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Tip.It Times - 10th July 2011 (Interview with SUOMI)


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#1
Racheya
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Time for a new release of the: >>>Tip.It Times!<<<

I'd like to remind people of the rules pertaining to Times threads:

Read these rules before posting in this thread


When replying please make sure to clarify the article you are replying to! Thanks!

If you spot any typos or mistakes in the article then please PM them to me :)

Enjoy the articles!


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I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].


#2
ghjkl
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wow an article that i might actually read and not feel the urge to flame about
(the suomi interview)
 

#3
Nifflin
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Awesome interview.

Also, correct me if I'm wrong but I think the author of the randoms article is just trolling.

PM me in game anytime


#4
Ambler
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#5
kamykazee
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There are people who enjoy the lore and people who don't. Most don't read them because:

1) It takes effort to start reading and few want to do that in a game

2) Some don't know about it

3) Some know about it but have a preconceived notion that it's 'lame' because it's....well fantasy.


I don't read it either but when i did i guess it was ok. Obviously there are those who do read it as otherwise Jagex wouldn't invest time in making it. It's kind of the same reason i'm not going to read Suomi's interview, lol. I have a preconceived idea that it's something i won't care about and because it's long as [bleep] i'm not going to invest the effort to do it :P

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#6
strilmus
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That, and the desert slayer dungeon is filled with hostile level 90 banshees that hit pretty hard, so....probably not a good idea to just run through there wearing both melee armor and no head protection.

EDIT: I liked the parts where suomi refers to goofing off as wasting exp. I giggle a bit inside.

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#7
Deathknell
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I still don't get the concept as experience being an end in itself. I find it to be a number to guage between levels and as rewards for certain stuff. Honestly, efficiency playing to me is like slitting the wrists of Runescape and letting all the fun drain out of it.

If others find enjoyment in it, cool. Just never expect me to understand it.
I'm like a hot mess, but without the alcohol.

#8
Crocefisso
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Also, correct me if I'm wrong but I think the author of the randoms article is just trolling.


You're wrong.


"Imagine yourself surrounded by the most horrible cripples and maniacs it is possible to conceive, and you may understand a little of my feelings with these grotesque caricatures of humanity about me."

- H.G. Wells, The Island of Doctor Moreau


#9
Kaida23
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I've read the interview with SUOMI at least a half a dozen times in the last week (being on the EP has its perks :wink: ) and it never gets old. An old school, high leveled player who's both humble and grateful. RS would be a better place if there were more people like him. :thumbup:

I agree with Crocefisso about the random events. To this day I still worry that Jagex will bring back Rock Golems and gas leaks and not tell us. They definitely cranked the difficulty level down on the randoms. If the dangerous randoms were brought back, it would certainly make things more difficult for botters.

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So, Kaida is the real version of every fictional science-badass? That explains a lot, actually...


#10
Nifflin
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Also, correct me if I'm wrong but I think the author of the randoms article is just trolling.


You're wrong.


Well then again, you are the person who said, "Dungeoneering is featureless; it is lost between the puzzle-like elements of quests and combat, with cooperative benefits of doing so resembling boss monster encounters. It belongs to no category and is a characterless feature added only to satiate demanding, shallow customers."

I suppose substantial customers miss the old randoms?

Dungoneering is featureless but dangerous randoms are true content. Explain this.

Edit: @Kaida23, bots never used to have problems with randoms and if they were reinstated they still wouldn't.

PM me in game anytime


#11
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Randoms don't do [cabbage] to stop bots. The only random event should be genies.

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To put it bluntly, [bleep] off.


#12
Crocefisso
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Also, correct me if I'm wrong but I think the author of the randoms article is just trolling.


You're wrong.


Well then again, you are the person who said, "Dungeoneering is featureless; it is lost between the puzzle-like elements of quests and combat, with cooperative benefits of doing so resembling boss monster encounters. It belongs to no category and is a characterless feature added only to satiate demanding, shallow customers."

I suppose substantial customers miss the old randoms?

