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Is your Gameplay on memory?


Leoo

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As a Microsoft Certified Programmer, here are the things I would think they would keep track of and stored in their database.

 

 

 

Permanent User Information

 

 

Your Runescape name. This is almost most likely used as the primary key linking to everything else in the database since each one is unique. Actually, a unique integer is probably assigned as well to identify you as it uses less memory.

 

 

 

Your password and recovery questions and answers. For your security, this is most likely stored as a one way hash. This means even the workers at Jagex and programmers don't know what your password is and/or your recovery information. After you have entered your password, a series of mathematical equations are performed on the password/recovery answers that turns the data into a hexadecimal number. Every time you log in, the same equation is performed and then that number is compared to what is stored in the database.

 

 

 

In another table is list of recent IP addresses that have been associated with the unique user name, or primary key. Obviously this is for security reasons and another way of tracking users as well as tracking users on multiple RuneScape characters at the same time.

 

 

 

Another table in the database keeps track of your offense history and keeps track of any if any blackmarks/bans/mutes your character has or has had.

 

 

 

Another table might even keep track of all queries you have sent in to Jagex and their replies.

 

 

 

Security - Real World Trading and using Macros

 

The first section was pretty straight forward and standard relational database information and the setup would most likely be similar to what I described. This section leaves a lot more to speculation.

 

 

 

Flagged transactions. Keeping track of all transactions is possible, but due to constraints in server space and the possibility of duplicating transaction data, it would be ridiculous to set up and maintain. More likely they have in game code that flags suspicious trades and then that goes into a table where a stored procedure triggers the data to be sent to a staff member for review.

 

 

 

As for spotting those who use macro programs to gain the upper hand, that is also a little more tricky. I would imagine that when RuneScape loads and you log in, it queries the operating system for a list of all running processes then compares those to processes that they have listed as being suspicious programs stored in another table. This query could happen frequently throughout your game time to ensure that no matter when it is started it can be caught.

 

 

 

Of course this isn't foolproof either so it would most likely be flagged to a Jagex staff member for further analysis as well. Other's propose the idea that repetitive keystrokes, clicks, etc are logged which is completely feasible. This data combined with a list of running processes would help Jagex determine who is actually using a macro program and who isn't.

 

 

 

As far as conversations you have, only if a report is made would anything be saved as well as being flagged and forwarded to a staff member. And concerning other personal details, the only things outlined above would be saved (I'm sure I could think of more but I think you get the idea).

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I suspect the answer to some degree is yes.

 

 

 

We've unfortunately just had to permanently ban 80 players for bug abuse. In this case for taking advantage of a bug which made it possible to get a certain quest reward repeatedly rather than just once.

 

 

 

 

"27 July 2004 - Please report bugs you find!" would certainly suggest that they do.

 

 

 

Well based on that I'm sure they log things like levels gained, quests competed ect, but I highly doubt they log every single click and keystroke.

 

 

 

Besides, in that case all they had to do was look at the players questpoints which were probably over 350 :lol:

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who said that they back up every15 min???

 

 

 

they only backup every morning

 

if theyd backup every15 mins then they are 2 vulnereble

 

 

 

example..

 

an hacker breaks into thier system...he is unnoticed for 20mins

 

then they made an backup witch might also be infected

 

 

 

and backing up without deleting old ones every 15mins costs way 2 much memory :S

Me and the wise old man go way back.... he was a foolish boy back then.

 

 

My crystal armour idea.

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How does Jagex distinguish between gift giving and real world trading? Do they distinguish between the two?

 

 

 

Usually they can tell by the conversations that happen around it.

 

 

 

I have actually wondered this too. I am guessing they cannot because it would waste a lot of memory and they won't even look at 90% of it. It's just not worth it.

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I think that logs are kept until a day after the next update, then they get erased. So they can always do a rollback to how it was before an update.

