compfreak847 Posted January 16, 2009 Author Share Posted January 16, 2009 Slayer does Indeed suck. Train faster = PvP earlier = Get owned by lvl 120 PJ'ers with Dclaws that think they are 'Pro' = Do Godwars. Slayer = PvP later = Get bored = Log off = Close Firefox = Double click on games = Double click on Steam... etc you get the points Err... I guess.. that's an interesting theory :? The advantage of Zombies is that you'll be a rich level 130 decimating those 120s instead of a poor 110 getting owned by them :lol: Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
OnIIx Posted January 16, 2009 Share Posted January 16, 2009 Slayer does Indeed suck. Train faster = PvP earlier = Get owned by lvl 120 PJ'ers with Dclaws that think they are 'Pro' = Do Godwars. Slayer = PvP later = Get bored = Log off = Close Firefox = Double click on games = Double click on Steam... etc you get the points Err... I guess.. that's an interesting theory :? The advantage of Zombies is that you'll be a rich level 130 decimating those 120s instead of a poor 110 getting owned by them :lol: I'm going to be a 113 destroying those 120s with 95 att/95 str LLL The theory DOES happen. Would you find it fun training for 2hrs more than me, and get 2hrs less (Insert your fav thing to do here)? But get 100K more <- OMFG People say Slayer is fun, wow, I can do W/E I want while I kill Zombies, even 'Pleasuring myself ;)' Current goal: Legends, Regicide, Roving Elf's, Barrows RFD, 95+ Attack. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 16, 2009 Author Share Posted January 16, 2009 Slayer does Indeed suck. Train faster = PvP earlier = Get owned by lvl 120 PJ'ers with Dclaws that think they are 'Pro' = Do Godwars. Slayer = PvP later = Get bored = Log off = Close Firefox = Double click on games = Double click on Steam... etc you get the points Err... I guess.. that's an interesting theory :? The advantage of Zombies is that you'll be a rich level 130 decimating those 120s instead of a poor 110 getting owned by them :lol: I'm going to be a 113 destroying those 120s with 95 att/95 str LLL The theory DOES happen. Would you find it fun training for 2hrs more than me, and get 2hrs less (Insert your fav thing to do here)? But get 100K more <- OMFG People say Slayer is fun, wow, I can do W/E I want while I kill Zombies, even 'Pleasuring myself ;)' Zombies are the ones that earn more, I can't see any disadvantages \ The last 3 words in your post scare me, though. Remind me never to touch your keyboard or mouse :-s Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
OnIIx Posted January 16, 2009 Share Posted January 16, 2009 Slayer does Indeed suck. Train faster = PvP earlier = Get owned by lvl 120 PJ'ers with Dclaws that think they are 'Pro' = Do Godwars. Slayer = PvP later = Get bored = Log off = Close Firefox = Double click on games = Double click on Steam... etc you get the points Err... I guess.. that's an interesting theory :? The advantage of Zombies is that you'll be a rich level 130 decimating those 120s instead of a poor 110 getting owned by them :lol: I'm going to be a 113 destroying those 120s with 95 att/95 str LLL The theory DOES happen. Would you find it fun training for 2hrs more than me, and get 2hrs less (Insert your fav thing to do here)? But get 100K more <- OMFG People say Slayer is fun, wow, I can do W/E I want while I kill Zombies, even 'Pleasuring myself ;)' Zombies are the ones that earn more, I can't see any disadvantages \ The last 3 words in your post scare me, though. Remind me never to touch your keyboard or mouse :-s Yum yum c*m up my bum :) LL jk. Wrote that on a note, threw it to a girl, teacher picked the note up, and saw me throw it :[ Current goal: Legends, Regicide, Roving Elf's, Barrows RFD, 95+ Attack. Link to comment Share on other sites More sharing options...
