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Life Point Boosting armour (TORVA)


CharlieBrown

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I don't think an error in the code would be something they would push aside, honestly. Also, some do have accounts, I'm sure they use Void Melee, so I'm sure they are aware of the problem?

 

How can you say things like that with such certainty when we know the KB is wrong and if you don't do the testing yourself, you have no way of knowing otherwise? If we're going to analyze these people like the average player, you have to stick with it. If the web crew was playing, why would they be testing aspects of the game that have nothing to do with their department?

 

 

It doesn't surprise me either, it's JaGex. But that's besides the point, even they should be aware of the problem. :x

 

They might be, but they could also be equally tied up in other important projects. Right now, we know that the web crew will be involved in clan-related updates, as well as all the other things they have to work on. You think they'd have one little coder monkey fellow who'd handle things like this, but I guess not. If they did, we could assume these small things would be fixed already.

 

 

Not sure why I'm even continuing this, being as you're right. I don't know any of this for certain, I'm just speculating, and guessing, which most likely isn't too accurate lol.

But I still stand by what I said about them leaking on purpose. Because going by your logic, they wouldn't know that there was a leak in the first place ;)

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Now maybe it's because I woke up 10 seconds ago, but I for the life of me cannot see any real use for this armor...? This assumes JaGex is.. well... JaGex, and the armor will have low stats/boosts.

 

PVP: MAYBE for someone rushing you, but knowing jagex, the 50lp boost wont help much, if at all. Other then that, you don't safe, if you do, people tend to run.

 

PVM: Slayer? No, Bandos. Training? No, Void. Corp? No, Karil's. Bandos? No, Bandos, It's not even possible to get combo'd for 990lp there. Sara? No, same as Bandos. Zammy? No, Karils if tanking, Bandos if not, can't get 990'd. Tanking anything? No, when will you ever tank anything that can 990 you as of now, let alone 1159 (?) with a brew?

 

Knowing JaGex, it will have terribly low defensive bonuses, most likely less than 50, and the boost will probably be less than 100-50 lp with the body/legs, assuming that's all there is to the set. So the bonuses alone are not a reason to use them.

 

Maybe I'm just tired, or me quitting has taken it's toll, but I just don't see a place where this could ever be useful, even a little bit :/

 

 

Help with foods that boost according to LP, such as brews, and unicorn. New foods that heal according to LP. Etc.

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I mean hell, doesn't all of their staff have their own personal accounts that they play on secretly, and no one knows their a mod?

I don't think so, for instance Fish Flingers was severely bugged ever since the start.

They fixed some of the bugs after a couple of months, but even the ammount of xp handed out at the end is stil bugged. This from day one.

If they played their own game, they would know such things imo. :roll:

 

Help with foods that boost according to LP, such as brews, and unicorn. New foods that heal according to LP. Etc.

With food healing more and more lp, won't Elysian become more attractive to use? This compared to Divine.

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Help with foods that boost according to LP, such as brews, and unicorn. New foods that heal according to LP. Etc.

 

Like I said, this is true, but we don't know if it will even work like that yet. I personally don't think it will, because Brews/Uni is based on your Hitpoints level, isn't it?

 

I don't think so, for instance Fish Flingers was severely bugged ever since the start.

They fixed some of the bugs after a couple of months, but even the ammount of xp handed out at the end is stil bugged. This from day one.

If they played their own game, they would know such things imo. :roll:

Although you might be right, maybe it's because people at JaGex can see how utterly useless Fish Flingers and the rewards are, and because of that they never play it?

 

 

With food healing more and more lp, won't Elysian become more attractive to use? This compared to Divine.

 

What is this..? I don't even..

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I mean hell, doesn't all of their staff have their own personal accounts that they play on secretly, and no one knows their a mod?

I don't think so, for instance Fish Flingers was severely bugged ever since the start.

They fixed some of the bugs after a couple of months, but even the ammount of xp handed out at the end is stil bugged. This from day one.

If they played their own game, they would know such things imo. :roll:

 

Help with foods that boost according to LP, such as brews, and unicorn. New foods that heal according to LP. Etc.

With food healing more and more lp, won't Elysian become more attractive to use? This compared to Divine.

