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Chaotic Kiteshield > Divine Spirit Shield?


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Okay.

 

How much more raw Defensive bonus do you need to compensate for 30% damage reduction?

 

When I made this thread, I was assuming it was ALWAYS 10%, meaning that the Divine would really only give 20% damage reduction over it. That quote was not altered at all; right there, it says nothing about "over 200" in the same line, but, rather, it is mentioned slightly below that...

It does in fact very clearly say "all" "damage above 200" in the KB; there is no mention of the percentage being somewhere in between 0% and 10%. I'm not disputing what some of you have said, rather, saying that perhaps my core source was incorrect.

 

This set up is purely for maximum Defense with the exclusion of PvP equipment.

The Steel Titan contributes a PERCENTAGE boost, which means that the gained effect should be higher as your raw Defense bonuses rise. Obviously, the additional initial defensive superiorities were not high enough to make a great enough difference, although I must ask what +30 slash Defense is worth...

 

Well what exactly is the +30 defense worth? It depends on what your getting hit with.

 

Lets assume you get hit 10 straight 100's, then 10 straight 300's with melee and assume specials always activate to their average values.

 

Chaotic Kiteshield:

10 hits x 100 damage = 1000 damage.

Special Reduction = 0 (No special activated)

Total Damage = 1000

 

Divine Spirit Shield:

10 hits x 100 damage = 1000 damage.

Special Reduction = ( 100 * 30% ) * 10 hits = 300

Total Damage = 700

 

Elysian Spirit Shield

10 hits x 100 damage = 1000 damage

Special Reduction ( 7 out of 10 hits use the special) ( 100 * 25% ) * 7 = 175

Total Damage = 825

 

---------

 

Chaotic Kiteshield:

10 hits x 300 damage = 3000 damage.

Special reduction = ( 300 * 10% ) * 10 hits = 300

Total Damage = 2700

 

Divine Spirit Shield:

10 hits x 300 damage = 3000 damage.

Special Reduction = ( 300 * 30% ) * 10 hits = 900

Total Damage = 2100

 

Elysian Spirit Shield

10 hits x 300 damage = 3000 damage

Special Reduction ( 7 out of 10 hits use the special) ( 300 * 25% ) * 7 = 525

Total Damage = 2475

 

As per missing hits:

Elysian only has a small increase over the Chaotic Kiteshield's special vs melee combat. In theory if the +30 more defense on the Kite-shield can block 2/10 more hits than an Elysian shield, it is better than the Elysian. The shield would have to block 3/10 hits for it to be even with Divine. This is an impossible test to calculate because it is heavily luck based.

 

Of-course, if you are in a scenario where multiple combat types come into play spirit shields are the best choice overall.

 

So the question is, do you feel that +30 defense is enough for you to block 2+/10 melee hits? If not then the Kiteshield is not better than any spirit shield.

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If you be meleeing then dragonfire and +8 str is better than 0 str another 20 def on choatic and pittly amount of damage reduction.

I won't talk to divine.

Its gaudy and semi-useless in my opinion.

If you want high priced junk get spiritual or arcane.

They serve more of a purpose.

 

Dragonfire shields give +7 Strength.

 

A Divine is one of the most useful items you can have for soloing bosses or PvP, the 30% damage reduction shouldn't be underestimated, not to mention that it also lets you work out what your opponent hits on you before they hit by looking at your Prayer, so you can stay much lower HP.

 

It sucks ass.

You satisfied?

 

Summoning is one of the most useful skills in the game, it's incredibly useful in both combat and non-combat situations. Ignoring it's benefits is nothing short of idiotic, and there is no reason not to train it.

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Out of curiosity, how was the variance tested? By that, I mean how do you know the exact % being absorbed from each attack?

 

That's a good question.

 

I'm assuming that they say hits higher than the max minus 20%, like something over a 16 from kree's mage with the range shield, but somewhere were there are less things hitting you to cause confusion...I assume

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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So basically the conclusion is that the chaotic shield is about as good as an ely. But worse than a divine.

Case closed =P

 

Assuming it blocks 10% every time and not counting hits below 20.

 

So no, elly is much better.

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Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

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On the RSOF, search shield analysis. The OP is named Warlock, and it goes through a in depth comparison of Divine, Ely, and the Dungeoneering shields.

 

17-18-401-60773960

 

That topic doesn't have much info on the first page about the Chaotic at places like Bandos though. Assuming that there is an equal chance of it reducing 1% damage as there is it reducing 20%, you'd average 4% of the Graardor's Ranged damage reduced. The Chaotic is nowhere near as good as an Elysian or Divine, but because of it's stats it's the 3rd best shield for the majority of situations in RuneScape where Defence is required. The special effect is barely worth mentioning though.

