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Jagex is Going to Kill Bounty Hunter.


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Since all this thread is, is logical assumptions and speculation, I'm going to make a few of my own.

 

 

 

Jagex will NOT remove BH. Notice I said "remove", and didnt say change. BH is intregated into the High Scores and among other things, people would whine if it was just taken off the map. (See RuneScape Classic as example).

 

 

 

Now, with the new PK worlds, Jagex is not stupid. They know well enough that the mass majority of the PK'ers will change to this new method (or at least they are hoping they will). Because of this, I forsee them reducing the BH worlds to 1 P2P and 1F2P world. This will cram all the existing players together to give RWT'ers as much trouble in BH as possible.

 

 

 

Changing BH. It is surley possible, however they will NOT get rid of the loot system. They have no reason to. If they didnt want that system in, they would have not added it in when they created the minigame. But as for changing, It is VERY possible they might add in a extra rule here or there, like "You cannot loot more than 1 kill every 30 mins" or something to that effect.

 

 

 

Overall I dont expect BH to change much at all if any (other than reducing to 1 world for p2p and 1 for f2p) using basic assumptions. And if they do change it, it will be for the greater good.

 

 

 

 

 

I think you made a really good assumption and if they will change anything to bh it will only be the amount of worlds, nothing else.

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So wrong Alex, where to start?

 

 

 

removal of fun: Player killing wasn't removed, kthnxbye.

 

 

 

don't see why jagex did it: You should have stopped writing there. Knowing what you're talking about is a good way to keep yourself from getting flamed, and it helps when trying to make a valid point.

 

 

 

80%: Are you sure it's 80%? Where did you pull that figure from? Actually, don't answer that.

 

 

 

Didn't affect me: Yea, Runescape shutting down totally wouldn't affect you. #-o What, do you have your own private server hooked up through a neural network in your brain?

 

 

 

occaisional bot: You haven't been to f2p between January 07 and December 07, obviously. Or Seers village, or Lumbridge f2p, or varrok f2p, or the rune stores, or the essence mines. Have you even been playing?

 

 

 

Fair trade: No, you wanted the cheap stuff they produced. It's all fun and games until Jagex kicks your pocketbook around, then it's war time.

 

 

 

harming your own players: Hmmm...Yea, inconveniencing and alienating a few players is totally worse than, say, alienating everyone who pays with a credit card because you can no longer accept it as a form of membership payment. And good luck suing a company you can't find in a country that won't help you.

 

 

 

Police: From someone with both parents working in the FBI, I can tell you that yes they do arrest drug dealers. #-o Check your analogies, they're full of irrelevance to this subject.

 

 

 

pkers: Are you sure? There are only a "few remaining" as you said, so how would this be "quite a few"? Which one is it? Make a consistent argument.

 

 

 

Junk trade: Easier to track. Much easier to limit.

 

 

 

Rare: Bull. Jagex blocked easter eggs and Pumpkins in Bounty Hunter for that reason before FFA was even out. What you're hearing is an old story attached to a new mini-game. Also: Your trade limit is still in effect, transferring it would have been impossible.

 

 

 

I should probabaly expect a lot more flaming for this or Pm it but oh well here goes.

 

 

 

Removal of fun: No pking wasn't removed but the looting was and for a lot of people that was a lot of the fun, I know it was for me anyway.

 

 

 

Don't see why jagex did it: This was my personal opinon and I wasn't asking everyone to agree with it nor was I expecting someone to call me completely wrong, I couldn't see why Jagex did it because in my OPINION the negatives far out-weighed the positives.

 

 

 

80%: I picked it from the air along with rainbows, pixes and unicorn farts. But really how many people are actually going to say it effected them drastically I'm GUESSING around 20% hmhm?

 

 

 

Didn't affect me: It didn't really effect me no, because I wasnt a pure pker who lived upon the profits of my pking although the loss of merchanting did annoy me for a while I fell back upon my other money making methods a minor inconvenience at best.

 

 

 

occaisional bot: I had been in F2p during that time But i really couldnt give a damn about f2p. And even then I havent seen 100s at a time which people were moaning about.

