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Mil

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Everything posted by Mil

  1. http://services.rune...ic-clue-fest-ii qfc: 42,43,635,61538175 [spoiler=Answer for 1st Clue]3 Cooked Pike 2 Buckets 10 Feathers to Roddeck the Advisor - Lumby [spoiler=Answer for 2nd Clue]2 Gold Amulets (strung) 5 Leather Boots 8 balls of wool Talk to Lowe in the Archery Shop,. Varrock [spoiler=Answer for 3rd Clue]3 Bones 6 Fires Runes to Megan at Party Pete's in Falador [spoiler=Answer for 4th Clue]7 Iron daggers 3 planks 4 Earth runes -Talk to the hairdresser in Falador. [spoiler=Answer for 5th Clue]6 Bronze Mace 2 Uncut Ruby 4 Fire rune to Ranael in Plateskirt shop in Al Kharid [spoiler=Answer for 6th Clue]2 Pikes 6 Earth runes 1 Bronze mace to Duke Horacio in Lumby.
  2. Awesome as always! :thumbsup:
  3. Mil replied to Ronan's topic in Tech and Computers
    Personally, I'd go for a Mac if you can. Obvious reasons... If there is specific software you need, I'm sure there are alternatives for OSX, or you can easily dual boot/virtual machine when needed.
  4. Mil replied to Sy_Accursed's topic in Off-Topic
    Most simple and easiest advice I can give: Little and often. See the weights in the morning when you wake up, do a set of 10 of a few different exercises. Before lunch/dinner? Go grab the weights again... same thing before you sleep/before a shower. Doesn't really matter what you do, as long as you're doing something that feels good and that's pushing you slightly. Of course you're doing other exercises as well I'm sure, so mix it up, little but often. "Little" doesn't have to mean slow, doing intense exercise for 10 minute bursts with a variety of things can get the heart pumping and you feeling good. But of course, I'm sure you know/do this. Stick to doing something everyday, don't skip out a day; something everyday, even if it's a few minutes of intense exercise if you're short on time. They say after 3 weeks of doing something everyday it'll become a habit?
  5. http://services.runescape.com/m=devblog/view_post.ws?post_id=100
  6. He means from the forum index page (http://forum.tip.it/). I always tend to do this, click the date above the latest post thread, that takes you to the last post in it. But I don't really understand what you're asking, you want to go to the last post when you click the forum name?
  7. Indeed. :angry:
  8. Patch notes[hide] Graphical Adjusted some of the humidify animations. Various ranger headwear including the Saggitarian coif had the wrong models on chatheads when worn. Activities/D&Ds Ancient effigies now use your base Summoning level rather than current level. Added some quick options for Hide 'n' Seek to Larry and Chuck. Clarified some chat when talking to Larry and Chuck about penguins. Miscellaneous We've relaxed the Grand Exchange restrictions on kegs of beer. Fixed a potential issue with the ring of slaying and switching slayer masters. Charms have had their config cost reduced to prevent them being kept over other more useful items. Prevented certain items from being alched in Dungeoneering. Updated raw jubbly on the Grand Exchange so that jubbly hunters can get a better price for their catch. Added a message to the Assist System to let you know when a player can next assist if they’ve hit the experience cap already. There is now a chance for your subjects to find raven eggs in birds’ nests on Miscellania. Optimised some of the more combat intensive NPCs to reduce overall server load. This affects the God Wars Dungeon NPCs, creatures in the Dagannoth area and various other NPCs. [/hide]
  9. The malware warning was brought up by the avatar of <removed ~Cowman>, nothing to worry about. Perhaps a mod should contact him; the website his avatar is hosted on is listed as malware, and flagged by major browsers.
  10. Graphics update seems very good for the game...
  11. Nice stuff :thumbup: It's always nice to see modifications to RuneScape imagery/videos, there are some nice shots up there^^. But of course, you have to be slightly careful with overusing some effects. Though I'm sure a lot of stuff looks more epic with some music and motion.
  12. There are about 500 themes for Firefox you can choose from. I'm sure there's something there to satisfy your taste, and err... your family needs. https://addons.mozil...firefox/themes/ And please don't assume Mozilla have removed the Menu Bar, it can still exist. Please read about/test the new beta before making annoying assumptions.
  13. Jagex has made people angry because those people (most of RuneScape) are not understanding of the situation. The amount of money entering the game was very very small, but people think it is huge, hence prices are rising. If Jagex just pull out some statistics I think everyone will shut up. Yes some players benefited hugely, but thats really just a handful in comparison to all members of the game. But it's always nice to have such drama in the community. :smile:
  14. Just thought it was kinda funny. :smile:
  15. Thought I'd post this here, don't know how recent this is, haven't been following the situation much.
  16. Would be quite awesome, design wise and general combat wise.
  17. Tip.It is the first and best ever fansite, no real questions about it. So the general feeling as to how Tip.It should be perceived by Jagex and the RuneScape community is quite clear. :thumbup:
  18. I don't really care, or perhaps I don't play enough to care. Or perhaps I have enough money not to care...hmmm. :smile:
