NukeMarine Posted January 29, 2011 Share Posted January 29, 2011 It's easy to update smithing to make high level armor/weapons without unbalancing the game. Just require multiple skills and untradeable items prior to the final product. It just has to require some sort of time/skill/cost investment to put it on par with the difficulty of getting such equipment from NPC's via combat. By the way, I wonder if Jagex will be balancing that with player made mage and range armor/weapons though. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
Maximusa Posted January 29, 2011 Share Posted January 29, 2011 I will go get 200m smithing xp in anticipation of the smithing update! Very good interesting read. They answered questions with answers. Thats always appreciated! Best bit is certainly finding out they hadnt forgotten smithing update. Be interesting how badly it messes up prices for first few weeks on certain items. (Dont reckon it be positive lol.) Then the update itself of course. Suppose still be ages though. VMeh BlogV >Miscellaneous Goals< http://www.rsbandb.com/sigs/sig108/bazzaminxer.png Link to comment Share on other sites More sharing options...
Magbill Posted January 29, 2011 Share Posted January 29, 2011 An interesting read, even though i didn't understand some of it. Too bad i just stocked up in stuff for wildy and i can't stock up on mith bars. Link to comment Share on other sites More sharing options...
Veiva Posted January 29, 2011 Share Posted January 29, 2011 Hoping for the smithing update to come out sometime after I can afford it :P In any case, this was a great Q&A. I like the more technical ones. Would be awesome if at some point they release RuneScript as open source or a closed source library. I'm curious as to what programming paradigms it's based on... Link to comment Share on other sites More sharing options...
Logdotzip Posted January 29, 2011 Share Posted January 29, 2011 I'm interested in keyboard movements, moving off the grid, and preloading zones specifically my youtube Link to comment Share on other sites More sharing options...
@Dan3HitU Posted January 29, 2011 Share Posted January 29, 2011 Hoping for the smithing update to come out sometime after I can afford it :P In any case, this was a great Q&A. I like the more technical ones. Would be awesome if at some point they release RuneScript as open source or a closed source library. I'm curious as to what programming paradigms it's based on...I know this is bot talk, but it's apparently similar to the scripting format of AutoRune and the way advanced scripts were for SlaveIT. Like this: (According to RaW anyway, who apparently had the original RS-Classic source, I think it's bull---- though). [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
Hameigh Posted January 29, 2011 Share Posted January 29, 2011 I actually hope they don't add keyboard movements since I'm sure it would eventually become a necessity for some bosses or activities, and I like being able to use one hand. [/lazy] Looking forward to getting off the grid, and glad they acknowledged the still logged in problem. Link to comment Share on other sites More sharing options...
amitoz Posted January 29, 2011 Share Posted January 29, 2011 "A. One that is hard to do is to enable Summoning creatures to take untradeable items, because technically you are trading with them when you give them items. " I didn't even know you could give untradables to familiars. :o Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted January 29, 2011 Share Posted January 29, 2011 "A. One that is hard to do is to enable Summoning creatures to take untradeable items, because technically you are trading with them when you give them items. " I didn't even know you could give untradables to familiars. :o You can't Thats why the question asked will it be added.And the answer said its hard to implement. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Dire_Wolf Posted January 29, 2011 Share Posted January 29, 2011 I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas. Because honestly you don't need a sky in Runescape. Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly. And Jagex should make it that we can do the following actions with keyboard:- Click a keyboard key to activate "Special attack"- Click a keyboard key to activate Quick prayers- Click a keyboard key to change from weapon A to B, and B to A Keyboard key should not be used to:- Move around with Arrow keys. We can already do that well with mouse. So hell no. Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts. I mostly play in Safemode. Link to comment Share on other sites More sharing options...
Emmentail Posted January 29, 2011 Author Share Posted January 29, 2011 A skybox is a background image which makes the game feel bigger. Imagine standing on edgeville bridge looking north, you would see far rolling dark hills on the wildy etc in the background beyond the fog, or it replace the fog probably. Idk how it would really work with RS as the camera view doesnt really allow for looking up from below a certain level. Example of a skybox: The massive skyscraper at the back isn't part of the playable graphics world, it's on a background image that can change as you grow closer / further away etc. (had to look on the internet as to what a skybox was myself so this could all be wrong!) Link to comment Share on other sites More sharing options...
Emmentail Posted January 29, 2011 Author Share Posted January 29, 2011 what happened here? Link to comment Share on other sites More sharing options...
