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Extremely expensive items vs. free trade


green9090

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So let's take a group of five very close IRL friends who play RS together. All of them want a divine spirit shield for soloing bosses and general playing around.

 

With restricted trade: They all have to save up a minimum of 600m to be able to use a divine (this if they can find one for trade price), because they can't share one. Each of them will likely just buy their own shield.

 

With free trade: Why bother getting five divines? They could pool their money and spend under 150m each to buy a shared divine that gets passed around for solo trips, making the divine much more accessible.

 

How will this affect the high end item market? You may say that this sort of thing won't really happen, but I co-owned a set of Guthan's armor (which was the divine spirit shield of the time) with a couple friends many years ago- it was actually pretty common. The question is not if this will happen, but what it will do to the economy when it does. Will expensive equipment fall? Rise?

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actually pre-ge the prices were much more stable than they are now...

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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actually pre-ge the prices were much more stable than they are now...

True, but that's not really related. There will clearly be a transitional period between stable prices with limit and stable prices without. Just because free trade is conducive to stable prices doesn't mean it won't radically change them at first. ESPECIALLY in markets that previously required junk trading and will suddenly be possible to conduct with cash.

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Ooh, co-ownership. I can imagine a lending system variant that would work well with that. But I digress.

 

We have no idea what's going to happen. A lot of items have never experienced anything other than restricted trade, and a lot have floated outside the GE market range ('freezing'). This is going to be fascinating.

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Well, taking the example of the Divine. There wouldn't be as much confusion or hassle regarding street price and needing to trade around in the rare market in order to be able to buy one.

If someone wants to sell one at 750mil, you can pay in full.

 

Then there's PvP in Wildy - How will that effect Corp? Will people camp the route to corp and become a nuisance obstructing or putting people off going - Thus the # of kills reducing and Divine Sigils created. Or will Jagex add an NPC to teleport you to the lair or allow you to run there in the spirit realm from a bank somewhere to counteract that.

 

As for co-ownership of item's. How do Jagex detect or flag RWT. If I trade a friend 100mil will my account be flagged and investigated for handing over such a vast amount of cash? Especially since gold-farming will return.

 

Anyway should this update happen, I doubt it will be a vanilla revert back to identical 07 systems - but with plenty of modifications (some might be for the best) to fit in with how the game has evolved today.

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Well, taking the example of the Divine. There wouldn't be as much confusion or hassle regarding street price and needing to trade around in the rare market in order to be able to buy one.

If someone wants to sell one at 750mil, you can pay in full.

 

Then there's PvP in Wildy - How will that effect Corp? Will people camp the route to corp and become a nuisance obstructing or putting people off going - Thus the # of kills reducing and Divine Sigils created. Or will Jagex add an NPC to teleport you to the lair or allow you to run there in the spirit realm from a bank somewhere to counteract that.

 

As for co-ownership of item's. How do Jagex detect or flag RWT. If I trade a friend 100mil will my account be flagged and investigated for handing over such a vast amount of cash? Especially since gold-farming will return.

 

Anyway should this update happen, I doubt it will be a vanilla revert back to identical 07 systems - but with plenty of modifications (some might be for the best) to fit in with how the game has evolved today.

I really doubt we'll have PKing back on all worlds- more likely we'll keep the same PvP world system with the old drop system. Though obviously you're right that corp would become a hassle if you could PK people on their way there. I think there's even some multicombat to run through.

 

The only assumption I want to make about the update in this thread is that one will be able to trade any amount of money/items for any other amount of money/items with any player, unrestricted. Anything else would be speculation that doesn't really help analyze where the market will go as a result.

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Well, taking the example of the Divine. There wouldn't be as much confusion or hassle regarding street price and needing to trade around in the rare market in order to be able to buy one.

If someone wants to sell one at 750mil, you can pay in full.

 

Then there's PvP in Wildy - How will that effect Corp? Will people camp the route to corp and become a nuisance obstructing or putting people off going - Thus the # of kills reducing and Divine Sigils created. Or will Jagex add an NPC to teleport you to the lair or allow you to run there in the spirit realm from a bank somewhere to counteract that.

 

As for co-ownership of item's. How do Jagex detect or flag RWT. If I trade a friend 100mil will my account be flagged and investigated for handing over such a vast amount of cash? Especially since gold-farming will return.

 

Anyway should this update happen, I doubt it will be a vanilla revert back to identical 07 systems - but with plenty of modifications (some might be for the best) to fit in with how the game has evolved today.

I really doubt we'll have PKing back on all worlds- more likely we'll keep the same PvP world system with the old drop system. Though obviously you're right that corp would become a hassle if you could PK people on their way there. I think there's even some multicombat to run through.

 

The only assumption I want to make about the update in this thread is that one will be able to trade any amount of money/items for any other amount of money/items with any player, unrestricted. Anything else would be speculation that doesn't really help analyze where the market will go as a result.

before wilderness was this really a problem?