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Id say a lot of common sense goes into the whole gift giving/real world trading. I mean if you randomly get 10 million GP from a lvl 3 that doesn't speak that looks more obvious than a lvl 115 who's on your friends list who im sure they would see conversations with. Whens the last time one of your "friends" who would give you a gift just logged on and gave it to you without ever discussing it, Id say they have chat logs as well thats just a guess though I don't know how much server space that would take.

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there's a way to find the files that the J's store on your comp. what do you think all those Java applets are for?

 

 

 

I sincerely doubt they would store your own logs on your own computer. What's the point then? Say you do a format, that means they lose it all :o. Say you switch pc's? Say you just find them and erase them :/. I think they take logs regularely, they just don't keep them to long :).

I know what I know and what I know might well not be what you want to know but then seeing as only I know what I know and you do not know what I know then you will not know if what I know is what you would like to know
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I suspect the answer to some degree is yes.

 

 

 

We've unfortunately just had to permanently ban 80 players for bug abuse. In this case for taking advantage of a bug which made it possible to get a certain quest reward repeatedly rather than just once.

 

 

 

 

"27 July 2004 - Please report bugs you find!" would certainly suggest that they do.

 

 

 

Well based on that I'm sure they log things like levels gained, quests competed ect, but I highly doubt they log every single click and keystroke.

 

 

 

Besides, in that case all they had to do was look at the players questpoints which were probably over 350 :lol:

 

 

 

When I was talking to Paul the other day about a similar bug in the newest quest he said he was surprised that the server didn't flag anything, he also that the glitch was meant to have been fixed and when the servers are updated the error reports are cleared. Also, in the case of this quest, you did not get multiple quest points, just the reward multiple times.

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  • 2 weeks later...
there's a way to find the files that the J's store on your comp. what do you think all those Java applets are for?

 

 

 

I sincerely doubt they would store your own logs on your own computer. What's the point then? Say you do a format, that means they lose it all :o. Say you switch pc's? Say you just find them and erase them :/. I think they take logs regularely, they just don't keep them to long :).

 

 

 

 

 

these are files that are loaded on your comp so u can play without lagg if these wenrt send 2 your comp then every1 loaded everything from the server at all time that wouldnt be fun :S

 

 

 

and for the trades thing

 

when an big trade is made for "abselutly nothing" that is problebly stored in your temp file.. with maybe 1 min or 30secs of chat info in it 2

 

 

 

also in this temp file you can have maybe 1 or 2 big trades for nothing and when it goes over the cap itll send message 2 the team and then an person will take a look at your trades chat and more things

 

 

 

whell and for all yes rs will end but not soon! ill give it another 10year

Me and the wise old man go way back.... he was a foolish boy back then.

 

 

My crystal armour idea.

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Dont think so, but i htink they know every report, every blackmark and every message sent to them, keeping every second of every account wouldnt leave space for game content <.<.

 

 

 

But they know every level, even the ones not ranked on hiscores, every username and password and every memember and f2per, even the ones recently joined.

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who said that they back up every15 min???

 

 

 

they only backup every morning

 

if theyd backup every15 mins then they are 2 vulnereble

 

 

 

example..

 

an hacker breaks into thier system...he is unnoticed for 20mins

 

then they made an backup witch might also be infected

 

 

 

and backing up without deleting old ones every 15mins costs way 2 much memory :S

 

 

 

Ok, yeah... you do not know what you're talking about.

 

 

 

They do back up every 15 minutes, and the more often backups are done, better. I do not know where you make the connection that this would be "unsafe".

 

 

 

Also, no one said they "backed up without deleting old ones". They obviously overwrite them. It also does not cost "memory". The term you are looking for is "hard disk space".

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i am absolutely sure that they can monitor your chat, because shortly after i became a player mod they sent me a query of things that i had said and i shouldn't have, although none of them made sense, because they sent back a list of things i had said, i only remember one of them but i had said '10dmed' and it was on the list of things i had said that were bad. but also they store your ip im guessing, because it always tells you where you last logged in from.

