December 14, 200718 yr Please read and reply to the following RS forum thread and pass it on to anyone and everyone you know in the clan community: 24-25-921-54781451 It's very unlikely that something like this would be implemented, but I like to think that it's practical and would lead to many more Runescapians being content as opposed to quitting / canceling their subscriptions. Let's not be defeatists; it's worth a try and would surely represent a better alternative to the system as it stands if by some minor miracle Jagex chose to take heed of it. Perhaps the likelihood them yielding could be increased by high demand/support. For the lazy, here's a direct quote from my suggestion topic: No lengthy illustrations needed, because the solution I feel is a simple one. Allow the Wilderness and Bounty Hunter to co-exist. In the Wilderness, disable loot so that when an individual PK's another, they get nothing. In contrast, the Bounty Hunter arena need not be drastically changed and can represent the alternative for those who do want loot from their kills. Something I feel which has been blatantly overlooked is that there are two very different types of PKing (Glory & Pixels) and there lies the opportunity to cater for both of them in the midst of recent events. It's not too late to turn what is criticised for being an impractical system into one that would be even more practical than the previous. As well as rectifying the situation that is many rants, protests, expressions of ill will and departures, this solution would serve another purpose for the good of the game. Clans and large groups would roam the wilderness just like in the past, while solo Pkers and small teams would typically opt to venture into the Bounty Hunter arena instead. The Clan Wars area would still be embraced and would represent the proverbial icing on the cake in a system which truly caters for all. Make the crucial loot distinction and bring back the wilderness. It could and would work. The flow of players quitting/canceling subscriptions would come to an end. All they ever wanted was a choice. Let players choose between the two and most will be content. People would still lose items when dying in such a wilderness. What I propose is for it to be the same as before, minus the ability to be able to loot other people's kills, thus dealing with the RWT issue while making the wilderness as similar to what is used to be as possible. Ex-Gladz leader as of January 10th, 07.Ex-TMRD Council as of June 1st, 07.Co-Founder of TR as of 29th of July, 07. |Des Troyer|
December 14, 200718 yr oo i support, pking without drops is fine too. Because a game is meant to be fun, and killing ppl in a game is fun \ Help Tip.it create a new RANGED MAX HIT CALCULATOR ~ crossbows, darts!
December 14, 200718 yr So, what you are saying is that we should make the wilderness what it used to be... and get absolutely no rewards from kills? While that does seem good in your theory, this whole idea makes revenants seem all the better. At least when we kill them, we get items, though not exactly good items, we do get standard glories and dragon daggers. It would be better to at least have danger with small rewards than to have danger for no rewards whatsoever. Though it may still attact those who just pk for fun, not for drops. Currently will be using my Oni Tsurugi account to attempt to get 99 on all free skills without spending any gp, just for the sake of doing so.
December 14, 200718 yr oo i support, pking without drops is fine too. Because a game is meant to be fun, and killing ppl in a game is fun \ I don't think being killed is fun. I think it's important to cater to both people who like the PK aspect and those who don't. Confining PK'ing to an arena is the best decision. I like the new changes and hope they stay as is. [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide]
December 14, 200718 yr So, what you are saying is that we should make the wilderness what it used to be... and get absolutely no rewards from kills? While that does seem good in your theory, this whole idea makes revenants seem all the better. At least when we kill them, we get items, though not exactly good items, we do get standard glories and dragon daggers. It would be better to at least have danger with small rewards than to have danger for no rewards whatsoever. Though it may still attact those who just pk for fun, not for drops. Fun and challenge is the reward. ^.^ 'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC ## '07 Server ## "Best Runescape update ever: Removing 6 years of updates." "Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler"
December 14, 200718 yr Eh... A mix between dueling and bounty hunter... I don't really favor it yet I don't really disagree. If it gets rid of revs, then I actually wouldn't mind it at all. :anxious:
December 14, 200718 yr There should still be some sort of loot. PKing supplies add up alot over time and without pking anything you will get cleaned through pking eventually unless you skill for more cash
December 14, 200718 yr There should still be some sort of loot. PKing supplies add up alot over time and without pking anything you will get cleaned through pking eventually unless you skill for more cash Maybe add in some type of token system? :-k SKIMMYSTROWN AND BETTER THAN YOU.http://forum.tip.it/viewtopic.php?t=703695
December 14, 200718 yr If there's no loot the wilderness would just be like a big mini-game. If anything the wilderness would be harder for those who train there or are doing clues etc.. If everyone who was previously scared of PKing for fear of losing items started fighting in the wild they'll attack anyone and everything. The majority of real PK'ers won't attack people training because the drop isn't worth wasting food. OK there are idiots that do, but for real PK'ers there is nothing better than seeing some idiot waste his food on someone training 'cos when they're done you go and get a real kill. Clans would not use the wilderness, If there was no drops why would they bother? they might as well use clan wars. I don't see PKing as 2 types, I see it as both that you mentioned. I PK for the buzz, part of that buzz was beating another player, part of that buzz was the reward for killing that player. Although obviously PK'ers in real terms, I don't innclude clans, lure teams, people who kill anyone training in the wild. For me and most other PK'ers I know, PKing was about a challenge & the reward, I wouldn't kill peple mining mith, because there is no challenge, there is also no reward, the same when on p2p on my other char I wouldn't kill clue hunters or ppl that train on dragons, because there is no challenge and little reward. I don't go into the wild with 1 item