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stevepole

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Gaahh!! Medal of Honor has me addicted to sniping again. >.<

 

Are you a quickscoper ?

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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I don't think so? I use pistol while going between areas, and snipe when I find a good perch.

"Don't get in my face, don't invade my space. I'll put you in your place.

I'll only tell you once, I'll never tell you twice. This is me being nice." ~Porcelain and the Tramps

 

Lqt9R.png

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Don't suppose anybody here knows any VB, do they?

 

I could use a hand with this.

 

[hide]

 Private Sub numChooser_ValueChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles numChooser.ValueChanged
       ' Code goes here to change the value of numValue variable above
    End Sub

      Private Sub btnNumber_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnNumber.Click
       MsgBox(numValue)
   End Sub

[/hide]

I basically need to make the box display a number which is displayed on a number chooser, but I don't entirely understand how I would go about obtaining the number from said chooser. I know I'll need to use numValue = [something], but I don't know what that something is.

 

Any help?

2Xeo5.png
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Hopefully this will help

(Its all Jibberish to me)

 

[hide]

1.Private Sub Form_Load()
2. 
3.  'assure random numbers don't
4.  'repeat each run
5.   Randomize
6.      
7.End Sub
8.         
9.         
10.Private Sub Command1_Click()
11. 
12.  'Set the number of elements needed. This demo
13.  'uses 1 to 52 to simulate a deck of cards.
14.   Dim cnt As Long
15.   Dim myArray(1 To 52) As Long
16.   
17.  'lists are for info only
18.   List1.Clear
19.   List2.Clear
20.   
21.  'fill the array with consecutive numbers from 1 to 52
22.   For cnt = 1 To UBound(myArray)
23.      myArray(cnt) = cnt
24. 
25.     'debug/info only - not needed for routine
26.      List1.AddItem cnt & vbTab & myArray(cnt)
27.   Next
28.   
29.  'randomize (suffle) the array values
30.   RandomizeArray myArray
31.   
32.  'debug/info only - not needed for routine
33.   For cnt = 1 To UBound(myArray)
34.      List2.AddItem cnt & vbTab & myArray(cnt)
35.   Next
36.   'this is what i need
37.   Text1.Text = Val(myArray(1))
38.   End Sub
39. 
40. 
41.Private Sub RandomizeArray(ArrayIn As Variant)
42.   
43.   Dim cnt As Long
44.   Dim RandomIndex As Long
45.   Dim tmp As Variant
46.   
47.  'only if an array was passed
48.   If VarType(ArrayIn) >= vbArray Then
49.        
50.     'loop through the array elements in reverse
51.      For cnt = UBound(ArrayIn) To LBound(ArrayIn) Step -1
52.      
53.        'select a random array index
54.         RandomIndex = Int((cnt - LBound(ArrayIn) + 1) * _
55.                       Rnd + LBound(ArrayIn))
56.                                    
57.        'cnt represents one array member
58.        'index, and RandomIndex represents
59.        'another, so swap the data held in
60.        'myarray(cnt) with that in myarray(RandomIndex)
61.         tmp = ArrayIn(RandomIndex)
62.         ArrayIn(RandomIndex) = ArrayIn(cnt)
63.         ArrayIn(cnt) = tmp
64.         
65.      Next
66.      
67.   Else
68.   
69.     'The passed argument was not an
70.     'array; error handler goes here
71.      
72.   End If
73.  
74.End Sub
75. 
76. 
77.Private Sub List1_Scroll()
78. 
79.  'if List2 is scrolled, keep List1 in sync
80.   List2.TopIndex = List1.TopIndex
81.   
82.End Sub
83. 
84. 
85.Private Sub List2_Scroll()
86. 
87.  'if List1 is scrolled, keep List2 in sync
88.   List1.TopIndex = List2.TopIndex
89. 
90.End Sub

[/hide]

Well I knew you wouldn't agree. I know how you hate facing facts.

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Lol at the macro, what was it? And yeah join that :)

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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It allowed me to collect a resource, and they changed it so that the resource ran out. I could also go afk with the macro in a safe location and not worry about getting sniped.

 

Options are:

 

1) Kill small animals

2) Kill people

3) Kill people

4) Find new macro

5) Rage-quit

6) Raid people

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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It allowed me to collect a resource, and they changed it so that the resource ran out. I could also go afk with the macro in a safe location and not worry about getting sniped.

 

Options are:

 

1) Kill small animals

2) Kill people

3) Kill people

4) Find new macro

5) Rage-quit

6) Raid people

Small animals, dude.

a70c7.png
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But killing people is so much more enjoyable :3

"Don't get in my face, don't invade my space. I'll put you in your place.

I'll only tell you once, I'll never tell you twice. This is me being nice." ~Porcelain and the Tramps

 

Lqt9R.png

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I dislike that game..

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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There are more sadistic games on that site. Was messing around with one game where you are a heroin addict trying to catch a magical dragon in the forest, and it's pretty much impossible to actually win. I was playing it for like 30 minutes before I tossed the towel.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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On an XCOM note, Chrysalids are officially the worst enemy the video game industry has ever created. Ever.

 

They run up to my squads, convert them into zombies and completely ignore anything I throw at them.

 

Then the zombies spawn MORE CHRYSALIDS BECAUSE I COULDN'T KILL THE ZOMBIES FAST ENOUGH AND THE REST OF MY TROOPS GET TURNED INTO CHRYSALIDS AASFAFDASFSAFSFD.

 

NOT TO MENTION THEY APPEAR IN TERROR MISSIONS WHERE YOU HAVE TO DEFEND CIVILIANS. AKA, CHRYSALID FODDER.

 

Seriously, every citizen is not a rescuee, but a potential chrysalid. The only solution is complete sterilisation of the area with heavy ordinance. Civilians be damned.

2Xeo5.png
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That's cool, bro.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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What the Eff is XCOM?

Edit: I looked it up, but it imeediatley said there was something wrong with the submission. Wat?

FaladorTavern.png

Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

[/hide]

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On an XCOM note, Chrysalids are officially the worst enemy the video game industry has ever created. Ever.

 

They run up to my squads, convert them into zombies and completely ignore anything I throw at them.

 

Then the zombies spawn MORE CHRYSALIDS BECAUSE I COULDN'T KILL THE ZOMBIES FAST ENOUGH AND THE REST OF MY TROOPS GET TURNED INTO CHRYSALIDS AASFAFDASFSAFSFD.

 

NOT TO MENTION THEY APPEAR IN TERROR MISSIONS WHERE YOU HAVE TO DEFEND CIVILIANS. AKA, CHRYSALID FODDER.

 

Seriously, every citizen is not a rescuee, but a potential chrysalid. The only solution is complete sterilisation of the area with heavy ordinance. Civilians be damned.

Priest in singleplayer Age of Empires 2 were pretty damn annoying too, especially since the AI just spammed them and mass converted your entire army.

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Lol, what about the prodigy in Command and Conquer Kanes Wrath. I think that's what they were called anyway, they had a teleport function and could caputre one unit with a second, regardless of strength. This led to many super units being flash taken.

 

Also they could be put onto the Skrim super weapon which gave it teleport functions and mind control (to an extent I think). Yeah, huge ass super weapon can just spwan in your base. No kidding.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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