llamster Posted January 16, 2009 Share Posted January 16, 2009 XP per hour with slayer: 50k, Profit per hour: 50k Spirit mages are around 60k xp and 300k+ profit per hour. I'm not sure about abyssal demons but I've heard they're pretty good too. Maybe you should crunch the numbers like you did with the fighter torso. 287 Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
compfreak847 Posted January 16, 2009 Author Share Posted January 16, 2009 XP per hour with slayer: 50k, Profit per hour: 50k Spirit mages are around 60k xp and 300k+ profit per hour. I'm not sure about abyssal demons but I've heard they're pretty good too. Maybe you should crunch the numbers like you did with the fighter torso. 287 That's averages for what I get with moderate attention, most tasks earn very little or actually lose money. If you want some number crunching look at the last 31 pages of this thread :-w Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
OnIIx Posted January 16, 2009 Share Posted January 16, 2009 80K/100K GP per hour. I might try those mages sometime? Will they hit on karil's/dhide? Current goal: Legends, Regicide, Roving Elf's, Barrows RFD, 95+ Attack. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 16, 2009 Author Share Posted January 16, 2009 80K/100K GP per hour. I might try those mages sometime? Will they hit on karil's/dhide? They hit 20+ almost every time, prayer is REQUIRED. They earn around 500k per hour. You do know you need 83 slayer, right? Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
OnIIx Posted January 16, 2009 Share Posted January 16, 2009 Oh I thought you meant the other lower lvl slayer mages. Current goal: Legends, Regicide, Roving Elf's, Barrows RFD, 95+ Attack. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 16, 2009 Author Share Posted January 16, 2009 Oh I thought you meant the other lower lvl slayer mages. No, Duradel doesn't assign those and they barely make any money. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Reded Posted January 16, 2009 Share Posted January 16, 2009 Well I trained all my melee skills with Slayer (At least for the biggest part of them :P) And I don't regret a second of it. To say that Slayer is 50k xp an hour is a bit unfair. And to say it's bad for ranged is also a bit unfair. To train Slayer efficiently (And to train your combats efficiently with Slayer) You're not supposed to 'choose to train with ranged' Or 'Choose to train strength for a bit' You're supposed to keep your Whip on controlled for the entire duration, and only range tasks that are... Well, good to range :P Black demons are an EASY 100K Ranged XP An hour if you choose to Range/Cannon them at Taverly. Fire giants aren't as fast but the same method in the Waterfall ensures fast XP In both Slayer and Ranged. If you use a Black Mask on Melee tasks (Which is the majority of them) You're going to get an easy 80k XP An hour. Again probably not quite as much (50k an hour is the absolute minimum) When your task is something like Iron Dragons. But even these aren't a particularly slow task with Piety. So I fail to see how Slayer is only 50k combat xp an hour, when even on the slowest tasks I ever do (Iron Dragons) I get AT LEAST 50k xp in my melees an hour. Yes I do Mith Dragons too but those tasks are short enough that I don't really mind the slow xp they give. If anything I see them as a fun diversion from Slayer when I get bored. So to say that 'Slayer Sucks' Just because you can get faster XP Somewhere else is nothing but pointless. I'd much rather have the variety of Slayer, and I really don't mind clicking much more often on a task. Camping at an aggressive monster with protect prayers on is quite simply too boring for me. I maxed my combat with Slayer and it didn't take THAT Long. And I got plenty of cash along the way. Plus Slayer got me to 96 Summoning, without any of the horrific boredom of camping Rock Lobsters and Waterfiends (Although I did do tasks of these, it's not as though I got them often :P) And I only really started Summoning when they released batch 2. I don't see any of your 'fast melee methods' Allowing me to gather so many charms without putting out millions of GP An hour. The presence of those seeking the truth is infinitely to be preferred to those who think they've found it. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 16, 2009 Author Share Posted January 16, 2009 Well I trained all my melee skills with Slayer (At least for the biggest part of them :P) And I don't regret a second of it. To say that Slayer is 50k xp an hour is a bit unfair. And to say it's bad for ranged is also a bit unfair. To train Slayer efficiently (And to train your combats efficiently with Slayer) You're not supposed to 'choose to train with ranged' Or 'Choose to train strength for a bit' You're supposed to keep your Whip on controlled for the entire duration, and only range tasks that are... Well, good to range :P Black demons are an EASY 100K Ranged XP An hour if you choose to Range/Cannon them at Taverly. Fire giants aren't as fast but the same method in the Waterfall ensures fast XP In both Slayer and Ranged. If you use a Black Mask on Melee tasks (Which is the majority of them) You're going to get an easy 80k XP An hour. Again probably not quite as much (50k an hour is the absolute minimum) When your task is something like Iron Dragons. But even these aren't a particularly slow task with Piety. So I fail to see how Slayer is only 50k combat xp an hour, when even on the slowest tasks I ever do (Iron Dragons) I get AT LEAST 50k xp in my melees an hour. Yes I do Mith Dragons too but those tasks are short enough that I don't really mind the slow xp they give. If anything I see them as a fun diversion from Slayer when I get bored. So to say that 'Slayer Sucks' Just because you can get faster XP Somewhere else is nothing but pointless. I'd much rather have the variety of Slayer, and I really don't mind clicking much more often on a task. Camping at an aggressive monster with protect prayers on is quite simply too boring for me. I maxed my combat with Slayer and it didn't take THAT Long. And I got plenty of cash along the way. Plus Slayer got me to 96 Summoning, without any of the horrific boredom of camping Rock Lobsters and Waterfiends (Although I did do tasks of these, it's not as though I got them often :P) And I only really started Summoning when they released batch 2. I don't see any of your 'fast melee methods' Allowing me to gather so many charms without putting out millions of GP An hour. All of your XP arguments have been hashed out in the previous 1,200 pages of replys ;) I have just one comment on the black demons: it's certainly not 100k range XP. Experiments\Yaks are, at most, 65k XP\hour - monsters with 1 defence that you don't have to bank on or get as a task, without time to get there factored in. Besides, Avansies\Chins are 160k range XP\hour, free :P Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Inuashakent Posted January 16, 2009 Share Posted January 16, 2009 Well I trained all my melee skills with Slayer (At least for the biggest part of them :P) And I don't regret a second of it. To say that Slayer is 50k xp an hour is a bit unfair. And to say it's bad for ranged is also a bit unfair. To train Slayer efficiently (And to train your combats efficiently with Slayer) You're not supposed to 'choose to train with ranged' Or 'Choose to train strength for a bit' You're supposed to keep your Whip on controlled for the entire duration, and only range tasks that are... Well, good to range :P Black demons are an EASY 100K Ranged XP An hour if you choose to Range/Cannon them at Taverly. Fire giants aren't as fast but the same method in the Waterfall ensures fast XP In both Slayer and Ranged. If you use a Black Mask on Melee tasks (Which is the majority of them) You're going to get an easy 80k XP An hour. Again probably not quite as much (50k an hour is the absolute minimum) When your task is something like Iron Dragons. But even these aren't a particularly slow task with Piety. So I fail to see how Slayer is only 50k combat xp an hour, when even on the slowest tasks I ever do (Iron Dragons) I get AT LEAST 50k xp in my melees an hour. Yes I do Mith Dragons too but those tasks are short enough that I don't really mind the slow xp they give. If anything I see them as a fun diversion from Slayer when I get bored. So to say that 'Slayer Sucks' Just because you can get faster XP Somewhere else is nothing but pointless. I'd much rather have the variety of Slayer, and I really don't mind clicking much more often on a task. Camping at an aggressive monster with protect prayers on is quite simply too boring for me. I maxed my combat with Slayer and it didn't take THAT Long. And I got plenty of cash along the way. Plus Slayer got me to 96 Summoning, without any of the horrific boredom of camping Rock Lobsters and Waterfiends (Although I did do tasks of these, it's not as though I got them often :P) And I only really started Summoning when they released batch 2. I don't see any of your 'fast melee methods' Allowing me to gather so many charms without putting out millions of GP An hour. All of your XP arguments have been hashed out in the previous 1,200 pages of replys ;) I have just one comment on the black demons: it's certainly not 100k range XP. Experiments\Yaks are, at most, 65k XP\hour - monsters with 1 defence that you don't have to bank on or get as a task, without time to get there factored in. Besides, Avansies\Chins are 160k range XP\hour, free :P Some of his arguments were false, and the others were based on the fun factor, yet again. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
