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Troacctid

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Everything posted by Troacctid

  1. Yeah, there's definitely better monsters to kill. Armoured zombies are a prime example, giving some of the best melee experience in the game along with respectable quantities of stackable drops, but in general anything that lets you use a salve amulet is going to be pretty good. Ghostly Warriors (in the spirit realm) are reasonably nice as well--you can camp there as long as you like, since all their drops are stackable or alchable, and you'll get some nice profit and xp.
  2. Swaying Tree in the Fremennik Province: 1 woodcutting xp per branch Dramen Tree under Entrana: No xp
  3. Not that much. 50k/hr is a more reasonable estimate. But yeah, you should be doing this. And if you don't want to do heavy rod fishing, you should have switched to monkfishies ages ago. You're already well past the point where you should be fly fishing.
  4. saw mill is good exp but lots of concentrating so I would go with ivy for 99. If you think sawmill is a lot of concentrating then you've been spoiled by ivy. Teaks would be better with the adze. First, you get more nests = more money. Second, you get firemaking xp = save time and money. Third, you get special logs = even more money. And the xp rates are pretty similar from what I'm told.
  5. I don't think there's any general formula to when you stop burning things.
  6. Yes to all three.
  7. Nah, dragon bones are going to be the best way. It's okay, you can just do a little extra moneymaking to make up for the extra cost. Farming?
  8. Folks, it's no secret that I am not a Thanksgiving person. Sure, I'm thankful for a lot of things. Friends, family, freedom, love, hot chocolate, apple pie, ice cream, cookies, internets, material possessions, five-dollar footlongs, digital watches, modern plumbing, all that jazz. But let me be frank for a moment. Thanksgiving is lame. What, so some European settlers got together with the local indigenous tribes and had a party back in the 17th century, so we celebrate...for some reason...by inviting relatives over to eat foods that we probably wouldn't touch any other time of the year and that are completely different from the foods that said 17th-century folk ate? If we're supposedly duplicating a historical event, why don't we eat venison and corn at Thanksgiving dinner? And what makes their party so special? It's not like it led to some lasting friendship in which the two cultures respected one another as equals and did not commit any genocides. Nothing really came of it. We don't have a national holiday for, say, the discovery of the polio vaccine, and that was a lot more important to our history. It's not even especially good food. Sure, there's some pumpkin pie, and that's okay. But...stuffing and cranberry sauce...? Yeah...okay...and then we have yams, which admittedly aren't so bad, but really not worth fussing over. And of course, the turkey. Now, I'm sort of a vegetarian...I mean, I'll eat meat, but only if it's so fried, battered, and/or smothered in sauces that you could have swapped it with a hunk of cheddar cheese and I wouldn't be able to tell the difference. So maybe this is just me. Or hell, maybe my dad is just terrible at cooking poultry. But I hate turkey. I loathe it. I wouldn't eat it if you paid me. Well, I wouldn't eat it unless you paid me. And even then I'd drown it in mustard first. The worst part is, we always have a humongous turkey for some reason, so every year we're left with a week's worth of leftover turkey, which, as I believe I mentioned already, I detest. Invariably, my dad will take the leftovers, cook them into some fowl-smelling soup (no pun intended...well, okay, yes, pun intended), and offer it up as dinner every night until Hanukkah...because why would anyone bother to cook something new that I don't hate when there's plenty of old food that I do hate? Naturally, that leaves me with a good week of Hot Pockets and Rice Krispies for dinner. Hopefully you can see why I'm not a big fan of Thanksgiving or of turkeys in general. Even the wild turkeys that occasionally wander around my neighborhood don't seem do much besides waddle around making annoying clucking noises while you're trying to sleep. So you can probably imagine that I enjoyed having the opportunity to mercilessly pummel turkeys to their painful deaths with heavy, blunt objects during this year's Thanksgiving event. Revenge is sweeter than any pumpkin pie. :twisted: On an unrelated note, I saw New Moon this week. There's really not much to say about it except that it was, like the first movie, very faithful to the book, so if you liked the book, you'd probably like the movie, and if you hated the book, you'd probably hate the movie. The main problem I had was that it was full of copious uncomfortable close-up shots. Not to mention excessive fanservice. "Mmm, yes, I'm so ridiculously good-looking that the camera can't shoot me without going into slow-motion. Ooh, yeah, zoom in a little on my pecs, yeah. Keep drooling, fangirls...I'll probably take my shirt off sometime in the next five minutes." (Ironically, the fanservice probably makes it even more faithful to the book.)
