Racheya Posted May 19, 2009 Share Posted May 19, 2009 havnt you finished the quest yet, or have i just logged on after the update? Just happened a few mins ago. I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator]. Link to comment Share on other sites More sharing options...
K112 Posted May 19, 2009 Author Share Posted May 19, 2009 I'll post when i'm done. Link to comment Share on other sites More sharing options...
Behind_you0 Posted May 19, 2009 Share Posted May 19, 2009 Is someone able to kill the golem? Here's my blog: restoring it soon | Achieved 99 Crafting Quoting yourself is laaaaame Link to comment Share on other sites More sharing options...
JoeDaStudd Posted May 19, 2009 Share Posted May 19, 2009 Is someone able to kill the golem? I can't do this quest until tonight, but try using one of each bolt spells since theres a 35 magic requirement and fire bolt is 35. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
Dire_Wolf Posted May 19, 2009 Share Posted May 19, 2009 Quest time 8-) Let's hope it's not a filler quest (A quest made just to keep you busy). I'm hoping for 1) Good reward (NOT EXP) 2) A good story Link to comment Share on other sites More sharing options...
Behind_you0 Posted May 19, 2009 Share Posted May 19, 2009 Okay, you have to rummage the skeletons in the golem room and take the canopic jar with the document and mummy hand to Leela. That's where I am ATM. Here's my blog: restoring it soon | Achieved 99 Crafting Quoting yourself is laaaaame Link to comment Share on other sites More sharing options...
Mehrunes Posted May 19, 2009 Share Posted May 19, 2009 You have to kill the golem with a smash attack, it says so in the journal Link to comment Share on other sites More sharing options...
IamRhhh4 Posted May 19, 2009 Share Posted May 19, 2009 How do you descend the stairs? Link to comment Share on other sites More sharing options...
Obtaurian Posted May 19, 2009 Share Posted May 19, 2009 Quest time 8-) Let's hope it's not a filler quest (A quest made just to keep you busy). I'm hoping for 1) Good reward (NOT EXP) 2) A good story You should have read the update. Paul says that the quest is part of the Mahjarrat line. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Behind_you0 Posted May 19, 2009 Share Posted May 19, 2009 Level 70 prayer people like me: Take a prayer potion. Here's my blog: restoring it soon | Achieved 99 Crafting Quoting yourself is laaaaame Link to comment Share on other sites More sharing options...
totalpwnage Posted May 19, 2009 Share Posted May 19, 2009 /r/ patch notes Started free trade with 1.5m cash. 2 weeks later, have hit max cash 2x. PvP drops: 359 Brawling Gloves, 11 Vesta's Longswords, 41+ Zaros/Ancient Statues9 Dragon Full Helms, 3 Dragonfire Shields on the old PvP loot system Brawler guide is being finished! Link to comment Share on other sites More sharing options...
Hippodo Posted May 19, 2009 Share Posted May 19, 2009 Great! All these new Quests are really delving into the RuneScape history, and I like it :thumbsup: . Too bad I'm f2p, but I think I'll get members when the Myreque Quest comes out, and then I'll have a whole load of quests waiting for me . Due to my epic stats, I have now started WGS (but I still hate spoilers). Link to comment Share on other sites More sharing options...
ReapMe Posted May 19, 2009 Share Posted May 19, 2009 What I have to do some work at SW now? total bs What? Link to comment Share on other sites More sharing options...
K112 Posted May 19, 2009 Author Share Posted May 19, 2009 Patch notes are up. Link to comment Share on other sites More sharing options...
