Profins
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Several mistakes in various pages
Profins replied to Profins's topic in Completed Website Corrections
I thought so too, but they were on most guides, some of which I wouldn't have agreed myself that they might be the best idea for that skill (Personally, I think the only skills you really want the stews for are construction and herblore, I guess), however they're extremely useful on quests. Agility in particular as people find it slow or boring to train. For example, Regicide and that line of quests, you might want to use a +5 or possibly even +6 (Seriously rare) boost to bypass some obstacles. Since you can do +5 with Summer Pie and +6 with stew is very rare, it probably isn't the most important, but still worth mentioning. As for high chance to backfire, the chance is just as high to be boosted, I think, just that the effect is worse if it backfires. Anyhow, I realise that's quite a bit to add/change (if decided to do them all), and that's just the skills pages. I was noted that there are some quite outdated information on some guides, so I decided to check it out. Apparantly on guides that are less referred to there're a bit more of them :P Hopefully you guys will find this useful, I was seriously surprised that Lunars teleports were NOT included in the farming sections, as those are just made for farming. :P -
Warped tortoises are very good task, very profitable due to their tortoise shell drops (as well as rune picks etc), easy to bank/access, cannonable, multi, quick to kill, low damaging.. Love them ;P
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Improvement suggestions for all calculators
Profins replied to mykbaker's topic in Completed Website Corrections
Another button that'd be nice to have is "Add final xp to current xp" in planners, if possible. That way when planning something that involves different planners, you don't have to copypasta the exp (For example, making and alching battle staves. Lunar, Magic and Crafting planners needed!:P). Sorry if hijack. I do agree that your suggestion would be nifty, though start button->calc works too :D -
I had a bit of time on my hands and I decided to rummage through the guides and pages for errors. Here's what I could find for now: http://www.tip.it/runescape/?page=combat_guide.htm To the boots section it would be wise to add the F2P security dungeon boots. To the jewelry section it would be wise to add the (i) versions of rings (from MA) as well as Warriors and Berserker rings. For Mjolnir section you could add a .gif switching between all 3 types of Mjolnirs as it's been done for similar same-stats-different-version items. (Same for Croziers) http://www.tip.it/runescape/?page=farming_guide.htm Leprechaun section, you might to upload the version of the screen that is the current one - where it replaces inventory. Also, add information that you can store magic watering can there. Supercompost: Might want to add that you may use the Lunar spell "Fertilise soil" to have the effect of supercompost. Allotments etc routes: Add Catherby teleport from Lunars for routes. Charter too possibly. Fishing guild teleport from Lunars for Ardougne Patch. Hops, routes: Fairy Ring code ALS is a good option to get to the McGrubor's hops patch. For Yanille, might want to add that you can set the teleport inside Yanille after Ardougne diaries. Also, home teleport if home is set at Yanille is good. Entrana: Teleport with Cabbage ring, depositing it at the deposit box by the monks is also a quick option. Fruit trees, routes: For Catherby, again, Lunar magic's Catherby teleport. Charter too. Brimhaven: having a spirit tree there, using Karamja's gloves and taking cart to the docks as well as charter are all possible. Bushes, routes: Etceteria: Lunars tele to waterbirth/moonclan and taking boat/talking without seal are good options to get to Rellekka, from where you can take a boat to Etceteria. Specials, routes: Spirit tree at Etceteria: Read Etceteria Bushes Spirit tree at Brimhaven: Read Brimhaven Fruit trees. Same for Calquat. Bittercap Mushrooms: Slayer ring teleports to Slayer tower nearby. http://www.tip.it/runescape/?page=firemaking_guide.htm Training tips. Likely best spot would be GE. No longer willows would be more GP/XP efficient than Maples for F2P. All the tips about 100 sticks to access Teaks/Mahoganies ought to be removed as they're accessible elsewhere - Ape atoll, Chompy Hunting Grounds and probably other spots, but these 2 are the best. For 70-99 magic logs are an option, rather than yews if you're rich. Yews would be for..moderately rich :P http://www.tip.it/runescape/?page=ranged_guide.htm Jewelries, (i) rings from MA should be added. ANYWAY..I just quickly skimmed through skill guides for now. I do not guarantee I did not miss anything, I will also be skimming through other pages, such as minigames (Omgactivitieswat), general guides and such, but this has taken me a while as it is, so I'll drop a post later. If you do not wish me to make a new topic, don't close this!