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Can somebody explain skillers to me?

 

 

 

 

 

The first account I made was in 2001 or 2002 and a few skillers were around but nothing like it is now.

 

 

 

 

 

Getting back into the game (F2P) now, I find that I am surrounded by people that are 80+ and know nothing of the game and are asking me questions I knew when I was at minimum level 20...

 

 

 

 

 

Yet these people have skiller accounts with higher levels then their mains..

 

 

 

I just want to know why?

 

 

 

I'm extremely tempted to get P2P now just because of the atrocity that F2p has become.

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I think it was to show that skills can prove better than combat, which is mostly what everyone did(and still does)back in the old days.

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F2p for one is not the place you would like to go to keep your sanity my friend.

 

 

 

Haha, and about the combat pures, I have one myself to play when I am bored, 40 mage at 25 cb is win. ::'

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Only so many things can be done in the game, you can have a main, a combat pure, or a skiller. It's just playing the odds that some people would make skillers.

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I find skillers a waste, but a useful waste. Skillers help pass materials and items throughout the game which are then used by main players, combat pure players, or skiller players. These materials help to keep the Runescape economy running, and make it so there are items to be bought, sold, and most likely used in some way in the end.

 

 

 

As to why they are a waste, is because they clog up the F2P servers(which is where you can find about 75% or more of the game's skillers), and make more information on the database servers, which takes up memory, and in the end slows the game somewhat. If people were required to only have one account(which would be hard with people who hack, but hacking only happens when are not secure with your account), then skillers and combat pures would become mains in the end, deleting a massive amount of accounts on the server.

 

 

 

But to answer your question, I myself became a member for the first time six days ago(I had old accounts that I a) forgot the password to, or B) just decided Runescape wasn't worth my time, leave for awhile to come back to a hacked account, or forgotten password again). I first really started playing in the early months 2004 as a F2P(wow and still, no steady account until now), and a membership now, first time, in early 2009. Do what I learned: Go member, there are truly no regrets, in my opinion.

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I find skillers a waste, but a useful waste. Skillers help pass materials and items throughout the game which are then used by main players, combat pure players, or skiller players. These materials help to keep the Runescape economy running, and make it so there are items to be bought, sold, and most likely used in some way in the end.

 

 

 

As to why they are a waste, is because they clog up the F2P servers(which is where you can find about 75% or more of the game's skillers), and make more information on the database servers, which takes up memory, and in the end slows the game somewhat. If people were required to only have one account(which would be hard with people who hack, but hacking only happens when are not secure with your account), then skillers and combat pures would become mains in the end, deleting a massive amount of accounts on the server.

 

 

 

But to answer your question, I myself became a member for the first time six days ago(I had old accounts that I a) forgot the password to, or B) just decided Runescape wasn't worth my time, leave for awhile to come back to a hacked account, or forgotten password again). I first really started playing in the early months 2004 as a F2P(wow and still, no steady account until now), and a membership now, first time, in early 2009. Do what I learned: Go member, there are truly no regrets, in my opinion.

 

 

 

It's people and ideas like this that I can't stand. Let them play the game. And as for your idea that 75% of the skillers are F2P, did you also know that 99% of players are F2P? :wall:

 

Just let people play the game the way they want. You don't need to tell them what to do. :wall:

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cut

 

 

 

It's people and ideas like this that I can't stand. Let them play the game. And as for your idea that 75% of the skillers are F2P, did you also know that 99 of players are F2P? :wall:

 

Just let people play the game the way they want. You don't need to tell them what to do. :wall:

 

 

 

Hmm, well isn't really because of these skillers that prices are now crazy for base prices on items that should cost more in there final production form. Look up the Grand Exchange article that is on this forum, here's a link or another link, that shows the damage of skillers crossed with the help of merchanters.