 

If not, why would it be now?

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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More like, they get part-time jobs and buy the shield via RWT.

 

For young professionals making good salaries, RWT will be a no-brainer as their $/hour equals to more RS gold than even the best in-game money-making methods.

 

Achievements and items will no longer have any value as anyone will be able to simply cheat and buy them using their real-life wealth.

 

Rich people will now not only have bigger houses, better cars, faster boats, they will get to have a better account than you too.

 

This is what the removal of trade restrictions entails. This is not just fun wildy and liberty of trade.

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More like, they get part-time jobs and buy the shield via RWT.

 

For young professionals making good salaries, RWT will be a no-brainer as their $/hour equals to more RS gold than even the best in-game money-making methods.

 

Achievements and items will no longer have any value as anyone will be able to simply cheat and buy them using their real-life wealth.

 

Rich people will now not only have bigger houses, better cars, faster boats, they will get to have a better account than you too.

 

This is what the removal of trade restrictions entails. This is not just fun wildy and liberty of trade.

Already a problem, but that's a different topic entirely.

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It's not comparable at all. With free trade the quantity of RWT will be several times fold what we have now. It's like comparing a grenade to an atomic bomb and saying it's the same thing, that's silly.

 

The cost of gold will also change quite a bit. Transferring the RS gold right now is an arduous task, and the cost is higher because of that. With free trade, transferring wealth will be a breeze, and the cost of gold will go down, making it very appealing for wealthy people looking for a quick-way to their goals.

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The only people that really lose out on RWT are Jagex themselves - as people are making money off their intellectual property. Someone having a Divine Spirit Shield, fairly, or unfairly (Bought for $$) will not impact you in any different way, than you are today. (They don't actually lose anything, they just aren't gaining anything.)

 

Aside from gear & gold, people still have to level themselves, (Yes they can pay to be power-levelled or pay for bots, but you can do this already.)

 

You are not forced to interact or play with anyone in this game, aside from Dungeoneering to some degree but that doesn't use any items anyway. Who you do what with, is entirely your choice. So little jimmy having a bought shield or something, won't make much of a difference to you, other than "Damn I wish I sold that muppet the shield".

 

 

Back on track - I expect the higher end economy to be rather turbulent for the forseeable future. With uncertainty and speculation on what will/won't happen. Will rares keep their street values or plummet quickly. With no fixed prices what will the relative worth of GP be. It's all very interesting and I'd imagine some will profit big time, some will incurr some hefty losses. But, C'est La vie i guess.

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One thing to consider too is that pk'ing won't be an item drain anymore. Every claw that gets lost will actually be retrieved now by the other player. On the other hand, more pkers will mean more demand for claws and other pk items. Gonna be interesting

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One thing to consider too is that pk'ing won't be an item drain anymore. Every claw that gets lost will actually be retrieved now by the other player. On the other hand, more pkers will mean more demand for claws and other pk items. Gonna be interesting

Interesting point. Whips were much cheaper before PvP was implemented in the current system of destroying the lost items- I suppose they're likely to drop again.

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One friend would [bleep] them over making 4 people quit and 1 person getting richer.

 

Divine will just be chillin with Rocktails n Chaotic Rapier in bank y'know, the usual bleep.

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I wonder if the GE will be removed with free trade :-/ I would miss the opportunity to just place my stuff in there and wait for it to sell if it was gone :-(

I don't think so. The GE can still keep working like it does, but the 5% limits will be gone. A whip for instance would still have a med price of 3.4M, but people would be allowed to pay 4M or whatever they want for one. The med price would update every day based on the trades that took place, just like it does now.

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I don't see why divines and other spirit shields weren't made lendable in the first place.

They have quest requirements, which for some bizarre reason excludes them from the lending system.

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actually pre-ge the prices were much more stable than they are now...

 

Ugh, we were not even sure about what was the current market price in pre-GE era. We were merely naming our own price and trying to find the best deal out there.

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actually pre-ge the prices were much more stable than they are now...

 

Ugh, we were not even sure about what was the current market price in pre-GE era. We were merely naming our own price and trying to find the best deal out there.

Which meant that the market was much more flexible and able to deal with short term increases/decreases in supply and demand, which meant that overall prices stayed level with small periods of change rather than being in perpetual motion as the GE desperately tries to catch up to what the demand was yesterday.

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But the Divine will probably rocket. Have none of you considered:

 

A) The CB'ds dungeon is in the wilderness. You know, the jolly old place people could kill each other in.

B) CB has a relatively high kill rate, so frequent running between CW-Dungeon might be expected.

C) You need good gear to kill CB

 

Good chance camping outside its lair will be new favourite of PvP clans.

 

I wonder if the GE will be removed with free trade :-/ I would miss the opportunity to just place my stuff in there and wait for it to sell if it was gone :-(

 

The GE was in effect 2-4 weeks before the restrictions were introduced. Nothing was different, other than a set price (GE standard) was a recommended price back then.

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