Everything posted by Quyneax
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Boosting Hybrid Armor
I thought they updated it so that it doesn't go away if you misclick? Trading kills should be perfectly fine.
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Herblore on BXPW
Roughly 6m xp needed, at about 10-15 gp/xp including bonus, so 60-90m depending on your strategy?
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Whats the best way to train runecrafting and make a profit?
ZMI is profitable and fast xp, astrals/natures aren't doubled for you so probably not great profit, but astrals are the better xp iirc. At 99 rc I think ZMI is 65k xp + 500k profit tops, astrals half that xp and twice the profit, natures just slightly less in both than astrals. But at 62 the rate at zmi is more like 35k and astrals 25k or so.
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Which setup for Frosts?
According to Brothervoid1, with void range/deflector + swifts + ccb + dragonbane bolts + ovl + rigour, you can obtain 200+ kph. Not sure he is counting the time it takes to make dragonbane bolts, but I can definitely believe his results, probably the best (possibly tied for the best) setup for frosts.
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Just a few questions
Berserker ring = fury (depending on how much you slay in Kuradal's) Fury > tassets always SS should be your primary weapon now, along with Korasi's for stab, so get that first. For farming, plant the highest level tree and fruit tree you can and check health the next day - that's really all there is to it. Farm some ranarr on the side for profit if you like. Runecraftng is a matter of ZMI. Dungeoneering is a matter of doing fast floors with few deaths, small 1-10 medium 10-20? or w/e, probably close either way.
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Void stares back reward
I'd go with summoning.
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Fastest Way to Make Potions
When making overloads you put 28 torstol in a yak and withdraw 2 per inventory, so you can make 5 instead of 4 overloads per bank. Instead of making 15*4 = 60 overloads in 15 bankings, you can make 14*5 = 70 overloads in 15 bankings. But for other potions, you can't save time storing ingredients in your yak really. You could store 27 avantoe in a yak and withdraw 27 super attack (3) and combine them, withdrawing avantoe one by one, but it gives you 27 potions/2 bankings versus 28/2 without yak.
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Power-slaying
The base slayer gear is as follows (alternatives in brackets): [For all slayer monsters except those mentioned under other weapons] Chaotic rapier (whip) Bandos body + legs (Verac's skirt with either fighter torso or proselyte top) [Depending on prayer/accuracy needs] Fire cape/Soul Wars cape/Ardougne cloak 3 Barrows gloves (your best rfd gloves, at least rune) Steadfast/Dragon boots (rune boots) Amulet of fury (glory) Dragon defender (rune defender) Berserker ring (i)/ferocious ring if slaying in Kuradal's Dungeon (berserker ring, warrior ring) [Most important] Full slayer helmet. [For magic defence on waterfiends/aquanites] Karil's top and elite void skirt (black dragonhide body and chaps) [Crush attacks to use on waterfiends] Chaotic maul (Saradomin sword, Zamorakian spear) [stab attacks for higher-levelled dragons, when not using rapier] Korasi's sword (Zamorakian spear, leaf-bladed sword) Task-specific items such as mirror shields, antifire shields/potions, elemental shields, rock hammers, crystal chimes Cannon (optional, up to personal preference) Slayer setups generally emphasise strength bonus, which increases the average damage of each succesful hit (slayer monsters usually having rather low defence, hitting is not a problem). Secondly, prayer bonus is important to keep the cost of prayer potions down (as you slay with piety on, to increase the speed of your kills. This is cost-effective and highly recommended). As a rule of thumb, +10 prayer bonus or above is good, but don't overdo it (anything above +20 is a waste). Defence and accuracy bonus are usually not fretted over (any defence bonus over 200 will do; if you get hit too often you should be using a protection prayer). Dagganoth, black demon, black dragon, lesser demon, hellhound, bloodveld and spectre tasks should be cannoned, as it dramatically increases xp rates (although it costs a bit). Some notes on gear: You'll want a fury and a berserker ring before you get bandos plate, and get that before tassets. You'll want accuracy bonus on higher-levelled dragons; if using stab attacks (which you should) you can use the Ardougne cloak 3 which provides you with +6 stab and +6 prayer bonus. Torso + sw cape and fire cape + proselyte are common cheap top/cape combinations; the former is better. Some levels to get for slayer (in approximate order but I'm not sure on the summoning): 70 prayer and King's Ransom - piety 68 summoning - bunyip 81 dungeoneering (you need 2 million xp, which takes you to level 80, but allowing some tokens for the scroll of life) - rapier 89 herblore (85 with a +4 stew boost) - extreme potions, superantifires 95 prayer - turmoil and soul split 88 summoning - unicorn 96 herblore (91 with a +5 stew boost) - overload 99 summoning - steel titan I'm sure I missed something but this is most of it. Block desert/jungle strykes, gargoyles, spiritual mages. Pre-effigy nuke you would also block fire giants and abyssal demons but I'm not sure that's worth it now. Once you hit 99 mage, the blanket ban on polypore dungeon could be worth it too (I'm not sure on the ratio ganodermic/grifalopine).
