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03-Mar-10 Changes to HP Skill, Shattered Heart, RuneScape Lobby/Login Changes, Success at Smelting Iron

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Yeah, you guys harrassing me over PM, you aren't really helping your case any. I was trying to be respectful (forasmuch as I could be with how STUPID I think all of this hate is), but honestly, this has gotten beyond ridiculous. GROW UP.

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i don't like the name change, i mean, what if someone askes you "con lvl?" What are you supposed to say? do i say 52? or 93?

 

 

"Hp" isn't going to go away for years, habits don't change in a day. No one says ddp++ even though it hasn't been dds for ages it seems

 

That's why we are going to call it the 'tution lvl. <.<

i don't like the name change, i mean, what if someone askes you "con lvl?" What are you supposed to say? do i say 52? or 93?

"Look it up"

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I'm still trying to figure out when exactly Gower and Co. became ignorant [bleep]tards about their own game :rolleyes:

 

Jagex seems to have an excellent track record for unneeded and ridiculous updates....this has got to be at the top with killing the wilderness, trade limits, and the name change crap.

 

Oh look, I can hit 870 now! It's just like I'm playing WoW! Do I get a mount when I hit lvl 40?

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I'm still trying to figure out when exactly Gower and Co. became ignorant [bleep]tards about their own game :rolleyes:

 

Jagex seems to have an excellent track record for unneeded and ridiculous updates....this has got to be at the top with killing the wilderness, trade limits, and the name change crap.

 

Oh look, I can hit 870 now! It's just like I'm playing WoW! Do I get a mount when I hit lvl 40?

wildy+trade limits were to remove RWTers. Without it happening right now all raw materials would be a few gp each and every single high level equipment would be about 5 times it current cost.

Name changes was a long time request by players. Sure its not perfect, but a lot of players regretted there initial name after playing for a while.

 

Breaking hp up massively increased the flexibility.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

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I agree with whip. This update was unneeded. I hope they remove it soon, hp and hits back to normal. Which they probably will because 90 percent of rs players want it removed.

 

And the old pking wilderness was removed because 90% of all players didnt like pvp in the wilderness. [/sarcasm]

 

Shouldnt make up stories without the facts, bro. ;)

Wow, this just blows my mind. I never would have thought about this. Even more updates adding to the fact that game I once played is long gone. :) Hope you guys enjoy the faster experience gathering.

The xp rates are the same......

I would think with the added third digit, instead of being rounded down, a fragmented time per hit has been reduced from your normal kill. Therefore you could theoretically kill a monster faster and start on the new one sooner, therefore having faster experience. Very minuscule but it adds up in the end.

A reflection is just a distorted reality held by glass and your mind.

 

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Wow, this just blows my mind. I never would have thought about this. Even more updates adding to the fact that game I once played is long gone. :) Hope you guys enjoy the faster experience gathering.

The xp rates are the same......

I would think with the added third digit, instead of being rounded down, a fragmented time per hit has been reduced from your normal kill. Therefore you could theoretically kill a monster faster and start on the new one sooner, therefore having faster experience. Very minuscule but it adds up in the end.

 

This. Exactly.

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To put it bluntly, [bleep] off.

As usual with any major change in Runescape people are up in arms because they don't like change. People got over the RWT trading updates which were much more game-changing than this adjustment to the health system.

 

People who like update = Democrats who want free healthcare for all.

People who don't like update = Republicans who don't want to pay for someone else.

 

;)

(Note i'm not being serious or trying to pretend I know anything about american politics)

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It's still Herblaw to me, so I won't stop calling it HP any time soon...

 

Plus its gonna be confusing if people say "OMG got my cons cape today!!"

 

And then they have 99 HP when you were thinking 99 construction.

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Need assistance in any of these skills? PM me in game, my private chat is always ON

All but 1 of the people I've talked to that hate the update... have not read the development blog. A lot of them changed their view when they realized what it meant. Read through it and consider it.

 

The 10x was mostly for newer players to join and not consistantly watch 0s. When you have a hit range from 0.0 to 1.5, even if you manage to hit, a lot of those are still going to be 0s after the number is truncated (or rounded down in other words)

 

It's not going to change and I don't see why it should. It's not even close to WoW where you're looking at consistant 1k+ damage and people with like 50k hp, so seriously stop making that comparison.

 

I do disagree with the renaming though. It's too close to Construction and its annoying me. also constipation amirite

Started free trade with 1.5m cash. 2 weeks later, have hit max cash 2x.

 

PvP drops: 359 Brawling Gloves, 11 Vesta's Longswords, 41+ Zaros/Ancient Statues

9 Dragon Full Helms, 3 Dragonfire Shields on the old PvP loot system

 

Brawler guide is being finished!

 

 

People who like update = Democrats who want free healthcare for all.

People who don't like update = Republicans who don't want to pay for someone else.

 

;)

(Note i'm not being serious or trying to pretend I know anything about american politics)

 

that's the biggest piece of crap i've ever heard. the reasons show me that you don't even know politics.