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I doubt Jagex cares so much about our exciting RS lives.

 

 

 

Ha, you never know, they might be watching you, watching your RS life, getting a thrill out of it maybe. :thumbsup:

 

 

 

Andrew: Hey Paul, sleep well?

 

Paul: Yea...

 

Andrew: I just wanted to let you know that Xx Purepwn xX got his mage cape last night, and :.n00busd0minus.: is still at 97 mage.

 

Paul: Whatever

 

*Paul hands Andrew 20 pounds*

 

Andrew: That's what I thought.

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I doubt Jagex cares so much about our exciting RS lives.

 

 

 

Ha, you never know, they might be watching you, watching your RS life, getting a thrill out of it maybe. :thumbsup:

 

 

 

Andrew: Hey Paul, sleep well?

 

Paul: Yea...

 

Andrew: I just wanted to let you know that Xx Purepwn xX got his mage cape last night, and :.n00busd0minus.: is still at 97 mage.

 

Paul: Whatever

 

*Paul hands Andrew 20 pounds*

 

Andrew: That's what I thought.

 

 

 

lolled irl on that one :XD:

 

 

 

but to unspam...

 

 

 

I think they don't :notalk:

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who said that they back up every15 min???

 

 

 

they only backup every morning

 

if theyd backup every15 mins then they are 2 vulnereble

 

 

 

example..

 

an hacker breaks into thier system...he is unnoticed for 20mins

 

then they made an backup witch might also be infected

 

 

 

and backing up without deleting old ones every 15mins costs way 2 much memory :S

 

 

 

Here's a little suggestion for you...

 

 

 

GROW A BRAIN! and uh, GO LEARN SOME GRAMMAR!

 

 

 

Ok anyway,

 

 

 

Jagex DOES back up their system every 15 minutes, it is the perfect amout of time to do so. If something like the Falador Massacre happens then they roll back 15 minutes, people may lose some of their achievments but not a lot of the players time is lost.

 

 

 

It would be impossible for Jagex to have the game data for a whole day backed up onto a drive at one time without having a network the size of 1/4 of Nasa's computer system.

 

 

 

It is also near impossible for a hacker to break into the Jagex computer system. It hasn't happened (not for a long time anyway) and will not happen (I hope). Jagex is constantly monitoring their system and will know in a minimum of 2 minutes if a person has broken in.

 

 

 

 

 

 

 

Intelligence is key in Tip.it, if you do not have it, leave.

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yes. if you message them about getting how long youve been on RS they will say that they dont want to disclose that information for some reason :-k i havent done it but ive heard of other people doing it and getting about that message. and why wouldent they want to? i mean if they choose a mod just for being good and reporting, then they would want to get some background info on them, like if they play often enough to help out alot...

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  • 3 months later...
Im sure they only really record the following things...

 

[Logins (IP / Accounts]

 

[Chat Messages]

 

[Clan Messages]

 

[Private Messages]

 

[Trade Logs]

 

[Drop Logs]

 

 

 

That must be an awful amount of memory usage.

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Im sure they only really record the following things...

 

[Logins (IP / Accounts]

 

[Chat Messages]

 

[Clan Messages]

 

[Private Messages]

 

[Trade Logs]

 

[Drop Logs]

 

 

 

That must be an awful amount of memory usage.

 

 

 

why wouild u bump up a 6 month topic?

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Im sure they only really record the following things...

 

[Logins (IP / Accounts]

 

[Chat Messages]

 

[Clan Messages]

 

[Private Messages]

 

[Trade Logs]

 

[Drop Logs]

 

 

 

That must be an awful amount of memory usage.

 

 

 

why wouild u bump up a 6 month topic?

 

 

 

Because my friend and I were discussing about it, and I said I had made a topic about it. It is a good discussion.

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Its simple...

 

 

 

All character files are database entries. The game then writes out logs of every transaction, chat, or whatever into files, jagex Im sure has a way of filtering out text of multiple players to replicate chat.

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