ydrasil Posted January 16, 2009 Share Posted January 16, 2009 You missed my point. There are two skills to level to 99 melee, requiring twice the XP. Therefore, it takes twice as long to get 99 melee as 99 range at the same XP rates, and the rates for melee are halved to make an equal comparison. As for chatting, 10 seconds per chat means I'm absorbed in that chat - I'm not stopping typing in the middle of a message, and I frequently kill the monster in under 10 seconds. If I'm constantly messaging people, as at any given time I can be PMing over 10 people at once, it results in a big hit to my melee XP - especially since I tend to prioritize chat so I can respond before messages go off the screen. I don't see how I missed "your" point. I was the one that mentioned melee takes longer overall to get up than Range. What I was pointing out is that for the bulk of tasks, it is more efficient to melee than to Range, and as such you are guaranteed to get 99 in both melee skills as well as Defence. This means any extra experience you give to those skills means you lose out on the Range experience as depending on how you do each task, you may or may not get to 99 Range. I don't see the relevance of what you are trying to get across, but that just might be me misunderstanding still :? . As for the messaging, you need to stop overstating things like this. Being absorbed in a chat holds true whether you stop for less than a second to click another NPC or not. I constantly message people, but I type fast enough between each NPC that there is really no loss in typing speed. Chatting to friends outside of Runescape is only slightly different. The only difference being you need to open another window to type the message, and that window does not take up the whole screen. This means you can still see what is going on with your character. As for talking to alot of people, are you going to try to convince me that every single time you are doing Slayer you are talking to that many people? That every single time you are online you are talking to that many people? Let alone trying to convince anyone that the average person will do the same thing on an average basis? Ok it takes an extra 3 hours to collect the charms and thats 12m and three hours lost extra but it still dosent majorly shift the numbers. How do you get your rates with maxed melees and I cant get rates of 91 runecraft/90 mining? Now i'm lost. Where did the "extra 3 hours" come from? Or 12m for that matter? Maybe you misunderstood where I mentioned it changes from 14k to 11k crimsons when the other charms are counted in. I can't remember exact numbers, could be from 3,000-3,999 of a difference, that is more than 3 hours. Its from 21-28 hours saved from including the other charms. The 11k needed takes 76 hours to get. As for maxed melees... I have no idea what you are talking about? Which rate/s have I gotten with max melees... without having any melee skills at max? The average player does not have 91 Runecrafting or 90 Mining. Even most higher level players do not. XP per hour with slayer: 50k, Profit per hour: 50k Spirit mages are around 60k xp and 300k+ profit per hour. I'm not sure about abyssal demons but I've heard they're pretty good too. Maybe you should crunch the numbers like you did with the fighter torso. 287 That's averages for what I get with moderate attention, most tasks earn very little or actually lose money. If you want some number crunching look at the last 31 pages of this thread :-w This just shows my point that you need to update your first post. As has been shown over and over, 50k/h is far too low to be the average, it is more along the lines of a minimum. It is the same with profit, as it has been shown to be 135k per hour or higher. I don't see how you can still argue that you shouldn't update it. You especially can't expect everyone to read every single page of this thread, that is beyond idiocy to expect such a thing. Well I trained all my melee skills with Slayer (At least for the biggest part of them :P) And I don't regret a second of it. To say that Slayer is 50k xp an hour is a bit unfair. And to say it's bad for ranged is also a bit unfair. To train Slayer efficiently (And to train your combats efficiently with Slayer) You're not supposed to 'choose to train with ranged' Or 'Choose to train strength for a bit' You're supposed to keep your Whip on controlled for the entire duration, and only range tasks that are... Well, good to range :P Black demons are an EASY 100K Ranged XP An hour if you choose to Range/Cannon them at Taverly. Fire giants aren't as fast but the same method in the Waterfall ensures fast XP In both Slayer and Ranged. If you use a Black Mask on Melee tasks (Which is the majority of them) You're going to get an easy 80k XP An hour. Again probably not quite as much (50k an hour is the absolute minimum) When your task is something like Iron Dragons. But even these aren't a particularly slow task with Piety. So I fail to see how Slayer is only 50k combat xp an hour, when even on the slowest tasks I ever do (Iron Dragons) I get AT LEAST 50k xp in my melees an hour. Yes I do Mith Dragons too but those tasks are short enough that I don't really mind the slow xp they give. If anything I see them as a fun diversion from Slayer when I get bored. So to say that 'Slayer Sucks' Just because you can get faster XP Somewhere else is nothing but pointless. I'd much rather have the variety of Slayer, and I really don't mind clicking much more often on a task. Camping at an aggressive monster with protect prayers on is quite simply too boring for me. I maxed my combat with Slayer and it didn't take THAT Long. And I got plenty of cash along the way. Plus Slayer got me to 96 Summoning, without any of the horrific boredom of camping Rock Lobsters and Waterfiends (Although I did do tasks of these, it's not as though I got them often :P) And I only really started Summoning when they released batch 2. I don't see any of your 'fast melee methods' Allowing me to gather so many charms without putting out millions of GP An hour. All of your XP arguments have been hashed out in the previous 1,200 pages of replys ;) I have just one comment on the black demons: it's certainly not 100k range XP. Experiments\Yaks are, at most, 65k XP\hour - monsters with 1 defence that you don't have to bank on or get as a task, without time to get there factored in. Besides, Avansies\Chins are 160k range XP\hour, free :P Some of his arguments were false, and the others were based on the fun factor, yet again. This also shows your unwillingness to see when you are wrong, or at least show that you are being arrogant enough to believe you are always right. You gave no evidence, absolutely nothing to back you up and yet you believe you are 100% (100% because of how it is phrased) correct. The part I am referring to is "it's certainly not 100k range XP." This is where you are wrong. I'll explain why when I get to responding to Inuashakent's reply. You again bring it back to what is within the previous pages. How can you criticize someone's reply because they did not read it all. Again further reasoning for you to update the first post. Also just for the record, those "XP arguments" have been mentioned yes. However, while I have shown that they are wrong, you still do not believe that to be the case. All this does is furthur show you are incorrect in your rates currently supplied in the first post. As for his arguments being false? Or the 'fun factor' being the main point behind that post is an incorrect assumption. I'll go through each part and show why. First section has no "false statements" nor did they mention fun. Second line says that the rate of 50k is unfair, that is true. As has been shown, the average is far higher. The same is for ranged, Range is good to use on Slayer, just not all of them. So again that part is true. Third paragrah is also correct. The Abyssal Whip in nearly every case results in the best experience per hour. Since it has no agressive option using controlled is the most efficient way to train. Again with the Range, you may not get 99 over the course of 99 Slayer. Hence why you Range the tasks that are good to use Range on. I see no false aspects to this section. Fourth Paragraph brings up Black Demons (and is also the response to compfreak847 above). Compfreak847 did nothing but simply state 100k cannot be attained. With Range and a cannon you get up to 250 kills per hour which is 39,250 Slayer experience. This means the experience received ranges anywhere from 78,500 to 157,000 (former being all damage done with cannon and latter being all with Range weapon). The best way I can think of to prove 100k is possible is to try and show it is almost inconceivable to not get it. I'll do this by solving it with algebra, using the following formula: 628X + 314Y = 100,000 X represents the amount of kills by your weapon. Y represents the amount of kills by your cannon. The 628 is the amount of experience given by a kill with your weapon. The 314 is the amount of experience given by a kill with your cannon. To solve this simultaneously, we need a second equation. This equation is: X + Y = 250 Y = 250 - X This is because the amount the add up to is 250, which is the amount of kills we will have. It is rearranged to have the second line. Substituting into equation 1, and then solving gives: 628X + 314(250 - X) = 100,000 628X + 78,500 - 314X = 100,000 314X = 100,000 - 78,500 314X = 21,500 X = 68.47 Therefore Y = 181.53 