Everything posted by chenw
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HELP! ~~!!(My stats)!!~~
i know, it is about 40-50 ea if you check the forums.
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Silly question really, but...
Go to karamja instead, go down the ladder in the volcano, and follow the pasth until you hit a wall, open it, head on, you should see elvarg. that means you are near to crandor ;)
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HELP! ~~!!(My stats)!!~~
logs are not 5 gp ea, they are more like 50ea... I would try and fish lobsters, but dont cook them, they sell higher. It will also get you there faster. Trust me, you dont want to fletch 12,000 logs to get there (i did it with willows, its bad enough.)
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I need Help with a FEW thigns! Range/stat help
If you have 35 slayer, then one of the most uncrowded place to train range is the lumbridge caves on the wall beasts. They hardly hit (at my defence level that is though), and the have a massive hp. I am training there myself... dont know if this can work as i am lv 74 defence
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Monkfish?
i suspect at lv 95, due to the pattern of the fish before and after it. Cooking gaunts dont work either.
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Recipe for Disaster question
You mean the ape guards? The ones in the temple are killable, and the bones they drop can be greegree'ed
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Ancient Barrows
I recently got Ancient Magicks, and must say I am impressed with the staff's look and the Damage the magicks do, and the convinience of canafis teleport. However I have realised that, before I had ancient mage, I am actually gaining runes every trip (or at least almost), but I find myself burning through chaos and deaths from Ice Burst, yet ancients seems quite a popular way to barrowing (or at least from my impression) Now my mage is 74. Would it be efficient enough for me to do barrows fast enough so i hope i get a barrow item to replace the runes i used? Or would i be better off doind slower runs with Chaos Runes/Gaunts? Ty!
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Recipe for Disaster question
tgo to the food store, and up the stairs, there will be 2 archer monkeys there. put on prayer, own and get their remains. they wont call for backup
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i got two questions
You can ecto bones, it is required to START ghost ahoy, otherwise you cant actually get into the city to start it. But it will be a VERY long walk either way
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Bolt Racks
if it is any quests, its Ghosts Ahoy. You can only get them from Ai Hakuna in Port Phasmatys.
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[Opinions] Miscellania: New loot from island!
Er... the max they pay out is 75k now, even Ghrim says that...
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Some Interesting facts about Karil's Xbow.
I didnt exactly waste my time researching, it just came to my mind that how much Jagex MAY have gone through to get the different variety of weapons, since I was farmiliar with the concept of Chu-Ko-Nu's anyway. Who knows what new weapons jagex will come up with this time?
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Some Interesting facts about Karil's Xbow.
thats chu-ko-nu right there, it does look simple, and yet it works well (and unique) deserves credit. Like i said, all you have to do is load the rack, pull string back, release it and the bolt is gone (no need to pull string, load bolt, aim, fire like crossbows :P)
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Did anyone notice this
The pattern follows as this: Starting with 0 (air runes), add 2 (lv 2, mind runes), then add 3 (lv 5, water runes), then add 4 (lv 9, earth runes), then add 5 (lv 14, fire runes), then add 6 (lv 20, body runes), then add 7 (lv 27, cosmic runes), then add 8 (lv 35, chaos runes), then add 9 (lv 44, Nature runes), then add 10 (lv 54, law runes), then add 11 (lv 65, death runes), then add 12 (lv 77, blood runes), finally add 13 (lv 90, soul runes) 2,3,4,5,6,7,8,9,10,11,12,13 Thats the pattern. of course no skills have lv 0, so lv1 is the starting point for leveling.
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Some Interesting facts about Karil's Xbow.
Ai Hakuna in Port Phasmatys. The last time i check he still sold it. If you did the ghost ahoy quest, he is the guy you get a translation manual in return for a autographed oak longbow.
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Some Interesting facts about Karil's Xbow.
when i became a member, the most perculiar thing a found was a eastern trader seeling a unique ammunition is a WESTERN world, hence my suspicions about jagex having done a little research on weapons... It would definitely boring, from both my and jagex point of view if all the weapons were either swords, longs, etc. Even Scimitar isnt a european weapon
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How much mage/hp/def exp you get from maging with def select
usually if you dont put on defence, you will get 2 extra xp to your mage per damage dealt. If you put it on defence, 1 of that extra xp will go to defence and the other will go to mage eg if you deal 10 damage on anything but defensive, then you get, on top of the spell xp, 20 more xp if you put on defensive, 10xp will go to your defence, the other 10 goes to your mage Your HP will always be 1.33xp per damage The above values are dependent on the monster you fight (it will be near zero for random event monsters), but 90% of the time its correct
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Teleport
did you read the scroll from the plague city reward? you need to read that scroll if you want to teleport. Your character actually learns that teleport from that scroll.
