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PvP Artifacts and It's Effect on Runescape Economy


Dire_Wolf

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sure^

 

EDIT:nvm i forgot we're talking about degradables here

 

Of course; However, the items would stay long enough to make them worthwhile, unlike the ones we have now.

 

I personally think it should be...

 

Badly corrupted: Non-PvP 1:00, PvP: 1:30

 

Partially corrupted: Non-PvP 2:00, PvP: 4:00

 

Non-corrupt: Non-PvP 3:30, PvP 7:00

 

They should all act like Barrows, only degrading in combat, and the non-corrupt could be repairable, costing 3/4 the max Grand Exchange price.

 

That way it's an incentive to repair/recharge them for cheaper, taking more money out. :thumbup:

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If your a high level, why don't you milk it as much as you can before it goes away?

 

Becuse that is an irresponsible and self-centered response, personally it feels like bug abuse...Maybe you should be able to get away with doing it just enough to keep yourself at your current level of wealth, but "milking it" is just selfish.

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If your a high level, why don't you milk it as much as you can before it goes away?

 

Becuse that is an irresponsible and self-centered response, personally it feels like bug abuse...Maybe you should be able to get away with doing it just enough to keep yourself at your current level of wealth, but "milking it" is just selfish.

 

Well said Aspeeder. =D>

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If your a high level, why don't you milk it as much as you can before it goes away?

 

Becuse that is an irresponsible and self-centered response, personally it feels like bug abuse...Maybe you should be able to get away with doing it just enough to keep yourself at your current level of wealth, but "milking it" is just selfish.

 

Well said Aspeeder. =D>

 

:twss:

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99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

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Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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If your a high level, why don't you milk it as much as you can before it goes away?

 

Becuse that is an irresponsible and self-centered response, personally it feels like bug abuse...Maybe you should be able to get away with doing it just enough to keep yourself at your current level of wealth, but "milking it" is just selfish.

 

Well said Aspeeder. =D>

 

:twss:

 

 

 

Because its not against the rules, and you make easy money.

 

 

 

Its not like 1 person making a couple of mills is gonna kill the economy.

O.O

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If your a high level, why don't you milk it as much as you can before it goes away?

 

Becuse that is an irresponsible and self-centered response, personally it feels like bug abuse...Maybe you should be able to get away with doing it just enough to keep yourself at your current level of wealth, but "milking it" is just selfish.

 

Well said Aspeeder. =D>

 

:twss:

 

 

 

Because its not against the rules, and you make easy money.

 

 

 

Its not like 1 person making a couple of mills is gonna kill the economy.

 

It's a lot more people than that you fool.

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I don't know what to say... It's not like we're going to starve during this inflation, but i see why you're worried...

 

 

 

if you want an answer to what you're concerned about, I'd say: "The effect has diminishing returns" and eventually it'll faden out in time"..

cheap_labour.png

 

Woohoo........

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If your a high level, why don't you milk it as much as you can before it goes away?

 

Becuse that is an irresponsible and self-centered response, personally it feels like bug abuse...Maybe you should be able to get away with doing it just enough to keep yourself at your current level of wealth, but "milking it" is just selfish.

 

Well said Aspeeder. =D>

 

:twss:

 

 

 

Because its not against the rules, and you make easy money.

 

 

 

Its not like 1 person making a couple of mills is gonna kill the economy.

 

Let me tell you what your doing to those hardworking players in Runescape who love to achieve certain skill goals.

 

 

 

Your stepping on them...

 

 

 

I have really notice huge price rise in many items. Torag helm is 740K, and Super attack is at 1.08K...

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If your a high level, why don't you milk it as much as you can before it goes away?

 

Becuse that is an irresponsible and self-centered response, personally it feels like bug abuse...Maybe you should be able to get away with doing it just enough to keep yourself at your current level of wealth, but "milking it" is just selfish.

 

Well said Aspeeder. =D>

 

:twss:

 

 

 

Because its not against the rules, and you make easy money.

 

 

 

Its not like 1 person making a couple of mills is gonna kill the economy.

 

Let me tell you what your doing to those hardworking players in Runescape who love to achieve certain skill goals.

 

 

 

Your stepping on them...

 

 

 

I have really notice huge price rise in many items. Torag helm is 740K, and Super attack is at 1.08K...

 

 

 

It may not be against any one particular rule in the game, but it is against the spirit of the game (Which JaGeX has acted upon to stop many problems, it is still an offense). And seriously, 1 person...getting a couple mil...you obviously cannot comprehend the volume of gp cascading into the game.

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99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

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Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 32 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 9 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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Prisoner's Dilemma. Both players have a dominant strategy which inevitably leads to an outcome inferior for both players to the perfect outcome.

 

 

 

Essentially, you have two choices: take the money, or don't.

 

 

 

If you don't take the money, and lots of people don't take the money, the economy stays relatively stable until Jagex fixes it: the ideal solution.

