Jump to content

warren211

Members
  • Posts

    2608
  • Joined

  • Last visited

Everything posted by warren211

  1. I'm the opposite of this guy, i found that defending my religion gives me a great sense of satisfaction, so I love those religious discussion threads.
  2. To be honest, creepypastas scare the [cabbage] out of me, so i'm not going to bother posting one. instead, a real incident that gives me the creepies. http://en.wikipedia.org/wiki/Bloop while you're reading, you can click the audio link to hear the actual noise (sped up). nothing truly creepy here (this is for all of you who DON'T want to be scared crapless and just want to be intrigued), but the story and noise gave me one of those weird feelings that there is something somewhere below us...
  3. I didn't know runescape did youtube ads now. And is that supposed to be graardor?
  4. Gah, "warren" is still unavailable. I've waited 5 years now to change my name to that, ive had the warren account added as a friend so i can rage at him but he hasn't logged on ever. guess i'll stick with epic warren for now
  5. How does it seem like that? They released the top 10 players they banned just to show everyone that no one is an exception. Most likely, the only reason such a few people were banned was because they were the extreme abusers. Jagex has been lenient in the past with players who tried glitches just to see if they worked without really harming anything. Like the penguin glitch, everyone who was in w60 was banned (me included, even though I did nothing) for a day, but after investigation jagex released the people who were just there to see what the hype was about (like me) and the people who clicked the penguins innocently 2 or 3 times just to see if it worked. If they banned players who tried the glitch once or twice, they might have to get rid of thousands and thousands of accounts, I would think. Chances are they're going for the ones who really aimed to screw the economy and get rich: the ones who produced millions of gp worth of glitched bolts. This way they know who's really the bug abusers and who's the people who accidentally triggered the glitch or innocently tried to see if it worked.
  6. Props to him for his accomplishment, I'm still anticipating the first to 200m slayer though.
  7. I'd love to find intelligent life on other planets, but let's face it, the chances are insanely low of anything. The Drake Equation is the biggest mathematical and astronomical load of crap ever, I wouldn't trust it with anything but people still seem to jump at the prospect of attaching a numerical probability to a chance at intelligent life on other planets. And no one seems to take into account that if they were intelligent, they could still be lightyears behind on technology OR incredibly hostile, and thus little use to us anyway.
  8. that's awesome, as others have said I just have to wonder how much it'll go for on eBay...
  9. It isn't? But doesn't runewiki have a little box with jagex's stock prices? If there are shares of Jagex that I could invest in (whenever i get an investors license) I'd definitely put a lot into that, it doesn't seem like Jagex has any chance for decline the way it's rolling.
  10. I really don't agree with the idea. The only way this will actually benefit the economy is if legit single merchants decided to spend the cash for the cape. The problem is, the main problem for the economy isn't legit merchants (they've always been around). The problem is in those damned clan merchants who drive up any item of their picking simply by telling the gullible fools of runescape they'll make millions if they trust them. And the cape would not affect them at all. 99m is pocket change for those merchants when they have 5-10 maxed cash piles in their bank, and that 99m is actually hard earned money from the gullible players they've taken advantage of. So the only people suffering is the innocent players. This cape would do nothing to stop clan merchants, on the contrary, it would give them an item to show off their abuse of the economy.
  11. Does anyone know if you can get a filled penance horn back if you die with it, or do you have to refill it again? Because I have a lot of sc points stored and 2 mining brawlers banked, I'd like to obtain some epic experience from mining with that horn (and by the way does it stack with the aforementioned items?). My only concern is that if I get pked in pvp worlds (and believe me i've tried skilling in pvp worlds, quite a lot of pkers), do I have to start over in refilling my penance horn?
  12. I wonder if this new item can be used for pvp or boss-hunting videos or other combat related videos, or if there will be limitations strictly for machinima. I am interested to see how this turns out!
  13. I live how whenever there's something like a shooting or suicide or something else posted on the internet and it turns out to be true and actually happens, everyone starts pointing fingers. I'm sure you all remember Timmy who got his account hacked when he tried to RWT, then a reporter got bad publicity for Jagex even though HE broke their rules, and the idiot reporter was no help in the situation. In the case of suicide, Jagex is obviously doing this for everyone's benefit: a life can be saved, and they can avoid taking the blame if a suicide thread actually is followed through and they did nothing. People should stop complaining that Jagex is doing this, they need to if they want to save their reputation.