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Some Interesting facts about Karil's Xbow.
Ever wondered why Karil's Crossbow was so unique that it needed its own ammunition? Ever wondered why Ai-Hakuna, NPC in Port Phasmatys, who is from the east, has access to Bolt Racks? Ever wondered why Karil was mysterious, according to the Crumbled Tome? I may be able to shed some light on it, as I highly suspect that Karil's Crossbow is indeed a very unique Weapon. I will start by explaining the basis of Karil's Crossbow. His crossbow firstly has a magazine. There is indeed 1 crossbow that had a magazine, and it was from the East (namely China), and it's called Chu-Ko-Nu. Chu-Ko-Nu is (to the best of my knowledge) one of the world's first weapons to possess a Rapid fire mechanism. The crossbow does not look to dissimilar to the European version of the crossbow, though it does have 2 differences : A magazine and ABSENCE of a trigger. The reason for this is that a magazine will reduce the amount of time dedicated to reloading. European Crossbows, although stronger than Chu-Ko-Nu, suffers from slow reloading rate. The magazine is able to hold multiple bolts, and the top bolts will drop down onto the firing barrel when a bolt is fired (very similar to gun magazines, except that the ammo push up). This allows Chu-ko-nu to be ready to fire again at moment's notice. The lack of a trigger is a special property of chu-ko-nu that gave its rapid fire. All the archer have to do is pull back the bow string, the bolt will then drop onto the shaft, and let go of the string, and the bolt is fired. The rate of fire is dependent on the speed which you do the pull and release, and is very much faster than a bow or a crossbow would ever dream of. It does have a limitation however that it had shorter range and power compared to the European Crossbow, as the rapid fire puts on a lot of strain on the archer. Bolt racks will speed up the reloading times, as it acts like reloading a magazine on a gun. And since Ai Hakuna is from the East, it would not be difficult for him to obtain bolt racks Now, Karil's Crossbow has Chu-Ko-Nu as a basis, thats why it fires fast. However it also has a trigger mechanism, and I believe this is somewhat ingenious (I wonder why it was never made). If you put a trigger mechanism on the Chu-ko-nu, you can potentially increase its power as the user will not be pulling the bowstring very often, hence they can pull the string back further. Now what has a long range, a magazine and pretty fast barrel reload mechanism? A Sniper rifle. Karil's Crossbow maybe a primitive version of the Sniper rifle, as the trigger mechanism allows accurate and powerful shots to be fired, while the magazine keeps its firing up. This also may explain why, according to the tome, that one of the brothers was feared, since there was no such thing as a hidden sniper (it is very hard to snipe a lot of people with a bow, or a conventional crossbow on your own), and the accuracy and power of the shots of Karil's special crossbow, coupled with Karil's skills (we all know his power :P), makes him pretty nasty... There, some random facts :P
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Suggestions for me in Barrows?
unfortunately not. The side step is used as a safety spot to eat food, not cast over, hence why barrows are dangerous to the unprepared.
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Suggestions for me in Barrows?
safe spots dont work in the crypts, as there is none and you cant shoot over the coffins. So in order for you to hit them, all the melee brothers must be also meleeing you.
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can i train slayer wothout assingments?
nope, you have kill monsters assigned to you in order to get xp.
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Keyloggers
not the video file itself to the best of my knowledge (there was an incident with IE tho that a picture can get you keylogged...), but if you download it as a archive file then there is a chance. Always keep your anti-virus up to date, because, like jagex said on the site, outdated anti-virus is useless. In fact all computer virus nowadays have a life span of about 48 hours before they are considered outdated.
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need help on training
no. all combat skills, except under some circumstances, will give 1.33 xp per point of damage dealt. Ranged at high levels level faster than melee due to their superior speed. At low levels melee wins due to higher damage
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Suggestions for me in Barrows?
With melee armor and decent defence (yours is pretty close to mine), they can hardly ever hit you, so gunthan cant actually heal (because they have to deal damage). They will heal through prayer, but not armor. Indeed gunthan and torag are ideal to have as a tunnel brother due to safespots, but they are very manageable without. Prayer is not needed against either of them (for the record, i used rune plate, legs and kite against gunthan and torag, they cant really hit me enough for me to worry about them. ahrim dealt the most damage over the career) BUT Dharock and Verac are completely different. Because Dharok hits for a motherload of damage and Verac can ignore your armor. Pray on the first 3, that last 3 are completely optional.