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kemikalkadet

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Everything posted by kemikalkadet

  1. 4-6am is the quietest for GMT. Since it's summer people are on at random times of the day.. so anywhere from 9am to 3am GMT is gonna be pretty busy with people on in UK, USA and Australia.
  2. God coifs give the exact same stats as regular coifs. Which is a +2 range bonus. Even fully degraded a black d'hide coif gives a higher bonus than a god coif. You should probably look them up in the item DB.. they give 1 less range bonus than a robin. 1 more than archer helm i think.
  3. I'm sure they do still read TIF, although obviously not to the extent they did back on early scapeboard. I doubt Andrew personally reads the forums anymore, he's quite high up the corporate ladder now, but Jagex hav a whole team for community liason. I'm sure people from that dept. browse other forums to get a general feel of the communities. Afterall, you can't judge the whole RS community just off RSOF. P.S. elit9, love the Rolly quote in your sig :P
  4. Me and one of my cousins. Well saying that.. neither of us play anymore, but we both were active for wuite a while.
  5. IMO Runescape isn't going to grow anymore. It's in the mature stage of it's lifecycle where the amount of new players is starting to drop off quite a bit. It happens with all MMO's eventually, they start off small and slowly gain members, then there's a sudden rush when it becomes popular (miniclip era for RS) then gradually less new people come to the game.. everyone that is likely to be interested in playing is playing already. I don't think i've seen a significant increase in numbers playing since early-mid 2007 and it's stayed around the same since.. no real growth or decline. You can see from recent updates that Jagex has tried to attract new people in.. the graphics update was a big one, and smaller things like the improved tutorial and Lumbridge to make the game more appealing to newcomers. Not that this is all doom and gloom of course, it's the natural life cycle of an MMO, and RS will be going for a good few years yet. I just don't expect anymore large scale growth like the 05-06 era.
  6. Hmm nothing to tempt me back again this month. Perhaps i'll start playing again if these 3 pvp updates in Q4 are any good.
  7. Someone made a thread a while back that had every single world map ever made for RS. I just spend a while searching bu it appears it was lost in the rollback :wall: Hopefully the guy that made that thread still has the pics and see's this one.
  8. Use tinypic for huge images. Imageshack and photobucket resize if the pic's over certain dimensions.
  9. read the first post lol. :roll:
  10. You need range to lure the healers off jad, unless you're very well practised and have downed him a lot. It's possible to run round the edge of him to hit the healers one by one, but then you need to be able to melee pray switch on him which adds further complications. Not only that but hallying the whole caves takes a lot more skill and effort. You'll need to run around a lot more to lure the monsters etc. I'd stick with range.
  11. here's a section from an old wip of mine with a dithered sky. copy the pic and zoom in on paint to see it a bit better. You can see how using different patterns you can turn three shades into five.
  12. kemikalkadet replied to bibliy's topic in Help and Advice
    Does the general store near tai bwo wannai still sell antipoisons? it used to, although it might not since infinite stock. quite a way to bank too.
  13. Lmao. Yes i'm intrigued too. Especially as the symbol means 'good luck' It seems your own blessings upon our logo will thwart your own plans.
  14. well i've seen a lot worse first pixels, you're definitely on the right track. I'd say concentrate on the anatomy first. Try and stand in the position your character is in, then try and swing a sword in that position, not too easy :P the left leg is too far forward making it look unbalanced. The way i tackle anatomy is to look at a real life reference, a photo for example, taking a piture of yourself in the pose you want is a good way to get a reference point, then make a wireframe or outline pixel of you pic. Another thing is the overall composition.. the pool or lake looks like something coming out of the end of his sword, it would look better either moved up and made larger, or moved to the left of the snake. I agree with Pat's comments about the lighting too, a definite lightsouce and hading would help it a lot.
  15. Fixed the brown and the E =]
  16. That's mine \ i got bored and had some excess ink :P
  17. Well i got my first ever mute in ~5 years of play today for spamming @@@@. reasonable mute you'd think, except this was at a friends 99 party... everyone spammed @@@@ yet some [developmentally delayed] decides to report me for it. Not only that but it's unappealable. Spotless record messed up by that lol.
  18. Donald looks angry at our logo :P
  19. Logged in for 10 minutes, got asked to lend my ags about 20 times, logged out. Nope i wont be using it.
  20. Nice work. I like the pallete a lot, specially the fade down the tunnel. I think it'd be better if the darkest tones were quite a bit darker though, it would give the pit and the tunnel a lot more depth. The text really doesnt work though. It's too big and really distracts from the rest of the picture, the fact that it's solid black on a very light coloured picture doesn't help it either. Lighten it up a bit and maybe make it smaller and it'll look a lot better.
  21. I assume you'll be able to decide whether it will be returned after 24 hours or when either player logs out.
  22. I think it's a glitch with the new graphics. Sometimes it happens to me and sometimes not, but i can't remember which settings made the roofs disappear normally ;/
  23. true. Max hit with 7* mage is 17, 8* is 18, 90-99 is 19, and either potting, or activating your skillcape gives you a max of 20.

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