Those are the values required to get 100k Range experience. The only way to get less, is for you to get less than 68.47 kills with your weapon. Keep in mind that many kills gives 43k experience (hence cannon given 57k). So unless you are saying it is impossible to get 43k experience from ranging, using Range potions and Eagle Eye prayer... there is no way to get less than 100k experience. I am unaware that the working out is simple, but I wanted to show without a doubt it is easy to get over 100k experience. Againa still on the fourth paragraph, but with the Fire Giants. It is true that it is slightly slower to Range than melee, but that was said. The difference is about 1-2k Slayer experience less per hour, which is minimal really. Fifth paragraph is based on melee experience per hour. While I will admit not all tasks are 80k or over in experience, Reded did not give a false statement as it shown by the next sentence. To furthur back that point is the Slayer experience rate for Iron Dragons. They give 19k per hour, which is 76k melee experience per hour. Skeletal Wyverns are 18k Slayer experience per hour and hence 72k melee experience per hour. Greater Demons are 19k Slayer experience per hour and hence 76k melee experience per hour. Other than Mithril and Steel Dragons, these are the slowest Slayer experience tasks there are. Steel Dragons also being 14k Slayer and hence 56k melee experience per hour, still over 50k. The sixth paragrapgh ties into the fifth which I responded to just above. The only notable thing here is the first mention of fun. Seventh paragraph has your first false statement, but it is almost negligible. It was only false by saying it is pointless, as it is about efficiency, which isn't pointless. Saying they would much rather have variety compared to the more repetitive Zombies is about fun, but something alot of people can relate to. Saying it didn't take that long long and plenty of cash is also not false. Final paragraph now. I can't comment on the 96 Summoning section because I don't know about them. Last line isn't false either. So I don't see how you can simply ignore what was said by Reded. Only one part I see is false, but that could be put down to a simple misundertsanding, and while there was the sense of fun involved, that wasn't the only thing in that post. Link to comment Share on other sites More sharing options...
zotto Posted January 16, 2009 Share Posted January 16, 2009 If anyone is losing money on slayer they are doing something terribly wrong. How are they meant to lose money? Are they taking a super str pot every time they hit a kalphite, to make sure that the (painfully boring) task is over quicker? Slayer is essentially a gathering skill, and losing money should be quite difficult. Yes, it is possible to lose money through slayer, if you want to get it over with. But guess what! You can lose about 130gp every time you buy a yew long and a nature rune and do some alching! If you want quick exp, expect to pay money, but taking the skill slowly should make money filling your coffers almost inevitable. I am actually 94 slayer. I do know what I am talking about. I've seen a kalphite or two. I am actually supersetted 90% of the time I am logged on onto runescape. Most of the time I have a prayer on as well, usually 10% strength (continuously). This doesn't really prevent me from making loads of money with slayer. I went from 1.5 million to 7.5 million last week. I didn't do any farming. It was just slayer loot. And I haven't even cashed in 500 slayer points. To be honest, you hardly need a cannon to efficiently train slayer. Just two tasks. Dags and kalphites. Link to comment Share on other sites More sharing options...
langer Posted January 16, 2009 Share Posted January 16, 2009 The point Compfreak will make is that you could have made more cash and combat xp at armored zombies/aviansies for the cost of all the slayer XP you got. The whole debate is how you value slayer XP. For anyone who wants to max out at 2376 total level, slayer xp will be extremely important. For someone who wants to pk at high combat or team up at GWD, slayer xp might be insignificant. Follow the progress of top players and my weekly updates here: 200M in all SkillsLatest Milestones Chart update : page 602Latest top 15 update : page 6026 slowest skills chart : page 563 Link to comment Share on other sites More sharing options...
chris924 Posted January 16, 2009 Share Posted January 16, 2009 287 aren't letters, they're numbers. :P I have to fully agree with this one with you. Slayer is hardly fun, but it makes hunting for charms more bearable. Good read, well done rant. :thumbup: 31 pages until someone noticed :-w i mentioned it back on page 29 -1 :thumbdown: Link to comment Share on other sites More sharing options...
