Jump to content

Found a smoking mils interview


OrganizedChaos

Recommended Posts

Apparently someone got J Rune, the Smokin Mils top leader to speak about the clan and why he runs it and what he does, the full interview can be found at the link below

 

http://runescape.salmoneus.net/forums/index.php?showtopic=303139

 

How and when did you come across Runescape?

 

A friend introduced me many years ago. I liked the variety of activities available in game. I quit years ago and then returned in June 2009 with a new account (my current main).

 

What did you do before the GE came about, were you usually found in the Pking spots hawking sharks and potions or were you a partyhat trader?

 

On an old account I would trade partyhats and rares, and just generally look for any good deals available I loved the activity of merchanting more than anything else in game.

 

How many hours per day do you play?

 

Currently real life only allows me to play the game about 1 hour a day, but I dedicate about 2 hours a day to managing the clan on our forum.

 

What do you do in real life, are you at school, college or work?

 

I in the final year of my physics degree in England

 

Beyond making money, are you often to be found quietly fishing, woodcutting or hacking players heads off in the wilderness?

 

Surprisingly I don't play the actual game all that much But I do dabble in the occasional bit of skilling or questing. It's a little embarrassing but I only have one level 99!

 

What do you do besides Runescape, do you watch television, listen to music or do you simply read forums?

 

I like to go out, but while home I always have the television or some music on, and I spend a lot of time checking forums too. Some of my favorite shows are The Unit, CSI, and Family Guy. My Music taste varies greatly

 

What is the funniest rumor you have heard about yourself, and how long did it take you from first starting it to others believing it? lol

 

There have been quite a few rumors about me and the clan... but the funniest must have been the one about me being in a real life relationship with the female leader of a rival clan The rumor probably only existed for a few days and I don't think it lasted very long

 

When you put on public chat how long is it before you can start moving and walking about normally again with the spam messages flooding through or do you not get that?

 

I've put on public chat for 'Smokin Mils' account a few times and it seems to produce a constant flood of 50% praise, 10% criticism, and 40% begging for a rank . Having a conversation with pm on would be impossible.

 

How much are you worth? lol

 

I am currently worth 5.7 billion gp on my main account.

 

Is your goal mentality somewhat like that of a skiller; just to keep going and see how long it takes to own every gold coin in Runescape?

 

I thoroughly enjoy the activity of merchanting and running the clan, and I don't have any 'end' goal in mind in terms of wealth. I just keep going for the fun of it . I am not nearly as profit orientated as I used to be because I can afford anything that I would ever need in game. Now it is mostly for the fun.

 

What actually made you get up one day and realize that creating spontaneous demand for an item would be a great way to make prices rise and therefore profits?

 

I discovered the power of clan manipulation when I was introduced to a merch clan through a friend. I enjoyed being part of the clan and quickly made friends and learned a lot about the secrets of the grand exchange.

 

Do you ever wish the maximum possible money stack would progress beyond 2.147bil or is it satisfying being able to say you have multiple stacks?

 

It would make things slightly more convenient if they raised the max cash, but it doesn't bother me all that much although I suppose it is a little satisfying to see the 'You cannot show that much in trade' message

 

What was the inspiration behind making a publicly known clan that anyone can join through the chat system rather than a group of like-minded merchants who had proved themselves in the market which would simply work independently of each other?

 

A powerful public merch clan has the ability to manipulate high-volume items by their maximum amounts each day, which results in an extremely high rate of income. I still partake in all other forms of merchanting and I would consider my friends and other ranks a "group of like-minded merchants" who share info to help each other in many ways, but the clan item brings in the most income.

 

What do you think of other merch clans or do you prefer to get on with your thing and let them get on with theirs, do you think too many are springing up constantly seemingly every week so that people simply go to the biggest and most well known?

 

There is inevitably some interaction between us and other clans, but I generally try to avoid being involved in their business. I don't worry about all the new clans springing up because they generally take about a week to die, or have little to no effect on the market if they survive.

 

Many questions have been raised about the mass advertisement from accounts set up with auto-bots, not just from your merch clan but all of them...can you comment on this from your side?

 

I can understand the fact that it may be annoying to some players seeing the advertising every time the go to the G.E. in some worlds. Our clan only uses 7-8 advertising accounts, and players can add them to their ignore list to mute them permanently.

 

There are of course advocates for both sides to the story, but all people really want to know are the numbers when everything else is stripped away. How much money does your clan actually make for a normal Joe on the street who happens to have randomly joined your clan one day?