<3 [hide=Original Post]I had a bit of time on my hands and I decided to rummage through the guides and pages for errors. Here's what I could find for now: [hide]Penguin course: "The course is located in the penguin's outpost, on the iceberg, in the Lunar Sea. There are several ways to get to the iceberg; the quickest option is to fairy ring teleport just east of the boat using code DKS, or you can teleport to Rellekka using an enchanted lyre or house teleport (if your house is in Rellekka) then walk northeast to the boat." Rellekka diary's rewarded boots can also teleport you to Rellekka. Cowman Edit: Since you still need the lyre to do it I won't include this.[/hide] [hide]It's also worth adding to Wilderness course information about Brawler gloves adding 4x xp or 1.5x xp on other courses within PVP & BH worlds. Cowman Edit: Added[/hide] [hide]Information about Circus XP should be added at Tips&Tricks. Cowman Edit: Added[/hide] http://www.tip.it/runescape/?page=combat_guide.htm To the boots section it would be wise to add the F2P security dungeon boots. To the jewelry section it would be wise to add the (i) versions of rings (from MA) as well as Warriors and Berserker rings. For Mjolnir section you could add a .gif switching between all 3 types of Mjolnirs as it's been done for similar same-stats-different-version items. (Same for Croziers) For the Excalibur you might add information about enchanted excalibur, as it has higher stats and a better special attack. For the same section, Flail of Ivandis ought to be added (below Rod of Ivandis I guess). [hide]For whip you might want to have information about colouring it with BA. Speedyshel Edit: Added whip colouring info to the guide.[/hide] http://www.tip.it/runescape/?page=crafting_guide.htm Silver section, you ought to add "Silvthril Chain" for Flail of Ivandis. Gives 100 xp but requires a mithril bar. http://www.tip.it/runescape/?page=farming_guide.htm Leprechaun section, you might to upload the version of the screen that is the current one - where it replaces inventory. Also, add information that you can store magic watering can there. Supercompost: Might want to add that you may use the Lunar spell "Fertilise soil" to have the effect of supercompost. Allotments etc routes: Add Catherby teleport from Lunars for routes. Charter too possibly. Fishing guild teleport from Lunars for Ardougne Patch. Hops, routes: Fairy Ring code ALS is a good option to get to the McGrubor's hops patch. For Yanille, might want to add that you can set the teleport inside Yanille after Ardougne diaries. Also, home teleport if home is set at Yanille is good. Entrana: Teleport with Cabbage ring, depositing it at the deposit box by the monks is also a quick option. Fruit trees, routes: For Catherby, again, Lunar magic's Catherby teleport. Charter too. Brimhaven: having a spirit tree there, using Karamja's gloves and taking cart to the docks as well as charter are all possible. Bushes, routes: Etceteria: Lunars tele to waterbirth/moonclan and taking boat/talking without seal are good options to get to Rellekka, from where you can take a boat to Etceteria. Specials, routes: Spirit tree at Etceteria: Read Etceteria Bushes Spirit tree at Brimhaven: Read Brimhaven Fruit trees. Same for Calquat. Bittercap Mushrooms: Slayer ring teleports to Slayer tower nearby. http://www.tip.it/runescape/?page=firemaking_guide.htm Training tips. Likely best spot would be GE. No longer willows would be more GP/XP efficient than Maples for F2P. All the tips about 100 sticks to access Teaks/Mahoganies ought to be removed as they're accessible elsewhere - Ape atoll, Chompy Hunting Grounds and probably other spots, but these 2 are the best. For 70-99 magic logs are an option, rather than yews if you're rich. Yews would be for..moderately rich :P http://www.tip.it/runescape/?page=fletching_guide.htm Boosters, spicy stew should be mentioned. Cowman Edit: Again, I need to reach an agreement with the Crew about these. http://www.tip.it/runescape/?page=herblore_guide.htm [hide]Secondaries, where