  14. Ugh, what was Jagex thinking adding yet ANOTHER small fix to the whip? Don't they know from experience by now that every slight change to weapons especially the whip makes their price go topsy-turvy? Seriously, whips are at 6-7m street already, and for what? a color change option? it's not like Jagex wants these prices the way they are, I understand that, it's all the fault of merchants who will use any excuse to hyperprice items they have stocked. I'm sure there are merchants out there with a stack of 50-100 whips just waiting for an excuse to supervalue them. I really think whips should be left alone by now, they have probably undergone the most updates and price fluctuations of all weapons in the game.
  15. I'm considering a career as an actuary, but the exams are going to be hell. you have to pass 8 insanely hard exams and study on your own. With passing requirements of 33-50% and reccomended 400 hours of study for EACH test, its a hell of a lot of pressure. But I love math so I definitely need a career in mathematics, and I suppose a career as an actuary is the ultimate challenge in the field of mathematics.
  16. I managed to find a Harvard professor who shares my name, that looks promising...
  17. In I don't want to turn this thread into a Nomad efficiency discussion, but I'm just going to mention that I found the leech prayers very useful at Nomad. Since I was using brew-restores, I had a pretty much infinite prayer supply throughout the fight, so I was able to use all the leech spells along with the prayer that increases duration of boosted stats (just to keep my def at maximum for longest) and a deflect prayer. Yes, I know the deflect prayers don't reduce damage to you, but rumor has it that it occasionally does 1s to Nomad when he does lots of damage to you with normal hits. So I figured I'd do it anyway, I mean its not like my prayer was at risk of going down. Since I was using sgs, the leech def made up for my lack of bgs spec. So in the end, I think the leech prayers were a much better choice than piety. Plus, another good thing about the leeches is that you can simultaneously leech range, mage, and melee stats. Unlike piety or the range/mage prayers in regular prayerbook which only can boost 1 stat at a time, the leeches boosted my range for better hand cannon hits, my mage for better magic def, and leech defence was of course the savior to the curses by increasing my def and killing his.
  18. Are training weapons still rare? If I'm not mistaken they (or at least then shield) were taken out of the game, and remained with the incredibly few players who kept it. Of course these players were mostly very low level accounts since high levels would never need a training shield. I'm interested to see how many people have it compared to things like warships.
  19. At 125 combat with hand cannon, sgs, and war tort, I finally managed to beat nomad on my 4th attempt. It was a very close battle: at the end I was under half hp with no food left. The only reason I won was thanks to my sgs, which healed me a good 60hp during the fight (4 specs total). I used 2 specs in the middle of the fight, and the last 2 came in the final stage when he used his berserk melee thing. So yeah, I consider SGS to be the best godsword for Nomad. Some may argue bgs is superior, but to be honest I think getting an extra free brew is more important than getting some defense reduction on him (I reduced his stats anyway with leech spells). A rundown of my attempts: Try 1: I wasn't good with the whole brew-restore concept so I was using food way too fast and stupidly, and when I was low at one point I couldn't click fast enough and died Try 2: I got good with the brew-restore concept, so I attempted to push my luck and do what other people said by running from his 75 hit. But I made a stupid mistake and ran too late. I landed on a mine, it blew up, and at the same time his 75 hit me and I got instant-combo'd. From then on I Try 3: I was doing well until my hand cannon blew up >.> Try 4: My successful attempt. Do I consider Nomad easy? That's tough, but in one sense, yes he was (no I'm not about to insult everyone who struggled with him, I know his difficulty and luck played a big part in me not dying). The beautiful part about the fight is how predictable he is. It's not like Jad or Corp or other bosses where you don't know what attack he's going to use next and any mistake could be your last. For nomad, his special attacks run in a cycle, and his normal attacks aren't really lethal unless you get caught behind in the brewing. His 1-below-max-hit attack takes a long time to charge and he takes a long break afterward, so you should have no trouble healing up before and after the attack without dying. So really its not a matter of surviving devastating hits, its a matter of whether you run out of food before he runs out of hp. That actually requires some luck, and I can totally see why people have struggled.
  20. Well my hand cannon exploded during my 3rd attempt at nomad, so while I was waiting for another one to buy in ge I tried a few other loophole setups just for lolz. results here, in case you ever wanted to try: dwarf multicannon: tragically, you can't set it up in nomad's lair (you get a message saying that the power coursing through nomad's throne prevents the cannon from being setup) maging with flames of zamorak: I thought I would get somewhere with this because nomad appears to be wearing armor, but I splashed 4 out of 6 hits. My 2 hits were over 20 so with maxed mage it might just work, but with robes every hit of his was devastating, even his non-special hits were always over 25 on me. For fun I also tried darklight and ivandis flail... needless to say, complete failure. I can't think of special weapons that would actually work (holiday weapons would obviously be epic fail), so I guess im going to stop and wait for another cannon to buy in ge >.>
  21. I think its about time Jagex stepped up their game with an incredibly difficult, drive-you-insane-with-multiple-attempts type quest. For those complaining about the difficulty, think of it from Jagex's perspective. For a good quest it may take 5-6 months if not more for development, yet within 2 days all the major fansites have guides up for players to beat the quest, and pretty soon nearly everyone with the requirements will have the quest done within the first week. If the rewards are useful for scaping, there will be thousands of players training just to get to the quest, and then using the guide to get it done fast and exploit the rewards. There were two options for jagex to stop this: 1) Make a very difficult combat quest that takes both skill, good stats, a little luck, and sense to complete or 2)Make a quest with intense puzzles that differ for every player, thus making it impossible for a guide to incorporate all possible solutions. Obviously the latter is incredibly impractical (if not impossible), so Jagex threw out the Nomad fight, and today players have tried countless times and continued to fail. It is probably much more satisfying to complete this intense battle than to complete a quest that a guide walked you through (I say probably because I am still working on the requirements for the Nomad quest, all I need is one more hunter level). I remember when MEP2 first came out, Jagex actually sent messages to tipit and other fansites to delay the release of the guides for the quest, saying that they put a lot of work into the quest and don't want it spoiled so soon. So clearly Jagex is trying to get a quest out that guides don't walk you through entirely. Sure, its one thing for the guide to tell you "bring this gear, attack at this time, run this direction to prevent getting hit" but its another thing to actually follow the directions in a fast paced fight where one wrong move could be painful. I look foreward to taking on this quest because it is a new challenge not seen very often in Runescape.
  22. correct me if i'm wrong, but isn't it a teleport spot for ancients, or is that somewhere else?
  23. i wonder... why did jagex focus a quest so tightly on soul wars? It looks like theyre incorporating minigames into quests now, like that one quest that required a barrows run to obtain an object. but it's not like soul wars was devoid of players. I can understand if they incorporated a minigame like Trouble Brewing or some other completely abandoned minigame to help renew interest, but soul wars? why?
  24. I found the TV show about this very debate on Animal Planet to be absolutely thrilling. I totally support Sea Shepherds, I believe that their cause is righteous. They have always tried to use non-lethal methods of geting the whalers to stop. Yet in several episodes you can clearly see the japanese retaliating in a violent and dangerous manner, including throwing bolts at the unarmed crew of small powerboats used in the missions. If you ask me something needs to be soon, but Austraila and New Zealand are too afraid of getting caught in confrontation with the Netherlends (the country whos flag the Sea Shepherds sail under) and Japan.
  25. I too, just received a mint cake for virtually nothing (giving the gnome guy from Glouphrie quest a tangled toads legs). I'm starting to save up my junk now. I already have about 800k in addy poisoned arrows from zammy boss hunting, I'm gettng a little more junk (~100k) from fletching too. I have no idea where i'm going to get more junk, but it will come in time. My suggestion is use the mint cake as incentive to train stats you never got around to training (like i'm doing now with fletching), and also use it as inspiration to go pking or boss hunting (both of them can reward you with good money along with some junk). Whatever you do, DON'T go out of your way to get junk. If you're going to train fletching just to get junk (I'm training it for the 70 requirement for a quest), don't bother doing it that way. You're better off just going out to earn pure money than to earn junk to transfer for money. The idea of junk trading is to sell byproducts of your normal runescape activities. Unstrung bows, hard-to-sell items earned from monsters, pvp drops that no one buys, these are all byproducts of activities. If you do those normally, continue doing that. If you ever wanted to go pking but never had the guts, use the mint cake as your incentive. But don't go out of your way just to get junk for the sake of a better price for your cake. If you're really not into getting junk, try going for getting a little bit of junk leftover in your bank, and look for a good loan. You can EASILY get 24hr loans of any item you wish for just a mint cake if you don't want to get junk. Consider godswords, bandos, etc. Things that are useful to you that you could never afford otherwise. I know someone who got a 24 hour ags loan for his mint cake and went to bandos with it, he earned 15mil in drop shares in the end, way more than what he would have gotten for the mint cake if he sold it with junk. And to answer your other question, most people say the cake is about 5m on the street, but it will probably fluctuate rapidly. Check the runescape forums on mint cake offers for a good idea on pricing or good deals. I really hope this helps. Good luck on getting the best deal, I'm working to do the same with my mint cake.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.