 

 

 

Fair trade: I really have no idea what you are rambling about here hexplain please?

 

 

 

Harming your own players: A FEW players? maybe you havent heard about pures or the people that had spent millions creating their own pures, that they payed membership for a long time only to find all their hard work was for nothing what was the use of a pure when the wildy left? If you have suffered memorey loss bh was full of gangs of people in the begining wheres a pkers use there? If you really think it was only a few players maybe you should remember the 3 worlds full of people protesting solidly for 4 days maybe look up the videos.

 

 

 

Police:Both in the Fbi eh? how convenient [sarcasm]my dad is Andrew Gower helps my argument somewhat doesn't it? [sarcasm/]

 

And my apologies I missed the IF.

 

 

 

Junk trade: Never said it wasn't but it's never gonna go away is it and Jagex are always going to miss some.

 

 

 

Rare: I never said I new it was certain and never clamed it was i actually asked "have you heard about" asking wether others had heard about it.

 

 

 

Alex~

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And for all those people asking for proof: Is there any proof that this WON'T happen? I'm not saying it will or anything. It's just something to think about.

 

 

 

That's not how an argument works. You don't set up a theory and then ask people to prove you wrong, you set up an argument and then first have to show your evidence. Mindless speculation does not constitute valid evidence, and it may seem like a copout but "no proof, didn't happen" is indeed a valid response.

 

I never said he had evidence for it, but was merely asking what evidence there is against his theory. I know he has no evidence, but unless there's evidence against his theory, I have to consider it a possibility.

 

 

 

I doubt his theory will come true, but there's always that chance that it can. It's like last year when people were saying that Jagex would get rid of the Wilderness; nobody had any real evidence for or against it (there were the other recent changes (duel arena, etc.) to look at, but no statement saying ti would happen), but it still happened.

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0 rows returned

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Bounty hunter deserves to die.

A REPLACEMENT?

Ok picture this, they replace your yew and magic trees with a tree that if you attempt to cut it alone your axe breaks, if you cut it with a group as soon as you get a log you get a skull on your head, all the other woodcutters attack you and you cant log out for 3 minutes.

Bounty hunter and tournaments were not a replacement, they are garbage.

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Nah, I'm not big on flaming :?

 

 

 

Removal of Fun: Ok. If the game was ruined simply because you couldn't do unbalanced trades, stake, or loot people in the wilderness, you clearly weren't playing the game to its full extent. Players who focuse on one aspect of the game are most likely to end up disappointed by an update.

 

 

 

Don't see why they did it: I find it highly unlikely that any of the negatives stemming from the December Updates negated the positives of, say, still being able to pay with a credit card, or still being able to play at all.

 

 

 

80%: 20%? Keep going lower.

 

 

 

f2p bot: This isn't about whether or not you give a damn about f2p. When free players saw what f2p had become, it was turning them away in droves. IE: Loss in new members

 

 

 

Fair trade: A large sum of the people who don't like the fair trade update are against it because it stops them from merchanting to make a quick buck.

 

 

 

Harming your own players: Yes, a few players. If people who were making pures back then listened to players such as myself who have said since the beginning that pures were a waste of time and Jagex would eventually find a way to stop them from drop trading between the main and pure, they wouldn't be in this. So it's no longer possible to exploit the combat system to give yourself an advantage over new players, that's a bad thing? Some level 37 with 70 strength can't kill f2p'ers for their epic adamant loot anymore? I, as well as many others have said it before, Runescape is not meant to accomodate pures, and the December updates just made it official. Bounty Hunter was an oversight, and there have never been protests on Runescape. You're not staging a protest if you're standing in Falador with an account called "fak [bleep]ex" spamming @@@@@ for 10 hours straight.

 

 

 

Police: Well, one is retired, the other works in a hospital now, but I would be more than happy to forward you (in private message) my proof. And as for how it's relevant: He spent 30 years arresting drug dealers, he knows what he's talking about. It was a bad analogy, end of story.

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why would they remove BH part of the appeal of the PvP worlds is that every part of the game becomes more dangerous. Also with the loot system it has BH would still provide an outlet for the people who still like the just loot the person instead of getting random items.

