attacks a day," he reveals, clearly proud that Jagex's servers are among the most secure in the world.

 

 

 

 

 

Source: http://www.mechscapeworld.com/forums/index.php?showtopic=8075

Stellactic.gif

One question:

 

Why not just bring back protect item on all worlds? Keep autoskull and, as jive said, just ignore the most valuable item for ep building and rewards. No new coding, no real changes, just a slight difference to increase risk for everyone but not to the same extent as now. One or two worlds with auto protect are simply not adequate.

 

 

 

Jagex seems to have forgotten KISS- Keep It Simple Stupid.

If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

Hopefully someone will have the correct answer here.

 

 

 

 

 

 

 

I was told that if you aren't risking 75k, then your free Protect 1 Item when you die is negated.

 

 

 

I don't think it's true, but just to make sure, is this true or not? (And just because it sounds like it, no I don't plan to 1 item/etc, I just want to be aware if this is true)

 

 

 

Only noobs planning to 1 item would ask this.

 

 

 

NOOB!

arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

I'd expect that kind of stereotype pker mindset ignorance from certain other people on this forum, but not from an administrator.

 

 

 

While I am *not* really surprised that you would something say something to this effect..considering the fact that amongst these boards you are a belligerent proponent of Jagex who refuses to listen anything to the contrary and has constantly trolled others and attacked members simply because they disagree or share a critical view of Jagex.

 

 

 

However, on the contrary, he said nothing wrong. With Gravestone changes and what not(the recent ones), there is very little use for Protect Item--though it still exists. When it comes to PVM, when I go to most bosses--I do not go with the intent that I will be dieing, thus I do not keep Protect Item on the whole time. Only time I ever put it in on is if I am low on supplies and most of the team has left. Aside from that, it is usually at the Corp Beast or Solo's but overall Protect Item isn't that necessary. Otherwise, death is unexpected when it comes. On PVP however, death is very much a reality, and people *do* or rather they use to keep such things as Protect from Melee and Protect Item on. So yeah, the main uses lay mainly with PVP or they use to at least.

jagex is seeking damages from their isp because of the offline worlds lol

 

 

 

Weren't they DDoS'd?

 

 

 

Nope.

So how exactly has this made 26king any harder?

 

 

 

The massive 50k extra you now have to risk?

 

 

 

Not only the extra 50k you have to risk gaining EP, but also the extra 50k you have to lose each time you die to your partner.

 

 

 

5 Kills used to cost your partner 130k

 

Now 5 Kills costs your partner 380k

 

 

 

That and not being able to 4 item EP farm, and having to risk 75k without protection while building EP.

 

 

 

It dosen't necessairly make it "harder" but certainly less profitable and much more tedious/dangerous.

 

 

 

Most people only brought 76k cash and nothing else when they built up EP anyway. How does this stop them doing that?

 

 

 

And 380k for up to 25M each 5 kills? Damn, who in their right mind would 26k now?

 

 

 

It forces the ep'ers to actually be RISKING the money now so that there aren't a bunch of people who simply protect the item their risking thus giving the pker nothing and saving them money. Brianite was right imo, it hasn't stopped 26kers but it has made the process much harder/annoying. But this will not stop 26kers simply because theres still the incentive of money. And now people who get scammed by their 76k partners (the other guy logs when its the person's turn) lose more money and a few might get frustrated with it and stop. After all, now there's more incentive to logout and screw your partner over because otherwise it costs you 76k of your money.

 

Don't be stupid

 

 

 

Just because there is a small percentage of risk, doesn't mean it's actual risk. There was risk before..if they speced you out while you were browsing forums, or wern't quick enough to get prayer on in time, you would still lose the item(trust me, it's happened to me)...

 

 

 

Now they removed that whole part of risk. So I can stand in some high defense armour, and just laugh at anyone who tries to claw me...gaining ep is just as easy as it was before, don't kid yourself!

w4M8t.png

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