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D Jay99

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Everything posted by D Jay99

  1. Borrow a zamorakian spear/saradomin sword, much more effective than torag hammers. If you weren't using pure sets yet, do that. 10% strength prayer/chivalry would help too but would drain even more ppoints. It will stay a hard task until you have higher melee stats and a bunyip, you could consider skipping them but the crimsons are pretty good, it's all up to you. I'd say at least try it one more time with a zs/ss.
  2. [hide=92 Prayer][/hide] Now for 95 :thumbup:
  3. First decide how much you want to spend on fruit trees per day, then find a fruit tree that fits this requirement. Palm trees are about as expensive as maples at the moment, so would be good for planting. Don't bother with allotments, strawberry if you really want to. No hops. Plant poison ivy in your bush patches, use a wolpertinger for picking if you can. It's 360 xp/patch for picking if you use a wolpertinger, I'm not sure if you'd get more xp from replanting every time. In your special patches, you should plant calquat/cactus/spirit tree. Replant the calquat every day like a normal fruit tree, pick the spines from your cactus and replant the spirit tree whenever you have a seed. (and yeah, as zaaps mentioned, don't forget the jade vine)
  4. That's just the reward bonus too, you kill like 30 360's too which are all 200hp each or something, plus a whole load of other monsters. Sounds worth doing if you think you can beat Jad in one try :P
  5. How well did turmoil+soul split work? Is it better than ranging? :P Grats on the cape :thumbup: Seems like an awesome update, I'll get some tasks from her soon.
  6. Stews are actually pretty good, you get 4+ about once every 11 stews so +3 should be even easier. Sounds like a good plan, 85 herblore is very much worth it, though you should consider getting 85 just to be able to make extreme att/str pots if you're going to train herblore anyway (you'll be able to rape the steels even better that way :P). Antifires are pretty expensive at the moment though, you might want to look in some other potions to see if they're significantly cheaper. If not, yeah just do antifires. Runewiki price calc isn't really good for that, you basically have to make 1 of each potion to see at what price the ingredients buy (if they even buy).
  7. Yup, buyable for min already.
  8. D Jay99 replied to Pinkbullet3's topic in Off-Topic
    I think my underwater record is like 40 meters, 50 is pretty good :thumbup:
  9. Well, not a question about rares, but it's sort of related to economics so I guess this is the right topic. Dragon bones are buyable at exactly med (4992 each) at the moment. What do you expect, will they start crashing or will they go up more? Is it a good idea to buy them now?
  10. Herbs + battlestaves + MTK. That's all, makes me about 1m/day. I don't spend a lot of money so it's more than enough for me.
  11. So are steels still worth blocking if you have extreme antifire + extreme sets or is the new spot actually really good?
  12. It's sad that by the time I finally have 95 prayer, I'll already have 98 summoning banked so I could just as well do slayer to 99. Oh well, still a nice guide and a pretty good method for nearly maxed people who just want to get 96-99 summ or something.
  13. Not even close. Ironically, the 132 icefiends upstairs seemed to drop charms more often, and were easier to kill. But even they only drop charms like 20-40% of the time. As for the new prayers, now that I've had a chance to test them fully I've got to say I'm pretty underwhelmed. The deflect prayers only have a recoil effect and then only VERY rarely. In fact I didn't see a deflection once at TDs, and only a few times during a trip to waterfiends. The sap def prayer didn't seem to make a big enough dent in the TDs defense to justify the prayer drain. Also the berserker prayer drains too much prayer to justify prolonging stat bonuses. Those saved super sets will only equate to more prayer pot doses drunk, which are obviously far more expensive. Oh and obviously these new prayers are very bad choices for prayer flashing, because they require at least two turns for the drain effect to kick in. Flashing piety would be a much better choice than flashing turmoil. And then there's soul split. Honestly, for most applications the healing just doesn't justify the prayer drain. Replacing a protection prayer for soul split is just a bad idea. You use protection prayers at certain monsters because they hit you hard and often, thus if you used soul split you'd have it on like 24/7. So why not just use the protection prayer instead? And for other slayer tasks it's just fluff really. Uni and bunyip do a good enough job. Replacing them for soul split would just be unjustifiably expensive if you needed to use prayer potions, because they're friggin 14k each. Not that I don't like the new prayer book, it defiantly has its uses, such as PvP. I could absolutely rip through people in Castlewars using turmoil, and understandably so because not only do you get a ~30% attack bonus, but the enemy also takes a 15% hit to defense. Soul split would be awesome to use in conjunction with combat familiars though, and creatures would have to hit pretty hard to outhit it (it heals like 25 hp on most normal slayer monsters, which is more than most of them would hit).
  14. I'd do snaps, they're the best profit most of the times or sometimes 2nd when another herb peaks. Toadflax used to be better, but they've crashed now so snaps are the best again. If you'd prefer to plant some cheap seeds, avantoe is very good at the moment.
