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LitterBug

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Everything posted by LitterBug

  1. You might want to list the gears you have (as it may put you out of running for some of the bosses) How about chaotic weaponry?
  2. OMG. too much words. Are we really going to argue about technicalities and wording of specific sentences? Anyways, somebody in DGS taught me this (I don't really remember exactly who though) To practice your flashing - head down to LRC and then turn on your exp bar. If you click and the icon lights up before exp is awarded for the hit then you got it, if not - then you don't. It's different for everybody (based on weapon atk speed, computer, internet, etc) It's more important then you get the prayer on then you doing it and wasting 0 prayer points. Anyhow, I digress. Like somebody said earlier - prayer is not the hugest deal in dungeon (especially prayer waste/flashing/etc) There's nothing to really understand about dging - it's something that comes with experience. If you can't do larges - then you're not going to learn. W117 is pretty popular - and some people are pretty decent. If you find ones that are good and aren't total douchebags and waste time hiding from gds/bosses/etc, then ask if you can add them so you can do floors with them in the future. Honestly, you used to post all day about "OMG, MY MIDS ARE TOO LONG" and now you've gotten them down to ~15 minutes. How'd you do it? Surely not by reading about dging and magically getting there - you try stuff out and get better at it. Obviously you should know what styles to use (because "testing it out" without any actual data won't be that helpful) For the most part - you should know when to use slash/crush. For those monsters that you're not 100% on, you should ask that. Anyhow for the most part of dging - the monsters are mages/rangers (slash), zombies (slash), skeles (crush), spiders (slash), hellhounds (crush), hill giants (slash), fire giants (mage), warriors (plate - mage/plateless-slash)
  3. There's no way to do other then getting the tokens all over again. They give you one free reset, but you may have used it accidentally D: No worries though, the higher level dg you are - the faster tokens come by. (Now you can do gds super fast!)
  4. It's not worth getting 92 prayer just for ss because piety is much better. I would probably suggest getting to like 92-93 herb - and start stewing to overloads.
  5. Making urns would already slow your time down. They're cheap (at what 100-200gp each?) @Itsaspork, wouldn't fastest time in days played or pure days be pretty much the same anyways? The only things I can see that would screw this up would be: -farming (farming trees all day would be best, even so - it'd take longer to max out all other skills then it would if you did tree runs every day) -tears of guthix/penguin points/familiarization (obviously if you only played like an hour a week or something - you could cut time down drastically because you would get fast exp then normal by doing these things)
  6. 200k+ an hour is more of a high end estimate with close to 99 hunter and the artic bear (along with scentless potions and full camouflage I believe) I've been there at 88 with and without an artic bear and it's actually a pretty noticeable difference. This is at 88 hunter, so I would imagine - at 80 hunter, the increase in exp rate would be even more pronounced.
  7. Can you turn in the curved/long bones during bonus exp weekend?
  8. Just wondering, is there a specific reason you would like 99 summoning before 99 hp? You already have a farming cape D:
  9. Sounds about right - I got like 95k during a familiar task (give or take 5-7 minutes to find a dp, a free world, etc) It was also my first time (thanks rare pain for teach me :P) I was also using an extreme magic, I highly suggest you use the extreme magic pot and repot every time it hits 95 or so. If you forget and it drops below 94, you run and samck the lobsters without any prayer on which is never good.
  10. You're fine with range. You need like 2-3 overloads and you can bring brews. EEE is awesome and get to save a few potions. Try trapping stuff between rocks (it's really easy) and you only need to pray one thing. Also, an SGS is not a bad choice (since you don't really need EEE that much if you have overloads + brew + prayer)
  11. If your goal in the end is to slay - just focus on that. Slayer is slower then gathering charms for summoning. If you started slayer and summoning at the same time - you shouldn't have a problem. Also, don't forget to do familiarization once a week for triple charms. You should be using them either on waterfiends or black demons (it just so happens that bots at black demons have been disappearing, derno how)
  12. Just as a thought - if you want to focus on summoning, you can kill black demons in taverley dungeon. You can bank the ashes and get one of the best charm rates in the game. For a specific drop list, you probably should just stick to fast slayer exp. Those tasks tend to be the ones that also give good charm drops i.e: -wyverns -black demons -kalphites -dragons (These are decent charm droppers and clearly not the best) I think that the only good charm dropper thats not on the slayer list would probably be waterfiends.