 

I was an 'average joe' in a clan for many months before creating a clan. If I assume that an average joe is willing to invest 5m cash and logs into RS nearly every day then I would estimate they would make about 2-4m profit per merch, which would increase exponentially as their wealth increases. They could make much more if they are skilled at 'junk trading'.

 

Are there ever going to be plans to allow people to talk in the clanchat, or one set up specifically so that others can chat or do you think that would invite too much arguing and flaming from both sides, for and against?

 

We had an unmuted chat that members could join, but unfortunately we were never able to moderate it effectively enough to stop all the recruiting and planned attacks from other clans. It was disorganized and damaging to the clan and we have no plans to create an unmuted chat in the future, which is unfortunate because I do enjoy chatting directly to the people in the cc

 

If you had to guess, what average profit margin would you say an average Joe on the street would be happy with before he bottles it and sells out?

 

The general trend is that people sell when an item reaches a 100% price rise, but Smokin Mils broke that trend a long time ago and many people choose us because of our regular 200%+ price rises.

 

Do you sometimes find yourself merching the same items or very similar with other clans and how do you react to this?

 

We would know if we happened to be merchanting the same item as another clan and we would end the merch before it got started if it ever happened.

 

Do you find your fame at merchanting makes things easier or harder for you with people wanting to sell items or simply figure out that it must be your next merch?

 

I would never trade for the clan item before a merch has began. I don't think my fame has a big effect on how players trade with me, although I do get players opening trade screens for the sole purpose of asking for a rank, which can be a little annoying .

 

There must be a richlist leaderboard somewhere out there, how do the top richest compared each other, or is it a case of he or she with the biggest stack of partyhats is the winner?

 

The richest of the rich tend to keep their wealth a secret for security reasons, but when they do compare then it is normally based on the market price of their total wealth. However you do get the occasional player with an insanely large stack of an extremely rare and rising item like pumpkins or half wines, and the 'street value' of their wealth would be factored in. Believe it or not, there are some players out there worth 50b+.

 

How do you feel about Jagex' hints that they will quash merchant clans somehow in future updates, are you worried or do you feel that somehow you will be able to adapt?

 

I believe that there would be a way around any attempts by Jagex to alter the way the G.E. works. In fact I believe that they have made some recent unsuccessful attempts (notice strange anomalies such as purple partyhat dropping in price while still being in high demand). Players will always control the market - whether it be natural or organized, the market will fluctuate and profit will be made off of it.

 

How is the company structured now compared to when you first began, you state that no new ranks are created at this time...is this a permanent trend or will people be promoted to higher ranks for performing tasks other than spam advertising in every world?

 

We recently made big changes to the structure of the clan. We now have a three level system with Generals, Managers, and ranks. Managers will be responsible for a group of 10 ranks, and Generals will keep things running from the top. We never have and never will grant ranks solely for advertising. We rank based on skill at and passion for merchanting, and skill at junk trading (which is essential in a clan that forces all its ranks to hold their items until after the merch).

 

With some hard to acquire and expensive items being popular to "merch" are you now feeling the pressure to choose things with a low inherent value that can be player created that might also have some real application if things go belly up so that not too much money is lost as these can be used for other areas of the game?

 

We don't base our choices on whether or not the items can be used by us after a merch. We don't worry about money loss because we are all skilled traders (every rank is a pre-GE merchant) and we have no problem converting items to cash through trade.

 

We put a lot of thought into all the items we merch. The following requirements must be met:

1) Reasonably large market volume

2) Affordable to non-ranked members of the clan

3) Cannot be produced for over ~300k/hr profit by the end of the merch

4) Has good liquidity (can be sold slowly in the G.E. after the merch)

5) Does not disrupt gameplay for regular players too much

 

What is your opinion on Jagex interfering with the market such as what "alledgedly" happened with limpwurt roots when everyone was trying to buy yet the price crashed?

 

It is their right to adjust prices as they wish, but naturally I would rather have them leave the market to the players and not adjust or cap any prices at all.

 

Are you fearful that Jagex might step in and close down your clan due to public pressure or are you confident that yours is just one of many clans that work within the rules; the prices go up due to supply and demand so you just utilise that feature?

 

We work within the rules of the game and I don't think that any attempts to close us down would be successful. We would still exist if the cc were locked and we can find our way around any obstacles, although I don't think that it is likely that Jagex would make merch clans against the rules. Most players bundle up all merch clans together instead of looking at them individually, in which case they would realize that some are completely legitimate.

 

How many successful merches do you have under your belt and how many have backfired on you, and more importantly, what is considered a good success?

 

I would estimate that I have around 50 successful merches under my belt. There havn't been any major problems but once we manipulated the price of a potion without realizing that we made one of its ingredients reach a price where it could be collected for a very hefty profit. We still managed to more than double the price. I would consider a merch a success if the price of an item surpasses a 100% rise and can then be sold in small amounts on the G.E. (for those people who don't want to trade).

 

You "release" the item an hour before the announcement on clanchat through various social networking sites, was there any particular reason this was done or is it simply a way to allow people who actually follow you to get some stuff before telling the mass populace?

 

It is partially a sort of 'returning member' bonus but also a method to separate us a little from the game in case we decide to move the clan to an external public forum, and it is an easier way to communicate directly with our investors. People can leave messages for us and we can respond to them later.

 

Many people have likened merchant clans to pyramid schemes and if I am honest I would probably be one of them, where a few powerful tycoons at the top buy up everything in sight and then drive people into a feeding frenzy of mass buying out while you sell up, making loads of profit...How would you turn this perception around and show people that actually someone not affliated might make some decent profit?

 

Merch clans CAN be pyramid schemes, but a few, like Smokin Mils, are not. Assuming that ranks do not 'sell up' during the merch it is easy for everyone to make a great deal of profit. It is true that for every gp made in the G.E. a gp is lost, but people need to consider the fact that the 'gp lost' is not confined to clan members but rather spread across every regular player in the game that pays an inflated price, while the great majority of the 'gp made' IS focused on clan members as we control the vast majority of the game volume. It should also be considered that ranks do not use the G.E. to get rid of their items but rather do so through 'junk trading' after the merch, which as it turns out is much more profitable for us as we get bigger total price rises.

 

Obviously the smart investor is (s)he who knows the inherent value of an item, if there are 3 things you could tell someone to check before investing in any announced item (assuming they would know how to anyway) either at the beginning of the merch or nearer the end what would those 3 things be?

 

1) Is the clan you are investing in reputable and reliable?

2) Do you know of players that use the item in their gameplay, and do you think that some richer or more desperate players would pay an inflated price for the item?

3) Does your logic or gut feeling tell you that the item could be valued higher than its current market price? For example: Berserker necklaces have been taken off PvP and monster drop tables, making them much rarer and expensive to produce. Do you think that this would cause an increase in their price?

 

What is the average wealth of the leaders in the clan and do you have more than all of them combined?

 

The average wealth of our 6 generals is about 3 bil. I don't have more than all of them combined they are all highly skilled merchants.

 

The first few minutes in any update; either to the game or the GE are critical for getting any items before anyone else...how fast do you tend to be in securing stuff and what is your process...do you run to the GE while at the same time checking a pre-made list of items or the updates news to see what has risen and fallen or what may in the future?

 

There is always a list of items I am interested in, like the clan item and most of the rares which can be used in trading later on. I either memorize their prices or already have existing offers up for them. Methods for catching updates include joining certain IRC channels or using MSN bots which alert you when it updates, but camping at the G.E. with an item in the price check screen to see when its price changes is the most effective method and is essential for obtaining items such as disks and pumkins (at the time of wring this) which are invaluable to us 'junk traders'.

 

How does it make you feel when most of the RS-players think those who are in merchant clans are nothing more than a horde of profiteers going against the core idea of the game; a game to play, not to profit off the work of others? It seems you are seen as the used-car-salesman onthe corner lot, despised by most.

 

It doesn't upset me all that much because I believe that most players misunderstand the workings of our clan and make many false assumptions, like "merch clans are responsible for the unstable economy", "merch clans are the reason that items like whips are so expensive", and "merch clans are all scams and the leaders dump early". None of these things are true in the case of our clan and therefore I don't take most criticism seriously. We also do not profit off the work of others - ranks work hard to keep a merch running smoothly and junk trading after every merch while members of the public simply buy and sell.

 

How would you gauge the overall feedback to your clan, good vs bad?

 

Most of the in game feedback is very positive. We always appreciate compliments and it makes it all worth while when a player comments about how they can now afford their first godsword or barrows armour because of Smokin Mils. Forum feedback tends to lump all merch clans together so the feedback in that area is nearly always bad.

