Amonitas Posted January 27, 2012 Share Posted January 27, 2012 I want to get Fire Cape easily That wouldn't be a good idea. Quest cape since 11th July 99 Farming 4th February 99 Cooking 31st August Link to comment Share on other sites More sharing options...
Will H Posted January 27, 2012 Share Posted January 27, 2012 Would be nice if they accepted payment of Tokkul for a Fire Cape!I remember this argument back when the fight cave was added, and the consensus was a pretty resounding no. Nowadays, with the new equipment, that argument is even weaker. The fire cape is interesting and unique. Throwing it onto the very large pile of buyable things is boring and does not benefit gameplay. ~ W ~ Link to comment Share on other sites More sharing options...
Sephy_ Posted January 27, 2012 Share Posted January 27, 2012 I'm not too fond either of buying firecapes with tokkul, however I wouldn't mind buying cosmetic or stat-enhancing addition for my fc with tokkul or/and by beating new kind of boss-TzHaar. Link to comment Share on other sites More sharing options...
Carl Posted January 27, 2012 Share Posted January 27, 2012 Would be nice if they accepted payment of Tokkul for a Fire Cape!I remember this argument back when the fight cave was added, and the consensus was a pretty resounding no. Nowadays, with the new equipment, that argument is even weaker. The fire cape is interesting and unique. Throwing it onto the very large pile of buyable things is boring and does not benefit gameplay. But you can't buy Tokkul? It's something one must obtain as drops? Didn't they remove the possibility of selling back items in return of Tokull a few years back - unless that has changed, I wouldn't mind spending many hours killing Tzhaar monsters in return for enough Tokkul. My connection hasn't always been the best when it comes to RuneScape, I don't know why. And since the Nuke, my game hangs every few minutes. I'm not trying to say "Oh Jagex, nerf it! Make it buyable"...Hell, all I said is it would be nice. :thumbup: RIP Michaelangelopolous Link to comment Share on other sites More sharing options...
UltraMantis Posted January 27, 2012 Share Posted January 27, 2012 Would be nice if they accepted payment of Tokkul for a Fire Cape!I remember this argument back when the fight cave was added, and the consensus was a pretty resounding no. Nowadays, with the new equipment, that argument is even weaker. The fire cape is interesting and unique. Throwing it onto the very large pile of buyable things is boring and does not benefit gameplay. But you can't buy Tokkul? It's something one must obtain as drops? Didn't they remove the possibility of selling back items in return of Tokull a few years back - unless that has changed, I wouldn't mind spending many hours killing Tzhaar monsters in return for enough Tokkul. My connection hasn't always been the best when it comes to RuneScape, I don't know why. And since the Nuke, my game hangs every few minutes. I'm not trying to say "Oh Jagex, nerf it! Make it buyable"...Hell, all I said is it would be nice. :thumbup:You can't buy gold pieces 303/324 Link to comment Share on other sites More sharing options...
Crossed_Body Posted January 27, 2012 Share Posted January 27, 2012 You can't buy gold piecesI'll give you 1 gold piece for your gold piece. Link to comment Share on other sites More sharing options...
Utopia Posted January 27, 2012 Share Posted January 27, 2012 Looks great. I'm quite excited for this update, although I'm not too keen on paying my fire cape! (If it turns out you have to.) Link to comment Share on other sites More sharing options...
Kaida23 Posted January 27, 2012 Share Posted January 27, 2012 You can't buy gold piecesThere are many RWT sites who would disagree. Check out my blog to read the Adventures of a Big Damn (F2P) Hero. THE place for all free players to connect, hang out and talk about how awesome it is to be F2P. So, Kaida is the real version of every fictional science-badass? That explains a lot, actually... Link to comment Share on other sites More sharing options...
Bearded Phil Posted January 29, 2012 Share Posted January 29, 2012 New Jad that you have to pay a fire cape to fight against and a chance at an improved fire cape that you can get back if you lose it (wishful thinking)? Lava cape sounds sweet _____________________________________________________________________________________________________________________________________________________ I've been to the Crunch once... Link to comment Share on other sites More sharing options...
SwreeTak Posted January 29, 2012 Share Posted January 29, 2012 Now this seems great :) I can't wait to see the updated graphics. Whatever they do, it sure will be hot ;) Add me if you so wish: SwreeTak Link to comment Share on other sites More sharing options...
Quyneax Posted January 29, 2012 Share Posted January 29, 2012 Okay. Jad already hits extremely high. Higher damage isn't really an avenue they can take for making a new, stronger monster.Jad maxes at 920 with melee (monster examine iirc), I believe his range and/or mage attacks have been said to hit 990 and up. Anyway, moving on... Higher max hits should be coming to counter the ganodermic tank method people now use instead of prayer switching if you want to keep whatever reward it is exclusive. Jad has like 1% chance of 1-hitting someone without soak from 990 health at best, if his max were 1200 that'd be 20%ish (ignoring accuracy) so that's a world of difference :D. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
cruzaar Posted January 29, 2012 Share Posted January 29, 2012 Although this does sound cool, am I the only player who still feels like the TzHaar area is a recently updated place? I get the feeling other places could use an update over this. RSN: MurfClick for my blog :) Link to comment Share on other sites More sharing options...
