Everything posted by D Jay99
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Post all RS Screenshots, Videos, and Sounds here!
No it's day/night :mrgreen: Hmm I forgot to save it as .png. <_<
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Prayer or Herblore
31k bursts gets me charms for 88-96 (already have 80-90 banked before i started bursting) and I'm on my itouch in school so i can't check your summoning level. But I'd assume you'd easily get charms for 96 with 49k bursts using the 9 lob spot. I'd get 92 herby before hand though, and use extreme mage pots to reduce the ammount of casts by ~55%. I have a picture of a nice setup ai can show you after school. Then get 90+ prayer, or get it before hand. I'll go more indepth at home (if you do this). About 110k summoning xp/1k bursts on average, so yeah it would get him like 92. If you're really going to use all those bursts, get the herb level for extreme mage pots first :P What's the best method for training herblore? I'm really clueless. Are there any particular guides to show me which is the cost/time efficient potions to make? Right now, I'm thinking of selling 27k dbones leaving me with 13k which will get me 92 prayer. The 108M from the dbones will be channelled to herblore probably. http://runescape.wikia.com/wiki/Calculators/Potions should help, but extreme pots aren't on there so you will have to figure out the cheapest/most efficient potion after 84 for yourself. Prayer potions/serum 207 or something would be cheap but slow, anything else is over 20/25 gp/xp. There's not really a 'best' potion to make atm, the prices change a lot.
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Post all RS Screenshots, Videos, and Sounds here!
[hide=Pretty huge picture][/hide] Guess the update?
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Prayer or Herblore
31k bursts gets me charms for 88-96 (already have 80-90 banked before i started bursting) and I'm on my itouch in school so i can't check your summoning level. But I'd assume you'd easily get charms for 96 with 49k bursts using the 9 lob spot. I'd get 92 herby before hand though, and use extreme mage pots to reduce the ammount of casts by ~55%. I have a picture of a nice setup ai can show you after school. Then get 90+ prayer, or get it before hand. I'll go more indepth at home (if you do this). About 110k summoning xp/1k bursts on average, so yeah it would get him like 92. If you're really going to use all those bursts, get the herb level for extreme mage pots first :P
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Prayer or Herblore
If you just want the advantages and not a 99, 95 herblore (looks nicer than 96 lol. get 90 if you don't particularly care about overload) and 90/95 prayer would be a better option. If you do want a 99, I recommend herblore (extreme pots etc help way more than a few more ppoints and are really worth 100m more - imagine all the boss hunting you will be able to do faster to make the money back). And as joe said, 88 summoning is really nice to have too. It would cost about 220m total to get 90 herb/prayer/summoning (by bursting, way cheaper if you do something else), which would get you almost the full advantages of all of them and for less cost than 99 herb.
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Dragon Bones.
You don't really need 90 prayer, if you have money problems it will probably be better to sell them. Try to sell one, if it sells at max sell the rest too (or wait one update, but I can't guarantee they will still sell at max then. Usually when I wait another update the item I want to sell suddenly starts crashing).
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bursting for charms
No. With his stats he should be able to get like 250 crims/1k bursts (idk how inaccurate 71 mage is), and a total summoning xp equal to like 1.25 (not entirely accurate, this number gets lower at higher levels since other charms max out faster than crims) times the xp from just crimson charms. You can cast about 500 casts/hour (it is slightly higher actually, but when you factor in getting there/distractions etc it averages out to about 500), at a cost of 1400-1500 xp/burst and ~260 crims/1k bursts.
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Fighter torso
+4 str will never be worth 6 hours, unless you're going to get 200m melee xp or something. If you spend 6 hours making 500k/hour, you will have enough money for about 40 hours of using 10% str prayer, which helps a lot more.
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88 summoing
About 3k more (if you don't get any other charms).
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88 summoing
It all depends on what you will be killing. We can't tell what ratio of crim:gold:green:blue charms you'll need without that. If you're going to burst, you'll need about 12k bursts. For slayer, you'll need to slay about 1500k slayer xp (highly variable). I don't really have data on anything else. Your estimate seems on the high side though, you'll need maybe 3k crimson charms max. Make barker toads and fruit bats, save your blues or use them on the most cost efficient elemental titan. Try to save most of your crimson charms till 85 for swamp titans, but if you can't get 85 without using them just make some granite lobsters.
