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What is the point of a "pure" character?

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SO i need someone to explain to me the exact purpose for creating a character to purely level them in one skill? I just don't understand the thinking behind it...

Gundolf.png

Gundolf.png

I don't find them worth the time, as I'd rather have many options than be limited to only a few.

azeem1992.png

 

Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

Well, pures generally are not just 1 skill, just 1 type of skill. Combat pures are for PKing where hitting high generally matters more then preventing hits (because of how weak defence is in combat), so combat pures avoid defence so they can stay lower combat while still hitting high. Skiller pures train all skills that don't raise combat.

 

Pretty much, some poeple only like combat or don't like combat so they gear their character around that.

  • Author

Well, pures generally are not just 1 skill, just 1 type of skill. Combat pures are for PKing where hitting high generally matters more then preventing hits (because of how weak defence is in combat), so combat pures avoid defence so they can stay lower combat while still hitting high. Skiller pures train all skills that don't raise combat.

 

Pretty much, some poeple only like combat or don't like combat so they gear their character around that.

 

Someone tried to tell me that a pure was meant for simply making money by leveling, for instance, Mining to 99 and then selling every ore you've ever mined. That just sounded ridiculous to me though...

Gundolf.png

Gundolf.png

Pure basically means you use one aspect of something.

azeem1992.png

 

Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

  • Author

Pure basically means you use one aspect of something.

 

That was the way I was understanding it, but I have heard of melee pures using only offense. But why i ask? what is the need to limit your abilities besides, for obvious reasons, defense?

Gundolf.png

Gundolf.png

Well, the idea behind combat pures has a certain logic to it. High offense/low defense and you can kill "normal" players your level (i.e. with balanced att/str/def.) Your offense allows you to be able to beat them more easily in 1v1 battles.

 

Then there are skill pures, which are people trying to see what they can accomplish on RS while keeping their character level 3. Apparently a fun challenge to them, I don't see the point.

 

Unless your making a pure specifically for PVP, getting better stats then opponents at your level, or want a pure just for the challenge of accomplishing stuff with a handicap, they're otherwise pointless. The mining pure for example - why, exactly couldn't one just mine all those ores on ones main? That being said, most if not all pures I've heard of fall into one of the two semi-useful categories I've mentioned.

 

Other combat pures work differently, but the basic idea behind combat pures is to more easily skill people the same level as you.

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.
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my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue.

combat pures are accounts which have specialized stat builds that give them an advantage in some sort of pvp - be it 1 defence pker, turmoil rune pker, or veracs staker

 

skill pures have no point but attention whoring or personal enjoyment (lol)

  • Author

Well, the idea behind combat pures has a certain logic to it. High offense/low defense and you can kill "normal" players your level (i.e. with balanced att/str/def.) Your offense allows you to be able to beat them more easily in 1v1 battles.

 

Then there are skill pures, which are people trying to see what they can accomplish on RS while keeping their character level 3. Apparently a fun challenge to them, I don't see the point.

 

Unless your making a pure specifically for PVP, getting better stats then opponents at your level, or want a pure just for the challenge of accomplishing stuff with a handicap, they're otherwise pointless. The mining pure for example - why, exactly couldn't one just mine all those ores on ones main? That being said, most if not all pures I've heard of fall into one of the two semi-useful categories I've mentioned.

 

Other combat pures work differently, but the basic idea behind combat pures is to more easily skill people the same level as you.

 

Thank you for the extremely enlightening explanation! I have always been in the dark about pures because they seem very silly to me as well.

Gundolf.png

Gundolf.png

If you can't see a reason then that simply means you're thinking differently then those who do use pures. Level 3 skillers aren't simply about "putting on a handicap". Generally speaking combat level is one of the few ways people can judge you almost immediately, and a level 3 with a phat and trimmed runecrafting(or untrimmed to show how much you love rc'ing) cape is one of the highest prestiges this game could probably give out. They simply choose to not focus on combat put use the other skills.

 

Now combat pures are amazing things. See combat level is decided by several things. If you have 70 att/str like 1 or 2 defense would give you a combat level but 65 mage/range levels simply boost your constituion by several levels without raising combat.(Aside from combat gained by the cons in it self) So a level 60 with 70att/60str/65cons and like 60range/mage would have around 60 combat. Right now at 63 combat I am under all of those stats except defense which is at 50 and prayer which is at 41. Now the prayer may give me an edge but the defense won't help when I'm only hitting 110 and my opponent is hitting 200-250.

 

Combat pures are to put it simply about pushing out the most damage while maintaining the lowest possible combat level. Especially useful in staking as the advantage you have can push you to beat even levels 15-20 over you if they are "balanced" and maybe slightly new to staking.

"A time comes when silence is betrayal" MLKJ

 

Speak your mind, but be civil.

Get mad, but do not rage.

Do unto others as you would want done to yourself.

 

"]doughnutt.jpg

 

Follow the doughnut to my blog! :D

To some people maybe.

"A time comes when silence is betrayal" MLKJ

 

Speak your mind, but be civil.