 

Now you actively tell people to check the Jmod published post in the official forums, has that actually improved your business where people decide simply to have a punt, or has it made people walk away?

 

We knew that it would not improve business, however the buying power of the ranks has increased to a point where we simply do not require that many people from the public to be successful. The decision was made because we sincerely hope to separate ourselves from the image that people have in their heads of ALL merch clans being scams. We promote complete and total honesty with the public.

 

If lots of people dump items way before the target price reaches the goal,how prepared are the leaders to suck up those items and keep the merch going? Is there a cut-off point where you decide that things are going south too fast so it is best just to cut losses?

 

During a merch there are nearly always some "crashes" were the item is not bought out, but we have billions ready to prevent the snowball effect which would end the merch. All ranks are required to keep a certain percentage of their wealth on reserve (normally 50% but it varies) in case of early crashes. It is normally possible to prevent crashes until the late stages of the merch.

 

What do you expect from the future of merchant clans, can they survive Jagex' future statements saying they will try to dampen the effects?

 

There will always be ways to merch and there will always be ways for large groups of people to work together in order to make a profit on the market. The RS market is similar to the real world market and the people will always have some degree of control over the evolution of prices, natural or organized.

 

Do the oft-times ridiculous quantity limits imposed by the GE help or hinder your efforts, for instance..there is a limit of 2 per person every four hours on treasure items however 25,000 on runes...but with 62M fire runes being traded daily on average (purely as an example) does it frustrate that very few will ever get enough quantity to make a difference to their overall wealth?

 

The G.E. quantity limits do limit the number of items that we have to choose from, but there are still many items available with limits high enough for us to consider.

 

Much has been suggested about bringing in ways to see individual offers and quantities held on the GE at any one time as well as other new features, if you personally could add any update to the GE what would it be?

 

The one you just mentioned would be excellent for all kinds of merchanting. If I were to suggest another it would be that the min and max prices be moved further from the market prices of items, from 5% to 10% perhaps, so that prices could adjust more quickly to their game value instead of (in some cases) taking months before they can be effectively traded across the G.E.

 

What have you got planned for Smokin Mils into infinity and beyond?

 

We have implemented the new clan structure and will be recruiting roughly 60 new ranks in the near future and more after that. The new structure has made it much easier to expand, and we plan to begin an additional clan channel within the next 2-3 months. We also have plans for a general money making and merchanting public website in the future where regular players can learn the secrets to making 500k-1m+ per hour without high stat requirements, or making fortunes in their sleep through various forms of merchanting.

 

Discuss :D

Link to comment
Share on other sites

  • Replies 80
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

I'm kind of annoyed that people like him only play RS for merching and not the actuall game (skilling, combat, minigames). Basically they just mess up the RS economy for those who actually can't afford it (people that needs to buy items, armour, potions, food, skilling equipment. Ofcourse these merchers don't mind because most of them are just in it for the money.

demonic.png

comment-1.jpg

**Thanks to Boo_Boy666 for my amazing Singnature**

[hide=Slaytanicc's Achievments]|99Cooking achieved 24Dec 2008|99Strength achieved 17Feb 2009|99Hit Points achieved 8April 2009|

|99Defense achieved 29May 2009|99Attack achieved 2August 2009|99Ranged achieved 14August 2009|[/hide]

[hide=Guides by Slaytanicc]Aviansie Maging + Ranging Guide (Must Read!!)

Iron Mining + Banking Guide

Green Dragons Guide

Ankou Slaying Guide[/hide]

Link to comment
Share on other sites

Well, what to say, it's his style of playing. He pays as all the other members do, just let it be.

99 Magic; achieved on 4-4-2009.

85 Slayer; achieved on 6-8-2009.

99 Defence; achieved on 14-8-2009.

99 Constitution; achieved on 12-3-2013.

99 Attack; achieved on 12-5-2013.

99 Slayer; achieved on 21-6-2013.

 

I came, I saw, I ran away.

osiris_1993.png

Link to comment
Share on other sites

He doesn't seem to understand that Jagex has made it clear that price manipulation is against the rules. It seems he thinks that just because he may not be scamming his clanmates, he isn't doing anything wrong. Personally I hate him and all those like him.

