Grimy_Bunyip Posted December 20, 2009 Share Posted December 20, 2009 Now that turmoil is out can't we estimate a monster's attack, strength, and defense levels? +30% attack would translate to lvl 99+ attack+15% attack would translate to lvl 1 ish attack?+20% attack would trnanslate to lvl 33 ish attack? so forth. attack and defense would be pretty interesting to know. We already know max hits so strength level would be a little trivial.But their attack and defense stats could help decide which slayer monsters are better for training and what gear to use for them and so forth at the very least it would be nice to have a database of turmoil bonuses Link to comment Share on other sites More sharing options...
Da_Latios Posted December 20, 2009 Share Posted December 20, 2009 No, because Turmoil's boosts are limited to 29%, 32%, 29%. IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 CombatBandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted December 20, 2009 Author Share Posted December 20, 2009 No, because Turmoil's boosts are limited to 29%, 32%, 29%.it's 30, 32, 30corp beast doesnt have 92+ attack and strengthif you use turmoil on bork though, you'll get 30,32,30 i fail to see how the cap matters anyways. It just means it cant measure monsters with very very high attack/strength/defence levelseverything else is still fair game Link to comment Share on other sites More sharing options...
D Jay99 Posted December 20, 2009 Share Posted December 20, 2009 No, because Turmoil's boosts are limited to 29%, 32%, 29%.it's 30, 32, 30corp beast doesnt have 92+ attack and strengthif you use turmoil on bork though, you'll get 30,32,30 i fail to see how the cap matters anyways. It just means it cant measure monsters with very very high attack/strength/defence levelseverything else is still fair gameBork gives me just the normal 29-32-29 bonus. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 20, 2009 Share Posted December 20, 2009 I don't see the value in this really. It'd only be interesting to know on the boss monsters...which you can't find it from.And it serves no useful purpose, so you know they have 87 str, big whoop it makes no diff to how u fight them. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Lets_3ekout Posted December 20, 2009 Share Posted December 20, 2009 The way I've seen it, monsters have stats like us and invisible equipment which provides bonuses (aparantly corp doesn't have 92+ str/att from an above post. So this thoery would explain his massive hits). This would leave us with only half the info which is kinda useless since equipment can be almost as beneficial as stats (maxed chars without equipment can be killed by like lvl 60's). A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1| Link to comment Share on other sites More sharing options...
Aneron Posted December 20, 2009 Share Posted December 20, 2009 Whoever said turmoil can boost 30% clearly does not have 95 prayer. The max is 29/32/29. most of the monsters with levels I'd be interested in knowing wouldn't be determinable though :P Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted December 20, 2009 Author Share Posted December 20, 2009 The way I've seen it, monsters have stats like us and invisible equipment which provides bonuses (aparantly corp doesn't have 92+ str/att from an above post. So this thoery would explain his massive hits). This would leave us with only half the info which is kinda useless since equipment can be almost as beneficial as stats (maxed chars without equipment can be killed by like lvl 60's).corp gives +32% strength, so it is possible that it has a massive strength level and does not require invisible equipment bonuses actually if you assume 2000 hitpoints, 92 defense, a ranged max hit of 55, no prayer level, and no invisible ranged equipment bonus, his ranged combat level works out to exactly 785 Whoever said turmoil can boost 30% clearly does not have 95 prayer. The max is 29/32/29. well EXCUSE ME Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 20, 2009 Share Posted December 20, 2009 Yeah turmoil max is 30, 32, 30 I think people however forget that turmoil gives a percentage of thier level AND a percentage of your level; so unless you're maxed 99 99 99 (or close) you wont hit the full 30, 32, 30 Edit: What guy said below makes sense, but I still have seen 30, 32, 30 reported by some maxed players =S Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
totalpwnage Posted December 20, 2009 Share Posted December 20, 2009 Guys.The percentages are based on your levels. If you have 99 att 99 str 99 def the max is 29-32-29. However taco limey (lovedbysteph) is 99att 99str and like 48 or 50 def? he got 29 32 44 on jad. The thing is that if you get 10% of their str and theirs is like 90, 9 levels is going to be a lot more of a percentage boost to someone with 50 str than someone with 99 str. Started free trade with 1.5m cash. 2 weeks later, have hit max cash 2x. PvP drops: 359 Brawling Gloves, 11 Vesta's Longswords, 41+ Zaros/Ancient Statues9 Dragon Full Helms, 3 Dragonfire Shields on the old PvP loot system Brawler guide is being finished! Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted December 20, 2009 Author Share Posted December 20, 2009 Guys.The percentages are based on your levels. If you have 99 att 99 str 99 def the max is 29-32-29. However taco limey (lovedbysteph) is 99att 99str and like 48 or 50 def? he got 29 32 44 on jad. The thing is that if you get 10% of their str and theirs is like 90, 9 levels is going to be a lot more of a percentage boost to someone with 50 str than someone with 99 str.thanks for the clarification.i'm 92 atk/str/def so that would explain the 30-32-30 but anyways, would a database of turmoil bonuses be useful or not? is this a no? I'm perfectly willing to collect the data myself Link to comment Share on other sites More sharing options...
la la la Posted December 20, 2009 Share Posted December 20, 2009 Guys.The percentages are based on your levels. If you have 99 att 99 str 99 def the max is 29-32-29. However taco limey (lovedbysteph) is 99att 99str and like 48 or 50 def? he got 29 32 44 on jad. The thing is that if you get 10% of their str and theirs is like 90, 9 levels is going to be a lot more of a percentage boost to someone with 50 str than someone with 99 str.thanks for the clarification.i'm 92 atk/str/def so that would explain the 30-32-30 but anyways, would a database of turmoil bonuses be useful or not? is this a no? I'm perfectly willing to collect the data myselfI agree that it would be neat to know the levels of certain slayer monsters, but there are currently 1169 monsters in the bestiary, and while I cannot speak for the entire crew, finding this information and including it in the bestiary would be difficult, slow, and plain illogical for most circumstances. Link to comment Share on other sites More sharing options...