Dungoneering is featureless but dangerous randoms are true content. Explain this.

Edit: @Kaida23, bots never used to have problems with randoms and if they were reinstated they still wouldn't.


Read both articles. They discuss totally different aspects of the game and there is absolutely no contradiction between the two. One says that a few skills aren't as good as others, the other points out that dangerous random events made all skills in general a little more exciting. If you see a link, please do illuminate me.

Randoms don't do [cabbage] to stop bots. The only random event should be genies.


Randoms do a little, but I do admit that it's very little in the article. The main advantage of them is the fun that lies behind the diversion.


"Imagine yourself surrounded by the most horrible cripples and maniacs it is possible to conceive, and you may understand a little of my feelings with these grotesque caricatures of humanity about me."

- H.G. Wells, The Island of Doctor Moreau


#13
Sly_Wizard
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Randoms don't do [cabbage] to stop bots. The only random event should be genies.


I saw a bot stuck in the Freaky Forester even once. But I guess it's because the bot malfunctioned or something.

#14
Wessan
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Great interview with SUOMI, I look forward to seeing the race go on to 200mil in all.

I liked the other two articles, especially the one about the little updates; however, I think Jagex could move the good graphics updates to encompass all RS by now instead of random places around the world map.

I agree that it is sad to see the old random events go by the wayside when the fighting ones usually had a good reward you could get that others liked. Plus the battles were fun for everyone. On the other hand, if you take a trip down to LRC, you have a mining area patrolled by constant Rock Golems (I hated fighting those things) and yet they do not really stop the problem anyway. So overall, I think bringing them back would be a good thing, but they do not serve as much a purpose as one thinks. Complex puzzle events are probably more of a deterrent to bots.

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#15
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My friend A Final Name used to a have picture of donating me hex but he lost it because his computer crashed.

wat
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#16
ghjkl
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ye i've dged with suomi before he had a hex
 

#17
Hamtaro
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My friend A Final Name used to a have picture of donating me hex but he lost it because his computer crashed.

wat

"A Final Name" donated a Hex to SUOMI. "A Final Name" had a picture of the donation to SUOMI, but "A Final Name" lost the picture when his computer crashed.
Player since 2004. All skills 1M+ XP.
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#18
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My friend A Final Name used to a have picture of donating me hex but he lost it because his computer crashed.

wat

"A Final Name" donated a Hex to SUOMI. "A Final Name" had a picture of the donation to SUOMI, but "A Final Name" lost the picture when his computer crashed.


Grimy is confused because that's not quite the truth, hence the 'wat'.

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To put it bluntly, [bleep] off.


#19
uath13
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I still remember the old dangerous randoms fondly. I was usually armored & ready for the fight. :thumbsup:
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#20
Suomi_Finland
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My friend A Final Name used to a have picture of donating me hex but he lost it because his computer crashed.

wat

"A Final Name" donated a Hex to SUOMI. "A Final Name" had a picture of the donation to SUOMI, but "A Final Name" lost the picture when his computer crashed.


Grimy is confused because that's not quite the truth, hence the 'wat'.


That's what A Final Name told me but the picture wasn't that important anyways =P I still have that Hex. Was fun training dungeoreening with you too Grimy Bunyip, you were in that floor too when I got the hex donation if I remember right.

I am glad to hear if someone enjoyed reading the interview, it was really a pleasure to do it. Brought back so many good memories and since I started my 200M all skills goal like 3 years ago I have been thinking of a way to thank my friends and everyone else. This was a great way to do it and I am so glad I got the chance to do this interview.

I know it's a bit too long, sorry about that. If you don't want to read it, that's fine. I had so much to say and people ask me so many questions all the time so I decided to answer as many questions as possible.

Thanks again everyone <3
My goal is to get 200M in all skills.

My Tip.it interview: http://tip.it/runescape/?times=640

My YouTube channel: http://www.youtube.com/user/RsSuomi

I play Private Off most of the time but please send me private message here on Tip.it if you want to say or ask something.




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