  19. Patch notes http://[Use Quick Find Code]/[Please Use QuickFind Code]?15,16,677,61185137 [hide] Graphical You shouldn't float anymore while wearing a trimmed rune plateskirt. Fixed a nurse's skillcape in the Duel Arena hospital. Slightly tweaked the animation when fishing with a big net. Straw beds on the floor should now look a bit better. Fixed the ladder down into the gem mine. Adjusted the ground around Waterbirth Island. Removed some blocking from the dungeon under Karamja’s volcano. Leaving Stealing Creation with headgear on shouldn't change your hairstyle anymore. Adjusted the animations when climbing up a rope. Improved animation timings for a selection of teleport spells (mostly necklace ones). Fixed a problem with the Saradomin cape and a handful of holiday items being worn at the same time. Updated the run animations when wielding chinchompas. Roddeck's chathead will no longer stretch slightly. Fixed the models for the well in the Regicide quest. Sir Prysin's chathead shouldn't turn into a cat's head during Demon Slayer. Fixed an oddly shaped pond near Tai Bwo Wannai Village. Adjusted the curse deflect animations to be faster. This was an animation issue only; running/walking is still the same with or without curses active. Tweaked pirate hats for better photos! Updated a scimitar icon used in a random events. The ogre club model should now fit on its inventory icon. Fixed the animations when attempting to mine living rocks, if you've just been using the Dream spell. Prevent long beards from clipping in certain detail modes. Fixed a small hole in the ground in front of a cave entrance. Fixed a stretching issue with a circus top and the candy cane. Fixed a stretching issue with the abyssal whip and penance skirt. Fixed the water colour of the top of the God Wars Dungeon’s hot spring eruptions. Resolved some clipping with the tops of the God Wars Dungeon. Improved the fishing-with-a-lobster-cage animation to better suit all scenarios. Fire giant heads no longer shrink midway through their death animation. Fixed the look of the brown apron while resting. Corrected an issue wherein animated shadows stopped when you had your mouse over the location, for example. Fixed some of the bookcases sticking through ceilings. Fixed a problem with fine breeches when using the Home Teleport spell. Removed some random white triangles from the various islands where penguins can be found and around Mos Le’Harmless. Fixed a label issue with the penguin-spotting animation and hunting capes. Stopped a rock pile flickering on the ground. Give you an auto-setup option if we couldn't load your previous graphics settings. The snowy pine tree stump colour now matches the tree. The Taverley pet shop sign should now be visible from all angles. Stopped trees rotating as you attempt to pass through them in Lletya. Corrected an issue with a Wilderness banker. Zanik now looks better in some of the detail modes that were previously causing issues. The enchanted version of the berserker ring from Mobilising Armies should now have a slightly different colour to it. A plaque in Catherby should now render in front of the wall it resides on. Lifted up some of the fence on Entrana. Magic tree roots are now rooted in the ground. Removed floor texturing where a trapdoor has been placed down. Fixed the Judge's wig in the Seers’ Village courtroom. Removed some flowers that were floating on water. Fixed a problem with haircuts and medium helmets. Resolved a long-standing issue when wearing party hats with a particular female haircut. Fixed the zombie protestors’ animations. Audio Added goblin attack and defend sounds during the tutorial. Added missing combat sounds to the bow from the Blood Pact quest. Quests and Achievement Diaries Clarified the Ranging Guild task for the Seers’ Village Achievement Diary. Adjusted a few bits and pieces at the start of the Blood Pact quest to meet new standards. Clarified the messages when paying Glough to help with the puzzle during Monkey Madness. Stopped the occasional spawning of two Dagannoth Mothers during Horror from the Deep. Adjusted the interface graphics for a puzzle in Monkey Madness. Removed outdated code from a selection of older quests. Prevented further duplicate Adventurer's Log entries for Fairy Tale Part III. Activities and Distractions & Diversions Corrected an issue with player ranks in Burthorpe games room. Added some checks to the Mobilising Armies tutorial when clicking to continue. Prevented juggling of random items, not just circus objects. Miscellaneous Fixed a few typos in Nomad's Requiem and Fairy Tale Parts II and III. Adjusted the balance beam option text to closer match your actions. Added a few extra checks to the staff of light’s special attack. Fixed a problem with Sir Prysin taking about Silverlight. Bankers in Port Phasmatys now face their customers correctly. Prevented a bit of quest chat being cut off prematurely. Corrected an issue with the in-game Smithing skill guide. The Constitution status globe should now take advantage of any Dungeoneering anti-poison potions. Clarified the use of granite in the Summoning skill guide. Fixed a problem with a particular challenge room in Daemonheim involving (not) waking guards. Adjusted the phrasing of a few Quick Chat choices. Corrected the book interfaces so you're given mouse-over options to choose the next/previous pages. You can now recharge your camulet by using it with camel dung or vice versa. Previously, this only worked one way round. Adjusted some of the game loading code for diagnostic purposes. Fixed an interface that wasn't possible to use in one of the detail modes. Egg-streme Management should no longer appear on the Adventurer's Log for those who've not started it. [/hide]
  20. thanks to Cruiser The online record for this year is 200,681 set on Apr 18 2010. (RuneScript)
  21. Although those suggestions are great and would be quite awesome on the World Map, I don't think there's enough time for the coders, developers, and mappers on Tip.It to do this. They may be working on other things, some of which may have higher priority, but rest assured that this suggestion has not gone unheard and I'm sure sooner or later there will be improvements such as these to the World map. :thumbup:
  22. Yeah seems quite pointless... At least this is some high-level content,people are always complaining that there isn't enough.
  23. Nice of them to bring BTS back, it was very popular :) Looks like some interesting high level stuff this month.

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