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Since all this thread is, is logical assumptions and speculation, I'm going to make a few of my own.

 

 

 

Jagex will NOT remove BH. Notice I said "remove", and didnt say change. BH is intregated into the High Scores and among other things, people would whine if it was just taken off the map. (See RuneScape Classic as example).

 

 

 

Now, with the new PK worlds, Jagex is not stupid. They know well enough that the mass majority of the PK'ers will change to this new method (or at least they are hoping they will). Because of this, I forsee them reducing the BH worlds to 1 P2P and 1F2P world. This will cram all the existing players together to give RWT'ers as much trouble in BH as possible.

 

 

 

Changing BH. It is surley possible, however they will NOT get rid of the loot system. They have no reason to. If they didnt want that system in, they would have not added it in when they created the minigame. But as for changing, It is VERY possible they might add in a extra rule here or there, like "You cannot loot more than 1 kill every 30 mins" or something to that effect.

 

 

 

Overall I dont expect BH to change much at all if any (other than reducing to 1 world for p2p and 1 for f2p) using basic assumptions. And if they do change it, it will be for the greater good.

 

 

 

 

 

I think you made a really good assumption and if they will change anything to bh it will only be the amount of worlds, nothing else.

 

 

 

Absolutely false. The amount of worlds is not going to make any difference. I mean look at P2P BH High Crater for example. There is only 1 world that ever really has a game going (18), so that change doesn't affect high crater P2P at all. Same goes for F2P pretty much; later at night there is only 1 active high crater (17). So reducing the amount of worlds will not change anything.

 

 

 

Jagex is going to change the loot system. They obviously aren't going to REMOVE the BH, I NEVER said that. I said they were going to mess around with the looting in the BH, and thereby destroy the minigame. They would not completely remove the content, because that makes them look terrible. Instead they will act as if the nerfing of the loot system was a genius idea, and makes the BH much better. Just as they said with the GE, it was a marvellous idea! Now we don't need those awful unbalanced trades!

 

 

 

Of course everyone knows that once the BH loot system gets destroyed, combined with new PVP worlds, the BH arena will be virtually abandoned. Now, one thing to note is that the BH loot system could not be IDENTICAL to the new PVP loot. That's certain because Jagex has specifically stated that PVP loot will consist of PVP-world-specific gear. They will not mix BH worlds with PVP worlds because that would be forcing people onto PVP worlds.

 

 

 

However, they have boasted about a new drop table. This drop table could likely easily be changed around to disclude PVP-specific gear, and instead sub in items usable on regular worlds. A few tweaks to the drop table and voila, you have a computer generated drop inside the BH. Sounds absolutely horrendous to me, imagine PK-ing someone wearing AGS / Bandos Chestplate, and getting only 15,000 coins in return! Or even worse, some garbage non-tradeable decorative armor piece?

 

 

 

It's a real shame that Jagex is so paranoid with RWT that they engineer what would otherwise be great updates around preventing it. PVP worlds are being so hyped up, but how could they possibly be anywhere near as entertaining as the old wilderness? Players are going to be very disappointed with the loot system on PVP, and even worse is that this loot system is there to essentially replace that of the BH. It's going to be completely bittersweet, like always.

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Transferring in BH is so easy... im willing to bet 90% of you don't even know what you are talking about. Its no stretch of the imagination for them to port the new loot system they created for the PvP worlds into BH.

 

 

 

The guy above me said it better.

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Transferring in BH is so easy...

 

 

 

This is true. BH should just be removed, and that will fix it.

 

 

 

Yeah, that's the spirit. Just remove it. What's the big deal about PVP anyways, why don't we all just shake hands and hug?

 

 

 

Come on now man, are you seriously saying Jagex should let go of the best PVP area in the game atm? You guys are banking a lot on the new PVP worlds to be an amazing update. You should realize that there is a serious chance the PVP update will be a major disappointment. This is not going to be a wilderness replacement. Looting was the MOST important aspect of the wildy, how do I know that?

