April 11, 201214 yr Shop no longer sells needles because everyone has one. http://i7.photobucket.com/albums/y251/MysterZ/JagexFail.png[/img Your point being?All the possible answer items are in the riddle room anyway either on the floor or in one of the crates/barrels etc. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue
April 11, 201214 yr Shop no longer sells needles because everyone has one. [hide][/hide] You have to find the "ornamental" needle IN THAT ROOM. Nothing's changed. "Nothing's changed" pretty much sums up my take on the whole update. Sure, stackable resources are nice, but skilling is still slow as ever. Just because we can hold more shit doesn't make it worth doing. Toolbelt's nice I guess, and the permanent high tier picks/axes are too. But they're still useless for gathering resources, because skilling is still pretty pointless. As a solo dungoneer 95% of the time, I have to say, this update didn't fix shit when it comes to solo xp rates. 1. gathering/artisan skills item stacking = pointless in solo2. permanent high tier tools = pointless because of the above3. keys stored in toolbelt = convenient, but only serves as an inventory saver in solo4. no solo xp boost = [bleep] YOU, JAGEX [spoiler=I LOVE MY STATION] 01001001001001110110110100100000010101000111011101100101011011000111011001100101001000000110000101101110011001000010000001110111011010000110000101110100001000000110100101110011001000000111010001101000011010010111001100111111
April 11, 201214 yr Author Shop no longer sells needles because everyone has one. http://i7.photobucket.com/albums/y251/MysterZ/JagexFail.png[/img Your point being?All the possible answer items are in the riddle room anyway either on the floor or in one of the crates/barrels etc.Because using a needle from your inventory is 10 times faster. In real life MMO you don't get 99 smithing by making endless bronze daggers.
April 11, 201214 yr You could use a regular needle before probably was a waste of time to go get it though.
April 11, 201214 yr In response to the indirect changes to riddler room, you used to be able to use hammer and fishing rod from inventory, which everyone would have. Furthermore, you could use those even if the doors in the room required a potion for the theiving requirements, or if the person who had the thieving level was busy somewhere else in the dungeon. So not only is the room now slower on average even if you have all the skill reqs, it requires moving gt to it more often, and requires a potion (instead of getting needle from smuggler) more often. E: Buying a needle and thread has fallen out of the DG rushing metagame since the summer (it's not worth it to make ranged armor for hex for rushing), it's rare to see people buy needles and thread in HT any more.
April 11, 201214 yr I like the msg telling you how much special attack you got, switching to check was always annoying. I like that the dominion gloves now have %, I always hated not knowing exactly. The vyre title thing is cool, I always liked the colour of the vyrewatch title better. Imo vyrelord should have been the one blood red not orange. 2480+ total
April 11, 201214 yr Not like doing the logical thing and using the unused tab in dungeoneering to show collected keys... Nooooo... Let's take the ridiculous approach and put it in the equipped tab, requiring people to click the toolbelt also before showing them and not allowing them to be viewed in combat. Extremely disappointed at Jagex yet again. Leave it to them to screw up a potentially good update. Edited April 11, 201214 yr by Jeremy841 typo noob :>
April 11, 201214 yr They could have gone even easier with this and make the keys show up on THE INTERFACE. I swear sometimes these people think and don't think at the same time, who designs these messed up systems?
April 11, 201214 yr At least now I can have some indication of where my special attack is without switching from my rapier. Other than that I haven't dunged much in over a year but once I get back into it I'm sure these updates will prove useful. http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png 99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11 99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11 99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12 99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14 99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14 9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14 99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22 99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09 Maxed since 2/23/15 Fire Cape since 02/27/13 Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots
April 11, 201214 yr Not being able to see the keys is slightly annoying, but I have a very strong memory anyway, so it doesn't bother me too much. But I can see how it can be annoying for others. Otherwise, I like this update. :thumbup: LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON. [01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid
April 11, 201214 yr Not being able to see the keys is slightly annoying, but I have a very strong memory anyway, so it doesn't bother me too much. But I can see how it can be annoying for others. Otherwise, I like this update. :thumbup: I have a good memory when writing stuff down myself, but if i read or hear things it goes straight through 1 ear and out the other. :mad: Miseryism | Completionist
April 11, 201214 yr I feel much the same as everyone else, although haven't done any large floors yet to truly appreciate the annoyance of the key tab on the belt. I was lucky enough to get a Promethium pick as a drop though. 99: Agility 28/12/14|Thieving 20/03/15
April 11, 201214 yr ^ Keybelt. yeah but its not exactly going to be an immediate fix it could take weeks
April 11, 201214 yr Why couldn't they just use your personal slot in the dungeoneering tab as a 'view key inventory' thing? All it says when you click on it at the moment is 'look in your own inventory'. Join "DGS" Guest Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn
April 11, 201214 yr Am I the only one not getting any system messages in dungeoneering? Nothing from trying to unlock doors I don't have the keys for, clicking examine or value on items in or out of shops, etc.
April 11, 201214 yr I really wish the key belt could have been something we could open/hide with a hot key and move around the screen/scroll or make bigger/smaller. Same sort of idea as the SoF interface thing, though not actually opening. They need to let you change the text as well in fixed. :angry: Slayer; it's just what I do.Thanks Hugger 88 for the awesome siggy!Click show if you want to see achievements.Achievments: Maxed/Comp'd 7th of August 2012. 120 Dungeoneering sometime early december 2011. 99 Slayer achieved October 22nd, 2010. 99 Prayer achieved September 99 18th 2010. Summoning achieved September 14th 2010. 99 Defence achieved May 8th 2010. 99 Constituton achieved April 24th 2010. 99 Attack achieved on January 29th 2010 at 8:00 PM. Questpoint Cape on August 30th 2009.99 Strength (11:47 P.M. August 17 2009).
April 11, 201214 yr They could add the keys that you have picked to your DG map, so when you open it you can see it :cool: Visit my blog! Click the madness for more madness!
April 11, 201214 yr they sould make it like xp counter,if you click it keys will appear at top of screen,when you hover over them it will tell you exactly name Mamiću odlazi!
April 11, 201214 yr They could add the keys that you have picked to your DG map, so when you open it you can see it :cool:Or in the Squeal tab, since you can't use that thing in DG anyway :grin: I painted some stuff and put it on tumblr
April 11, 201214 yr They could add the keys that you have picked to your DG map, so when you open it you can see it :cool:Or in the Squeal tab, since you can't use that thing in DG anyway :grin:Have a feeling they'd mess that up if they tried it! :P Actually...they'd mess it up any way that they do it :thumbsup: Visit my blog! Click the madness for more madness!
April 11, 201214 yr Have a feeling they'd mess that up if they tried it! :P Actually...they'd mess it up any way that they do it :thumbsup:As long as it messes it up so that the squeal tab is permanently replaced by the key tab or something... :grin: I painted some stuff and put it on tumblr
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