[hide]

Damnit, I tripped over Magzar's half inflated blow-up doll and hurt myself. I wish he wouldn't leave that thing lying around. -.-

[/hide]

Link to comment
Share on other sites

Merch clans CAN be pyramid schemes, but a few, like Smokin Mils, are not. Assuming that ranks do not 'sell up' during the merch it is easy for everyone to make a great deal of profit. It is true that for every gp made in the G.E. a gp is lost, but people need to consider the fact that the 'gp lost' is not confined to clan members but rather spread across every regular player in the game that pays an inflated price, while the great majority of the 'gp made' IS focused on clan members as we control the vast majority of the game volume. It should also be considered that ranks do not use the G.E. to get rid of their items but rather do so through 'junk trading' after the merch, which as it turns out is much more profitable for us as we get bigger total price rises.

 

Did he just try to justify stealing by saying; "It's okay to steal a little from everyone, as long as I'm not stealing to much from one person." That dastard!

Prism_Swords.png
Link to comment
Share on other sites

Merch clans CAN be pyramid schemes, but a few, like Smokin Mils, are not. Assuming that ranks do not 'sell up' during the merch it is easy for everyone to make a great deal of profit. It is true that for every gp made in the G.E. a gp is lost, but people need to consider the fact that the 'gp lost' is not confined to clan members but rather spread across every regular player in the game that pays an inflated price, while the great majority of the 'gp made' IS focused on clan members as we control the vast majority of the game volume. It should also be considered that ranks do not use the G.E. to get rid of their items but rather do so through 'junk trading' after the merch, which as it turns out is much more profitable for us as we get bigger total price rises.

 

Did he just try to justify stealing by saying; "It's okay to steal a little from everyone, as long as I'm not stealing to much from one person." That dastard!

 

My god, I think he did...

 

This person seems like a smart guy, shame he has to waste it ruining the gameplay for alot of players.

It's been a hell of a ride.

 

2002-2013

 

 

Link to comment
Share on other sites

50B... I don't think the game would be fun anymore if I had that kind of money... No skill will be done for any profit, meaning I could just go for the fastest possible way without even thinking of money-loss, and obviously most buyable skills will be 99able within a very short amount of time... I'm thinking 200M in: Crafting, Herblore, Construction, Prayer, Fireamking, Cooking, Smithing, Magic, Ranged, Fletching, and Farming could all be done together within less than 2 months! And obviously the rest of the skills will be atleast a little faster than average (you could use best eqiupment for all Combat forms and Slayer, for example, and cannon out most tasks).

 

 

I don't think I'd want that :o...

 

Edit: Not to mention PvP with the best foods, potions and equipment 100% of the time...

Edited by romy
Link to comment
Share on other sites

5bil is not that impressive, I wouldn't say no but he is hardly the richest person in runescape.

Or he is lying about the true amount of his bank...

look what I found.... this guy is a piece of [cabbage]

Don't take anything in this interview at face value

Check it out, huge amount of effort has gone into this massive mod!

ODG6e0M.png

[hide=old sig]

newsig.png

[/hide]

Link to comment
Share on other sites

Personally I say ban the guy as well as any other merchant clan leader. Whether it's against the rules or not, why should that matter if they're "legally" manipulating prices? Same goes for real life. We just need a law that counters every other law called the "Not-being-stupid law". Ban him and that's 5.7B gone from the gamer forever. :thumbup: :rolleyes:

 

What actually made you get up one day and realize that creating spontaneous demand for an item would be a great way to make prices rise and therefore profits?

 

I discovered the power of clan manipulation when I was introduced to a merch clan through a friend. I enjoyed being part of the clan and quickly made friends and learned a lot about the secrets of the grand exchange.

 

:rolleyes: :rolleyes:

Link to comment
Share on other sites

Why the hell do Jagex not just ban the big clans and end their CCs? They are all advertised in world 2 by spam bots, so simply read the spam and ban the owners.

 

Problem solved, get off your arses Jagex.

 

So let's say Jagex shuts down the publicly advertised clans... do you not think they will go underground and keep on merching?

PvP is not for me

In the 3rd Year of the Boycott
Real-world money saved since FT/W: Hundreds of Dollars
Real-world time saved since FT/W: Thousands of Hours

Link to comment
Share on other sites

The sad thing is , the interview is very well constructed...

 

Questions were asked to him that were very easy to defend and give answers that shone a positive light upon manipulation. He answered them all well and i believe this could only serve as good propoganda for smokin mills. Anyone who already had negative views upon clan merching will probably just ignore everything and brand him as a lier , in most likelihood he is. However for new nieve players this interview will probably tempt to join smokin mils as it all just seems sooo good , unless you know the reality.

s652yx.jpg
Link to comment
Share on other sites

5bil is not that impressive, I wouldn't say no but he is hardly the richest person in runescape.

