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"buyable" skills


ixfd64

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From what I gather, a "buyable" skill is any skill that can be significantly affected by the amount of wealth a player has. These skills often involve processing mass amounts of tradable items. I've noticed that some people tend to dislike "buying" skills, but the thing is, getting such skill takes a lot of money, and it's often considered an achievement to have earned a lot of money.

 

 

 

 

 

 

 

What are your opinions on buyable skills, and which skills to you consider buyable?

 

 

 

 

 

 

 

For me:

 

 

 

 

 

 

 

Buyable:

 

 

 

 

 

 

 

  • [*:27mlsp6g]Cooking
     
     
     
    [*:27mlsp6g]Fletching
     
     
     
    [*:27mlsp6g]Magic
     
     
     
    [*:27mlsp6g]Smithing
     
     
     
    [*:27mlsp6g]Crafting
     
     
     
    [*:27mlsp6g]Firemaking
     
     
     
    [*:27mlsp6g]Farming
     
     
     
    [*:27mlsp6g]Construction
     
     
     
    [*:27mlsp6g]Herblore

 

 

 

 

 

 

 

Quasi-buyable (wealth affects leveling to some extent)

 

 

 

 

 

 

 


  •  
     
     
    [*:27mlsp6g]Ranging (you can buy lots of arrows but wouldn't make leveling significantly faster, unless you use chinchompas)
     
     
     
    [*:27mlsp6g]Prayer (takes a lot of time unless you spend much on high-level bones)
     
     
     
    [*:27mlsp6g]Runecrafting

 

 

 

 

 

 

 

Non-buyable

 

 

 

 

 

 

 

  • [*:27mlsp6g]Melee combat
     
     
     
    [*:27mlsp6g]Thieving
     
     
     
    [*:27mlsp6g]Fishing
     
     
     
    [*:27mlsp6g]Woodcutting
     
     
     
    [*:27mlsp6g]Agility
     
     
     
    [*:27mlsp6g]Slayer
     
     
     
    [*:27mlsp6g]Hunting
     
     
     
    [*:27mlsp6g]Mining

 

 

 

edit: forgot herblore

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Herblore is hard to buy, as even if you have money people might not have a lot or even a fair amount of herbs or seconds, and you'll spend most of your time buying.

 

 

 

 

 

 

 

 

 

 

 

I don't agree that farming is buyable, I think that it would be either Quasi-Buyable or something else, as buying good seeds speeds it up a LOT, but farming is one of the skills where real-life time affects it. You can't get 99 farming in say a week like you could fletching (no-lifing).

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I'd call prayer definately buyable - there are enough people who train it the expensive way and it spares a considerable amount of time for those who spend bulks of cash on it, which is a more or less formal definition of 'buyable skills' in my opinion.

 

 

 

 

 

 

 

I'd also say that cooking and fletching are only quasi-buyable or even not buyable skills at all, as you can get most of your money back, break-even or may even make a small profit depending on the exact prices of the materials at times. I believe this also goes for crafting.

 

 

 

 

 

 

 

Ranging and runecrafting going under the section quasi-buyable seems fine, but if I'd have to choose I'd probably throw them under the section non-buyable.

 

 

 

 

 

 

 

You forgot herblore by the way, which goes under the section buyable to as far as I'm aware.

 

 

 

 

 

 

 

For the rest I agree with your list.

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prayer is absolutely buyable. In fact if you don't buy it, it is probably one of the slowest skills imaginable.

 

 

 

 

 

 

 

as for crafting, I'd say it is buyable because the most of the ways to train it involve losing money (hides, silver)

 

 

 

 

 

 

 

like prayer, high herblore MUST be bought

 

 

 

 

 

 

 

ranging and runecrafting should probably go under quasi-buyable. i've heard combination runes can give much faster experience than normal runecrafting, but of course its a huge waste of money. the recent addition of chimchompas makes ranging quasi-buyable.