Not likely. Divine's rate of damage prevented versus prayer used is very good, and we're able to carry a whole lot of prayer. Reducing the max hit of monsters is also just tactically useful in that you can let your hp get lower before you wreck your stats with a brew.

 

Though, if we do get a way to pack hp as densely as brews do without the downside of having to temporarily eliminate our offensive boosts from overloads, one of the extremely major advantages of the divine would be lessened. It'll still be better, but perhaps not by such a huge margin. That'd be a pretty overpowered food, though.

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Though, if we do get a way to pack hp as densely as brews do without the downside of having to temporarily eliminate our offensive boosts from overloads, one of the extremely major advantages of the divine would be lessened. It'll still be better, but perhaps not by such a huge margin. That'd be a pretty overpowered food, though.

 

Divine will still be infinitely better, because it ALWAYS reduces there hit, leaving KO potential way the hell down.

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Though, if we do get a way to pack hp as densely as brews do without the downside of having to temporarily eliminate our offensive boosts from overloads, one of the extremely major advantages of the divine would be lessened. It'll still be better, but perhaps not by such a huge margin. That'd be a pretty overpowered food, though.

 

Divine will still be infinitely better, because it ALWAYS reduces there hit, leaving KO potential way the hell down.

We're talking about a world with lifepoint-boosting armor and better food. KO potential is less of a concern in this strange world.

 

Though I agree divine will never lose its advantage.

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Though, if we do get a way to pack hp as densely as brews do without the downside of having to temporarily eliminate our offensive boosts from overloads, one of the extremely major advantages of the divine would be lessened. It'll still be better, but perhaps not by such a huge margin. That'd be a pretty overpowered food, though.

 

Divine will still be infinitely better, because it ALWAYS reduces there hit, leaving KO potential way the hell down.

We're talking about a world with lifepoint-boosting armor and better food. KO potential is less of a concern in this strange world.

 

Though I agree divine will never lose its advantage.

 

True that is! But as far as lifepoint boosing armor goes, Div still reduces a lot more damage then Ely ;)

And what would be the amount of food being stored in one slot that would make Ely > Div? 3k, lol? (And I assume this would ONLY make longer trips, right? Still at a higher cost per kill or whatever?)

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I'm not sure what hp/slot would be required to make ely BETTER, but it'd be a hell of a lot, yeah. As far as cost/kill, it would totally depend on how much this hypothetical food costs, wouldn't it?

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So I'm nearly 100% sure that they do it on purpose so people like TheAncient, Grimy Bunyip, and the other top tier, efficient, smart, players will discuss the leak so they can see, from a player's point of view, how it will effect the game and they tweak it as need-be before they release it.

 

Thanks for the complement, but seeing as how we know very little about the mechanics of the armor no rigorous mathematical analysis can be conducted

 

We can speculate, however... and I've read a lot of good speculations, such as

 

Higher healing food since uni specs and brews work off of a percentage of hp

Harder to ko

 

Also, more life points means you have a higher "reservoir" for extra food. If you have a lot of extra food at one point but don't need it, you can eat it if you have boosted LP; if you don't have boosted LP you'll just have to throw the extra food away.

 

Same thing applies to soul splitting. Basically extra LP allows you to have more room for HP to heal from SS.

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You know, following the GW door thing today, pretty sure those will be related lol. Also... Could it be that the "torva" thing was a typo and it's supposed to say "Torva?"

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You know, following the GW door thing today, pretty sure those will be related lol. Also... Could it be that the "torva" thing was a typo and it's supposed to say "Torva?"

Could be, but the syntax would still be off. It says "Bandos's armour" but then "torva armour." Not possessive, not capitalized. It could be a typo, but it's not likely.

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I'm not sure what hp/slot would be required to make ely BETTER, but it'd be a hell of a lot, yeah. As far as cost/kill, it would totally depend on how much this hypothetical food costs, wouldn't it?

Yeah, it would, and I'm willing to bet we can both agree that if there's ever a food like this it would cost a hella ton!

 

So I'm nearly 100% sure that they do it on purpose so people like TheAncient, Grimy Bunyip, and the other top tier, efficient, smart, players will discuss the leak so they can see, from a player's point of view, how it will effect the game and they tweak it as need-be before they release it.