Behind_you0 Posted May 19, 2009 Share Posted May 19, 2009 So far needed: 5 fire runes Jug of wine Spice Willow logs + knife Pot of wheat Food Here's my blog: restoring it soon | Achieved 99 Crafting Quoting yourself is laaaaame Link to comment Share on other sites More sharing options...
cat666 Posted May 19, 2009 Share Posted May 19, 2009 Looks good. Also someone said it's second in the Mysteries of the Majharrat quest line. It isn't you are getting confused. Mysteries of the Majharrat isn't a singular quest line it's more of an epic back/present/future story. It is a spiders web, made up of singular strands all making one big story. SPOILERS BELOW Mysteries of the Majharrat focuses on the movement to the North of the Majharrat to fight it out to become reborn. It looks as though the main story is driven by Lucien's rise to power but other questlines mention this which have nothing do do with Lucien, other than maybe a passing reference. These include Defender of Varrock, Hazeel Cult, Tales of the Muspah, Desert Treasure and a good few more. Needless to say Jagex are building up the whole Majarrat storyline into something big. Trust the Gene Genie! Link to comment Share on other sites More sharing options...
Mil Posted May 19, 2009 Share Posted May 19, 2009 A few more things Jagex revealed today via Twitter (I do not know if these deserve a thread): @OffcialJagex said: we have a project this launching summer that to allow all players more freedom with their names, including them being changeable. http://twitter.com/OfficialJagex/status/1845655162 Link to comment Share on other sites More sharing options...
UserOnRS Posted May 19, 2009 Share Posted May 19, 2009 [hide=Reward Spoiler][/hide] Sorry I didn't put in a spoiler before. #-o Link to comment Share on other sites More sharing options...
Behind_you0 Posted May 19, 2009 Share Posted May 19, 2009 I smell a new chinchompa spot. :shock: Here's my blog: restoring it soon | Achieved 99 Crafting Quoting yourself is laaaaame Link to comment Share on other sites More sharing options...
Behind_you0 Posted May 19, 2009 Share Posted May 19, 2009 Finished, a nice xp reward. Just have to get the name and personality correct. Here's my blog: restoring it soon | Achieved 99 Crafting Quoting yourself is laaaaame Link to comment Share on other sites More sharing options...
DarkDude Posted May 19, 2009 Share Posted May 19, 2009 I smell a new chinchompa spot. :shock: Dark no like :evil: Link to comment Share on other sites More sharing options...
Gilformen Posted May 19, 2009 Share Posted May 19, 2009 We have improved Low and High Alchemy so that if you don't time your clicks correctly, it'll still return you to the spellbook after your inventory. Hopefully you'll find this useful when youre going about your daily alching! You can also queue up one to cast while the current spell is being performed. thank you thank you thank you alching was so tedious when you didnt time the clicks right 32,606th to 99 magic || 15,388th to 99 dungeoneering || 12,647th to 99 farming14,792nd to 99 range || 24,954th to 99 herblore Link to comment Share on other sites More sharing options...
Amundogus2 Posted May 19, 2009 Share Posted May 19, 2009 I smell a new chinchompa spot. :shock: Dark no like :evil: :lol: First the whole business with Summoning and detonating chinchompas and now this? Wow, you're having a tough week :) "There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change." ~ Mod Mark H ~ Link to comment Share on other sites More sharing options...