  15. The thing is that you are limited by one fruit tree run daily. For most other skills, 30% more cost for 11% faster isn't worth it because you can just spend 11% more time. You have to take limiting factors into consideration. All things said, it's a very personal decision, and I can't be bothered to do the calculations to see if it's really worth it. Anyway, herb runs are always worth doing. I just suggested 2 daily because most people play at least 90 minutes. I would also recommend doing bush runs and cactus picking whenever you can. Tree runs take about 5 minutes, so for yews that is 425k xp/hour if you pay at a cost of 12*(405k + 265k), and 383k xp/hour if you don't pay at a cost of 12*405k. So basically you save 6.6 minutes by spending 12*265 = 3180k more, and to make up for the xp lost you'll have to plant another 6.7 seeds, ~530k in this case. You pay 2650k more, not worth paying for yews if you don't make over 23.9m/hour. Really not worth it unless you dislike farming or something, you only spend extra days if you don't pay, not extra time. During those extra days you can do more herb runs that get you more xp too, so that would save you even more money. I hope I did that calculation right (I edited this, now it's right) :P Those 6.7 minutes should be the same for every kind of tree. So if you make 800k/hour (pretty average figure for most people), ((60*cost of payment)-(6.67*cost of tree))/(6.7/60) has to be lower than 800. I think that's actually right for every kind of tree. For example maples, that would be (60*1410)-(6.7*33000)/(6.7/60) = -1.2m, it is negative as you would expect since the cost of a basket of oranges is less than 10% of the seed cost.
  16. No, but should I? Always, so you're always guaranteed that expensive xp Not exactly. There's an explanation in the AoW guide by Zaaps, but I'll outline what to keep in mind. 1) Only 1 in 10 trees dies unattended. 2) The cost to watch a tree is part of the cost of the xp. 3) Doing the math, therefore, if the cost of the supplies to watch the tree is 10% of the seed price or higher, it's not worth it. You are guaranteed the xp though. That is worth it for me. 11% faster xp for usually 30% more cost, it really isn't worth it. For stuff like maples it's also easier not to pay the farmer, as the payment is pretty hard to buy. What bladewing did was good, I'd advise you try to do as many herb runs as possible though, they're always worth doing (like 2m/hour profit) and give farming xp (you want that, right? :P) on the side too!
  17. 95 melees/range/mage/slayer, 99 hp/summoning (well just the 2nds and supplies to get the charms for 99) and money for 95 prayer (wonder at what price bones will stabilize, if it's over 5.5k I'll have to make more money) banked. :D And 93 herblore, will have to stew 600 overloads though (got 150 (4) spices banked so should be enough).
  18. Wouldn't a magic based range attack just be a magic attack? - Oh no of course not, since range prayer protects you from it. They do seem to hit you with it whatever your range defence is though, so even if you're not using a protection prayer at all it's still best to wear mage defence.
  19. Long Distance Calling - Satellite Bay (album) :thumbup:
  20. Plant maples and palms (both about the same gp/xp), should give you 84k xp/day from trees alone (10 maples 5 palms). Plant herbs too, you really want to get used to that since they're always worth planting, they make like 2m/hour at the moment. Snapdragons alone make you 36k/patch, marigolds make you another 10k/run and cactus spines give you 15k per herb run too. That makes about 200k profit per 4k xp herb run, you should be able to do 4 of those per day. Plant calquat trees too. That makes a total of 112k xp/day, at a total cost 860k for the trees and ~800k profit from the herbs. There, 99 farming nearly for free. (of course you could have done those herb runs anyway so it still costs 860k/day for the trees, but you get the point). :P And please don't be like 'meh I don't like herbs I won't do that', just don't get 99 if you don't like farming :P
  21. D Jay99 replied to Pinkbullet3's topic in Off-Topic
    I'm in a swimming team too, but I don't really take it seriously enough to be any good at it. I basically practice twice a week for an hour, not intensively but just for fun. My personal bests are 1:13 or something on the 100 free and 1:26 on the 100 breaststroke, which is relatively my best time. It's the only stroke where I usually don't end dead last. :P The one thing I dislike about swimming is not being able to breath as much as you want, you always have to hold your breath until you can breath again. I kinda like backstroke because of this, but breaststroke is still my favourite.
  22. Good job! You're the first person I know of who gets all 80+ before 2k total (and also the highest number of skills at exactly 80) :P Keep it up and good luck with whatever goal you choose next!
  23. I found that I barely manage to last 5 minutes before having to brew for the first time even if I do jump in the pools first, so I'd say it would be quite a waste of extreme pots to skip the pools. It would be unnecesary if you had the herblore level for overload though. I start timing my trip when I teleport to mobilising armies, it takes 2.5-3 minutes to get to fiends from there. Since the trips are designed to last quite a short time and have several different phases anyway, I don't really mind doing this at the start. I still mostly do it because cantcristenon recommends it though :P This might be one of the places where extreme prayer potions are actually worth it yeah, since the aggressive phase wastes quite a lot of supplies and prolonging your trip with extreme ppots would considerably cut down the relative cost of those supplies per trip. Good luck with herblore :thumbup: On a completely unrelated note, it might be a good idea to sip a dose of extreme antifire at the bank to protect from the bronze dragon's breath. That dragon has pretty much [bleep]ed up two of my trips so far by hitting 40+ when I ran past it :P
  24. http://runescape.wikia.com/wiki/Calculators/Miscellania 100% herbs 50% fish would be best atm, since you get lots of useless seeds if you put your workers on seeds.

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