 

 

 

I remember when it cost about 30k at one point for Full Mithril armor in a set from anyone, and Runite was over 250k in a set in World 1 in a low price. Then came the birth of skillers, merchanters, and the the GE, but actually before the RWT bust, where you now had trade caps, that caused F2P to explode with skillers who would cut nonmember items that turned into a necessity for some member skills, or even some nonmember skills, which caused the game to go under.

 

 

 

And I wasn't saying that people should play with mains, more of a what if situation where skillers were not something of what the OP said, the atrocity of what is now a F2P world.

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I never really understood the skiller concept...Just seems like a waste of time to me. Runescape is a game where you make few "one time" decisions about the growth of your character that affect you permanently. Its best to just put all your eggs in one basket.

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I never really understood the skiller concept...Just seems like a waste of time to me. Runescape is a game where you make few "one time" decisions about the growth of your character that affect you permanently. Its best to just put all your eggs in one basket.

 

I agree.

 

 

 

Why get 99 cooking twice :roll:

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Hmm, well isn't really because of these skillers that prices are now crazy for base prices on items that should cost more in there final production form. Look up the Grand Exchange article that is on this forum, here's a link or another link, that shows the damage of skillers crossed with the help of merchanters.

 

 

 

I remember when it cost about 30k at one point for Full Mithril armor in a set from anyone, and Runite was over 250k in a set in World 1 in a low price. Then came the birth of skillers, merchanters, and the the GE, but actually before the RWT bust, where you now had trade caps, that caused F2P to explode with skillers who would cut nonmember items that turned into a necessity for some member skills, or even some nonmember skills, which caused the game to go under.

 

 

 

And I wasn't saying that people should play with mains, more of a what if situation where skillers were not something of what the OP said, the atrocity of what is now a F2P world.

 

 

 

Skillers and merchanters always existed :|

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I don't get why people want to create a skiller. Why purposely create an account where you don't train the combat skills? Imo, a true skiller also trains his combat. If you stay at level 3, well, you basically cripple yourself.

 

 

 

Sure, not all skillers are lvl 3, but I just don't understand the general concept.

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I once asked a skiller why he was a skiller. He then answered: "It's cool to be cb lvl 3 and have lvl 99 skillz."

 

Since then I started hating skillers. I now even have an account named skillersrnub (it's a combat pure, I'll train on it if I ever feel bored like hell).

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I once asked a skiller why he was a skiller. He then answered: "It's cool to be cb lvl 3 and have lvl 99 skillz."

 

Since then I started hating skillers. I now even have an account named skillersrnub (it's a combat pure, I'll train on it if I ever feel bored like hell).

 

So it's cooler to have 100 combat and have 3 99s, which consist of cooking, fletching and firemaking?

 

 

 

I am not a bif fan of skillers, but those lvl 90s with 99 fletching are annoying me just as much.

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I once asked a skiller why he was a skiller. He then answered: "It's cool to be cb lvl 3 and have lvl 99 skillz."

 

Since then I started hating skillers. I now even have an account named skillersrnub (it's a combat pure, I'll train on it if I ever feel bored like hell).

 

So it's cooler to have 100 combat and have 3 99s, which consist of cooking, fletching and firemaking?

 

 

 

I am not a bif fan of skillers, but those lvl 90s with 99 fletching are annoying me just as much.

 

 

 

I'd say it's better to train everyting a bit equally, except for things you like.

 

I like wc and fm for instance and I'm 99 in those skills.

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I never really understood the skiller concept...Just seems like a waste of time to me. Runescape is a game where you make few "one time" decisions about the growth of your character that affect you permanently. Its best to just put all your eggs in one basket.

 

 

 

But what if the basket's too small? -.-

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I'm only a skiller because my internet disconnects alot. I also find skilling more relaxing then combat.
I agree with you.

 

I've never really liked the combat aspect of Runescape and as you say, skilling is much more relaxing and even fun. Just take the SE Varrock mine for example..

 

Watching how mad the people get for "stealing their rocks" is just priceless.