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Can someone explain why my Zam book is suddenly worth 20 mil?
At some point there was an update that removed pages from treasure trails and made them unique to vyrewatch burning, iirc. That made prices go up a lot. They got added back to trails later, which brought prices down a bit. Then the number of possible pages got doubled, but all the new pages are worse than the old ones so the chances of getting the useful (Zamorak) pages were effectively halved. And pures can make money more easily nowadays I think.
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Fastest Way to Make Potions
Should be some 5 hours' worth of potion making. The fastest is banking with mousekeys, that's honestly the only way to speed it up, and make sure you bought a scroll of cleansing.
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What to do?
In this case not a bad idea, but it doesn't make that much money if you have none to start with. If you make money at all. @OP: Set up some easy moneymakers like Kingdom Management, morchella mushrooms, red sandstone, cactus spikes, papaya trees, white berry bushes and such that you can pick when you're in the area. Although the latter three are tiny amounts of money they're also really quick to collect. Buy your daily battlestaves, death runes and broad arrow heads for some free gp as well. Even a dressed-down daily run is 500k in under half an hour, which isn't great but it's very solid.
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Q
I don't really like team bossing, corp is alright, but dks/tds lose their nuance and god wars is always just really boring. If you want to afk and chat with people you can use the cc and work in the citadel or something :P.
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The luckiest luck to ever be called luck.
The chances of getting b2b steads if you kill two glacors now are steadfast drop rate squared, sure. But in general, the chances of getting a second pair of steadfast boots after the first, is equal to the drop rate (e.g. 1/750 using your numbers). 1 in every 750 steadfast boot drops is followed by another steads drop.
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Whats shield should I get?
Yeah but even with korasi and ddef together, sara sword beats it in strength bonus. ^^^ Sara sword is still the best strength xp after rapier, slayer wise, except on metal dragons where brackish blade beats it. Powertraining wise Dharok's is probably a bit better and Korasi's slightly better if you use goliath gloves (with void deflector, that is).
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Is corping good money?
Bosses scale much more with ovl/turmoil than things like frost dragons, so I'd recommend frosts. Once you get a unicorn you can try glacors/tds for luck (also mage xp @ glacors if you're into that).
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The luckiest luck to ever be called luck.
Chance of this happening is equal to the drop rate of steads ;). Congratulations :D.
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Is corping good money?
It's not great money unless you can solo well, and even then... but it's fun. 80 melee stats with overloads and turmoil are better corping than 99 melee stats without those, so get to work on herblore/prayer! (before corping)
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So after 3 1/2 years (TD Help)
Well, from the guide: "Tormented demons always spawn with protect from melee active and will use magic attacks first upon spawning. The most dangerous attack is their ranged attack." They change attacks when they do their looking-up-magic-attack. So basically: Waiting for spawn - pray mage If demon is maging: See demon look up (cue switch) - pray ranged > If demon ranges, perfect switch > If demon melees, switch to protect melee If demon is ranging: See demon look up (cue switch) - pray mage > If demon mages, perfect switch > If demon melees, switch to protect melee If demon is meleeing: See demon look up (cue switch) - pray ranged > If demon ranges, perfect switch > If demon mages, switch to protect mage
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How can I get a rhino cape?
Polypore is a bit weak to all-mage the Kiln so you'll be tribriding with rapier, polypore, Karil's crossbow. Though at 79 ranged it's perhaps not worth using ranged at all, idk for sure. Ganodermic for mage + melee, black d'hide top for ranged, either fsh or neit, otherwise mage gear, soul wars cape, tokkul-zo ring, maybe defender/fury switch or so. Unicorn summoned + spare pouch, 3 ovl/renewal flasks, couple of super prayer flasks, unicorn scrolls, some restore flasks and the rest brew flasks.
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Things that annoy the HELL out of you.
Actually, people are trying to tell you they don't :P. And 'to allege' is 'to claim without evidence'. Which means you can't say whether the claim is right or wrong - it's not the same as 'to falsely claim'.
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Q
Easy to work out, how many helmet scrolls do you use in one run? I used about 60? I think in 50 minutes, if you take 1.2 per minute average that's about 500 lp worth of damage? So if void offers a dps boost of 500 lp per minute at least, it's worth it. The amount of damage you have to do per Kiln run is fixed so you can work out exactly what the % ranged/mage/melee damage is and how void affects that :P.
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Torstol farming
Buy each tier as soon as you can, you need to upgrade through all of them anyway.