Star_Fox Posted December 20, 2009 Share Posted December 20, 2009 No, because Turmoil's boosts are limited to 29%, 32%, 29%. thread over. these bonuses are equivalent to maxed out players aswell. Link to comment Share on other sites More sharing options...
3hitm4g3u Posted December 21, 2009 Share Posted December 21, 2009 So does Jagex fail at math or have I missed a step in the calculations? 15% + 15% = 29%? 23% + 10% = 32%? Link to comment Share on other sites More sharing options...
Hajutze Posted December 21, 2009 Share Posted December 21, 2009 So does Jagex fail at math or have I missed a step in the calculations? 15% + 15% = 29%? 23% + 10% = 32%?you fail at math =/its possible14.5% ~= 15%22.5% ~=23%9.5%~=10% noooooooow lets do it again 14.5% + 14.5% = 29%22.5% + 9.5% = 32% it can be pretty much any value between 14.5 and 15 for example (if they are equal then 14.5 and 14.74(9) ) Link to comment Share on other sites More sharing options...
yuriqiu Posted December 21, 2009 Share Posted December 21, 2009 Would be neat to know. It surprised me a lot when I realized that living rock creatures possibly have 0-1 defense (Turmoil defense was 15%). Also for people who thinks this is a useless project, ask all the dharokers who's looking for monsters with low def + high hp :P Not to mention this gives a whole new perspective on slayer tasks (Would you rather block something with 1 def or 100 def?) Link to comment Share on other sites More sharing options...
Omali Posted December 21, 2009 Share Posted December 21, 2009 finding this information and including it in the bestiary would be difficult, slow, and plain illogical for most circumstances. This pretty much sums it up. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 21, 2009 Share Posted December 21, 2009 Would be neat to know. It surprised me a lot when I realized that living rock creatures possibly have 0-1 defense (Turmoil defense was 15%). Also for people who thinks this is a useless project, ask all the dharokers who's looking for monsters with low def + high hp :P Not to mention this gives a whole new perspective on slayer tasks (Would you rather block something with 1 def or 100 def?) Yes but at the same time we already fight these monsters. We know which hit often and which miss a lot.We know which have big max hits and which don'tWe know which are a sod to kill as they take hardly any damage and which you can obliterateWe know how much hp they have. All these numbers would do is reconfirm what we already know for the most part. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted December 21, 2009 Share Posted December 21, 2009 Would be neat to know. It surprised me a lot when I realized that living rock creatures possibly have 0-1 defense (Turmoil defense was 15%). Also for people who thinks this is a useless project, ask all the dharokers who's looking for monsters with low def + high hp :P Not to mention this gives a whole new perspective on slayer tasks (Would you rather block something with 1 def or 100 def?) Yes but at the same time we already fight these monsters. We know which hit often and whihc miss alot.We know whihc have big max hits and whihc don'tWe know whihc are a sod to kill as they take hardly any damage and which you can obliterateWe know how much hp they have. All these numbers would do is reconfirm what we already know for the most part. Lest we forget the "Which" monster that lets you spell a word correctly the first time in a post and then causes you to mispell it every time you use it after. It's a real pain. I hate him. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
stonewall337 Posted December 22, 2009 Share Posted December 22, 2009 Would be neat to know. It surprised me a lot when I realized that living rock creatures possibly have 0-1 defense (Turmoil defense was 15%). Also for people who thinks this is a useless project, ask all the dharokers who's looking for monsters with low def + high hp :P Not to mention this gives a whole new perspective on slayer tasks (Would you rather block something with 1 def or 100 def?) Yes but at the same time we already fight these monsters. We know which hit often and whihc miss alot.We know whihc have big max hits and whihc don'tWe know whihc are a sod to kill as they take hardly any damage and which you can obliterateWe know how much hp they have. All these numbers would do is reconfirm what we already know for the most part. Lest we forget the "Which" monster that lets you spell a word correctly the first time in a post and then causes you to mispell it every time you use it after. It's a real pain. I hate him.+1 Abby demon only gave me 30% str bonus. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Sy_Accursed Posted December 22, 2009 Share Posted December 22, 2009 Big whoop I make a few typos when I'm typing fast on a keyboard I haven't used in months and isn't exactly the best keyboard in the world. It still had all the right letters in. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
DF_Thomas Posted December 22, 2009 Share Posted December 22, 2009 Do those levels fit with the combat calculator? There's really not very much reason to believe them imo. Link to comment Share on other sites More sharing options...
i_D_r Posted December 23, 2009 Share Posted December 23, 2009 Yeah i don't think so either. I mean, what about the boss's strength? And wasn't aware they had agility levels lol Not doubting that they may/may not, and I didn't check. Just doesn't seem like they would at first glance. Link to comment Share on other sites More sharing options...
yuriqiu Posted December 23, 2009 Share Posted December 23, 2009 I like to point out, according to the RS Trading cards (lol, still cracks me up everytime I think about it) Jad is stronger than Corp Beast. Pretty sure that source is a bit inaccurate. Link to comment Share on other sites More sharing options...
D Jay99 Posted December 23, 2009 Share Posted December 23, 2009 I like to point out, according to the RS Trading cards (lol, still cracks me up everytime I think about it) Jad is stronger than Corp Beast. Pretty sure that source is a bit inaccurate.Well his max in all 3 combat styles sure is a lot higher, he just has a lot less hp. I'd still say corp beast would have higher combat stats than that card says, but okay. Link to comment Share on other sites More sharing options...
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