OnIIx Posted January 16, 2009 Share Posted January 16, 2009 The point Compfreak will make is that you could have made more cash and combat xp at armored zombies/aviansies for the cost of all the slayer XP you got. The whole debate is how you value slayer XP. For anyone who wants to max out at 2376 total level, slayer xp will be extremely important. For someone who wants to pk at high combat or team up at GWD, slayer xp might be insignificant. +1 I'm a PKer and do alot of Raiding so I guess I fall in that category lol. Current goal: Legends, Regicide, Roving Elf's, Barrows RFD, 95+ Attack. Link to comment Share on other sites More sharing options...
ydrasil Posted January 16, 2009 Share Posted January 16, 2009 The point Compfreak will make is that you could have made more cash and combat xp at armored zombies/aviansies for the cost of all the slayer XP you got. The whole debate is how you value slayer XP. For anyone who wants to max out at 2376 total level, slayer xp will be extremely important. For someone who wants to pk at high combat or team up at GWD, slayer xp might be insignificant. That is true to an extent. It is also about how you value total experience and total level, not just Slayer. Since overall you get more total experience per hour with Slayer, you also get more total levels per hour (not really per hour, but you get the idea, I am talking of the average) compared to Armoured Zombies. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 17, 2009 Author Share Posted January 17, 2009 The point Compfreak will make is that you could have made more cash and combat xp at armored zombies/aviansies for the cost of all the slayer XP you got. The whole debate is how you value slayer XP. For anyone who wants to max out at 2376 total level, slayer xp will be extremely important. For someone who wants to pk at high combat or team up at GWD, slayer xp might be insignificant. That is true to an extent. It is also about how you value total experience and total level, not just Slayer. Since overall you get more total experience per hour with Slayer, you also get more total levels per hour (not really per hour, but you get the idea, I am talking of the average) compared to Armoured Zombies. That's not true. You still get more XP at Armored Zombies, although it's fairly close in terms of XP; it's the extra cash from Zombies that makes the difference. However, the point of this post is combat training - where slayer is a clear loser. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
ydrasil Posted January 17, 2009 Share Posted January 17, 2009 That's not true. You still get more XP at Armored Zombies, although it's fairly close in terms of XP; it's the extra cash from Zombies that makes the difference. However, the point of this post is combat training - where slayer is a clear loser. It is true though. I won't deny (nor have I done so) that Armoured Zombies are more combat experience per hour then Slayer. That doesn't instantly mean Slayer sucks though. Slayer gets more overall experience per hour but less combat compared to Armoured Zombies. Unless I am mistaken, the original idea in this thread was you ranting about how others suggest players to train Slayer for combat experience, and that you made this thread trying to say Slayer wasn't the best way, is that not correct? You tried to give evidence to this by comparing it to Zombie Monkies which was later proven to be inefficient. Zombie Monkies gave more combat experience as well as overall experience per hour (1.6k difference). However it was at the loss of 245k per hour. Put simply, i've not been trying to argue that Slayer gives more combat experience per hour. I have been trying to show that it is still great experience and that you had been purposely understating Slayer to prove your point (which if you look back was the intial reasoning behind my first post - Started post on page 6 by the way). The difference is with Slayer you get about 120k combat experience per hour and 22.5k slayer experience per hour, with Armoured Zombies you get up to 136k combat/overall experience per hour (numbers I have got). Link to comment Share on other sites More sharing options...