or 3 items, part of being in the wild for me is also the risk of losing items if I am bettered, which leads to understanding the wild, places if you are outnumbered you can run, places where lures always are, standing behind a tree so mages have to come close, single combat routes to safety, multi combat routes, trees to run through if being attacked by multiple mages / rangers so they cant hit you. PKing was more than just killing people that dont care if they lose anything. I don't call being in a team of 40 people and killing 1 or 5 people PKing, there is no challenge. I don't want to be told who to attack and when to attack them, I want to pit my skills against 1 or 2 or 3 people not clans, OK I am not the majority, but I don't see how group PK'ers are unhappy, BH is perfect for them, or is it that now it's not so easy for them? chances are in BH they will only meet another group as large or larger. Solo PKing was a skill, ok it didnt have levels but it was challenging and had a reward, making a wildy with no drops wouldn't fix that. I understand Jagex's need to fight RWT, but I see it as a much more simple fix, make BH a bit larger, have a map rather than a big empty room, more like what is on clan wars, with obstacles, trees, walls, bits of buildin maybe, and make it have single and multi zones, it wouldn't be PKing of old but at least more of a challenge, BH is no challenge it is purely who has the largest group wins. It wouldn't make PKing as good as it used to be, but at least it would give an option for solo PKers, an option which at the moment is non-existent. Co-Founder of KoA over 18's clan. Founded 2002. An RS clan for adults only.Now Recruiting
December 14, 200718 yr There should still be some sort of loot. PKing supplies add up alot over time and without pking anything you will get cleaned through pking eventually unless you skill for more cash Maybe add in some type of token system? :-k Agreed ^ and perfect. They should just put a gate around bountry hunter/clan wars and a portal to the gate from non wildy. Then make everywhere else pk-able. Quit RuneScape :)
December 14, 200718 yr A nice idea, that would for sure make many pkers happy. I support this one! Add me if you so wish: SwreeTak
December 14, 200718 yr A nice idea, that would for sure make many pkers happy. I support this one! Agreed. :) 'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC ## '07 Server ## "Best Runescape update ever: Removing 6 years of updates." "Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler"
December 14, 200718 yr I like the idea but there should be a token system or something, why would you waste pots and risk losing your own gear for a pile of nothing? :shock: Anyways, I like! :ohnoes: ooh eeh ooh ahah, ting tang wallawallabingbang m8
December 14, 200718 yr oo i support, pking without drops is fine too. Because a game is meant to be fun, and killing ppl in a game is fun \ I don't think being killed is fun. I think it's important to cater to both people who like the PK aspect and those who don't. Confining PK'ing to an arena is the best decision. I like the new changes and hope they stay as is. hmm i don't usually judge people on levels but when you get to higher levels mate, you will see the massive distraught these updates have caused. You may think these updates don't effect you but they do, and if you opened your eyes and noticed, i think you would care. And Pking was confined to arena, called the wilderness.!!! :-w \ :-s The revenants are no replacement for real wilderness danger. I also don't like condemning ppl with lower levels, but you must learn more about the older game, before commenting on how changes have effected the game, rather than than saying exactly what Jagex would say. 'Catering for all' has been used many a time in Jagex posts and updates. And i've got to say its a phrase that eminates doom from past experience. :ohnoes: Yeah...Some people just go out of their way to ruin other peoples fun.Sounds like Jagex to me...
December 14, 200718 yr An excellent and simple idea, I also can't think of anything more awesome than having a safe PvP area of that size! It's good to see all these good suggestions and ideas coming out of the woodwork when the game needs them the most. I hope jagex take note of your suggestions. dedicate your idle computer power to a scientific project.
December 14, 200718 yr Go play the Fight Pits. End of discussion. The only difference between the wilderness you are suggesting and playing the Fight Pit game is that PKers would be able to kill people who don't enter the wilderness hoping for PvP. There is no point in having an area designed for players to kill people who enter the area with no intention of fighting another player. Need assistance in any of these skills? PM me in game, my private chat is always ON
December 14, 200718 yr I wouldn't mind this at all. -Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.
December 14, 200718 yr There are MANY players posting here about how the new wilderness ghosts are rather mean, and that they seem to make the wild more dangerous than it was before. I myself used to do treasure trails and never ONCE got killed, heck not even attacked. I took one step into the wild to check it out and a ghost popped up, froze me, and started to take good sized chunks out of my behind. I might have not made it out if I had been any deeper than lvl 12 wild. I know i had nothing on me, but I that's also how I used to do trail runs, with nothing but a whip and my clue equipment. "Here lies one whose name was writ in water."
December 14, 200718 yr I wouldn't mind this at all. You traitor. I hope they implement this so you can get PKed at green dragons again. Need assistance in any of these skills? PM me in game, my private chat is always ON
December 14, 200718 yr And I think if Jagex would have done the wild like this before there would have been A LOT less hate of PKers. (remove skillers, not drops) I've said from the beginning that skilling areas should NEVER have been in the wild. Jagex's claim that the wild made these skilling shortcuts "dangerous" since players could be PKed was BS. Jagex has shown they could have substituted highly dangerous monsters for the PKers anyday. Instead they placed skilling areas in the wild, and caused a LOT of unneeded hatred of PKers. I hope Jagex brings back some sort of 1 verse 1 pking, and that there's a GOOD reward for winning these fights. "Here lies one whose name was writ in water."
December 14, 200718 yr I wouldn't mind this at all. You traitor. I hope they implement this so you can get PKed at green dragons again. Just call me Benedict! -Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.
Create an account or sign in to comment