Get mad, but do not rage.

Do unto others as you would want done to yourself.

 

"]doughnutt.jpg

 

Follow the doughnut to my blog! :D

To people.

 

Fix'd


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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

combat pures are accounts which have specialized stat builds that give them an advantage in some sort of pvp - be it 1 defence pker, turmoil rune pker, or veracs staker

 

skill pures have no point but attention whoring or personal enjoyment (lol)

 

;)

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Skill pures (those level 3) are massive attention [bleep].

Truth.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

combat pures are accounts which have specialized stat builds that give them an advantage in some sort of pvp - be it 1 defence pker, turmoil rune pker, or veracs staker

 

skill pures have no point but attention whoring or personal enjoyment (lol)

 

;)

"an advantage in some sort of pvp"

 

except this part....

skill pures have no advantage over any character. Combat pures have an advantage over balanced accounts of a similar level.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

Skillers in F2P apparently help parties by lowering the level average when dungeoneering, increasing the XP for all the other players. Some can be helpful by preparing stuff like food, armour, runes etc.

For me the pure I am making is completely changing the way I play the game and giving me new things to try out and new methods to learn. Its basically a break from your main account. I'm enjoying it. :thumbup:

Retired Crew Member | Retired RuneScape Player
  • Author

So what I'm getting out of all of this is that:

 

1. Pures have little to no use in the game world.

 

2. It's a waste of time because even after you purely level certain combat skills, it really doesn't change much at all, except for a few combat levels.

 

3. If i am a better PKer, than your few levels not showing up in your combat lvl is useless.

 

But...

 

They can provide a chance to escape the drabness of your regular character, and allows you to try something new without diving in too deep.

 

 

 

 

SO, they are mostly useless, but can provide a release from regular gameplay.

 

I am happy to hear anyone elses opinions about pures, but i would enjoy it if people could actually provide some proof as to the usefulness of pures, in combat and not. Just remember to be civilized. I am not hating on anyone, and just want to investigate this matter before i decide to start a new account.

Gundolf.png

Gundolf.png

So what I'm getting out of all of this is that:

 

1. Pures have little to no use in the game world.

 

2. It's a waste of time because even after you purely level certain combat skills, it really doesn't change much at all, except for a few combat levels.

 

3. If i am a better PKer, than your few levels not showing up in your combat lvl is useless.

 

But...

 

They can provide a chance to escape the drabness of your regular character, and allows you to try something new without diving in too deep.

 

 

 

 

SO, they are mostly useless, but can provide a release from regular gameplay.

 

I am happy to hear anyone elses opinions about pures, but i would enjoy it if people could actually provide some proof as to the usefulness of pures, in combat and not. Just remember to be civilized. I am not hating on anyone, and just want to investigate this matter before i decide to start a new account.

 

A maxed runite pure can be around 110 combat and have straight 99s across the combat board(Except for defense, which would be 40) paired with 95 prayer. That's a 16 combat level difference from main accounts with similar offensive stats. That can really be worth it when you train your account specifically for combat. And if you train your account that high, you really have to have PvP in mind. So i think you would be decent enough to beat most mains at that combat level.

 

But other then that, in a nutshell, you're correct. But remember, a combat pure could skill just as easily as a main in almost every skill. Why you would choose to get 99 in a skill on a combat pure over your main though, is up to question.

 

I made my Zerker pure(limits defense to 45) just because i was bored, and i wanted to start a new account to make members and quest on and such. I had done it previously on a non-pure account where i trained it from level 3 - 100 in a members' world, but i stopped after said 100 combat and enough money to buy a d plate.

 

I never PK'ed so i didn't create him for PvP, i just wanted to add a new spin on training.

 

After creating my Zerker, i planned out my quests so the defense exp for the quests i wanted wouldn't make me go over 45 defense, and before i knew it, i was hooked. Now a year and a half later, he's nearing 90 strength. Sure he could be maxed by now, but i've just been enjoying wasting time on him. Such as going to safe PvP activities/ect.

 

I really suggest trying making some sort of new account and training it up through members' if you're bored of the game. It adds a whole new level to doing things like quests/training/ect. But i suggest making a runite pure/zerker/tank if you want to do quests. Because 1 def pures don't do too many of them.

Hexiled Razz. Player since March 8th, 2005.

  • Author

So what I'm getting out of all of this is that:

 

1. Pures have little to no use in the game world.

 

2. It's a waste of time because even after you purely level certain combat skills, it really doesn't change much at all, except for a few combat levels.

 

3. If i am a better PKer, than your few levels not showing up in your combat lvl is useless.

 

But...

 

They can provide a chance to escape the drabness of your regular character, and allows you to try something new without diving in too deep.

 

 

 

 

SO, they are mostly useless, but can provide a release from regular gameplay.

 

I am happy to hear anyone elses opinions about pures, but i would enjoy it if people could actually provide some proof as to the usefulness of pures, in combat and not. Just remember to be civilized. I am not hating on anyone, and just want to investigate this matter before i decide to start a new account.