 

 

 

What's the only thing that caused the Wildy to be removed? Looting. Jagex could have kept the old Wild without Looting, BUT THEY DIDN'T. Why not? Because PK-ing without looting is POINTLESS! They knew that, you should know that. So have fun looting non-tradeable computer generated drops that are PVP-world only.

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Transferring in BH is so easy...

 

 

 

This is true. BH should just be removed, and that will fix it.

 

 

 

Yeah, that's the spirit. Just remove it. What's the big deal about PVP anyways, why don't we all just shake hands and hug?

 

 

 

Come on now man, are you seriously saying Jagex should let go of the best PVP area in the game atm? You guys are banking a lot on the new PVP worlds to be an amazing update. You should realize that there is a serious chance the PVP update will be a major disappointment. This is not going to be a wilderness replacement. Looting was the MOST important aspect of the wildy, how do I know that?

 

 

 

What's the only thing that caused the Wildy to be removed? Looting. Jagex could have kept the old Wild without Looting, BUT THEY DIDN'T. Why not? Because PK-ing without looting is POINTLESS! They knew that, you should know that. So have fun looting non-tradeable computer generated drops that are PVP-world only.

 

But the point is that it's not important that the victim loses the same items that the victor gains, PKers don't care that they're not getting what the other guy used to have, just that they are getting something reasonably desirable or exchangeable for desirable items for their efforts.

 

The most important aspect of the Wilderness was gaining desirable items from killing other players, it's just that the old Wilderness used the simple process of Direct Looting (Deathpile -> Victor) to satisfy this.

 

The PvP world's version, what I call Indirect Looting (Deathpile -> Deleted, Variable 'Impressiveness' Factors -> Generated Items -> Victor), also satisfies this, as long as the generated items, should it have been a perfectly legitimate and impressive fight, are reasonably close in desirability as the deathpile. Now that would be a true (and possibly better) replacement for the Wilderness.

 

 

 

I believe this is possible, but whether Jagex actually achieves this is another matter.

 

 

 

If the PvP worlds prove to be as popular as the Wilderness, if not more popular, actually removing BH isn't unreasonable. However, not even Jagex should bank that their idea will be as popular as the Wilderness until the worlds have been released and the proof is there for all to see.

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But the point is that it's not important that the victim loses the same items that the victor gains, PKers don't care that they're not getting what the other guy used to have, just that they are getting something reasonably desirable or exchangeable for desirable items for their efforts.

 

The most important aspect of the Wilderness was gaining desirable items from killing other players, it's just that the old Wilderness used the simple process of Direct Looting (Deathpile -> Victor) to satisfy this.

 

The PvP world's version, what I call Indirect Looting (Deathpile -> Deleted, Variable 'Impressiveness' Factors -> Generated Items -> Victor), also satisfies this, as long as the generated items, should it have been a perfectly legitimate and impressive fight, are reasonably close in desirability as the deathpile. Now that would be a true (and possibly better) replacement for the Wilderness.

 

 

 

I believe this is possible, but whether Jagex actually achieves this is another matter.

 

 

 

If the PvP worlds prove to be as popular as the Wilderness, if not more popular, actually removing BH isn't unreasonable. However, not even Jagex should bank that their idea will be as popular as the Wilderness until the worlds have been released and the proof is there for all to see.

 

 

 

I hope you realize that this will never be the case. After all, what's stoping a rwt to wear a saradomin set, stay at some little spot in the sticks of runescape like rimmington, and just letting the paying customer kill them for a 4m drop? If anything, i'm expecting the drop to be randomized on a bell curve set of random, with a 400k drop 62.5% of the time and the 4m drop 2.5% of the time.*

 

 

 

It will never match a pure loot, so BH is secured in it's place for that purpose. While changes will probably be made to it, probably a wait room that you need a group of people to join like in FOG.**

 

 

 

---------------------------------------------------------

 

*before everyone starts asking, nothing i say is set in stone, and that will probably not be the probabilities for the drop tables, or the lowest amount, or anything that would state that i know anything. I don't even remember if the precentages in the bell curve are correct, or even the correct spelling of precentages is precentages. and if anyone wants to correct me, go ahead, because my attention is long since gone from the topic and i will give you a suitable amount of attention based on this fact

 

 

 

**again, if BH already has something like this, correct me if you want. Such is the internet

It is not the great who are strong, but the strong who are great--Albel Nox

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But the point is that it's not important that the victim loses the same items that the victor gains, PKers don't care that they're not getting what the other guy used to have, just that they are getting something reasonably desirable or exchangeable for desirable items for their efforts.