 

For example, for the Chaotic to be equal in terms of HP saving to the Elysian (ignoring their stat differences), you'd need to be fighting a monster that maxes at least 700 with Ranged, can't be prayed against and have no other monsters attacking you at that time.

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On the RSOF, search shield analysis. The OP is named Warlock, and it goes through a in depth comparison of Divine, Ely, and the Dungeoneering shields.

 

17-18-401-60773960

 

That topic doesn't have much info on the first page about the Chaotic at places like Bandos though. Assuming that there is an equal chance of it reducing 1% damage as there is it reducing 20%, you'd average 4% of the Graardor's Ranged damage reduced. The Chaotic is nowhere near as good as an Elysian or Divine, but because of it's stats it's the 3rd best shield for the majority of situations in RuneScape where Defence is required. The special effect is barely worth mentioning though.

 

For example, for the Chaotic to be equal in terms of HP saving to the Elysian (ignoring their stat differences), you'd need to be fighting a monster that maxes at least 700 with Ranged, can't be prayed against and have no other monsters attacking you at that time.

 

Does that mean Elysian's going back up? Only reason it crashed was Chaotic Shields tbh.

Lugia_Lvl138.png

 

4x Phat owner: Blue, Green, 2x Purple

 

3100+ GWD bosses soloed.

Solo GWD Drops:

5 Bandos Plates, 4 Bandos Boots, 3 Bandos Hilts, 2 Arma Helms, Arma Skirt, Arma Plate, 3 Arma Hilts, 4 Zammy Spears, Steam Staff, 15 Sara Swords, 6 Sara Hilts, 29 Shards.

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On the RSOF, search shield analysis. The OP is named Warlock, and it goes through a in depth comparison of Divine, Ely, and the Dungeoneering shields.

 

17-18-401-60773960

 

That topic doesn't have much info on the first page about the Chaotic at places like Bandos though. Assuming that there is an equal chance of it reducing 1% damage as there is it reducing 20%, you'd average 4% of the Graardor's Ranged damage reduced. The Chaotic is nowhere near as good as an Elysian or Divine, but because of it's stats it's the 3rd best shield for the majority of situations in RuneScape where Defence is required. The special effect is barely worth mentioning though.

 

For example, for the Chaotic to be equal in terms of HP saving to the Elysian (ignoring their stat differences), you'd need to be fighting a monster that maxes at least 700 with Ranged, can't be prayed against and have no other monsters attacking you at that time.

 

Does that mean Elysian's going back up? Only reason it crashed was Chaotic Shields tbh.

 

Elysian were never worth their street price, so I'd be surprised to see them go back up to what they used to be, but no, the Chaotic won't replace the Elysian. The only problem is, a lot of people don't listen to reason and buy items regardless of whether there are better alternatives or not. There are still people who believe Ely > Div as "Div wrecks Prayer."

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On the RSOF, search shield analysis. The OP is named Warlock, and it goes through a in depth comparison of Divine, Ely, and the Dungeoneering shields.

 

17-18-401-60773960

 

That topic doesn't have much info on the first page about the Chaotic at places like Bandos though. Assuming that there is an equal chance of it reducing 1% damage as there is it reducing 20%, you'd average 4% of the Graardor's Ranged damage reduced. The Chaotic is nowhere near as good as an Elysian or Divine, but because of it's stats it's the 3rd best shield for the majority of situations in RuneScape where Defence is required. The special effect is barely worth mentioning though.

 

For example, for the Chaotic to be equal in terms of HP saving to the Elysian (ignoring their stat differences), you'd need to be fighting a monster that maxes at least 700 with Ranged, can't be prayed against and have no other monsters attacking you at that time.

 

Does that mean Elysian's going back up? Only reason it crashed was Chaotic Shields tbh.

 

Elysian were never worth their street price, so I'd be surprised to see them go back up to what they used to be, but no, the Chaotic won't replace the Elysian. The only problem is, a lot of people don't listen to reason and buy items regardless of whether there are better alternatives or not. There are still people who believe Ely > Div as "Div wrecks Prayer."

 

Elysian looks significantly better with pretty much everything, and the sigil looks like it could beat up the divine sigil.

 

That aside, I'd assume elysian beats divine at dk's, yes, no? Haven't been in ages.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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On the RSOF, search shield analysis. The OP is named Warlock, and it goes through a in depth comparison of Divine, Ely, and the Dungeoneering shields.

 

17-18-401-60773960

 

That topic doesn't have much info on the first page about the Chaotic at places like Bandos though. Assuming that there is an equal chance of it reducing 1% damage as there is it reducing 20%, you'd average 4% of the Graardor's Ranged damage reduced. The Chaotic is nowhere near as good as an Elysian or Divine, but because of it's stats it's the 3rd best shield for the majority of situations in RuneScape where Defence is required. The special effect is barely worth mentioning though.

