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Quyneax

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Everything posted by Quyneax

  1. Quyneax replied to Grogthurk's topic in Help and Advice
    I would expect you to be fine. However, if you are not, some pointers just in case: 1) Try upgrading to Armadyl battlestaff, subjugation robetop/skirt/boots/gloves, Saradomin's Hiss and mage arena cape. That's just general gear upgrades. 2) As JC said, barrage. You can boost your magic level by 16, to 103, with overloads, so you should be fine using ice barrage. 3) If you get one more ranged level, you can bring a royal crossbow switch, which is a pretty good weapon on Ket-zeks (the old 360s) as they are arrow weak.
  2. There are 5 people at 2205 on the HLF list, you being second, Chen :). I submitted The Warrior as maxed port score, too.
  3. 118 dg. This skill is getting boring without teams :(.
  4. Quyneax replied to Cheat's topic in Help and Advice
    Fish Flingers can help a lot with fishing.
  5. No, Dargonhuman has it backwards :P. http://en.wiktionary.org/wiki/naturist One who prefers to live without clothes, often for reasons of health. One who believes in the doctrine of naturism, which attributes everything to nature. http://en.wiktionary.org/wiki/naturalist (dated) A person committed to studying nature or natural history. (philosophy) A person who believes in or advocates the tenets of philosophical or methodological naturalism.
  6. 80 glacors seems fine to me, that's good money. Other options are Nex, QBD, KK.
  7. Nothing wrong with using ults straight off the bat, you get the same situation as you get with claws pre-EoC, except that now you can Resonance or Immortality or Barricade the moment you are targeted. Also, the best name for 'special attack' would be fatigue.
  8. Zezima was pretty efficient as that went at the time, wasn't he? But I might be wrong, I don't know his methods.
  9. Ruby harvests are the secondary for Forge Regents, so that's why they are useful-ish I guess.
  10. Yep but I think Ezk uses the 1x5 trap formation and doesn't check traps until at least three are triggered.
  11. You can right-click the lighter to make a fire in the spot you're standing in.
  12. Dual wield now gets the same damage as 2h, slightly better abilities usually. Before, abilities only used main hand damage iirc, now they use off-hand damage as well, but they still ignore off-hand accuracy.
  13. They should remove the whole power/defence/hybrid system and just give all armour defence & damage boost according to the required level. It's pretty clear that Jagex isn't going to make monsters strong enough, with abilities, that defence will ever be worth it - I guess they think there is no market for defence-based content. That means the only way armour will ever be viable is damage boost.
  14. Cannoning + chinning dagannoth is supposedly 400-500k xp/h, you can also chin in the abyss or kill waterfiends with royal crossbow.
  15. Kills per hour just got buffed massively with EoC. Not much to it, really. Cannon/titan isn't even required anymore, but barrage is very good because the default is multicombat now.
  16. I completely agree, and it's actually not that hard to fix, if you make adrenaline default to 100%, add a base adrenaline gain, make basics drain a little adren and change adren drains overall to remove the whole basic/treshold/ult distinction... much smoother, much less annoying system. Also note that the stress of dying is very very low almost anywhere, lower than it was. Pre-EoC, it was still possible to do semi-risky things slaying (tanking black dragons/mithril dragons/wyverns combined with overloads) but that's basically gone now too.
  17. I've played a few hundred games in EoC and I don't think I've lost once, the last portal almost always dies within 10 seconds, it depends a bit on what people saved how much adrenaline but you can easily solo portals in under 30 seconds anyway.
  18. Area of Effect, hits multiple targets, so you will be attacked by more monsters.
  19. Scrolls don't get harder. End-game, they are 95%+ for m/c singles, 90% for s singles and duals. You probably aren't going to get those rates on early scrolls.
  20. Moltare should just be added to all projects so he can talk about them in BTS videos :D.
  21. EoC only made PC easier. You don't need to click through the dialogue to make the game count, just to get boots on that particular game iirc.
  22. I only know P2P bars but F2P should be pretty close, there will be some guesses though. The usual order is: 1) Slice/Piercing Shot/Wrack (3s cooldown ability) 2) Dismember/Fragmentation Shot/Combust (damage over time) - long cooldown, high damage 3) Sever (high damage for melee), Dazing Shot/Sonic Wave otherwise (short cooldown) 4) Kick/Binding Shot/Impact (stun) 5) Slaughter/Snap Shot/Wild Magic 6) Overpower/Deadshot/Omnipower - big hit ultimate 7) Freedom (anti-stun) 8) Anticipate (anti-stun) The rest can be prayers, food etc.. There is basically no use for a shield in F2P (it's really good in P2P due to abilities).
  23. Hehe my dad has a ton of those :3.
  24. Spelling rules serve to expand the convention of spelling, which aids communication between people who don't know eachothers spelling. In that sense, if you are perfectly understood, you spell 'correctly'. Formally correct spelling helps a lot here though, plus social/context benefits. I like correct spelling :P. There's at least two major spelling guides for Dutch (being the Green and the White spelling) which goes to show how 'correct' spelling is subjective as well :P.
  25. Moved this to General Guides as you have a proper guide in the OP now, nice work :).

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