 

The most important aspect of the Wilderness was gaining desirable items from killing other players, it's just that the old Wilderness used the simple process of Direct Looting (Deathpile -> Victor) to satisfy this.

 

The PvP world's version, what I call Indirect Looting (Deathpile -> Deleted, Variable 'Impressiveness' Factors -> Generated Items -> Victor), also satisfies this, as long as the generated items, should it have been a perfectly legitimate and impressive fight, are reasonably close in desirability as the deathpile. Now that would be a true (and possibly better) replacement for the Wilderness.

 

 

 

I believe this is possible, but whether Jagex actually achieves this is another matter.

 

 

 

If the PvP worlds prove to be as popular as the Wilderness, if not more popular, actually removing BH isn't unreasonable. However, not even Jagex should bank that their idea will be as popular as the Wilderness until the worlds have been released and the proof is there for all to see.

 

 

 

I hope you realize that this will never be the case. After all, what's stoping a rwt to wear a saradomin set, stay at some little spot in the sticks of runescape like rimmington, and just letting the paying customer kill them for a 4m drop? If anything, i'm expecting the drop to be randomized on a bell curve set of random, with a 400k drop 62.5% of the time and the 4m drop 2.5% of the time.*

 

 

 

It will never match a pure loot, so BH is secured in it's place for that purpose. While changes will probably be made to it, probably a wait room that you need a group of people to join like in FOG.**

 

 

 

---------------------------------------------------------

 

*before everyone starts asking, nothing i say is set in stone, and that will probably not be the probabilities for the drop tables, or the lowest amount, or anything that would state that i know anything. I don't even remember if the precentages in the bell curve are correct, or even the correct spelling of precentages is precentages. and if anyone wants to correct me, go ahead, because my attention is long since gone from the topic and i will give you a suitable amount of attention based on this fact

 

 

 

**again, if BH already has something like this, correct me if you want. Such is the internet

 

 

 

Agreed, there is absolutely no way to make loots anywhere near what is actually being killed. Which means for every kill in PVP, one player gains let's say 50% of the other's value (probably will be much lower than this), while the other player loses 100% of his stuff. That means you have a net loss of 50% between the two players. This is unlike any of the other loot systems, because the net loss has previously ALWAYS been 0 (or close to it, since you use some consumables like arrows / potions / runes). So the average player in PVP will end up losing a lot of their money.

 

 

 

Most people do agree that PVP worlds do not replace the BH style of looting / PVP. You can say what you want about Bounty Hunter, but the fact is that at any given point there are 1000's of players using the minigame. It is one of the most entertaining things to do on Runescape.

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Where does it say they will be removing the kill and ot from BH?

 

Also, the only people who enjoyed BH are those who couldn't PK (not including those who did not play back then), most people who PK'd in the old wild despise bounty hunter and the only people to enjoy it are those who abuse the system (clans, spec and runners ect)

 

bounty hunter couldnt get any worse in my opinion

 

 

 

 

 

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this thread is pointless. first of all, why would jagex remove looting from BH? what do they gain? absolutely nothing. do the players want it? from the general reaction i see to this thread, no. so why are you suggesting that jagex would do this? they won't. some people would prefer BH to PvP. i disagree with your idea entirely, and i know i'm not alone.

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It's a real shame that Jagex is so paranoid with RWT that they engineer what would otherwise be great updates around preventing it. PVP worlds are being so hyped up, but how could they possibly be anywhere near as entertaining as the old wilderness? Players are going to be very disappointed with the loot system on PVP, and even worse is that this loot system is there to essentially replace that of the BH. It's going to be completely bittersweet, like always.