 

i hate the update with passion and i'm very liberal.

Getting hit is a little...disconcerting. It's just too unfamiliar getting hit so high, but being fine. The other day I was running through the CTs when a black demon hit a 99 and I teleported in panic :P

 

But we'll get used to it, just like those interface updates everyone complained about before. Hate and disapproval are two different things.

You will still hit 0s every now and then. Right now I'm grinding at Armoured Zombies and the XP Rates are still the same as they were before the update.

 

If this is the path for new weapons, armors, etc, am I supposed to say goodbye to my Abyssal Whip and Dragon Scimitar?

If I remember right they said in one of the QA's that some of the new armour and wepons would be like Kuradels ring. Therefor only working in certain areas.

 

Ah, I see.

They also said they're working on weapons even more powerful then godswords so you never know :blink:

 

yea they said theyd make weapons better than godswords but that still doesnt answer if tehyll make weapons better than whip or not, they could release weapons better than gs that would still be worse than whip

 

i find it funny that on the q&a the guy asked "will they make better weapons than godswords" as if he meant godswords where the current best lol, its kinda like asking "will they ever make a better spell than ice blitz"

 

the answer to his question theres already several better weapons

 

but yea i did see that in q&a too so im hoping better than gs might mean better than whip, if its a good weapon its gotta be a 6 speed and hit higher than whip, either than or be simlar to dharok

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I don't get why some people are so up in arms about this. If the update was unneeded and all it does is add a zero to your hit number, then why does it matter that much? Like some of you said, all it does is add a zero to your hit. It's hardly a game breaking issue.

Wouldn't this mean that we also have to heal more often? When we got hit, the damage was rounded down, and often for me, it went to zero. If there are no more zero's, does that mean I will take constant damage, even from weaker creatures? If so, this update sucks a**.....

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woot.

You are one with the matrix.

 

Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Petry Amwose if you ask me.

Wouldn't this mean that we also have to heal more often? When we got hit, the damage was rounded down, and often for me, it went to zero. If there are no more zero's, does that mean I will take constant damage, even from weaker creatures? If so, this update sucks a**.....

 

 

yes, but the effect is minor. it will be around the same seeing as runescape is luck based.

 

 

and there still are 0s just no 0.1s rounding down to 0s, meaning slightly less 0s will appear

 

 

 

Before update

 

man hits 0.1 on you rounded down to 0

loss of 0 hp (0 lp)

 

 

Bunyip heals you for 2.

dragon hits 2.7 on you rounded down to 2

 

loss of 2 hp (20 lp)

 

After update

 

man hits 01 lp on you

loss of 1 lp

 

 

bunyip heals you for 20

dragon hits 27 on you rounded down to 27

 

loss of 27 lp

I just realized how much this lobby update pwns for monster hunting with teams... It's amazing, lol. I can wait without being logged on.

guido_49.png

I just realized how much this lobby update pwns for monster hunting with teams... It's amazing, lol. I can wait without being logged on.

 

Ya, Jagex did a fantastic job with the new lobby.

-------------------------------------------------------------------

You will still hit 0s every now and then. Right now I'm grinding at Armoured Zombies and the XP Rates are still the same as they were before the update.

 

If this is the path for new weapons, armors, etc, am I supposed to say goodbye to my Abyssal Whip and Dragon Scimitar?

If I remember right they said in one of the QA's that some of the new armour and wepons would be like Kuradels ring. Therefor only working in certain areas.

 

Ah, I see.

They also said they're working on weapons even more powerful then godswords so you never know :blink:

 

 

Because melee definitely needs more powerful weapons.

 

L...

arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

You will still hit 0s every now and then. Right now I'm grinding at Armoured Zombies and the XP Rates are still the same as they were before the update.

 

If this is the path for new weapons, armors, etc, am I supposed to say goodbye to my Abyssal Whip and Dragon Scimitar?

If I remember right they said in one of the QA's that some of the new armour and wepons would be like Kuradels ring. Therefor only working in certain areas.

 

Ah, I see.

They also said they're working on weapons even more powerful then godswords so you never know :blink:

 

 

Because melee definitely needs more powerful weapons.

 

L...

 

You obviously haven't been using the whip for the past...5 years. Or is it 6? It's been so long since I've actually trained with a different weapon. Oh well, of course there's the Saradomin Sword, though that's just another whip that you hold in two hands. Even that was brought out years ago.

 

Melee really hasn't seen much action in a while in terms of useful combat equipment.

Bandos is still the most used armor. Whips are still the most used weapon. Dragon Boots. Fury. Barrows Gloves. DFS. The same old stupid helmet from that barbarian quest that was released years ago.

 

I want to actually train on high level monsters (level 300-500) and get good XP, and the only way to do that is to make weapons and armor that let you hit on them like I hit now on level 100s. Right now, the best xp comes from fighting monsters that are weak and noobish because there aren't strong enough weapons to gain good xp off of the high levels. And right now, the only way to really fight high level monsters is with protection prayer, which is outrageous because I'm sick of not having armor that can protect me against them.