to find: Chocolate: Lumbridge chest should be a massive mention due to the stock of 300. Cowman Edit: Added[/hide] [hide]Tips: The herblore shop's owner, at Nardah, can decant your (4) potions into (3). Useful for Extremes, Overloads and such. Cowman Edit: Already mentioned[/hide] http://www.tip.it/runescape/?page=hunting_guide.htm [hide]Section about imps, worth mentioning that it will bank the entire stack of items as if it was 1 item. Speedyshel Edit: Added imp info[/hide] http://www.tip.it/runescape/?page=mining_guide.htm [hide]"You can buy a Dwarven Stout from the Inn in Falador and other pubs around Runescape. Drinking it will raise your mining and smithing by one level for a couple of minutes." >for a couple of minutes.< should be wiped as there's no telling how long it'll stay, could be 1s, could be 60s, unless you re-log. Certainly not two mins =p. Cowman Edit: Clarified Levelling: 60-85 should be renamed to 60-99 while keeping the 85-99 as mining rune is not the best training . Cowman Edit: I'll have someone look into this. EDIT: Done Mining aids: (rename to boosters? :P) Spicy stew. 'nuff said. :P Cowman Edit: See above[/hide] [hide]http://www.tip.it/runescape/?page=prayer_guide.htm Home altars: Change information about using bones on altar to offer-x or however it's named now :P Dark_Aura Edit: Already in Guide[/hide] http://www.tip.it/runescape/?page=ranged_guide.htm Jewelries, (i) rings from MA should be added. [hide]Information about Circus XP should be added to tips & tricks. Cowman Edit: Added[/hide] http://www.tip.it/runescape/?page=runecrafting_guide.htm Tips and tricks, along with penance gloves and lightness boots, the extended agility course equipment should be noted. As well as later in power runecrafting section. http://www.tip.it/runescape/?page=smithing_guide.htm [hide]Tips and tricks, for best bank->furnace locations, Edgeville is not listed. Cowman Edit: Already listed as members only as it requires Varrock Ach. Diary[/hide] [hide]http://www.tip.it/runescape/?page=thieving_guide.htm Thieving aids: Spicy stews, sir? Cowman Edit: See above http://www.tip.it/runescape/?page=woodcutting_guide.htm Skill boosts: Spic..Oh, do I even need to finish? Lol Cowman Edit: See above[/hide] ANYWAY..I just quickly skimmed through skill guides for now. I do not guarantee I did not miss anything, I will also be skimming through other pages, such as minigames (Omgactivitieswat), general guides and such, but this has taken me a while as it is, so I'll drop a post later. If you do not wish me to make a new topic, don't close this!<3 And remember, credit as "Profins", if anywhere =P[/hide]
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That or use that enchanted water tiara ;) Both should be added to guide, I say! However I wouldn't recommend taking too many skins, you'll want inventory for food/energy potions. <3
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I bought 6k rune darts when they were 160 gp each. At that price, they are very reasonable for every day use. Rune arrows have been in my bank for ages. Was surprised they were 400 gp each. I thought it would be more like 250. You are right though, at current prices, rune arrows aren't very economical, nor are darts. Not only that, I also were implying that you're using bolts equivalent to adamant and darts/arrows equivalent to rune. It is also (or were) a common knowledge that crystal bow's strenght is equivalent to rune. So for appropriate tests you'd have to do rune bolts, which would then prove that they're the best (seeing as how little difference there is between broad and others).
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You can prove it's not Lapalok by screenshotting who answers you on gem for this task :P Other than that, yeah, sucks. I came back after 2 years or so of not playing, didn't know who Aquanites were, but figured that if you have to pay for them, they're good. My mistake. I spent 150 points buying them and blocking them :/
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Solartide, you're trolling. Original Post is a troll-post. Honestly, there are so many possible combinations of slayer gear as well as reasons, that you can't go calling someone "newb slayer" just because they're short for cash. That's ridiculous. Or limiting the slayering gear to that..What about proselytes? What about dharokers? What about rangers and mages? What about veracers who piety through their tasks? As for defender versus DFS, attack bonus>def <3 Edit: Oh he, pretended to be a troll, so my post fails.
