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Bladewing

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Everything posted by Bladewing

  1. Only when they're fully grown, actually.
  2. I usually get a rune defender or two with 400 tokens. Remember to save your adamant defender, or get an extra rune one - if you die, you don't want to have to start all the way back at bronze.
  3. 5 hours of Bandos CS: 6man hilt, 4man boots, 4man shard.
  4. PS: those calculations assumed 80 prayer - I don't know what yours is since I couldn't remember your new name, and your profile doesn't have it...
  5. Did Bandos CS today for about 5 hours. We were initially a 5man group, but the leader convinced everyone else to let his friend in, so we were 6man. A few minutes later we got a hilt split (:) = hilt, :( = it was six man). We got boots later. Toward the end of the trip, we were deciding to leave, but we got a shard from a minion. We squeezed one extra kill, taking it to be a sign. Magic logs :wall: Here's the loot: I got 84 herblore today too! Thieved about 1.1k phoenix feathers already. I'm also looking forward to 85 farming coming up soon too.
  6. Other than capes, you'll be wearing: Slayer helm Fury Whip Proselyte body Rune Defender Proselyte legs/Verac's skirt Barrows gloves Dragon Boots Berserker (i), we'll say. You have 119 strength and 18 prayer. With fire cape, you'll use a 3 dose ppot every 13.33 minutes. With Skill cape, you'll use a 3 dose ppot every 13.87 minutes. So in 10 hours of slaying, you'll save about four doses of prayer potions by using a skill cape over a fire cape. It's still your call, but the accuracy and strength bunuses help also.
  7. Fire cape. You get +1 attack, +4 strength, and +2 def at the cost of +2 prayer. Fire cape gives more defense - it seems you were a bit confused on about that.
  8. What did you extract these %'s from? If extreme range was 22.3%, then that would = 121.077 at level 99, which would round to 121, not 122. RuneScape rounds up.
  9. Kill cockatrices or harpie bug swarms. I prefer cockatrices, since you get limpwurt roots as well, and a chance at a cockatrice head. Cockatrice have 37 hp. Harpies have 25 hp.
  10. Whip + Defender > Godsword > Whip + DFS, I think... Anyway, Whip + Defender is No. 1.
  11. Block the task. Easiest way to dispose of them.
  12. I think its more the cost than anything. Im sure sure what the current market price is, but Tassies/Torso is one option you could use. Tassets are 19m.
  13. If you absolutely refuse to use barrows, then use rune. But in all honesty, the armor lasts 13 hours of straight combat. The amount of food you save alone, especially since you can't use a bunyip yet, by using barrows armor could pay for the repair costs. Barrows is really the way to go.
  14. I solo'd her about two weeks ago, got a hilt myself ^^ It is still possible - you just shoot once each corner. I can get 12 without much difficulty.
  15. Saradomin Sword Slayer Helm/Black Mask Torag/Dharok/Guthan platebody Torag/Dharok/Verac platelegs/skirt Dragon Boots Berserker Ring if you feel like it. Super Attacks and Super Strengths Bunyip Pouches Cannon + Cannonballs I think that's about it...
  16. Bandit's Brew is +1. Just stew the Thieving, but summoning you cannot boost.
  17. Chinning Nechs isn't that great of a way for just collect crimsons, unless on a task. Bladewing posted probably the best way to collect charms. If you have decent combat stats you could try using prayer and melee Black Demons instead of ranging, but probably not as good as cannoning. Forgot about chinning nechs... and I have a guide on it :oops: It's actually near the same rate as waterfiends for crimsons, but I wouldn't consider it unless you were intending to chin for range xp in the first place. Meleeing black demons is a waste of time. Greaters are better.
  18. I want to know these exact things. PS Hi thur <3:
  19. You need the elite cape for bonus everywhere, no? Or just hard?
  20. Greaters drop primarily crimsons. They're the second best melee monster for charms, next to waterfiends. Melee: Waterfiends > Greaters > Dust Devils Range: Cannon Scabarites > Cannon Wallies > Cannon Black Demons Mage: Barrage Rock Lobsters > Burst Rock Lobsters These are the only options worth using to get charms.
  21. You can pot, at least for some. I used bandit's brew to get the 65 thieving requirement. Yes, my thieving sucks; yes, I hate thieving.
  22. Yes, zamorak mages. With ranged (black knives+void+eagle eye) I can kill around 220 hourly; with melee (whip+proselyte) I can kill 300.
  23. I can kill 300 mages hourly. I can kill 110 demons hourly. A whip is about 1:500 kills. Boots are about 1:120 kills. Per hour, you should get .22 whips. = 800k hourly Per hour, you should get 2.5 boots. = 1.5m hourly Also consider that you'll get about 100k in alchs and about 35 crimsons per hour at abbys. Also consider that you will use maybe 100k in prayer potions hourly at mages. All said, mages are about 50% more money, but you get no charms. However, you can make up for those charms by killing wfs or something.
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