For magic and Ranged, I do Stun -> 3s -> 5s -> 3s -> Dot -> 3s -> 5s -> Threshold. The threshold in question varies depending on my adrenaline, the monsters health etc, but ever since Wild magic got buffed big time, I am using it more and more over Asphyxiate. Once you have enough for Ultimate, use it (which ultimate depends on your situation as well, etc). For melee I don't bother with stun, instead I use: Severe -> Slice -> Punish -> Slice -> Cleave/Decimate -> Slice -> Punish -> Threshold. The threshold rule from the above applies. Also, never put 2h and dual wield ability on the same bar, that guarentees dead buttons, I switch out the 2h and DW exclusives depending on what I am using. Inconvenient? Possibly, but it's not like I switch between 2h and Dual wield continuously in a fight. I won't surprised if there are better rotations out there, but it's what works for me.