 

Thanks for the complement, but seeing as how we know very little about the mechanics of the armor no rigorous mathematical analysis can be conducted

 

We can speculate, however... and I've read a lot of good speculations, such as

 

Higher healing food since uni specs and brews work off of a percentage of hp

Harder to ko

 

Also, more life points means you have a higher "reservoir" for extra food. If you have a lot of extra food at one point but don't need it, you can eat it if you have boosted LP; if you don't have boosted LP you'll just have to throw the extra food away.

 

Same thing applies to soul splitting. Basically extra LP allows you to have more room for HP to heal from SS.

 

That was me who said that, btw, you misquoted ;p

You're welcome lol.

 

All good points, thought. But are we 100% sure that's how brew's/uni scrolls work? I personally haven't a clue, lol.

 

I can't tell you how many times I've had to throw away food because of the simple lack of space and max Life Points.

 

How about this one: Having a higher max LP will allow you to stay further away from KO range for a longer amount of time, possibly allowing you to attack more times, thus speeding up kills because you'll spend less time bellow 125/125? It might make a difference at say, Bandos, where you'd get more 'no food while Graar is alive', kills?

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^We know how brews & unis work atm, but they might work differently with torva armour. We can't really say anything, as we haven't got enough information, but it's probably going to be worth getting (keeping in mind, it's going to be at least mid-high level, as it is from GWD), otherwise, why would Jagex waste time developing & introducing it?

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OR maybe the KB writers messed up again and it has nothing to do with hp boosting or...being armour.

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OR maybe the KB writers messed up again and it has nothing to do with hp boosting or...being armour.

Mistakes in KB? Like that would ever happen.

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Has anyone looked into the (thing where all the runescape models are, the name escapes me at this moment)?

That'd be the cache, but I don't know if it is allowed to post those pictures on the TIF anymore :s

 

 

Pretty sure a while back they allowed the pictures to be posted as long as you don't say how you got them and don't show the program. Let me look around and see if i can find it.

 

 

 

Edit: Here we go

 

 

http://forum.tip.it/topic/269903-updated-runescape-cache-policy/

 

Hello,

 

We would like to inform you about a small change to our policies here on the forums with regards to the Runescape Cache. Previously we have disallowed all discussion and images posted from the Runescape cache, although were often lenient on enforcing this rule.

 

We have decided to allow images from the Runescape Cache on our forums, this means you're free to post them without any action being taken against you. However, you may NOT discuss how to obtain these images from the cache and any images must not contain any of the programs used to achieve this. Asking for or providing instructions on how to obtain images from the cache is strictly prohibited and will be taken seriously if you're found doing so.

 

These new rules will be enforced immediately.

 

* Images from the Runescape Cache will be allowed as long as they do not contain any information regarding how to obtain these (program names etc.).

* You can NOT discuss how these were obtained and asking for or providing instructions on this is strictly prohibited.

 

 

 

Thank you,

The Tip.It Administrative team.

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Taking topic in new direction:

 

What do yall think starting price will be for a chest piece of torva? 20mil? At least thats what it will go for as a coinshare drop on GE?

 

Even in free trade, coinshare will still be in use I assume, so the GE will have a price for it at first. Probably lower than people will pay, like all other items Jagex releases.

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That was me who said that, btw, you misquoted ;p

You're welcome lol.

 

All good points, thought. But are we 100% sure that's how brew's/uni scrolls work? I personally haven't a clue, lol.

 

I can't tell you how many times I've had to throw away food because of the simple lack of space and max Life Points.

 

How about this one: Having a higher max LP will allow you to stay further away from KO range for a longer amount of time, possibly allowing you to attack more times, thus speeding up kills because you'll spend less time bellow 125/125? It might make a difference at say, Bandos, where you'd get more 'no food while Graar is alive', kills?

 

yes definitely. makes a HUGE difference for killrate

 

sorry for misquoting :S

 

also on div/ely:

div is basically 15% prayer points for additional 12.5% damage red

so if you can pack more than ~120 hp/slot ely is better <--- this is true when a lot of your hp comes from ss or if you get lots of food drops (dks mostly)

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Ever wanted to find street prices of RS items? Check out the SPOLI Index

 

Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top

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