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30-Apr-2013 - Instanced God Wars & EoC Updates


chenw

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with 99 attack, the accuracy becomes 3670 for drygore mace.

 

Also, here is what I have found:

 

Hybrid and All class armors now suck, hugely. It dramatically drains your Chance to block across all classes.

 

Therefore, as a general rule, avoid hybrid armor at all costs if you are tanking.

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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

 

Yep, my drygore mace currently has 2458 accuracy. Any other weapons changed?

 

EDIT

 

ridiculously ninja'd. I'm tired.


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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.

 

Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?

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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.

 

Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?

 

Definitely way less. Tried QBD, it took 3 minutes 20 seconds to kill her with Drygore mace and EE, AND she turned blue during both phase 3 and 4. This is up from about a 2 minute average. I was missing around 1/3 of the time.

 

On the bright side, 26 earth talismans as part of the reward.

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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.

 

Compared to Chaotic rapier at 3136 accuracy (99 attack) thats quite a bit nerf for drygores.

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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.

 

Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?

 

Definitely way less. Tried QBD, it took 3 minutes 20 seconds to kill her with Drygore mace and EE, AND she turned blue during both phase 3 and 4. This is up from about a 2 minute average. I was missing around 1/3 of the time.

 

On the bright side, 26 earth talismans as part of the reward.

 

I wonder if they nerfed getting accuracy only from your mainhand for abilities. Someone should try with dual drygores. Also what armour were you using?


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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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Also it looks like drygores had their accuracy reduced by a lot (half?). Can anyone confirm?

Looks like everything has. Level 90 tier is 2458+accuracy, at 99 attack I'm getting 3670.

 

Does this mean Drygore with boost from levels + overload + turmoil is more or less accurate than before?

 

Definitely way less. Tried QBD, it took 3 minutes 20 seconds to kill her with Drygore mace and EE, AND she turned blue during both phase 3 and 4. This is up from about a 2 minute average. I was missing around 1/3 of the time.

 

On the bright side, 26 earth talismans as part of the reward.

 

I wonder if they nerfed getting accuracy only from your mainhand for abilities. Someone should try with dual drygores. Also what armour were you using?

 

Full bandos. I used about 15 rocktails as well, but that was just from trying to ignore everything like I usually would. But based on complaints on the official forums players are missing way more across the board against everything.

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This takes the piss.

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This takes the piss.

 

problemos?

 

 

looks like jagex dun derped it again, deja vu all over again

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Anyone checked out dungeoneering gear stats?

 

I just did a floor, and my celestial robe top was tank armour. I don't think they really took any special precautions with dg. I think nearly everything is a standard tank armour

45,657th to 99 Range 29/09/09 , 41,018th to 99 Mage 13/11/09

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Torva Tetsu

Armor 2541 2904

Prayer 8 15

Life Points 8260 9160

Damage 1278 1201

Accuracy 3670 3670

Critical 10.1% 10.1%

Type Slashing Slashing

Speed Fast Fast

Block Chance (Melee) 17% 27%

Block Chance (Range) 53% 59%

Block Chance (Magic) 0% 2%

 

Sorry hate flipping between pictures.

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Don't forget when comparing equipment stats that you now get accuracy from attack/magic/ranged and defense from defense. Bandos armor defense for example is actually more now with 99 93 defense that pre-patch, and that doesn't take into account the damage bonus on it now.

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10/10 for reverting to the horrible interface from the beta that was rightfully scrapped.

 

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Interface from the beta did not look like that.

Interface from the beta gave incorrect/misleading hit chances versus hard numbers for each stat, which is what's presented here :rolleyes:

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Just tried a 3 man kk, took us 10 minutes, impossible to hit on mage phase and melee is brutal. Drygores got [bleep]ed

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[hide]slayerbug.png[/hide]

 

Anyone know if this is a bug or not? I have volcanic creatures blocked but I just got assigned tzhaar.

 

Just tried a 3 man kk, took us 10 minutes, impossible to hit on mage phase and melee is brutal. Drygores got [bleep]ed

 

They're still the best in game and longer / harder KK kills means prices will go up. I may make back the money I lost buying my mace when they were 110+ mil


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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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