Mil Posted May 19, 2009 Share Posted May 19, 2009 A few more things Jagex revealed today via Twitter (I do not know if these deserve a thread): @OffcialJagex said: we have a project this launching summer that to allow all players more freedom with their names, including them being changeable. http://twitter.com/OfficialJagex/status/1845655162 [hide=Patch Notes]Patch Notes: 19 MAY 2009 Graphical * Updated a few chat interfaces so they look better. * Slightly adjusted the layout of the Stealing Creation tutorial interface. * Fixed an issue with the Around the World... emote and fishing. * Tweaked the text layout very slightly on the login screen. * Scarabs defend animation should no longer stretch. * The female and male version of the dragon med helm now more closely match. * The wine rack in the Games Room should no longer render through the wall. * Players should now properly hold the fixed device from Mournings Ends Part I. * Karamja Volcano should no longer be see-through from certain camera angles. * Wearing a scarf and wielding a crossbow shouldn't cause any stretching issues. * You can now turn off flickering effects in the graphics options without leaving and re-entering the area, like the killerwatt plane, for example. * A flower growing in an oak tree has been relocated. * Aprons should better fit male and female characters. * Fixed a graphical issue with the Dagon'hai robes and an item from Animal Magnetism. * Wearing a feather headdress and having a ponytail should look a bit better. * Improved female animations when wearing the crab claw and hook. * Fixed the graphic for the noted version of the studded body. * Fixed an issue with the [bleep]ed helmet when worn. * Resolved a problem with a wall and a bookcase near the Exam Centre. * Azzanadra's chathead was broken, this has been sorted. * Yet more flames going through the roof or floor above have been updated in the Slayer Tower. * Improved the look of the grapple rock on a hilltop. * Flaygian Screwte was missing a few animations and Kael Forshaw had his mysteriously shaven chathead restored to beardy magnificence. * Improved the looks of the log balance in the Gnome Agility Course. * Smoothed out some height mapping to the west of Edgeville. * Removed an invisible character who didn't do anything. * Improved the lighting effects around Silverlight in its case during Demon Slayer. * Removed an odd polygon from the beach on Crandor Isle. * Added a few doors to buildings on Tutorial Island. Audio * Improved the sound effects for dropping the Ring of Charos down the well and later retrieving it. * Added sounds to the higher areas in Ape Atoll. * Added sound effects to scenery near Varrock church. * Added sounds for the Ice Queen when defending herself. * Added various sound effects to the Meeting History quest. * Added sounds to the Entrana firebird when burning and flapping. * Updated the Stronghold of Security music tracks to fit into the theme system and are now classed as dungeon tracks. * Flooding sounds in the Cabin Fever quest are now a bit more audible. * The song Deep Down has changed category from Dungeon to Morytania. * Various improvements to the audio in the Underground Pass quest. Quests * You can no longer take weapons into the tomb in the Waterfall quest. * Improved consistency in the examine message for items in Horror from the Deep. * Improved part of the Garden of Tranquillity so that the Fishing animation continues to play while you whistle along until you catch the Ring of Charos. * Improved a Rat Catcher interface that was leading to some confusion. Minigames * You should now be returned to your last position near Pyramid Plunder after a Random Event. * Clarified the log-in message for Bounty Worlds. * The necklace of minigames now matches the changes made to the 'Wilderness Volcano'. * Corrected the message given in the Fist of Guthix when wearing an afro. * Run energy should now be restored when dying in the Tzhaar Fight Cave. Miscellaneous * Fixed a tooltip on the player creation interface. * Removed Bounty Locate from the magic skill guide. * Fixed a few typos and issues with the report abuse interface. * Zaff should no longer hang around for a while if you've wandered off or teleported away. * Stealing Creation pickaxes have been clarified as members-only in the skill guide. * Corrected a typo with the level requirements for red dragonhide items. * The website links in skill guides have been updated to be more future-proof. * Veracs body references have been changed to Veracs brassards. * A few minor Herblore items have been removed from the Assist System as they were specialised items and not particularly suitable candidates in the overall scheme of things. * Improved some grammar in some fishing text. * The rock shell armour set now matches the naming convention of components. * Sped up the picking of calquat fruit. * Keyboard support has been added to the account create menus to speed up the whole process. * Fixed a few issues with banking items when full or nearly full depending on how and which items you were trying to bank. * Fixed some chat that was failing if it couldn't find the character you were talking to. * Woodcutting and Mining now try to use the hatchet/pickaxe you're currently wielding. If you don't have one in your hands, it'll try to select the best one in your inventory. * Fixed an issue with the Home Teleport and the Varrock Achievement Diary.[/hide] Link to comment Share on other sites More sharing options...
Behind_you0 Posted May 19, 2009 Share Posted May 19, 2009 I can't imagine someone actually likes getting s'qirk juice. -.- Here's my blog: restoring it soon | Achieved 99 Crafting Quoting yourself is laaaaame Link to comment Share on other sites More sharing options...
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