Stellactic.gif

You will still hit 0s every now and then. Right now I'm grinding at Armoured Zombies and the XP Rates are still the same as they were before the update.

 

If this is the path for new weapons, armors, etc, am I supposed to say goodbye to my Abyssal Whip and Dragon Scimitar?

If I remember right they said in one of the QA's that some of the new armour and wepons would be like Kuradels ring. Therefor only working in certain areas.

 

Ah, I see.

They also said they're working on weapons even more powerful then godswords so you never know :blink:

 

 

Because melee definitely needs more powerful weapons.

 

L...

 

You obviously haven't been using the whip for the past...5 years. Or is it 6? It's been so long since I've actually trained with a different weapon. Oh well, of course there's the Saradomin Sword, though that's just another whip that you hold in two hands. Even that was brought out years ago.

 

Melee really hasn't seen much action in a while in terms of useful combat equipment.

Bandos is still the most used armor. Whips are still the most used weapon. Dragon Boots. Fury. Barrows Gloves. DFS. The same old stupid helmet from that barbarian quest that was released years ago.

 

I want to actually train on high level monsters (level 300-500) and get good XP, and the only way to do that is to make weapons and armor that let you hit on them like I hit now on level 100s. Right now, the best xp comes from fighting monsters that are weak and noobish because there aren't strong enough weapons to gain good xp off of the high levels. And right now, the only way to really fight high level monsters is with protection prayer, which is outrageous because I'm sick of not having armor that can protect me against them.

 

As in powerful I'm talking burst damage like ags or claws. They are far beyond other weapons in terms of raw ko power.

Whip is more dps.

 

And if you release whose weapons range and mage might as well just be removed from the game, When your hitting accurately on monsters much higher level than you what do you think will happen when you use them on a player? Jagex should at least bring range and mage up to date with melee before even thinking about such an update.

arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

You will still hit 0s every now and then. Right now I'm grinding at Armoured Zombies and the XP Rates are still the same as they were before the update.

 

If this is the path for new weapons, armors, etc, am I supposed to say goodbye to my Abyssal Whip and Dragon Scimitar?

If I remember right they said in one of the QA's that some of the new armour and wepons would be like Kuradels ring. Therefor only working in certain areas.

 

Ah, I see.

They also said they're working on weapons even more powerful then godswords so you never know :blink:

 

 

Because melee definitely needs more powerful weapons.

 

L...

 

You obviously haven't been using the whip for the past...5 years. Or is it 6? It's been so long since I've actually trained with a different weapon. Oh well, of course there's the Saradomin Sword, though that's just another whip that you hold in two hands. Even that was brought out years ago.

 

Melee really hasn't seen much action in a while in terms of useful combat equipment.

Bandos is still the most used armor. Whips are still the most used weapon. Dragon Boots. Fury. Barrows Gloves. DFS. The same old stupid helmet from that barbarian quest that was released years ago.

 

I want to actually train on high level monsters (level 300-500) and get good XP, and the only way to do that is to make weapons and armor that let you hit on them like I hit now on level 100s. Right now, the best xp comes from fighting monsters that are weak and noobish because there aren't strong enough weapons to gain good xp off of the high levels. And right now, the only way to really fight high level monsters is with protection prayer, which is outrageous because I'm sick of not having armor that can protect me against them.

 

As in powerful I'm talking burst damage like ags or claws. They are far beyond other weapons in terms of raw ko power.

Whip is more dps.

 

And if you release whose weapons range and mage might as well just be removed from the game, When your hitting accurately on monsters much higher level than you what do you think will happen when you use them on a player? Jagex should at least bring range and mage up to date with melee before even thinking about such an update.

Everything doesn't have to revolve around pvp. Jagex could simply create a weapon better then the whip or ss in terms of accuracy or another weapon more powerful then godswords that aren't usable in pvp.

that's the biggest piece of crap i've ever heard. the reasons show me that you don't even know politics.

 

i hate the update with passion and i'm very liberal.

 

See the disclaimer jerk. It was a light hearted jokey comment not to be taken serious by anyone, except you it seems.

 

 

I've got used to the big HP now. Jagex should move the HP indicator to the left on fixed window mode though. It's quite far away from the main battle screen atm.

asrhasrh.jpg

And that would be stupid, asking for a weapon that lets you rape things with much higher combat than you is the same as asking to make the game easier because it is too hard. So unless Jagex releases an update that lets your combat rise to 300, the monsters level 300 should still be somewhat superior.

But,

Tbh at lvl 110 I can solo any monster except corp beast so the game is already easy. Jagex should focus on making a monster that you have to have a team to beat or you will get pwned. (until woox16 decides to solo it :o)

Or make monsters that are a higher level than you extremely powerful :cool:

 

EDIT: got rid of huge quote boxes

arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

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