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Big barrows analysis
nothing :P The profit/hour really surprised me, I will be trying this after I get extreme pots :shock: Also, congrats on the 5 verac's helms :thumbup:
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Higher Level summoning.
It costs, for example, about 4k per charm to get crimson charms via bursting, not to mention the time it takes to get them. When calculating whether golds/greens would be worth using you should always take the 'price' of the crimsons into account. Getting more crimsons is usually less inefficient than paying slightly more and using your golds/greens. Use them if you have them anyway, but if you're collecting charms hunt for crimsons (duh :P)
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Living rock caverns
Thanks paul, that doesn't sound too bad!
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Living rock caverns
I was wondering if anyone could point me to a guide or just explain how to efficiently use these mines. Information on experience rates and profit would be nice too. I kinda want to know if my aversion to mining is still enough of a reason not to get all 90+, or if mining has been made that much more bearable I can actually try to get all 90+ now Thanks!
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How famous are you on tip.it? (Over 10k posts)
7/10? You need to post more :P
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Post all RS Screenshots, Videos, and Sounds here!
Ooh you've organized your bank in almost exactly the same way as I have :P (charms/food/farming and I used to have a slayer drop tab too) [hide=Compare?][/hide] That's a pretty old pic actually, my bank currently looks a lot more like yours than that pic. Meh didn't have a more recent one :razz:
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Dodongo's Blog - 81 Mining!
Just read your revamped blog, looks good! Levelling really fast too, keep it up :thumbup: If you ever want farming advice just ask your extremely awesome, handsome and knowledgeable farming expert :P O yeah, try to use some lamps and stuff on slayer to round it to 80 :razz:
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Yay 99 Summoning!!
Awesome and useful 99, good job :thumbup:
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Cost of summoning experience
Ah okay, I'll have to try that then! The max hit of smoke barrage being 3 lower than ice barrage's max shouldn't matter much.
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Cost of summoning experience
It costs 2.5k/cast instead of 1.4k/cast for ice burst though, do you really think a 25% increase in speed is worth that? Ice barrage costs 2750 gp/cast at the moment, would it be worth it to use smoke barrage over ice barrage?
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Cost of summoning experience
91-96 summoning cost me 7 gp/xp. Ice bursts used to get you ~110k summoning xp per 1k casts, that would be 155k/1k with extreme mage pots. So, you're paying about 10gp/xp to get the charms, and 7 gp/xp to use them. 17 gp/xp total. I'm not sure about barraging, I heard it costs about the same per charm but gets you less mage xp per charm. It will always be under 20 gp/xp, if you can afford that you shouldn't have to worry. Do you have some data on the smoke barrage thing? I'm planning to go bursting soon but if it really is a lot better I'll do smoke barrage.
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Scarabites for charms
I was able to kill ~180 waterfiends/hour with my stats and an iron titan in the chaos tunnels, so that would definitely be a good option for you (I'd say you could get like 160 kills per hour with a lesser familiar, no slay helm but higher stats). So, scarabites would be worth trying too. Read this guide page 11 for more information. Slayer averaged about 34 crims/hour for me, if you include other charms maybe 45 crimsons worth of xp.
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Rock Lobster Bursting questions
If I may direct you to this awesome AOW guide. The guide itself is pretty good, and somewhere on page 4-6 there are some tests that prove over 80 mage attack is unnecesary. You can use cheaper armour like mystic to lose less if you die, or you can focus more on prayer/range defence/weight bonuses or something like that. You could even try void, you can only get ~50 mage bonus with that but it might even be better with the accuracy/damage boost (idk what it does exactly).
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09-Nov-2009 - Champions� Challenge Update and Hairstyles
You know, there's more to this game than just updates.
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Abyssal Parasite
7 runes is like 1400k/run extra profit (rough estimate). You can do about 20 runs in half an hour. Yes, it is worthwhile.