 

If you don't take the money, but lots of people do take the money, the economy suffers, and you with it, even after Jagex fixes it: worse outcome personally.

 

If you do take the money, and lots of people don't take the money, you benefit personally while Jagex fixes it: the best outcome for you.

 

If you do take the money and lots of people do take the money, the economy suffers, but you don't suffer quite as badly.

 

 

 

Ultimately, the best outcome is that everyone rejects 26k as being illegitimate, and Jagex is given enough time to fix it. However, note that you have no control over what everyone else does. Also note that no matter what everyone else does, you're personally in a better position having taken the money. If they don't take it, you have profited. If they do, money loses value, but you took a share too so your overall value does not drop as much. These are both better than the alternatives... thus everyone chooses to take the money. Or at least, enough do, that inevitably leads to an unstable economy.

 

 

 

In other words, whether or not other people are doing it, you are best off doing it yourself. If you believe it's morally wrong, good for you (no sarcasm), others would do well to respect your opinion. But pragmatism is its own code... one that it seems most players of Runescape abide.

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I Skimmed through the post, good enough of info there.

 

 

 

1/ drops way over the amount risked- so imbalance.

 

2/ unlegit and lazy way to make money- unfair

 

3/ the drops from 26king devalue gp, so you need more gp to buy an item comparing to the past- that's bad.

 

 

 

I would suggest something like arcade style pvp- you need to pay an entrance fee of a set amount, you can choose your style melee/ range/ hybird/ mage. These armours should have stats that are fairly competitive and are only used in pvp worlds along with food runes, pots similar to fog. You lose them when you die.

 

(you cant use any of your own items and food)

 

 

 

somehow they gotta stop the idling and reaping the rewards..plus fake fights.

 

 

 

Rewards have to be fair and logical

 

 

 

It isn't as easy as it seems :cry: :? Really I just want to express it somewhere.

Total Level 2247- 11x 99s All Combat Skills, Slayer, Summoning, Woodcutting, Herblore

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Prisoner's Dilemma. Both players have a dominant strategy which inevitably leads to an outcome inferior for both players to the perfect outcome.

 

 

 

Essentially, you have two choices: take the money, or don't.

 

 

 

If you don't take the money, and lots of people don't take the money, the economy stays relatively stable until Jagex fixes it: the ideal solution.

 

If you don't take the money, but lots of people do take the money, the economy suffers, and you with it, even after Jagex fixes it: worse outcome personally.

 

If you do take the money, and lots of people don't take the money, you benefit personally while Jagex fixes it: the best outcome for you.

 

If you do take the money and lots of people do take the money, the economy suffers, but you don't suffer quite as badly.

 

 

 

Ultimately, the best outcome is that everyone rejects 26k as being illegitimate, and Jagex is given enough time to fix it. However, note that you have no control over what everyone else does. Also note that no matter what everyone else does, you're personally in a better position having taken the money. If they don't take it, you have profited. If they do, money loses value, but you took a share too so your overall value does not drop as much. These are both better than the alternatives... thus everyone chooses to take the money. Or at least, enough do, that inevitably leads to an unstable economy.

 

 

 

In other words, whether or not other people are doing it, you are best off doing it yourself. If you believe it's morally wrong, good for you (no sarcasm), others would do well to respect your opinion. But pragmatism is its own code... one that it seems most players of Runescape abide.

 

I really don't have too much trouble with the way you view the whole situation, and I can understand those who do it just to maintain the wealth they currently maintain, I just personally cannot stand those who "milk" the system. I guess that makes me the middle ground between pragmatists and moralists.

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99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

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Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 32 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 9 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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asp is just mad he tries to make money this way, but gets nothing.

 

I have never even logged into a BH world, or gained a single percentage of EP...

 

I just want to end this massive inflation, do you have a problem with that?

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99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 32 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 9 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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Well, what else could they put?

 

 

 

If they put items, people complain about items.

 

 

 

If they put artifacts, then people complain about inflation.

 

 

 

they just need to put it back to the way it was before any of the RWT updates were :|

 

 

 

no inflation, no new items introduced out of thin air, no extra money brought in through thin air, etc....

 

 

 

but since jagex doesn't want to go backwards on RWTing and all that stuff, it won't happen.

 

 

 

so we're faced with 2 choices, do we want massive item price drops, or massive inflation that cannot be controlled?

 

 

 

there is no middle ground from what i can tell.

 

First person ive seen notice this.:)

 

thank you =D>

 

No matter what happens post RWT, one side(pvp/skillers) will always complain.

 

 

 

thanks, i always try to think logically what will happen to both sides of the player base, but sometimes people think that they're always right and your wrong, that they're willing to be the "brick wall" in the argument and not budge to see other people's view points.

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Prisoner's Dilemma. Both players have a dominant strategy which inevitably leads to an outcome inferior for both players to the perfect outcome.

 

 

 

Essentially, you have two choices: take the money, or don't.

 

 

 

If you don't take the money, and lots of people don't take the money, the economy stays relatively stable until Jagex fixes it: the ideal solution.