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Yet you tested with rune arrows and darts, which frankly are not the best for every-day use. Try either adamant arrows/darts or rune bolts.
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I ran through there and did not see a third one. I doubt there is third one, I'll run again now. Edit: I'm sorry, third one is called "Gruh" (Easy to mistake I guess). He's at the very west end. If picture is required, I can provide it later. :P
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Why is it that (seemingly) all higher level players....
Profins replied to Huge Noob's topic in General Discussion
Piety+extremes make you tight on time. You spend it to pick drops up, you lose more money than you would from the coins. So I save money by not picking them up. -
Ohh the times when solo pking for average player was just a weekly/monthly enterprise at most. The times if you were not uberawesome at PK, you'd have to fall to RC pking. Ahh. Yeah, nowadays anyone can go out, spec a few times and depending on hits, run to safety or try and hit some more. Even if they die, "Heh, 400k, idfc". I loved those times. I remember making pures was incredibly fun, most people wouldn't get to PKing with it, but doing it, planning it (and drop trading to it =P) was fun. Nowadays.. a month at SW/PC and you can go PK :( As for videos, the problem is all these new nifty programs and websites. Back in the day, before youtube got popular/existed, you'd want to make it perfect (and full of PK) the first time, since it'd take a while to re-do it. Back then watching 30 min pk videos for full runes, mystic sets, occasional whip or dharok helm was thrilling. Now.. as muggiWhplaR said, it's full of over spec-effected same thing. 10 minutes of sped up to maximum, dizzied out so you can barely see the pker, videos. Kids, calm down, you don't need them. I don't know about others, but I like to see the actual damage, chatter between players and the drop list. Sad thing is, multi combat spots now are full of 1-itemers (in +1 worlds) that like to brown nose any team they see. :(
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http://www.tip.it/runescape/?page=chompy_hunting.htm#tips Gargh twice =P
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Possessor slash Lol-o-mat reporting in. Gf noob, my ags owns your whip
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Treasure Trail Cord Picture Update
Profins replied to Tjbartz2009's topic in Completed Website Corrections
I'm pretty sure the current one is accurent as I got a clue not long ago. -
In the TTN it says that AFTER the quest you can unblock the cave, get herbs, fix bridges and fire up the fireplace. However you can do all that during the quest, as soon as you can get to those locations. This would be particularly useful information for those who do not want to/can not finish the rest of the quest, but want the rewards either way. Pictures for proof: Did those right after I could get there. Edit: You can also clear the log at Ape Atoll, but forgot to take picture.
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Treasure Trail Cord Picture Update
Profins replied to Tjbartz2009's topic in Completed Website Corrections
http://forum.tip.it/topic/264131-major-coordinates-pictures-update/ It's already in progress to be added to the site from what I've been told, so don't worry. -
It's good for PvP and maybe some bosses. Otherwise, not much that CAN hit you 200+, nevermind WILL hit you at 80-99 def.
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Exactly, if a bot has their stats wiped, bank wiped, everything wiped AND has a 14 day ban/history of macro, they have no reason to continue playing. Also to whoever mentioned earlier that "If they are caught training stats, wipe stats, if caught making money, wipe bank": Excuse me sir, bots don't do one without the other usually.
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Don't question it.
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As if there wasn't "TMAC" that changes MAC address in no time. And even w/o it, you can do it manually. Honestly, insta ban. I can suffer having high prices on items, I can't suffer 200 000 lvls 138 who are as stupid as a brick on RS. All of whom have 500m each.
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http://forum.tip.it/topic/266004-13-may-2010-fairy-tale-part-3-directx-support-and-graphics-options/ It's in patch notes, no error!
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Thing is, since they face no punishment whatsoever after 2nd strike (if they stop autoing), they can sell the account for a lot of money. What was the point of all the RWT updates if they just do this?
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Im seriously lolling at you now. LRN2USEYES It's right there, just because it's not with the other, doesn't mean it's an error. IMHO it's even better. Doesn't confuse you.