compfreak847 Posted January 17, 2009 Author Share Posted January 17, 2009 That's not true. You still get more XP at Armored Zombies, although it's fairly close in terms of XP; it's the extra cash from Zombies that makes the difference. However, the point of this post is combat training - where slayer is a clear loser. It is true though. I won't deny (nor have I done so) that Armoured Zombies are more combat experience per hour then Slayer. That doesn't instantly mean Slayer sucks though. Slayer gets more overall experience per hour but less combat compared to Armoured Zombies. Unless I am mistaken, the original idea in this thread was you ranting about how others suggest players to train Slayer for combat experience, and that you made this thread trying to say Slayer wasn't the best way, is that not correct? You tried to give evidence to this by comparing it to Zombie Monkies which was later proven to be inefficient. Zombie Monkies gave more combat experience as well as overall experience per hour (1.6k difference). However it was at the loss of 245k per hour. Put simply, i've not been trying to argue that Slayer gives more combat experience per hour. I have been trying to show that it is still great experience and that you had been purposely understating Slayer to prove your point (which if you look back was the intial reasoning behind my first post - Started post on page 6 by the way). The difference is with Slayer you get about 120k combat experience per hour and 22.5k slayer experience per hour, with Armored Zombies you get up to 136k combat/overall experience per hour (numbers I have got). That is true; if you don't look at the cash side, slayer is getting around 8k more XP\hour at full attention. However, Armored Zombies is earning considerably more - enough that you could probably do Armored Zombies and virtually tie the XP rates. Additionally, very few people actually slay at the rates used for testing; I personally don't obtain anywhere close under normal playing conditions, and from what I've informally observed, most slayers don't. The advantage Armored Zombies have is that they can be trained on with virtually no attention required while still receiving full XP. I think we can consider this 600 page+ (by my estimate) argument closed :P On the good side, you forced me to test and get re-interested in slayer :lol: Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
ydrasil Posted January 17, 2009 Share Posted January 17, 2009 That is true; if you don't look at the cash side, slayer is getting around 8k more XP\hour at full attention. However, Armored Zombies is earning considerably more - enough that you could probably do Armored Zombies and virtually tie the XP rates. Additionally, very few people actually slay at the rates used for testing; I personally don't obtain anywhere close under normal playing conditions, and from what I've informally observed, most slayers don't. The advantage Armored Zombies have is that they can be trained on with virtually no attention required while still receiving full XP. I think we can consider this 600 page+ (by my estimate) argument closed :P On the good side, you forced me to test and get re-interested in slayer :lol: While I agree some players might that get that rate, some get higher. I get a noticeable amount higher, and from Zarfot's results he got in the order of 160k (overall) or so per hour. As for it being argument closed, i'll sum it up as: End of thread and win-win? That is awesome :thumbsup: . Link to comment Share on other sites More sharing options...
Obtaurian Posted January 17, 2009 Share Posted January 17, 2009 That is true; if you don't look at the cash side, slayer is getting around 8k more XP\hour at full attention. However, Armored Zombies is earning considerably more - enough that you could probably do Armored Zombies and virtually tie the XP rates. Additionally, very few people actually slay at the rates used for testing; I personally don't obtain anywhere close under normal playing conditions, and from what I've informally observed, most slayers don't. The advantage Armored Zombies have is that they can be trained on with virtually no attention required while still receiving full XP. I think we can consider this 600 page+ (by my estimate) argument closed :P On the good side, you forced me to test and get re-interested in slayer :lol: While I agree some players might that get that rate, some get higher. I get a noticeable amount higher, and from Zarfot's results he got in the order of 160k (overall) or so per hour. As for it being argument closed, i'll sum it up as: End of thread and win-win? That is awesome :thumbsup: . I think you two need to meet up and get drunk together. All that fierce debate and it ends with courtesy. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
compfreak847 Posted January 17, 2009 Author Share Posted January 17, 2009 That is true; if you don't look at the cash side, slayer is getting around 8k more XP\hour at full attention. However, Armored Zombies is earning considerably more - enough that you could probably do Armored Zombies and virtually tie the XP rates. Additionally, very few people actually slay at the rates used for testing; I personally don't obtain anywhere close under normal playing conditions, and from what I've informally observed, most slayers don't. The advantage Armored Zombies have is that they can be trained on with virtually no attention required while still receiving full XP. I think we can consider this 600 page+ (by my estimate) argument closed :P On the good side, you forced me to test and get re-interested in slayer :lol: While I agree some players might that get that rate, some get higher. I get a noticeable amount higher, and from Zarfot's results he got in the order of 160k (overall) or so per hour. As for it being argument closed, i'll sum it up as: End of thread and win-win? That is awesome :thumbsup: . I think you two need to meet up and get drunk together. All that fierce debate and it ends with courtesy. That's how a good debate is supposed to end :P Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
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