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Dungeoneering exp glitch

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In case you don't know what I mean, here's a pic demonstrating it (look at the bonus, level mod, and final % numbers):

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douvdFX.jpg


 


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Trimmed | Master Quester | Final Boss


Boss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings


120s: Dungeoneering | Invention

1% can be a killer. Say you're going for 120 (104M xp), 1% would be about 1M xp.

 

Well, I guess it isn't much for now. Needs to be fixed.

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"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

Hang on... I dont get what you are talking about here- explain plz?

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The total modifier should be 100% +13% + 10% = 123%, and not 122%.

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Yay, more internal rounding errors!

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The total modifier should be 100% +13% + 10% = 123%, and not 122%.
Yay, more internal rounding errors!
I'll second these... Somebody wasn't watching their decimal places or rounding math code when they did this... Hopefully, the JMods who worked on it will eventually catch this and correct it. :geek:

 

~D. V. "Mathematics... What a headache..." Devnull

 

(p.s.: They've got a [bleep]-load to correct in the base engine beneath this, so this is just one more item on the stack of their stupidities.)

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(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

Its even worst when you die because it says 11% but it really is more like 13-14% lost...

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100+12.6+9.6=122.2=122

 

Is that a possibility?

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8,325th to 99 Firemaking 3/9/08 | 44,811th to 99 Cooking 7/16/08

4,968th to 99 Farming 10/9/09 | Runescaper August 2005-March 2010

Tip.it Mod Feb. 2008-Sep. 2008 | Tip.it Crew Sep. 2008-Nov. 2009

100+12.6+9.6=122.2=122

 

Is that a possibility?

thats probably it.

 

jagex and there rounding :rolleyes:

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CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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I've got one worse for you - if you die, and do the entire map (small), it said:

 

100 + 10 + 13 - 11 = 110%

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

  • 9 months later...

People will call anything a glitch these days, when, infact, they are the ones failing to put their math education to good use.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

OT:

1% isn't gonna kill you, just deal with it and move on.

Also note that when you multiply 552 by 1.22, you get 673 which is 1 less than the actual exp you get, so I think the error is not due to mistakes in rounding but just not displaying the right amount of significant figures.

On the other hand, 552 x 1.22 = 673.44 and you got 674, so I'm guessing there was a hidden couple tenths of a percent in that 122 as well.

 

Ninja'd by the post above.

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

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It's probably just an internal rounding error of some sort, there are most likely decimals there that aren't showing that cause that.

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Owner of the Quest Point Cape

On a bit of a tangent, anyone else find it really annoying that Jagex makes calculations based on more decimals than we can see? If you're going to store exp down to tenths of an exp, or calculate DG exp down to tenths of a percent, what's the problem with showing that? Do they think some players can't handle decimals?

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

Jelly.pngOccultEpicKeyer21.pngBladewing.png

On a bit of a tangent, anyone else find it really annoying that Jagex makes calculations based on more decimals than we can see? If you're going to store exp down to tenths of an exp, or calculate DG exp down to tenths of a percent, what's the problem with showing that? Do they think some players can't handle decimals?

Maybe its way more than 3 significant figures. For all we know Jagex can do calculations on the scale of millionths.

I'm more annoyed about the tokens.

 

You get 9,589 exp this dungeon, have 958 tokens.

 

I want my extra token!

#KERR2016/17/18/19/20/21.

 

#rpgformod

On a bit of a tangent, anyone else find it really annoying that Jagex makes calculations based on more decimals than we can see? If you're going to store exp down to tenths of an exp, or calculate DG exp down to tenths of a percent, what's the problem with showing that? Do they think some players can't handle decimals?

Maybe its way more than 3 significant figures. For all we know Jagex can do calculations on the scale of millionths.

Which would be lots of extra computing for no reason at all and then sloppily hidden from players. Your point?

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

Jelly.pngOccultEpicKeyer21.pngBladewing.png

Internal rounding errors are everywhere in the game. I don't think it's that much of a deal.

~ W ~

 

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On a bit of a tangent, anyone else find it really annoying that Jagex makes calculations based on more decimals than we can see? If you're going to store exp down to tenths of an exp, or calculate DG exp down to tenths of a percent, what's the problem with showing that? Do they think some players can't handle decimals?

Maybe its way more than 3 significant figures. For all we know Jagex can do calculations on the scale of millionths.

Which would be lots of extra computing for no reason at all and then sloppily hidden from players. Your point?

I think he just means that it's a possibility, not that it's a viable one.

 

Anyway this thread is pretty old, isn't it?

I have no idea on how the topic popped on the first page for me... sorry for bumping.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

Hang on... I dont get what you are talking about here- explain plz?

 

The total modifier should be 100% +13% + 10% = 123%, and not 122%.

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Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price.

Jagex round everything DOWN, they always have.

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1593th to 99 Farming - July 08.

They should just do what they do for Fish Flingers. :P

 

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  • Author

Err, you do realize I posted this when dg was just released, right? Way to bump an old topic <_<

 

Now I already know it's something related to rounding down, which only happens with level mod for some reason.

douvdFX.jpg


 


Blog


Trimmed | Master Quester | Final Boss


Boss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings


120s: Dungeoneering | Invention

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