 

 

 

 

 

 

 

 

 

 

 

Several skills, like fishing and woodcutting, can be trained at the fastest rate while making the least money. i.e. fly fishing and cutting willows make terrible money, but they are the fastest ways to train. So in this respect, you are losing out on profit as you powertrain these skills, giving an advantage to the people who don't need money. So even those skills are quasi-buyable to an extent

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The skills I like the best are the core skills like fishing. It can be boring, but you're really experiencing the game fully if you use your core skills to train your buyable skills, it just takes a bit more time. But hey, it's a game,right? You're not going to die if you don't get your cooking up 50 levels in a week. Why not just saunter along to Catherby (or Karamja I guess for free players), and fish some lobsters to cook? You could make some really good friends while your down there, and it's also really conversational, and could be lots of fun. I'm not a very rich person, so I rely on my core skills.

 

 

 

 

 

 

 

I decide to make some steel arrows for fletching. I'm not going to buy a bunch of arrowtips, I'm going to go mine some coal and iron, smelt it, and smith it into arrowtips. I usually only buy things if I need them right then and there, for a quest, or if I don't have a high enough level of something to make it myself.

 

 

 

 

 

 

 

I'm not saying that buying half of your skill is bad,heck, that's how I make half my money. For F2P, mining was the only way I made money.

 

 

 

This is just my opinion.

 

 

 

 

 

 

 

Don't flame, please.

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Prayer is definately buyable.

 

 

 

 

 

 

 

It costs around 70m at current bone prices, but if you buy enough dragon bones you can level at 250,000 experience per hour... that's pretty awesome and definately qualifies as a buyable skill.

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prayer is absolutely buyable. In fact if you don't buy it, it is probably one of the slowest skills imaginable.

 

 

 

 

 

 

 

Funny thing for me...my prayer isn't my lowest skill, and i've never bought any bones ever, RCing is my lowest (and I sometimes go to world 16 to craft airs there), so I would consider RCing to be the slowest skill to train.

 

 

 

 

 

 

 

OT: Prayer is definitely buyable though, and I believe so with RCing

 

 

 

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Herblore is hard to buy, as even if you have money people might not have a lot or even a fair amount of herbs or seconds, and you'll spend most of your time buying.

 

 

 

 

 

 

 

So true. Getting mass amounts of higher level herbs is almost impossible because even if you have a lot of gp people only have small amounts to sell compared to the amount that you need.

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You can buy slayer in terms of stocking up on tonnes of super sets, cannon, lots of cballs, runes, arrows, black mask, guthan, dharock etc.

 

 

 

 

 

 

 

I know you can't buy it like you can with things suck as Magic, Fletching etc - but these things really do speed up the process of slaying a lot.

92/99 Fishing | 119/120 Combat | 92/99 Firemaking | 94/99 Fletching | 1878/1900 Total | 85/85 Slayer | 80/80 Prayer

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Couldnt you buy Prayer and RC? Prayer because you can buy all the bones and do ecofutus really easy. And RC because you can buy all the ess and do Abyss.

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You can buy slayer in terms of stocking up on tonnes of super sets, cannon, lots of cballs, runes, arrows, black mask, guthan, dharock etc.

 

 

 

 

 

 

 

I know you can't buy it like you can with things suck as Magic, Fletching etc - but these things really do speed up the process of slaying a lot.

 

 

 

 

 

 

 

I agree, I think that slayer is at least quasi buyable. If you can afford to purchase say a cannon, guthans or dharoks, and constantly buy cannonballs/steel bars, repair and/or buy prayer pots instead of ranging normally or dragon weaponing monsters you could shave off tons of time.

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You can buy slayer in terms of stocking up on tonnes of super sets, cannon, lots of cballs, runes, arrows, black mask, guthan, dharock etc.

 

 

 

 

 

 

 

I know you can't buy it like you can with things suck as Magic, Fletching etc - but these things really do speed up the process of slaying a lot.

 

 

 

 

 

 

 

I agree, I think that slayer is at least quasi buyable. If you can afford to purchase say a cannon, guthans or dharoks, and constantly buy cannonballs/steel bars, repair and/or buy prayer pots instead of ranging normally or dragon weaponing monsters you could shave off tons of time.

Agreed. I met one of the top 20 slayers, and he was killing nechryaels using prayer potions/protect from melee.
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Prayer and magic are the absolutly fastest buyable skills, Hunter might be faster although.

 

 

 

 

 

 

 

 

 

 

 

Magic-Build house portals/one of the lunar spells/Barrage

 

 

 

Prayer- Use House

 

 

 

Herb- High level potions

 

 

 

Cook-Wines

 

 

 

Fletching- Magic Bows

 

 

 

Smith- Rune

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There's already a thread about this in the debats forum (I think)

 

 

 

But anyway I think buyable skills are a good thing but too much can be a sort of bad thing...

