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Engine Team Q&As


Emmentail

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It's easy to update smithing to make high level armor/weapons without unbalancing the game. Just require multiple skills and untradeable items prior to the final product. It just has to require some sort of time/skill/cost investment to put it on par with the difficulty of getting such equipment from NPC's via combat.

 

By the way, I wonder if Jagex will be balancing that with player made mage and range armor/weapons though.

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I will go get 200m smithing xp in anticipation of the smithing update!

 

Very good interesting read. They answered questions with answers. Thats always appreciated!

 

Best bit is certainly finding out they hadnt forgotten smithing update. Be interesting how badly it messes up prices for first few weeks on certain items. (Dont reckon it be positive lol.) Then the update itself of course.

 

Suppose still be ages though.

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Hoping for the smithing update to come out sometime after I can afford it :P

 

In any case, this was a great Q&A. I like the more technical ones. Would be awesome if at some point they release RuneScript as open source or a closed source library. I'm curious as to what programming paradigms it's based on...

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Hoping for the smithing update to come out sometime after I can afford it :P

 

In any case, this was a great Q&A. I like the more technical ones. Would be awesome if at some point they release RuneScript as open source or a closed source library. I'm curious as to what programming paradigms it's based on...

I know this is bot talk, but it's apparently similar to the scripting format of AutoRune and the way advanced scripts were for SlaveIT.

 

Like this:

autorune.png

 

(According to RaW anyway, who apparently had the original RS-Classic source, I think it's bull---- though).

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I actually hope they don't add keyboard movements since I'm sure it would eventually become a necessity for some bosses or activities, and I like being able to use one hand. [/lazy] Looking forward to getting off the grid, and glad they acknowledged the still logged in problem.

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"A. One that is hard to do is to enable Summoning creatures to take untradeable items, because technically you are trading with them when you give them items. "

 

I didn't even know you could give untradables to familiars. :o

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"A. One that is hard to do is to enable Summoning creatures to take untradeable items, because technically you are trading with them when you give them items. "

 

I didn't even know you could give untradables to familiars. :o

 

You can't

 

Thats why the question asked will it be added.

And the answer said its hard to implement.

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I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas.

 

Because honestly you don't need a sky in Runescape.

 

Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly.

 

 

And Jagex should make it that we can do the following actions with keyboard:

- Click a keyboard key to activate "Special attack"

- Click a keyboard key to activate Quick prayers

- Click a keyboard key to change from weapon A to B, and B to A

 

Keyboard key should not be used to:

- Move around with Arrow keys. We can already do that well with mouse. So hell no.

 

 

Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts.

 

I mostly play in Safemode.

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A skybox is a background image which makes the game feel bigger. Imagine standing on edgeville bridge looking north, you would see far rolling dark hills on the wildy etc in the background beyond the fog, or it replace the fog probably.

 

Idk how it would really work with RS as the camera view doesnt really allow for looking up from below a certain level.

 

Example of a skybox:

 

HalfLife2_City17_TrainStationSquare.jpg

 

The massive skyscraper at the back isn't part of the playable graphics world, it's on a background image that can change as you grow closer / further away etc.

 

(had to look on the internet as to what a skybox was myself so this could all be wrong!)

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Sky boxes prob be used for cutscenes I should think; add more epicness if they can face cam at upwards angles

 

And above user is right.

 

If you think if the game world as a cube you inside.

The floor level of the cube contains all the 3d areas you can run around; the four sides and top have 2d images on them of the distance objects/sky.

As you move the sky box image changes to gain new distant objects and lose some as they become part of the 3d landscape.

 

In example aboive as u move towards skyscraper it would leave the skybox and become a 3d model

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Seriously, please don't put something like Skyboxes in Runescape.

they arleady are.

 

runetek 5 added the ability for skyboxes, they jsut not actually used any yet.

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I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas.

 

Because honestly you don't need a sky in Runescape.

 

Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly.

 

 

And Jagex should make it that we can do the following actions with keyboard:

- Click a keyboard key to activate "Special attack"

- Click a keyboard key to activate Quick prayers

- Click a keyboard key to change from weapon A to B, and B to A

 

Keyboard key should not be used to:

- Move around with Arrow keys. We can already do that well with mouse. So hell no.

 

 

Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts.

 

I mostly play in Safemode.

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Hoping for the smithing update to come out sometime after I can afford it :P

 

In any case, this was a great Q&A. I like the more technical ones. Would be awesome if at some point they release RuneScript as open source or a closed source library. I'm curious as to what programming paradigms it's based on...

I know this is bot talk, but it's apparently similar to the scripting format of AutoRune and the way advanced scripts were for SlaveIT.

 

Like this:

autorune.png

 

(According to RaW anyway, who apparently had the original RS-Classic source, I think it's bull---- though).

Raw as in the guy that scammed loads of kids out of their $? :thumbup: :thumbup:

Oh how I miss those days...

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I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas.

 

Because honestly you don't need a sky in Runescape.

 

Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly.

 

 

And Jagex should make it that we can do the following actions with keyboard:

- Click a keyboard key to activate "Special attack"

- Click a keyboard key to activate Quick prayers

- Click a keyboard key to change from weapon A to B, and B to A

 

Keyboard key should not be used to:

- Move around with Arrow keys. We can already do that well with mouse. So hell no.

 

 

Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts.

 

I mostly play in Safemode.

You must have some kind of intense cloud phobia because at no point in anybody's life has a cloud jumped in front of them and then, say, threatened them with a knife for their wallet.

 

On the not joking side, perhaps you do not understand how a skybox works. Because it is just one big flat texture, there will not be any actual clouds. It will just be the image of a cloud pasted on the "ceiling" and you will most likely not be able to move the camera's perspective outside of this area, so there's no chance of your vision being blocked at all.

 

Should you continue to harbor said feelings towards the heavens, I am pretty sure they will let you toggle them on and off.

 

Sidenote: didn't they say something about safe mode being slower than the other modes?

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Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts.

 

I mostly play in Safemode.

 

... :unsure:

 

 

I can't figure out if you're trolling. Graphics have improved allot, there's still allot more room for improvement. Some people play max settings and still get a full 50 FPS. Some people play Safe mode. Guess which ones get affected by graphics updates.

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Yeah it was in part 2 I believe they said safe mode renders much slower than all other modes and should only be used if you system graphics cannot deal with the lowest graphics settings; which render faster than safe mode does.

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Yeah it was in part 2 I believe they said safe mode renders much slower than all other modes and should only be used if you system graphics cannot deal with the lowest graphics settings; which render faster than safe mode does.

That's strange. I thought running on lowest settings possible would be better, but if that's not the case, then i am for graphics. :thumbup:

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Yeah it was in part 2 I believe they said safe mode renders much slower than all other modes and should only be used if you system graphics cannot deal with the lowest graphics settings; which render faster than safe mode does.

That's strange. I thought running on lowest settings possible would be better, but if that's not the case, then i am for graphics. :thumbup:

The graphics rendering system in the "software" mode is native (written in e.g. C++ and compiled), so it is faster than the safe mode, which is completely Java (bytecode).

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I don't know what Skyboxes are, but it has something with Runescape's weather right? If so, Jagex should only put them into the game during Christmas.

 

Because honestly you don't need a sky in Runescape.

 

Looking from above and suddenly a cloud gets in your view "Please move". No need with sky graphics except for Christmas honestly.

 

 

And Jagex should make it that we can do the following actions with keyboard:

- Click a keyboard key to activate "Special attack"

- Click a keyboard key to activate Quick prayers

- Click a keyboard key to change from weapon A to B, and B to A

 

Keyboard key should not be used to:

- Move around with Arrow keys. We can already do that well with mouse. So hell no.

 

 

Jagex should priortize more about less lagg and bugs, more content and other important things that help game run well. Working on Runescape's graphics is not a important thing, so i really hope they don't work much on the graphical parts.

 

I mostly play in Safemode.

Breaking news: player believes only updates that directly affect him are worthwhile; nobody can own a better PC than him! More at 11.

 

 

no need to rip any more ideas from WoW

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What we need is something like that where the product is also untradable. For example, if Godsword blades and finished swords couldn't be traded once smithed, so anyone who wanted to use a Godsword needed to learn to put one together themself. THAT would have been a smithing update.

 

Then some people would want Smithing to become a combat skill or want godswords banished from the wildy. >_>

Hehe, exactly.

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