 

I consider myself a skiller even though this is my only account, but I don't understand why people create new accounts to skill on. Instead of gaining the exp on the main account, they're spending it on an other. Why :?:

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I am a skiller but not in the general sense of being a level 3, though I do have one of those too. I enjoy the skills of Runescape and those are the things that captivate me most. When I first stated playing Runescape smithing was a skill that made money and I spent months collecting ores to get my smithing up. I mined and smith like crazy thinking for sure I could make good money that way. Unfortunately Runescape is unique in that all of the gear that can be produced can also be received as a monster drop and the highest level gear is only from drops. In the beginning it was for the money as it was harder to get in classic. Looking back I should have trained purely combat as it seems to be much more useful years later. After all it is easier, faster, and requires less thought to get combat 99s and buy all your stats with money gotten from drops that only high level players can get. And combat in Runescape... yeah it sucks.

 

 

 

As for level 3 skillers, it shows devotion to an idea though you will often have level 3 skillers that only train fishing or woodcutting as they are easily afk-able. This limits their knowledge and brings about the people you spoke of. Then again get members and all of your troubles are gone :P

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Hmm, well isn't really because of these skillers that prices are now crazy for base prices on items that should cost more in there final production form. Look up the Grand Exchange article that is on this forum, here's a link or another link, that shows the damage of skillers crossed with the help of merchanters.

 

 

The first link leads to the opening post that doesn't talk anything about skillers. The picture even shows the player merchanting barrows items.

 

 

 

The second link leads to a post by somebody who argues that final products should always cost more than the materials that you need to make them. He even takes addy plates as an example and states that skillers are somehow to blame for the fact that you can't make money by making addy plates if you the buy bars. #-o I would think that mains would also make addy plates to train smithing if it was a good way of making money.

 

As to why they are a waste, is because they clog up the F2P servers(which is where you can find about 75% or more of the game's skillers), and make more information on the database servers, which takes up memory, and in the end slows the game somewhat. If people were required to only have one account(which would be hard with people who hack, but hacking only happens when are not secure with your account), then skillers and combat pures would become mains in the end, deleting a massive amount of accounts on the server.

 

1.There's probably less than a thousand mains in all of p2p if that percentage is right.

 

2.The game doesn't slow down because of the skillers.

 

3.So now all the pures need to go as well? What have they done wrong?

 

 

 

Answers to the questions on the OP in bold:

 

Can somebody explain skillers to me?

 

I admit I have no clue as to why some people choose to become skillers. There are many skillers on tif that I've seen trying to explain their fascination towards being a skiller, but I've never really understood anything about their vague explanations of how it's a "challenge" or something. In the end of the day it doesn't really matter though. Anybody who pays for their membership or has the add on top of the game window can enjoy the game in any way they choose to as long as they abide the rules laid out by Jagex.

 

 

 

The first account I made was in 2001 or 2002 and a few skillers were around but nothing like it is now.

 

 

 

 

 

Getting back into the game (F2P) now, I find that I am surrounded by people that are 80+ and know nothing of the game and are asking me questions I knew when I was at minimum level 20...

 

The game is currently being marketed towards very young people, roughly 11-15 year olds and to people in countries like Brazil with a rapidly growing middle class. This means that there are also a lot of people aged 6 to 9 playing the game since they will see their older brothers play it and are often subjected to the same adds as the target audience. Some of these players have short attention spans or they don't understand English well enough to learn about the game. It's also much easier to level your combat stats than when you made your first account.

 

 

 

Yet these people have skiller accounts with higher levels then their mains..

 

 

 

I just want to know why?

 

3hitm4g3u said it best. (I can't believe that I just typed that. :shock: )

They skill.

 

I'm extremely tempted to get P2P now just because of the atrocity that F2p has become.

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Skilling is more "peaceful" in a sense. Sometimes when I take a break off slayer or monster hunting, I just train construction for a little bit and sit down in a chair while sipping tea I made via POH :D

 

 

 

helps hypertension, tbh

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