 

A maxed runite pure can be around 110 combat and have straight 99s across the combat board(Except for defense, which would be 40) paired with 95 prayer. That's a 16 combat level difference from main accounts with similar offensive stats. That can really be worth it when you train your account specifically for combat. And if you train your account that high, you really have to have PvP in mind. So i think you would be decent enough to beat most mains at that combat level.

 

But other then that, in a nutshell, you're correct. But remember, a combat pure could skill just as easily as a main in almost every skill. Why you would choose to get 99 in a skill on a combat pure over your main though, is up to question.

 

I made my Zerker pure(limits defense to 45) just because i was bored, and i wanted to start a new account to make members and quest on and such. I had done it previously on a non-pure account where i trained it from level 3 - 100 in a members' world, but i stopped after said 100 combat and enough money to buy a d plate.

 

I never PK'ed so i didn't create him for PvP, i just wanted to add a new spin on training.

 

After creating my Zerker, i planned out my quests so the defense exp for the quests i wanted wouldn't make me go over 45 defense, and before i knew it, i was hooked. Now a year and a half later, he's nearing 90 strength. Sure he could be maxed by now, but i've just been enjoying wasting time on him. Such as going to safe PvP activities/ect.

 

I really suggest trying making some sort of new account and training it up through members' if you're bored of the game. It adds a whole new level to doing things like quests/training/ect. But i suggest making a runite pure/zerker/tank if you want to do quests. Because 1 def pures don't do too many of them.

 

Wow... Thank you for that insight too. I never realized how much work goes in to pures. I believe their purpose lies purely in gameplay mechanics. It allows you to play differently without playing a different game. I think I finally understand... But it seems like people misuse them for attention. That may just be me, but it never felt right making a character that deep so that i restrict my training. I enjoy RS a ton, but not being able to do what ever i want, when ever i want; kind of ruins the game for me. But thank you again to all who shared, and had something informative and friendly to say!

Gundolf.png

Gundolf.png

You mention making a 99 mining pure then selling all the ores - that's obviously not any good, it'd be much faster cash to be a 99 farming pure, but ok. Some people do make side accounts, train woodcutting then transfer logs - this is illegal. It's also pretty pointless because you can train woodcutting on your main just as well.

 

Combat pures have their advantages but max combat will beat any other build (assuming both are played well).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Pures are easy to make. maxed stat accounts are not (99 prayer/summon cost a ton of money and time).

 

so... if you're sick of all the prattling your little group of friends is making, and you dont want them to know

thats its actually you ganking them at the place they all said they were going before you pretended to log out...

then you have this standby easily and quickly made pure ready to fleece your "friends" with.

 

I dont think I have to prove Ive never had an alternate account because my one account is so full, but...

I obviously think this sort of thing is crap and its one of the reasons I rarely join offsite fan forums, add players

to my "friend" list, or do cs/ls massacres. I get sick of other people with play pretend names real quick.

 

Jagex knows it sucks, but... each p2p sum of money they collect is... more money for them right?

 

If wildy dropped its level numbers so that I could wreck a crew of lv 120 loudmouths without titans at any level of wildy,

then it'd actually be wildy... and everyone would play one account and not pay jagex twice.

 

so... if yer askin "should I be impressed by some dude's pure?" the answer is no.

type "lol gf" and walk away.

I love pking, and I've made 2 different pures. Variety once in a while can be fun, and taking a break from one account to play on another account keeps me into the game.

[hide]

99 Strength 99 Fletching 99 Range 99 Hitpoints 99 Attack

99 Dungeoneering <3 99 Magic 99 Smithing 99 Herblore

99 Theving

Slayer Drops: 14 whips, 22 D boots, 27 Granite Mauls, 42 Effigies, 5 Dark Bows.

What would be cool is if Drakan and his minions kill all the sig heroes in the quest except Raptor who is wrecking. You and him team up and cave in some vampyre heads. He becomes a total bro in future quests and in a GM quest he receives a fatal injury and his last dying words to you are "Brofist, mang"

[/hide]

in my case, the answer is boredom.

 

my first account i played basically like a main, but after i got a 99 and a decent bank (at that time) i was bored.

 

i had a friend who made a really nice hybrid pure, and i wanted to see if i could make a pure that was overall better than my main.

 

to me, i like my current acount build. im mainly a skiller, but still pretty good at pvp minigames or duelling.

 

my old account is 100+9 combat, 1749 total, 225 Qp, with 99 range and about 46m total xp.

 

my pure is 74 combat, 1751 total, 212 Qp, 99 magic/99 farm, 63m total xp.

 

if you dont pk (like me) pures are mainly for fun, or the challenge of everything being slightly more difficult.

 

everyone plays differently, if you want a maxed character with the best gear, thats cool.

 

if i want a lower combat character with a nice pure build and good noncombats, thats fine too.

 

attitude is more of a difference than combat build/gameplay. if youre a jerk, doesnt matter what your game character is like.

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32,606th to 99 magic || 15,388th to 99 dungeoneering || 12,647th to 99 farming

14,792nd to 99 range || 24,954th to 99 herblore

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