Den Posted January 30, 2012 Share Posted January 30, 2012 If it is the updated Brimhaven dungeon then it looks almost identical to the Dragonkin area shown in one of the screenshots over on Kotaku. I think it's more likely to be Adamant dragons to be honest. For one thing, I don't see why they would add Green Dragons to a non wilderness area, not to mention those dragons in the new screenshots look identical to Mithril dragons only green. Looks like Steel/Iron Dragons to me. Add to the fact that a different picture had Bronze Dragons in it with the same green-tinted cave-area.99% sure it's the Brimhaven Dungeon. Although this does sound cool, am I the only player who still feels like the TzHaar area is a recently updated place? I get the feeling other places could use an update over this. I feel it looks Cheesy and old. :P Never understood why the lava in Tzhaar Land was different then the rest of RS either. Happy it's getting updated.Was nice to have a new Dev blog as well. Haven't had one in a while now. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Octarine Posted January 30, 2012 Share Posted January 30, 2012 Was nice to have a new Dev blog as well. Haven't had one in a while now. Hopefully they'll keep it up :) My only problem with the TzHarr area is that aside from the Fight caves, its a REALLY big area that's mostly useless outside of the existing quest and occasional slayer tasks. Hopefully the new quest should fix that anyway Blog of DG, Bossing (mostly Glacors) and stuff - Runetrack Play Safe! - Got useful information for the tip.it website? Post here! Link to comment Share on other sites More sharing options...
Ambler Posted January 30, 2012 Share Posted January 30, 2012 Now this seems great :) I can't wait to see the updated graphics. Whatever they do, it sure will be hot ;)Oh. That's a pun? :wall: Can't wait for this update, gotta get a fire cape on my pure before it changes though. :wall: ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
QueenValerie Posted January 30, 2012 Share Posted January 30, 2012 O.K. I am so confused here..... Are you all saying we may have to give up our fire cape in order to do the new quest or kill the new Jad????? If so, count me out!! I won't even say how many times it took me to finally kill that beast Jad. :wall: EDIT: I even bought the ability to fight ice wyrms without the fire cape, cause I have no plans on ever wearing it, in case I die...... I don't ever want to lose this cape. Link to comment Share on other sites More sharing options...
Matt258 Posted January 30, 2012 Share Posted January 30, 2012 O.K. I am so confused here..... Are you all saying we may have to give up our fire cape in order to do the new quest or kill the new Jad????? If so, count me out!! I won't even say how many times it took me to finally kill that beast Jad. :wall:For the New Fight Caves Monster. It would probably be like: Able to Skip the Waves till Jad fight then Next New Monster. It was hard to see the difference between the Mage/Range in the place. Good Dev. Blog about the coming Updates there. Level 99 Skills 28/28 200M exp Skills 6/28 Going for 200M All Skills. [qfc]48-49-837-63099395[/qfc] @Matt258RS Twitch: Matt258RS WhatpulseMy Youtube user name: birdman258 200MCook ProfitCook 200mPrayer MakinWines MyF2pSkillers On 12/23/2011 at 4:39 PM, 'Jebrim' said: But don't even begin to think that I think I'm better than you all simply because I've done 7.6k+ hours of Agility or because I have tens of thousands of fans. Link to comment Share on other sites More sharing options...
brunokiller Posted January 30, 2012 Share Posted January 30, 2012 O.K. I am so confused here..... Are you all saying we may have to give up our fire cape in order to do the new quest or kill the new Jad????? If so, count me out!! I won't even say how many times it took me to finally kill that beast Jad. :wall: EDIT: I even bought the ability to fight ice wyrms without the fire cape, cause I have no plans on ever wearing it, in case I die...... I don't ever want to lose this cape. Why not? max cape >>> fire cape. you're wasting a bank slot My blog Link to comment Share on other sites More sharing options...
QueenValerie Posted January 30, 2012 Share Posted January 30, 2012 O.K. I am so confused here..... Are you all saying we may have to give up our fire cape in order to do the new quest or kill the new Jad????? If so, count me out!! I won't even say how many times it took me to finally kill that beast Jad. :wall: EDIT: I even bought the ability to fight ice wyrms without the fire cape, cause I have no plans on ever wearing it, in case I die...... I don't ever want to lose this cape. Why not? max cape >>> fire cape. you're wasting a bank slot No bank space wasted it is sitting in my POH. ( cape rack ) I worked way to hard to lose that fire cape.... Not about to give it up. <3: Link to comment Share on other sites More sharing options...
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