Sy_Accursed Posted January 29, 2011 Share Posted January 29, 2011 Sky boxes prob be used for cutscenes I should think; add more epicness if they can face cam at upwards angles And above user is right. If you think if the game world as a cube you inside.The floor level of the cube contains all the 3d areas you can run around; the four sides and top have 2d images on them of the distance objects/sky.As you move the sky box image changes to gain new distant objects and lose some as they become part of the 3d landscape. In example aboive as u move towards skyscraper it would leave the skybox and become a 3d model Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Dire_Wolf Posted January 29, 2011 Share Posted January 29, 2011 Seriously, please don't put something like Skyboxes in Runescape. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted January 29, 2011 Share Posted January 29, 2011 Seriously, please don't put something like Skyboxes in Runescape. they arleady are. runetek 5 added the ability for skyboxes, they jsut not actually used any yet. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
green9090 Posted January 29, 2011 Share Posted January 29, 2011 I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas. Because honestly you don't need a sky in Runescape. Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly. And Jagex should make it that we can do the following actions with keyboard:- Click a keyboard key to activate "Special attack"- Click a keyboard key to activate Quick prayers- Click a keyboard key to change from weapon A to B, and B to A Keyboard key should not be used to:- Move around with Arrow keys. We can already do that well with mouse. So hell no. Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts. I mostly play in Safemode.Breaking news: player believes only updates that directly affect him are worthwhile; nobody can own a better PC than him! More at 11. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Tact Posted January 30, 2011 Share Posted January 30, 2011 Before they add skyboxes, they need to finish updating all the existing graphics first. Gnomes still look ridiculous. Link to comment Share on other sites More sharing options...
anonymouse_ Posted January 30, 2011 Share Posted January 30, 2011 Hoping for the smithing update to come out sometime after I can afford it :P In any case, this was a great Q&A. I like the more technical ones. Would be awesome if at some point they release RuneScript as open source or a closed source library. I'm curious as to what programming paradigms it's based on...I know this is bot talk, but it's apparently similar to the scripting format of AutoRune and the way advanced scripts were for SlaveIT. Like this: (According to RaW anyway, who apparently had the original RS-Classic source, I think it's bull---- though).Raw as in the guy that scammed loads of kids out of their $? :thumbup: :thumbup:Oh how I miss those days... Link to comment Share on other sites More sharing options...
strilmus Posted January 30, 2011 Share Posted January 30, 2011 I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas. Because honestly you don't need a sky in Runescape. Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly. And Jagex should make it that we can do the following actions with keyboard:- Click a keyboard key to activate "Special attack"- Click a keyboard key to activate Quick prayers- Click a keyboard key to change from weapon A to B, and B to A Keyboard key should not be used to:- Move around with Arrow keys. We can already do that well with mouse. So hell no. Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts. I mostly play in Safemode.You must have some kind of intense cloud phobia because at no point in anybody's life has a cloud jumped in front of them and then, say, threatened them with a knife for their wallet. On the not joking side, perhaps you do not understand how a skybox works. Because it is just one big flat texture, there will not be any actual clouds. It will just be the image of a cloud pasted on the "ceiling" and you will most likely not be able to move the camera's perspective outside of this area, so there's no chance of your vision being blocked at all. Should you continue to harbor said feelings towards the heavens, I am pretty sure they will let you toggle them on and off. Sidenote: didn't they say something about safe mode being slower than the other modes? Link to comment Share on other sites More sharing options...
tuggernongy Posted January 30, 2011 Share Posted January 30, 2011 Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts. I mostly play in Safemode. ... :unsure: I can't figure out if you're trolling. Graphics have improved allot, there's still allot more room for improvement. Some people play max settings and still get a full 50 FPS. Some people play Safe mode. Guess which ones get affected by graphics updates. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted January 30, 2011 Share Posted January 30, 2011 Yeah it was in part 2 I believe they said safe mode renders much slower than all other modes and should only be used if you system graphics cannot deal with the lowest graphics settings; which render faster than safe mode does. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Dire_Wolf Posted January 30, 2011 Share Posted January 30, 2011 Yeah it was in part 2 I believe they said safe mode renders much slower than all other modes and should only be used if you system graphics cannot deal with the lowest graphics settings; which render faster than safe mode does.That's strange. I thought running on lowest settings possible would be better, but if that's not the case, then i am for graphics. :thumbup: Link to comment Share on other sites More sharing options...
Karvinen Posted January 30, 2011 Share Posted January 30, 2011 Yeah it was in part 2 I believe they said safe mode renders much slower than all other modes and should only be used if you system graphics cannot deal with the lowest graphics settings; which render faster than safe mode does.That's strange. I thought running on lowest settings possible would be better, but if that's not the case, then i am for graphics. :thumbup:The graphics rendering system in the "software" mode is native (written in e.g. C++ and compiled), so it is faster than the safe mode, which is completely Java (bytecode). Link to comment Share on other sites More sharing options...
Naraku893 Posted January 30, 2011 Share Posted January 30, 2011 I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas. Because honestly you don't need a sky in Runescape. Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly. And Jagex should make it that we can do the following actions with keyboard:- Click a keyboard key to activate "Special attack"- Click a keyboard key to activate Quick prayers- Click a keyboard key to change from weapon A to B, and B to A Keyboard key should not be used to:- Move around with Arrow keys. We can already do that well with mouse. So hell no. Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts. I mostly play in Safemode.Breaking news: player believes only updates that directly affect him are worthwhile; nobody can own a better PC than him! More at 11. no need to rip any more ideas from WoW Link to comment Share on other sites More sharing options...
bedman Posted January 30, 2011 Share Posted January 30, 2011 What we need is something like that where the product is also untradable. For example, if Godsword blades and finished swords couldn't be traded once smithed, so anyone who wanted to use a Godsword needed to learn to put one together themself. THAT would have been a smithing update. Then some people would want Smithing to become a combat skill or want godswords banished from the wildy. >_>Hehe, exactly. A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
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