I was thinking about drops and randomness the other day. If you kill a monster in a quest, it will drop it's key or whatever you're supposed to get from it. However, if you decide to train on it later, it will no longer drop the key. This says to me that the monsters are specifically generated for the individual, so maybe drops aren't as random as believed? Granted, I fail at computers, so I don't know how any of this works, just throwing it out there. Programmers, please don't pwn me too badly? :P