Or he is lying about the true amount of his bank...

look what I found.... this guy is a piece of [cabbage]

Don't take anything in this interview at face value

I found this a better vid for showing what's wrong:

When everything's been said and done, more has been said than done.

All skills 80+

angel2w.gif

Link to comment
Share on other sites

This interview's actually quite pathetic.

 

"Mr J Rune" (Lol..) Says that he only "merchants" for fun. When you get to the stage where you have enough money to buy everything you'd need, and more, it's called greed. He knows it, I know it, you know it. He's trying to mask that. He's trying to make himself come across as a genuine guy, when infact he's not. Someone above says that he's a smart guy (I know you continue that, but I'll cut in here): What he's doing needs no more than common sense and good judgement. Of course, some background information had on merchanting's always a plus but it's basicly no more than common sense. I've been down this road before, so I do know what I'm talking about. I gave up before greed got the better of me, but it seems he's no intentions of giving up. And plans on doing it even when Jagex implement possible fixes.

 

Something else which I found funny are the two videos they provide with the interview on the other fansite. One of them, which's the person recording, also a rank in the clan chat quite obviously is using a macro to auto-type. It's sad, really. And to see Player Moderators too in that video going on how they were.... Makes one sick.

 

Claims, too, that they don't merchant items that harm others..well..that's a lie. They will merchant anything which will get them profit and their poor "investors" can afford to buy in. I only saw one example there where they kept items until after they were dumped, simple goal after something's dumped is to buy junk which isn't really that hard to come across. Few hours at the Grand Exchange on World 2 and browsing the forums and you could easily rid yourself of 1B +. Be it in partyhats, taking bulk amounts of junk or small-scale items. He's not going to do something if he'll lose money. Thus meaning, it makes it rather obvious that this person, and his "crew" of ranks in the chat pre-bought that item at that time. So when it did come to this stage, when they dump, there's no chance they'll make any loss. But pure profit, and selling for junk at medium price pretty much guarantees profit.

 

Smokin Mils - :thumbdown: GoldMerch - :thumbdown: 2Lum or whatever that one is - :thumbdown: And to all the rest of the greedy people that are still running these - :thumbdown:

 

"...Monsters are real, and ghosts are real too. They live inside us, and sometimes, they win.

 

This interview really takes the biscuit.

RIP Michaelangelopolous

Link to comment
Share on other sites

Why the hell do Jagex not just ban the big clans and end their CCs? They are all advertised in world 2 by spam bots, so simply read the spam and ban the owners.

 

Problem solved, get off your arses Jagex.

 

So let's say Jagex shuts down the publicly advertised clans... do you not think they will go underground and keep on merching?

There will just spawn 10 new ones....

 

The demand for these clans is there: and as long as that demands stays high there will be people creating those clans.

What he's doing needs no more than common sense and good judgement.

You know that's the only requirement for 90% of the real life jobs out there? (Being president, bank people, investors).. You only need to have a good talk and people will always follow you as sheeps. - Really, that IS intelligence.

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

Link to comment
Share on other sites

The sad thing is , the interview is very well constructed...

 

Questions were asked to him that were very easy to defend and give answers that shone a positive light upon manipulation. He answered them all well and i believe this could only serve as good propoganda for smokin mills. Anyone who already had negative views upon clan merching will probably just ignore everything and brand him as a lier , in most likelihood he is. However for new nieve players this interview will probably tempt to join smokin mils as it all just seems sooo good , unless you know the reality.

Exactly my thoughts.

 

And @ fishy, 5b isn't indeed that impressive, I thought he had much much more.

Link to comment
Share on other sites

The sad thing is , the interview is very well constructed...

 

Questions were asked to him that were very easy to defend and give answers that shone a positive light upon manipulation. He answered them all well and i believe this could only serve as good propoganda for smokin mills. Anyone who already had negative views upon clan merching will probably just ignore everything and brand him as a lier , in most likelihood he is. However for new nieve players this interview will probably tempt to join smokin mils as it all just seems sooo good , unless you know the reality.

Exactly my thoughts.

 

And @ fishy, 5b isn't indeed that impressive, I thought he had much much more.

 

I wouldn't be too sure about the 5B he claimed he has though... He probably has a lot more than that.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.