 

 

 

Quit being a Doomsayer. You speak of the upcomming updates like they happened last week. Point is, we dont know what they are going to do, so dont put words in Jagex's mouth. For all we know, the PvP updates could be awsome and very exciting. How can say an update is going to be usless and mess everything up when the update hasent even arrived yet? Its like saying a sandwich is going to taste bad just by looking at a picture of one. All we know is the general concepts around it, and nothing specific. So you cant say things WILL be a certain way.

 

 

 

The updates will not be like the old wilderness? Duh. The majority of us knew from Day 1 after the wildy was removed, it would never be able to come back in any shape or form. Sorry but its true. Anyone hoping that it would ever come back is clinging to false hopes and wont accept the truth. If you were assuming the PvP worlds would be Wilderness Version 2, you deserve to be dissapointed.

 

 

 

Keeping that thought in mind, I didnt say they WOULDNT change the BH drops, I just said it was highly unlikley. If they really wanted to change the BH drop system, they would have done so already.

 

 

 

And yes, I do think they will limit it to 1 world for P2P and 1 world for F2P. My reasoning? Jagex will wish to convert as many people as possible to the New PvP format, rather than the old, since the new format is likley to be much harder to RWT in.

 

 

 

You think the BH drops will change? It dont think it will. And if it does you can call me out and prove me wrong with the update comes this week.

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I fully agree that when the new pk worlds come on-line Jagex will change BH. That's the biggest area of RWT going on right now. And if Jagex was willing to "hurt" the entire player base in Dec to stamp out the majority of RWT, why wouldn't they "hurt" an even smaller part of the player base the stamp out most RWT now?

 

 

 

As to some of the arguments against Jagex doing so:

 

 

 

----"Removing looting from BH removes the reason BH was made."

 

 

 

No, BH was made as a "stop-gap" measure. Jagex knew they had made a lot of players angry, and whipped it up to placate some of them. The BH update gave Jagex breathing room to make the new code for the PKing worlds, and the new rule-set and drops they would contain. When they release the new PKing worlds they will be able to change how looting works in BH without going back on their "we intent to allow play dropped loot for PKing" promise. Of course I doubt it will happen instantly.

 

 

 

Oh no. Jagex will wait a few weeks/months. Then when the new worlds become popular they will state there's to much RWT going on in BH and they are being forced to change it.

 

 

 

----"what stops a RWT from parking in a unused spot on the new worlds and letting his customer kill him over and over?"

 

 

 

I think the whole "designed to reward based on difficulty of fight" part of the update would fix that. When the RWT doesn't fight, or "throws" the fight the system would hopefully see it and stop it. And I doubt you will be able to fight the same guy over and over in a short period of time. There will be limits, otherwise clans would really abuse it.

 

 

 

I hope the system looks at the various skill levels of the players fighting each other as well. So that those whom "adjust" their combat level by leaving certain stats low to be more power then their combat suggests are given the correct reward for the non-difficulty of their kills if they kill players at or under their "false" combat level.

 

 

 

But we shall see.

"Here lies one whose name was writ in water."

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Well, everyone is all excited about the new PvP update (the new wildy), but one thing Jagex is not telling you people is that with the release of PVP worlds, they are also going to make Bounty Hunter a "safe" mini-game. That is, the loot system currently installed on BH, where when you kill a player you receive all their items, will be removed. So to be honest, this update will be completely bittersweet. This change to Bounty Hunter will make the minigame completely obsolete and pointless.

 

 

 

The new PVP is no replacement to the true wilderness style of BH. The loot system on new PVP will be completely different from that in Bounty Hunter. Jagex is so paranoid about RWT that they are implementing this new PVP system to replace the BH looting, and thereby (in their minds) further thwart RWT.

 

 

 

The fact is, RWT in this day and age is ruled by asian farmers. These players log into their customers' accounts and just play all day, earning them gold in the game. Any update you make to the Bounty Hunter will only stop the small guys. If you are still in a battle against RWT (which in my mind has nearly completely stopped since the trade updates), you'll need to figure out a way to stop the farmers. Messing around with Bounty Hunter is not going to fix anything.

 

Dude it has already come out the only way they have killed it is by saying you can't play it on PVP world.

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