 

If you don't take the money, but lots of people do take the money, the economy suffers, and you with it, even after Jagex fixes it: worse outcome personally.

 

If you do take the money, and lots of people don't take the money, you benefit personally while Jagex fixes it: the best outcome for you.

 

If you do take the money and lots of people do take the money, the economy suffers, but you don't suffer quite as badly.

 

 

 

Ultimately, the best outcome is that everyone rejects 26k as being illegitimate, and Jagex is given enough time to fix it. However, note that you have no control over what everyone else does. Also note that no matter what everyone else does, you're personally in a better position having taken the money. If they don't take it, you have profited. If they do, money loses value, but you took a share too so your overall value does not drop as much. These are both better than the alternatives... thus everyone chooses to take the money. Or at least, enough do, that inevitably leads to an unstable economy.

 

 

 

In other words, whether or not other people are doing it, you are best off doing it yourself. If you believe it's morally wrong, good for you (no sarcasm), others would do well to respect your opinion. But pragmatism is its own code... one that it seems most players of Runescape abide.

 

Basically what I said, a few pages back. Agreed. :thumbup:

 

 

 

And then I didn't even take my own advice, tisk...

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Why not give pvp drops exchange a different type of currancy? For example, you get something else besides coins(let say ancient coins) and you can only buy certian things(sharks, pots, gear, rune ect..)

 

Of course, the items would cost more or less depending on ge graphs. So make the items buyable have to be sold at max to the player. Or min?

 

Don't you know the first rule of MMO's? Anyone higher level than you has no life, and anyone lower than you is a noob.

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Why not give pvp drops exchange a different type of currancy? For example, you get something else besides coins(let say ancient coins) and you can only buy certian things(sharks, pots, gear, rune ect..)

 

Of course, the items would cost more or less depending on ge graphs. So make the items buyable have to be sold at max to the player. Or min?

 

 

Tradeable Brawlers.

 

PvP gear people will actually pay for. That's actually worth using and buying for normal players.

 

Raw noted materials that give good XP but can only be used on PvP Worlds.

 

All new items that give advantages but don't last long enough to out class other equipment.

 

 

 

The PvP gear would have to stay long enough to make them worthwhile, unlike the ones we have now.

 

I personally think it should be...

 

Badly corrupted: Non-PvP 1:00, PvP: 1:30

 

Partially corrupted: Non-PvP 2:00, PvP: 4:00

 

Non-corrupt: Non-PvP 3:30, PvP 7:00 (not available for F2P for dragon obviously)

 

They should all act like Barrows, only degrading in combat.

 

Everything listed that's tradeable should have high starting cost, and are money sinks, since they degrade.

 

Front page please! :thumbsup:

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Why not give pvp drops exchange a different type of currancy? For example, you get something else besides coins(let say ancient coins) and you can only buy certian things(sharks, pots, gear, rune ect..)

 

Of course, the items would cost more or less depending on ge graphs. So make the items buyable have to be sold at max to the player. Or min?

 

 

Good Idea :thumbup: \'<3:

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Why not give pvp drops exchange a different type of currancy? For example, you get something else besides coins(let say ancient coins) and you can only buy certian things(sharks, pots, gear, rune ect..)

 

Of course, the items would cost more or less depending on ge graphs. So make the items buyable have to be sold at max to the player. Or min?

 

 

That would destroy food/pot/gear prices, since the inflation would funnel into a specific set of items. But as already suggested, making a specific set of non-tradeable items from npc's using pvp only money would be a very nice soloution.

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.

 

 

That would destroy food/pot/gear prices, since the inflation would funnel into a specific set of items. But as already suggested, making a specific set of non-tradeable items from npc's using pvp only money would be a very nice soloution.

 

I had an idea for bounty hunting worlds(BEFORE THE DEC07 CHANGES :evil: :wall: ),and as you pk people with no bounty,you gained"respect"(yea ik its cheesy) from the bandits and rouges for every kill depending on lvl differences,and after gaing these"respect points, you could visit a shop at rouges castle or the bandit camp and buy "rouge" equipment and "bandit" equipment,basically like pvp armor but rouge had better stats than bandit.

 

 

 

(it was a work in progress after i created magedemby aug.07 :P)

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i think this is a good example of how PvP is getting our economy BAD.

 

 

 

j76c10.jpg

 

 

 

i bought my DFS at 17.3M like 3 weeks ago, and look how much theyare today :wall:

 

 

 

they gonna reach atleast to 30M....

 

but making profit, same as bandos gains.

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i think this is a good example of how PvP is getting our economy BAD.

 

 

 

j76c10.jpg

 

 

 

i bought my DFS at 17.3M like 3 weeks ago, and look how much theyare today :wall:

 

 

 

they gonna reach atleast to 30M....

 

but making profit, same as bandos gains.

 

 

 

im pretty sure that the DFS crashed on world 2, but dont quote me on that :s

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