 

For example, for the Chaotic to be equal in terms of HP saving to the Elysian (ignoring their stat differences), you'd need to be fighting a monster that maxes at least 700 with Ranged, can't be prayed against and have no other monsters attacking you at that time.

 

Does that mean Elysian's going back up? Only reason it crashed was Chaotic Shields tbh.

 

Elysian were never worth their street price, so I'd be surprised to see them go back up to what they used to be, but no, the Chaotic won't replace the Elysian. The only problem is, a lot of people don't listen to reason and buy items regardless of whether there are better alternatives or not. There are still people who believe Ely > Div as "Div wrecks Prayer."

 

Elysian looks significantly better with pretty much everything, and the sigil looks like it could beat up the divine sigil.

 

That aside, I'd assume elysian beats divine at dk's, yes, no? Haven't been in ages.

Not when soloing with a yak, I'd say. You use brews then and divine will save you more brews than it will consume extra prayer.

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Unless you're talking about solo maging or hybriding or something where you can just live off of pony. In which case, you'd be either better off with defender/unholy book, or equally as well off with a DFS as you are with an elysian.

 

But as said, when using a yak divine is best.

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Anywhere that you rely on your inventory to heal Divine > Elysian you save more HP, anywhere that you don't need to rely on your inventory to heal, Rune Defender/Arcane/Unholy book > both of them as the attack bonuses will be more useful than the defence ones.

 

If you need to rely on your inventory to survive without an Elysian or a Divine, but with an Elysian you don't (healing off Unicorn scrolls/Excalibur specials/Soul split/etc), Elysian > Divine as the extra HP saved by the Divine isn't needed and therefore the extra Prayer is useless. There are very few situations like this. Sometimes at duo or trio Armadyl an Elysian can be better than Divine, but, for the most part, a Divine is better.

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Pretty sure that Steel titan's bonus applies to your defence level and not your gear bonuses. Every other modifier, such as black mask, void, salve, prayers, etc. all apply to your level and not to your gear, so I see no reason why this would be any different.

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Pretty sure that Steel titan's bonus applies to your defence level and not your gear bonuses. Every other modifier, such as black mask, void, salve, prayers, etc. all apply to your level and not to your gear, so I see no reason why this would be any different.

It's gear bonuses.

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Unless you're talking about solo maging or hybriding or something where you can just live off of pony. In which case, you'd be either better off with defender/unholy book, or equally as well off with a DFS as you are with an elysian.

 

But as said, when using a yak divine is best.

why would you be dking w/ a pony tbh :c

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Pretty sure that Steel titan's bonus applies to your defence level and not your gear bonuses. Every other modifier, such as black mask, void, salve, prayers, etc. all apply to your level and not to your gear, so I see no reason why this would be any different.

It's gear bonuses.

Realize that defence rolls are proportional to [Modified Level], [Gear Bonuses], and [Modified Level][Gear Bonuses].

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Pretty sure that Steel titan's bonus applies to your defence level and not your gear bonuses. Every other modifier, such as black mask, void, salve, prayers, etc. all apply to your level and not to your gear, so I see no reason why this would be any different.

It's gear bonuses.

Realize that defence rolls are proportional to [Modified Level], [Gear Bonuses], and [Modified Level][Gear Bonuses].

It's gear bonuses.

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Pretty sure that Steel titan's bonus applies to your defence level and not your gear bonuses. Every other modifier, such as black mask, void, salve, prayers, etc. all apply to your level and not to your gear, so I see no reason why this would be any different.

It's gear bonuses.

Realize that defence rolls are proportional to [Modified Level], [Gear Bonuses], and [Modified Level][Gear Bonuses].

It's gear bonuses.

Blade, look at the quote... ;)

If it wasn't gear bonuses, why would they specify stab, slash, crush?

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I can see the quote, and I read it.

 

Because the roll for a crush block is determined by defence level and modifiers, and gear bonuses. The 15% bonus only applies when your opponent is using a crush attack in a similar way that salve only gives a bonus when you attack an undead monster. Isn't that pretty obvious..? :-k

 

Example:

 

I am level 50 defence, and have 100 crush defence and 150 ranged defence bonuses.

 

My opponent attacks me with a crossbow. My max defence roll is 198.

My opponent attacks me with a scimitar. My max defence roll is 153.

 

Now I summon my steel titan.

 

My opponent attacks me with a crossbow. My max defence roll is 198.

My opponent attacks me with a scimitar. My max defence roll is 172.

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