  13. You do get scimitars, and on the normal magic spell book - takes next to no time in running back. Could be half way decent money making (as in like half way decent for a gathering skill)
  14. Magic exp is pretty easy to get (when skilling in general) -Super heating -Alching when fishing/idling (in things like hunter/etc) -Livid Farm/etc The best way to level range is to chin things, some popular options are -Skeles under ape atoll -Nechryals in CT -I've seen a bunch of people chinning at zombies in CT (they're aggressive and theres like 100 of htem at all times)
  15. Bad charms, not good exp, terrible cash, low effigy rate. Why should he do tasks like that? TBH, gargoyles are decent (with the unlocking of that special skill that allows you to have a rock hammer in your inventory and be allowed to kill them) The summoning exp isn't anything to scoff at (you get a fair amount of blues), and if you haven't - you can get a ferocious ring. Considering you don't have high prayer - I think it's probably safe to assume that you're not completely power slaying and using cannons for everything. In that case - gargoyles are pretty decent.
  16. how are you a do it yourselfer if you're buying and selling everything? another note, how have you invested '2m into this account for starters and may put 30m+' when trading between accounts is against the rules? How on earth do you think pures with no skills manage to buy 99mage/range and stuff like claws/ags? Find me an 'honest' pure who makes the cash on that account only and ill eat my keyboard. What does being funded have to do with a DIYer? DIY are specific accounts that are accomplished with no trade - so pretend RS was a one player game.
  17. IMO (at least) I tend to notice a lot of hunter/fishing/cooking (for stupid ferret)/agility doors a lot?
  18. @ FireRage - /map-reading-team-organization-t354.html"]Here This guide can help you with prioritizing what to do. (If I posted the url - Tip.It would just end up blocking it. It's on the other forums and it was written by Tui) TBH, just do floors with other people. It might help if you could record what you did - and then analyze what you did after. Sometimes, I just totally forget to do somethings - and if you watch videos of how you dged, you can pinpoint the areas in which you can improve. Also, I know this thread is pretty long but if you check back every so often - you'll learn a bunch of tips about dunging. People ask these questions all time - so you can go back and just look for relevant information.
  19. You already know all the classic money making ways - so tell him a few and let him pick one he likes. Or he can just cannon less. He probably should kill chromatics (green and black are good - blue is decent but a bunch of bots and sometimes it just gets annoying) He should farm more often then? If he only has 500k.
  20. Um, if you were purely looking for rocks - it seems to me that rocks are based on the action itself and not based on the exp gain. I don't know it that makes sense to you but basically: cutting normal logs > cutting magic trees for strange rocks Of course this applies for a few things only (like in smithing/cooking/herblore/etc - it won't really matter). Anyhow take a look at this guide for strange rock advice. I've been following this guide pretty much - and it hasn't been wrong yet. It does have ivy listed as an event that would drop a strange rock. If you still want further confirmation - I'll get on tomorrow/saturday and try to get a rock that way.
  21. Okay, this is getting out of hand. You just try to make yourself seem smarter but you just make yourself look bad in the end. What the hell is cost effective about spending MORE money on LESS exp. If anything, that's cost INEFFECTIVNESS. Anyhow, in your second respond to my post - you stated: "I did say ECONOMICALLY efficient for a reason; namely that that number does only show you how efficient it is in terms of cost/profit; but not necessarily in terms of time, though it often can be." You do realize that being cost efficient is the same thing as being time efficient. In economics which you seem to be so fond of - you don't take ONLY accounting profit/costs into the decision making progress, you also take into the opportunity cost. In essence, this was what GSPbeetle was trying to get at. He was calculating TOTAL COST of your time (skilling and then your opportunity cost of making money). The only problem was that he shouldve accounted for time saved and then work out how expensive the exp was. You then decided to attack him, and give a totally nonsensical bunch of equations and stated "this determined economic efficiency" which it did not. TBH, why do you even need to calculate gp spent per hour? All these data points have already been researched thoroughly. If you can find gp/xp and xp/hr don't you think that same site would have cost/hr? For all the "there are different types of efficiency", there really isn't (at least in runescape-really). Your "cost-effectiveness" should take into account time saved between two methods, and then your money making process to see if the additional cost is worth the time saved. Otherwise, you would see tons of threads with [developmentally delayed] suggestions such as: Crafting gold bracelets to 99 crafting Smith cannonballs to 99 smithing Use a fruit bat's summoning charm for 99 summoning In your opinon, these are the most COST EFFECTIVE ways to level right? Cause you're profiting rather then losing money per hour? Sorry if I sound mad but all these posts have gotten a little bit (a lot bit) ridiculous. It's clear you have some very minimal knowledge of economics/math/whatnot but don't try to correct everybody, give worthless advice and then spend the rest of the thread bickering over technicalities. God damn, if you were truly talking about "economic efficiency" and bone prices - you would've suggested buying normal bones. They're the god damn cheapest bones in the world!!!!!!!! Honestly, if this isn't trolling - I have no idea what is.
  22. It might be worthwhile to note that if you keep your approval up on a daily/regular basis but you don't collect very often - you're better off with 10 workers in maple.
  23. I'd say that's a rather nonsense sum and over complicates matters because you are turning gp:xp into an expression of how much gp you need to earn per xp to break even. But gp:xp is meant to express how many gp it costs per xp. gp:xp = cost of 1/xp for 1 (+ any resale value where applicable) xp:hr self explainatory gp:hr = gp:xp*xp:hr Then you simply compare gp:hr to your income:hr The more economically efficient the method the closer gp:hr is to 1/2 or less of income:hr is this a joke? gp:hr is just how much you spend in an hour. when comparing across multiple different data sets - you're failing to include for the exp difference among the two items being compared. I.e. If you're using Ourg bones compared to Frost Dragon bones Ourg bones cost more then Frost Dragon bones and give less exp. However, by your method - altaring Ourg bone is more efficient then Frost Dragon bones. I smell something fishy... talk about nonsense math. gp:xp * xp:hr = gp:hr does give how much u spend an hour. If it costs 2gp per xp and u get 10xp an hour, you spend 20gp an hour. The rest I don't see wtf your on about. Yes items each vary; but where in anything I wrote does it apply gp:xp, gp:hr or xp:hr are some magic value that includes two different methods. ourg and frost both have their own separate xp:gp xp:hr and gp:hr amounts Also wtf I did say ECONOMICALLY efficient for a reason; namely that that number does only show you how efficient it is in terms of cost/profit; but not necessarily in terms of time, though it often can be. But that aside your apparent outcome is completely wrong: If ourg cost more for less xp. gp:xp is higher and xp:hr is lower. Lets say 300gp:xp 100xp:hr Then frosts have say 100gp:xp at 200xp:hr because they are cheaper and give more xp per bone. ourgs are 3k:hr (300gp*100xp) frosts are 2k:hr I said closer gp:hr is to 1/2 or less than income:hr the more economically efficient it is. So frosts come out more economically efficient, even if you plug in real numbers frosts would come out better because 2k is always gonna closer to 1/2 or less of income than 3k. The inference being: ourgs cost 3k an hour so if you make 6k an hour ur break even. frosts cost 2k an hour so 4k an hour is needed to break even. Assuming 1 hour doing bones, 1 hour money making. Your post makes no sense. I really cannot understand what you're trying to ellicit. Let's look at a fundamental flaw in your problem. Say item A is 300 gp/exp and 100 exp/hr Say item B is 100 gp/exp and 300 exp/hr. Using your weird math, they're equally efficient, however item B is CLEARLY MORE EFFICIENT then A. You just happened to use weird numbers and it came out nicely, but in general - your formula doesn't really give you any good information. No offense, but you tend to post math/formula/whatnot in threads and it's just wrong most of the time. Honestly, think about what you're doing and then test out your formula before posting it. You just end up confusing more and more people.
  24. Not to be trifling, but they moved on because there is better gp/hr to be found. Sharks/Rocktails won't ever give much gp/hr. However, I highly doubt anything will beat frost dragons in income/hr. But then again, I never though that people would be able to bot so efficiently with cannons/antidragons/etc D:
  25. It's been said that black demons in CT is slightly comparable for the wfs. I've definitely heard of people running into problems when killing wfs in CT. @Aneron, what gear would you bring? When I kill wfs in AC, I usually bring fsh + elite void armor + maul + dboots + barrow gloves I don't think the same set up would be effective in the CT, yeah? However, you do need a familiar though.
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