  9. Right there in the first question is why I like Runescape. Hit the nail on the head there. And I am so ready for a new Myreque quest. (Hinted at by the Chaos Elemental before Elemental Workshop 3, by the way!) Probably not until next year though...sigh.
  10. It's tougher without a bunyip, but that just means you'll need more food. You definitely have the stats to take them down. Remember to bring potions.
  11. You have high enough levels to fight waterfiends. Get a Sara Sword so you can train your strength on them. You'll use a lot of food without a bunyip, but the charms are worth it. Or, if you prefer, you can continue to train slayer like you've already been doing recently--a good idea anyway, since your slayer is fairly low. If you get 65 slayer, you can fight dust devils, which aren't as good for charms as waterfiends, but are very good for combat xp, especially with a combat familiar. As for money, If you can't stand making money for hours on end, then farming is perfect for you. Five minutes of herb farming gives you the same cash as an hour of woodcutting--more, actually. You'll need to do a few easy quests first to optimize your farming (Fairy Tale 1, Ghosts Ahoy, My Arm's Big Adventure, Lumbridge Diary medium), but they're easy and well worth the effort. Oh, and do your Miscellania regularly for easy profit, and buy broad bolt tips from your slayer master every day for an easy ~115k in under 2 minutes.
  12. Optimal farming would need 38 farming, 51 magic, completion of My Arm's Big Adventure, Eadgar's Ruse, Ghosts Ahoy, Ardougne Diary (medium), Lumbridge Diary (medium), and Fairy Tale Part 1. All easy and well worth it if you haven't done them already. A five-patch run gives around 150k gp of profit and should take less than five minutes--equivalent to slightly under 2m gp/hr. Each run uses magic secateurs (wielded), five supercompost, five toadflax seeds, a Camelot Teleport, a Trollheim Teleport, an ectophial, a cabbage teleport, and either a skills necklace teleport to the Fishing Guild or an Ardougne Cloak teleport to the farming patch. Just teleport to each patch, harvest, supercompost, replant, and repeat every 70-80 minutes or so when they've fully grown again. About 115k in under 2 minutes.
  13. Saved my full lumberjack once, but I don't remember any other times.
  14. Herb farming is worth an average of 2m gp/hr, and that's with under level 40 farming. So, yeah, probably that.
  15. I'd rank up in Mobilizing Armies for the 25-30 hours you need to unlock imbued Fremennik rings, then kill some waterfiends for charms.
  16. For ranged training, you can just go with the Minotaurs to spare yourself the expense of buying arrows, and then flesh crawlers once you get to higher levels I suppose. For mage, if you want to avoid HP experience, just cast curse spells on the Lumbridge dummies--you can do the Witch's Potion and Imp Catcher quests to start out. Once you get to 33 mage, you can telegrab Wines of Zamorak for some profit, although it's only around 7k xp/hr. When i make a new account, one of the first things I do is both of the Strongholds of Learning the Rules for an easy 20k. From there you can make money by doing things like processing items such as cowhides into leather, clay into soft clay, flour into dough, dough into pie shells, etc, or y'know, mining or whatever.
  17. The great thing about making money with bolt-fletching is that you can carry the bolts with you to all sorts of places and fletch wherever you happen to be. For example, you can fletch broad bolts while training agility and still do your laps at the same exact speed, or you can bring them with you while pickpocketing and fletch when you're stunned...it's a good thing to be able to do.
  18. Here's a good guide on how to make money: http://runescoop.com/html/rs_TheRuneScoopDynamicMoneymakingGuideforRuneScape.htm I recommend doing some toadflax farming, as well as buying out your slayer master's stock of broad bolt tips daily and selling them back on the Grand Exchange. I also recommend selling your Sara Sword and using a whip, then getting a rune defender to use alongside it. Rune defenders are nearly always superior to Dragonfire shields anyway--the attack bonus makes a big difference. If you don't fancy spending so much time at the Warriors' Guild, you can just use a whip and a plain old rune kite for now--you'll fight just as well or better, and you'll have a few mil left over to play with.
  19. Could you possibly have a less specific and informative title for your thread? The one you have now tells me a little too much about what the thread is actually about. Thanks.
  20. Un-check the box to enable emoticons so that you stop getting B) icons all over the place. And how could you forget combat familiars? They're the best part of training in the Chaos Tunnels! :grin:
  21. On the 70 prayer thing, it's definitely worth getting. Dragon bones are more likely to rise than fall after the prayer update, so there's really no use in waiting, and Piety rocks.
  22. mckinzy, look to the left. :wink:
  23. I think he means cooking sharks. That's pretty fast xp. Hard to get very much faster without spending loads of cash, so seems like a good choice.
  24. I like even numbers. There's something elegant about the way that each even number is double some other number. So I went to page 246 in my thesaurus. (I believe a thesaurus is more useful than a dictionary for everyday writing.) Then I went six words down, because six is a perfect number and I like it. What did I find? The word "Hearing." (Nouns - 1. hearing, sense of hearing; audition, auscultation; eavesdropping, audibility...etc.) Realizing that this was no coincidence, I immediately got an idea for a blog entry and sat down to write about music in Runescape. This is actually how I get ideas, by the way. Anyway. Most of us probably don't listen to Runescape's music very often, but maybe we should. They may not be the catchiest of tunes, but they can really add atmosphere to the experience. "Armageddon," the track in the God Wars dungeon, is a good example--it's a pounding war march that captures the feeling of a four-way battle, and even manages to throw in some tinkling bells to reflect the icy setting. The Chosen Commander's "But We Can Fight" is just the sort of heroic theme that you ought to be listening to before your final stand against Bandos. Music from the Wilderness is the sort of thing you'd expect to hear in a horror film right before somebody gets murdered. I remember starting out in Runescape and listening to the "Newbie Melody" during the tutorial. To this day, it's still the song I most associate with the game, except perhaps for the "Scape Theme." And some of the songs are actually pretty damn good--try listening to "Route of the Problem," for example. I also very much enjoy the piano melody in the smooth arpeggios of "Waiting for Battle." So why don't people listen to Runescape music? Perhaps it's the sheer size of the track list. There are over 600 different music tracks in the game--that's a lot. Seriously. And not all of them are any good. You can look through the song list and go, "Hey, 'Fangs For the Memory,' that's an interesting name. Bet that sounds good." Then you play it, and...meh, it'll be okay, but not nearly worth the effort of going through the list and choosing it. The truth is, while there are a few standout songs and many that provide atmosphere in a particular area, the majority of tracks are mediocre. Sure, ambience is nice, but we aren't typically looking to immerse ourselves while we grind skills, and the few that are epic aren't worth dredging through the long track list to find. Listening to Runescape music can be like going fishing: you get all geared up and ready to go, then you spend four hours sitting in a boat waiting for a bite. Sure, sometimes you'll get to wrestle a salmon out of the river, but most of the time the best you can do is enjoy the fresh air. Still, though it may not always wow us, Runescape's music is underrated. We ought to give it a chance more often--it's worth giving a listen once in a while. So the next time you do a new quest or try out a new minigame, flick off your iTunes and give the game's soundtrack a listen. It is, for the most part, a solid and worthy score. Besides, I know we all want the Air Guitar emote. By the way, you need to unlock 500 songs to unlock Air Guitar. And guess what the sixth word on page 500 of my thesaurus is? That's right, "Secret." You heard it here first, folks--there's a secret that can only be unlocked if you have exactly 500 songs and only during June (the sixth month of the year). Mark your calendars--this may be the elusive answer to the secret that lies behind the mysterious door in the God Wars Dungeon!
  25. Did you try all the chat options? I believe you have to offer to help slay the dragon.

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