 

 

 

Plus all skills don't necesarily require money (only construction) but wealth helps alot.

 

 

 

 

 

 

 

But personaly i think whatever the next new skill may be...It better be a non buyable skill.

 

 

 

 

 

 

 

Hunter was a good addition but you can't really make money out of it.

 

 

 

The only thing involved is chinchompas but that's just one thing.

 

 

 

 

 

 

 

But again personaly some of my favorite skills are buyable.

 

 

 

(Construction Ftw)

 

 

 

Buyable skills give great benefits and non buyable skils make the profite to train these non buyable skills so it kind of balances if you think about it.

 

 

 

But hey that's just me.

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The skills that I consider buyable are:

 

 

 

 

 

 

 

construction

 

 

 

herblore

 

 

 

prayer

 

 

 

crafting

 

 

 

fletching

 

 

 

smithing

 

 

 

cooking and

 

 

 

firemaking

 

 

 

 

 

 

 

However, it is possible to do all of the above without buying anything with the exception of construction which is the biggest money drain *ever*.

 

 

 

 

 

 

 

Personally, I try not to spend money to raise any of my skills...I'm too cheap. This is also why my construction level is so low :-w

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Hunter was a good addition but you can't really make money out of it.

 

 

 

The only thing involved is chinchompas but that's just one thing.

 

 

 

 

 

 

other than that little snippet i agree entirely with what you said.hunter is second only to runecrafting in short term money making abilties.

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Well I have 99 construction, and I really do hate it when people say, "Oh.. 99 construction.. That's one of the easiest skills in the game! :XD: You can just buy your way there!" But 'just buying your way there' is a lot harder than it looks. Not including my breaks, I spent several solid months runecrafting nature runes to earn the 125m necessary for level 99 and then getting the level itself. It took a lot of hard work to get there and I'd like to see the people who say otherwise go earn 125m by themselves and then get the level.

 

 

 

 

 

 

 

I don't like my work to be considered 'so easy' because it wasn't :(

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I am going for 99 construction myself

 

 

 

I already have the money

 

 

 

But I most say respect to everyone with 90+ construction cause it's really really boring

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Well I have 99 construction, and I really do hate it when people say, "Oh.. 99 construction.. That's one of the easiest skills in the game! :XD: You can just buy your way there!" But 'just buying your way there' is a lot harder than it looks. Not including my breaks, I spent several solid months runecrafting nature runes to earn the 125m necessary for level 99 and then getting the level itself. It took a lot of hard work to get there and I'd like to see the people who say otherwise go earn 125m by themselves and then get the level.

 

 

 

 

 

 

 

I don't like my work to be considered 'so easy' because it wasn't :(

 

 

 

 

 

 

 

I have to admit I was one of those people.

 

 

 

I thought all construction took was a bit of money and that's really it.

 

 

 

But after getting spending over a week getting from 50-70 I grew alot more respect for those higher leveled constructioners.

 

 

 

 

 

 

 

And also...125m?

 

 

 

From 70-99 it would take me about 200k oak logs which is only 60m-70m...

 

 

 

Considering buying each log for 50ea and planking for 250ea. (Plus butlers "expensises(sp?)". That makes just about 300 gp per 40 con exp.

 

 

 

Alot cheaper but alot slower...

 

 

 

But what kind of logs are you planning on using?

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Well I have 99 construction, and I really do hate it when people say, "Oh.. 99 construction.. That's one of the easiest skills in the game! :XD: You can just buy your way there!" But 'just buying your way there' is a lot harder than it looks. Not including my breaks, I spent several solid months runecrafting nature runes to earn the 125m necessary for level 99 and then getting the level itself. It took a lot of hard work to get there and I'd like to see the people who say otherwise go earn 125m by themselves and then get the level.

 

 

 

 

 

 

 

I don't like my work to be considered 'so easy' because it wasn't :(

 

 

 

 

 

 

 

It's considered the "easiest" to buy because when you attempt to decide which skills are easiest to buy, you assume an infinite amount of money.

 

 

 

 

 

 

 

Assuming that infinite amount of money, it's quite possible to buy 99 construction in about a day or two.

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