SS or it didn't happen. :lol: And that story just shouts coincidence. Two events occurring simultaneously doesn't imply causation. I don't think there needs to be more allotment any new plants until they are made useful aside from dumping in compost bins or paying farmers. They're a(n): [*:1jnabxde]ingredient in brewing (mature brews sell for double if not quadruple their GE value) [*:1jnabxde]useful in herblore (seconds and primaries) [*:1jnabxde]a useful, cheap training food [*:1jnabxde]payment for farmers (as you mentioned) [*:1jnabxde]a source of your own personal resource (trees) They offer a LOT of low-level rewards, which cater to the majority of RS players. But I notice that the people who want more out of farming are mid to high leveled players. I already think they offer a damn lot, and a little profit besides if you do it right. That's more to say for some skills, like construction or agility. Personally, I'm satisfied with Farming. A high level update would be nice but I don't see how it could be so revolutionary that it'd actually make farming profitable like hunter/slayer could be. That's just not what farming will be... ...at least, that's my opinion of it. *shrug* (They could at least make the produce/vegetables free-to-play. I think that baskets of strawberries would be FANTASTIC food for f2p'ers.) And for cripes sake stop talking about carrots! :wall: