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LitterBug

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Everything posted by LitterBug

  1. AMG, Enaid is dunging?! No life and beat Obt to 120@@!
  2. ..........i'm not sure if you're trolling or not. But thanks for stating the obvious.
  3. So recently (aka today lol), I started to play castle wars. I found that it's really fun but it seems to me that some of the worlds are really bad for it. -too many people -too many afkers/botters/high alchers -general suckage I was wondering if there are some worlds/clan chats where people organize to play this game I'm still new - so I would like to learn from them (and hopefully they're not extremely exclusive) Also, on an another note - is there a world/clan chat where people trade kills at fight pits? Trying to get dem hybrid armor :P
  4. ^ Don't do steel plates, the exp is slow and not really worth the few coins you do save. Remember to grab the scroll of efficiency (the dung reward) before you start smithing Fishing - I'd strongly advise clearing your C1s as C2s + fishing. You don't need the strength nor the agility exp, so you're better off doing something that's faster and helps you in some way. Summoning - since you have 94 magic, start barraging (use ice barrage - and extreme pots to get there) It'll get you some decent charms by the time you hit 99. Also, you should be doing bork everyday - 5 blues/10 crimsons + green/gold + some uncut gem Remember to bring your ring of wealth + kill the minions he summons (This w/o finishing varrock elites - at which points, your charms drop increase)
  5. You might want to make a poll out of it so you don't have to continuously update it. For me: Dungeoneering
  6. Bork everyday is a pretty decent way to get charms 10 crimsons + 5 blues. This goes up if you finish the varrock achievement task
  7. ^As Sy said. How would everything become "more expensive" due to base price? If you're assuming that by creating an recharge price - you would see an increase in the price of armor, that just makes no sense. If anything - creating an recharge price especially one as prohibitive as the one you just mentioned would make price of armors go down if anything. Create recharge price --> Price of melee goes up --> Alternatives like magic look more attractive --> More people end up selling melee gear cause they don't need it --> Supply of armor/weapon increases while demand decreases --> Price of amour goes down Smithing is kind of comparative to runecrafting. Runecrafting --> make runes for spells Smithing --> make armor Granted, the proportion is silly - by level 40 defense, you'd need maxed smithing to create your armor but the point still stands. Also, smithing decreases the reparing price of armor. TBH, each skill (melee/range/mage) has its own pros and cons. There's never going to be a true balancing of all the skills. -You can't target multiple people with melee whereas you can barrage/chin -Using mage/range - you can safe spot some monsters and not take damage (yeah, most monsters don't do much anyhow but you get the point) Regardless, making silly plans like "creating a price to use melee" and claiming that Jagex doesn't want to balance the game is ridiculous. As with everything in life, some things are more useful then others. If you have a problem with "useless skills" like smithing, just don't train it. However, I wonder - if you think smithing is useless, what about: -mining -firemaking -crafting -fletching -woodcutting My point is, there's going to be an hierarchy of skills and it's always going to exist.
  8. That's a terrible idea. You have three melee stats to max as opposed to one magic. If you made melee so prohibitively expensive: 1.) It would be useless pvm or not 2.) It it costed 10-20 times to recharge melee items then magic - then almost nothing would be profitable That "feature" was not well planned and rather then balancing the game, it would probably just destroy it.
  9. ^ Not unless you're hosting. But it's hard to start hosting without a lot of money (to buy a rank & to pay out gambles) It's kind of dumb because most good money making methods require lots of money to even get to that point.
  10. Seeing as you have 94 summoning - you might as well take wolpertingers + scrolls. They're extremely cheap, and work better then vecnas.
  11. Thank you very much for this. But... Are those 'you need at least' numbers the number for the weapon only. Or the weapon + any extra gear such as firecape etc? This is the total status of your gear. (But most of it is already covered i.e helm/chest/shield/gloves/bottom)
  12. You can always try to find some people to try C6 Larges? Maybe grab 2 other people from your clan or something? I figure if you & your friends learn some of the things essential to dging (for good time & xp/hr), your dging later will be much easier. Learning how to do most if not all the puzzles now will greatly contribute to your floor times later. Also establishing some roles on your team (if you're going to dg together often) now will also help later. -> This is not to say that everybody shouldn't be learning how to do things but if one person was especially good at keying and remembering doors as well as delegating tasks, etc Is there anybody who can clarify - when exactly did this c1 1-30 come about? I'm a little confused by parts of it and I'm not 100% sure that this is a good idea (even at higher levels) For example, I'm not totally convinced that Abd2 floors are much better then Abd1 floors -It's quite easy to do Abd1 floors without any deaths (despite to some extent how competent your teammates are) -But for shadow forger/plummer - w.o a team that's smart and knows what they're doing, your deaths will pile up like crazy.
  13. ^ That's only for pack yaks, and if you have a pack yak - i think it's pretty to safe that you can make more then 600k an hour. However, if you have a war tort - you can make 14 bars which isn't too far off. This sounds like a pretty good method however, is anybody aware of how much smithing exp you can get?
  14. Odd that you should list smithing as costing money and fishing as making money; smithing is much, much more profitable than fishing. (Smelting runite at the blast furnace is like 600-700k gp/hr or something.) Please elaborate on this? I've never heard of profits going that high. Are you paying coal runners/buying noted coals/etc? Where did you get these figures from?
  15. ^^ sounds like a bad idea to organize an world where people could go to train agility @ the wilderness courses. A lot of people would just end up crashing it just for the lulz.
  16. You could range/melee For either - bring a few brews (at your level maybe 6 or so) Bring some super restore pots (probably double or so of your brew) Bring the rest as prayer potions You can always do a test run and see how it goes. Melee is faster, but you don't have any real way of healing (guthans are slow) Range is safer but a lot longer. The problem here is your prayer level, I don't know if you could get to Jad with only 52 prayer pots and 85 range. You'd waste a ton of time on the 360s
  17. Idk what the hell he's talking about. Don't cook the fish in dg. Cooking exp is fast enough to come by (wines) so don't waste time doing it in DG. Just fish, drop move on to next spot. Repeat and then kill boss when done. Move onto the next floor, repeat
  18. ...have you bothered to read any post but the last one? we're talkign about the trollheim patch. I've gotten 3/4 herbs from it before which shouldnt be possible with super compost.
  19. I always use a magic secateur as well as super compost. Thanks for the input though.
  20. If you have guthans, probably the 45s + the 90s? I'd safe spot everything else
  21. You don't really need much else either. It doesn't look like you're going to boss son. Um, maul might be worth it (on wfs) but apparently the crapier might even beat that out.
  22. Looks good, i wouldn't bring guthan in there - you don't really need to heal esp since you're on range. An EEE might be good but otherwise, you can safespot most things. If you've done jad before (or you are good with timing/pray switching) I suggest taking out the diamond (e) for ruby (e)'s
  23. Livid Farm is like ~30k farming exp an hour (it's only really useful if you haven't unlocked all the quests yet)
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