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Everything posted by hatebringer
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Personally, use karils w/o the coif, and swap for a verac helm and crystal bows. The pray bonus is very highly needed, and bring 5 sara and 18 s restores, or however you can fit after your supplies.
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Its very difficult, i actually did it at 45 agility, but the only part that really gets annoying is the final big maze overhanging that you get hit a 12+ or something if you fall, and you fall quite a bit.
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It really is a joke how many people are at the boss chamber, and they are owning him, with like all 110+ there. I wouldn't risk it, but its insane how many people are there.
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What did YOU Achieve This summer? (Hot Topic FTW!)
hatebringer replied to Leik's topic in Questionnaires
FIRECAPE! Best achievement ever, and got it 4 days before summer ended :D -
Well, range armor is actually not supposed to be used for melee, so it should hinder your performance in some way
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Godsword vs Abyssal Whip analysis (and the other new items)
hatebringer replied to Ts_Stormrage's topic in General Discussion
Talks a load of garbage about which specs he "thinks" will be better, nothing was compared at all. I reckon any version of the godsword will hold its own against a whip. And you are wrong on this, the whip will easily overpower basically every Godsword because it is 2H and much slower. In the time that it takes to hit one 60-70, a pker could hit 2 30+ hits easily equaling the damage done, and not to mention the k0 threat of a nicely placed dds spec. the only way the godsword could stand its own, i agree, would be the bandos GS as it can drain stats, and also hit very high. Personally I wouldn't try pking with it, nor do i have money to waste on it at this time, although when prices drop a bit, i may consider purchasing one. -
Welcome to Runescape Holey Moley Examine: giant mole
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Its an ok idea, but should go in bugs and suggestions, although i would like that a lot. become a mugger and kill the auto buyers in shops :twisted:
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Well mine still [bleep]es a bit, and and idk what it is, but ive been getting the "page cannot be displayed" whenever i click on reply for the first time, kinda annoying.
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Maybe swap the rockshell with a fighter torso or just stick to a rune pl8, they are easy to buy, but are nearly impossible to sell, so if you buy the pl8, plan on keeping it... forever.
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I think making bars would be best, as you get smith xp, and double the cash you would have gotten. Probably the people you would sell the ores to would either do that, or make c balls with coal they also buy.
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They are very crowded, one reason i don't catch them, and also, nothing there is harmful, unless you get a random.
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New Wilderness Update: Player > NPC in Single Area
hatebringer replied to muggiwhplar's topic in General Discussion
Some one should at least send a message or bug report form to find out, because this will kill RCing through the wild to the abyss, and many other wild-related NPC activities. -
Ok, the new caves are much harder now with the monster moving and stuff like that, but you can lure them basically just as easy. Italy still works just fine, although monsters spawning to the west can get to be annoying, especially a 180 when a 360 is in the middle, and both will be on you. Other that that, Jad luring is now a bit different, but not much, just make sure to keep range pray on from the start. Now, once you have the last remaining 360, almost red bar him, then pot up so you dont have to if jad spawns in the center, and starts early. as soon as the 360 starts to die, run to the top corner north of Italy, and wait for about 1 1/2 minutes, then, have run on, and quickly check south of Italy, and if you don't IMMEDIATELY see a yellow dot, run back north. He is on the other side of the west rock, and you cannot see his dot, so run out south of the rock, staying close to the wall, and have auto retailiate on, And range pray. then you simply have to pray switch correctly, and stay calm, or you will panic and hit the wrong pray. Your set up is different than mine, i went full range (if you want to see, look in muggiwhplar's AOW guide to see how) but I think you should be able to make it.
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sounds very borderline rant, but technically, the spots are not yours, and just like the RL situation, if someone is stealing your spot, ask politely to move, and if they are a stuck up little kid (RS not RL) then they probably wont move, so you can.. 1. Stay there and get the monster/tree/rock 50% of the time, or 2. Hop, and never have to deal with him again Personally, hopping is better, as it starts no oral argument that can end in receiving as report, or even black marks.
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Many do, since without PC, enchanting in the Mage Training Arena w/ 87+ magic is the best affordable magic XP you can get. It takes dozens of thousands of cosmics, so many people are always buying more. ANd that is why I have nearly 50k cosmics in my bank :-$ 99 magic when I finish with my current money goals
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Question: Least-Admirable Skill Cape
hatebringer replied to Lunar_Drifter's topic in General Discussion
im pretty sure that the least admirable, in my opinion, is cooking,theiving and strength. Simply put, the cooking skill cape is probably one of the most common, as well as strength due to the old PC, and thieving, well, because the emote is probably the least favorite out of them all, followed by fletching then cooking, and magic due to its shortness, although having a 99 in any skill is obviously admired by any player, and especially those how spend countless hours trying to get that 99. -
Well if you don't want to use food, might aswell keep working on the sorcerer's garden, as it uses no food, but you can easily get around 150k+ xp at pyramid plunder, and generally you don't need much food, if you have armor, but then you sacrifice speed.
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no, usually people only give the 2k, and the noted ess back, so basically you make 2k per run. If they gave the airs back, then it wouldn't be very profitable for them, and the really wouldn't do it.
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Usually, people only melee the brothers with 85+ atk str and def or more, or you will hit too many 0s, and waste alot of food and pots. I have tried doing it before with super sets, and it worked generally alright (82atk 81str 80def) but i wouldn't even suggesting to attempt it at under 80 cb stats.
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If you head to the first room north of the start point for the ankous floor, you can use the bone pile to the north after they become un-aggressive. I melee until then, then range from there. (if ranging, use glory, not slav ammy)
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1. Depending on how long my friend took to take, about 1 week 2. Blues are an ok task to melee, but you use a bit of food, and need to wear good armor to not get hit a lot. But of course, having the shortcut would give you the option of quick-banking, which i don't have, and would give you quick banking trips if you bring a tele. Also, you can hit pretty well on the dragons with 75+ combat stats, but if you want to hit more, you can always pot.
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Armayl armour what actually does drop it?
hatebringer replied to leebrave's topic in Help and Advice
Yes, and i believe that it is better in more stats than 3rd age TT armor. (range attack that is) -
Well i wouldn't know if dragon imps are any good, but they are rare, and barrows you usually make a bit of profit, from basically every run, so i go with barrows.
