Kilijan Posted January 24, 2006 Share Posted January 24, 2006 I agree, less updates per month is good. I think they just update the game just for the sake of being able to say 'we update our game every week'. I agree that ever since the start of RS2 the wilderness in F2P has needed a change, it's barely possible for higher levels to get a kill in F2P solo wilderness. Link to comment Share on other sites More sharing options...
Guest Posted January 24, 2006 Share Posted January 24, 2006 Jagex can't win either way. It doesnt matter what they do. Do we need a quest update everyweek? Of course not...are the quests being released hard? no...if you are looking for a chellenge im sorry to burst your bubble but you should have left RS a long time ago. RS never has nor never will be a challenging game..why do you ask? Because the amount of people who want a challenging game, challenging quests, harder drops, are .00001% of the game...and the people who dont want any of that are the other 99% of the 13 year olds who send 10's of thousands of emails to customer support as soon as something hard is released. How many of you sat here and complained about the new mage update being to hard? The tip.it crowd wants less more important updates well you know what the tip.it crowd is in that .00001 percent. As soon as they stop doing an update every week they will get SLAMMED with people threatening to drop their membership. If you want bigger and better sorry to say but you better pick a different game. And no offense to anyone who posted about being behind in quests..they are really not that hard, I absolutely hate quests they are the bane of my existance i would pay an extra 5.00 per month for them to be completed for me with the reward in my bank when i logged in....that being said..im never behind on finishing them and I really dont see how one could fall beind unless youre a casual player. Link to comment Share on other sites More sharing options...
ShadowFire Posted January 24, 2006 Share Posted January 24, 2006 I agree, after leaving for a few months, I was overwhelmed by how many new quests there were. RS is rapidly approaching 100 quests, which is probably a small number comapred to other online games, but the problem is, all these quests have interlinking requirements, meaning to be able to start quest A you need to beat quest B & C and to beat those you need to beat quest D which you need to do quests E, F and G to even start. It's fine for higher level people, but it's really daunting for any newcomer to P2P. New P2P members have to spend a month doing boring and tiring menial quests before they can even get anywhere. My friend wants to get a Fixed Device from Mornings End 1, his stats are perfectly up to scratch, but he needs to beat Plague City, Biohazard, Underground Pass, Regicide, Waterfall, Roving Elves, Sheep Herder and Big Chompy Bird Hunting just to even start Mornings End 1. Link to comment Share on other sites More sharing options...
ch00f Posted January 24, 2006 Share Posted January 24, 2006 Yeah, i gotta agree those new quests are pointless. The last quest that came out i did was Desert Treasure, maybe was something newer, don't care + don't know. I'd better have 1 update in 2 weeks and every update brings a quest, new item + some monsters. And somehow quests bring something special. Every quest is based on a region of Runescape map, why not make a new spot and start adding monsters etc there? New account - Jorgen. Link to comment Share on other sites More sharing options...
Screechingmu Posted January 24, 2006 Share Posted January 24, 2006 Arg... to... many... stupid... updates... Quality not quantity Jagex! My Guide to Killing Green Dragon Autoers Link to comment Share on other sites More sharing options...
elpadrino Posted January 24, 2006 Share Posted January 24, 2006 Quests are simply JaGex's way of advertising, they like to intice possible clients buy telling them "We have over 5,000,0000,000,000 quests in runescape, and only about 7 of them are worth doing! w3 ar3 t3h 0wn4g3 qu3st m4k3rs pl0ox!" 8) Link to comment Share on other sites More sharing options...
Raven6666 Posted January 24, 2006 Share Posted January 24, 2006 i finish quests fast, wouldnt say enough tho i thought they have only small detection for macros and if some of those detectors happen to pick up a person more than once, manual action they could easily have O and 0 be more diff by just having the zero more square and have a line goin thru it, easy fixture i think they are already making new models for land and nps styles for magic, there is already enough and there is space for more, look at melee and range, they have metal, the only way to max that is higher hitting spells, hence ancient they are already busy doin all the carpentry and poh stuff they already made the wilderness as formidable as possible anyway, i think..., mind too clouded at this time of day, oh well Link to comment Share on other sites More sharing options...
Drift_In_Blood Posted January 24, 2006 Share Posted January 24, 2006 Worthwhile quests: All f2p quests (just for kicks) Desert treasure Waterfall Tourist Trap Troll stronghold Heroes Legends Lost city Druidic ritual(something like that, been forever since i did it :x) Fremmenik trials Underground pass regicide Monkey madness Horror from the deep And all quests required to do said quests.. Other than that.... bleh. Link to comment Share on other sites More sharing options...
Peronix Posted January 24, 2006 Share Posted January 24, 2006 Worthwhile quests: All f2p quests (just for kicks) Desert treasure Waterfall Tourist Trap Troll stronghold Heroes Legends Lost city Druidic ritual(something like that, been forever since i did it :x) Fremmenik trials Underground pass regicide Monkey madness Horror from the deep And all quests required to do said quests.. Other than that.... bleh. Actually, Roving Elves too if you want crystal bows, which are actually really powerful, and access to llytea, which has a very nice ranged shop which is full on everything 90% of the time. Link to comment Share on other sites More sharing options...
Bloodveld Posted January 24, 2006 Share Posted January 24, 2006 Worthwhile quests: All f2p quests (just for kicks) Desert treasure Waterfall Tourist Trap Troll stronghold Heroes Legends Lost city Druidic ritual(something like that, been forever since i did it :x) Fremmenik trials Underground pass regicide Monkey madness Horror from the deep And all quests required to do said quests.. Other than that.... bleh. Actually, Roving Elves too if you want crystal bows, which are actually really powerful, and access to llytea, which has a very nice ranged shop which is full on everything 90% of the time.Don't forget the quest that lets you get to the mort. region (AKA barrows) and the abyss miniquest ;) (the two best quests ingame, IMO) :^_^: I drew that smilie, btw, along with a few more used by this site.Classic bloodveld for lyph3! Although I do like the new ones.Like a ninja, here I was, gone I am now.BUT! I may be back! Add my new account, Dr Bloodveld! Link to comment Share on other sites More sharing options...
Sunli Posted January 24, 2006 Share Posted January 24, 2006 It is not unusual for me to be weeks behind the up-dates.... Mully! You said everything I wanted to say! Well written! To clearify something (I think some of you misread mageys post); We here at TIF do not think JAGex' quests are stupid, boring or needless. Magey pointed out that they are to frequent. The players dont have time to explore new areas, mini-games or any of the updates because of the new quests comming out so often. Remember that JAGex' used weeks maybe months on developing those quests for your amusement! The quests are funny and easy, and gives you lots of free experience! Do not talk badly about them, unless you are a game programmer/developer and could do it better :wink: Take me for example: I cant stand see a 'red quest topic' in my quest book. I have to logg in immediately when a quest comes out and do it (im obsessed I know). Im a cb 124 but have yet to explore the barrows! I simply have no time! Thats why I wholeheartedly agree with Mageys post! - "I am willing to die...I mean try" - Jewelfire (Want to go bossing?) -"we tried, we cried and we died!" - Limparse (What happens to old farts and tarts on monster-hunts) - "...and we found out that there are as many ways to get to warriors guild ...as there are elders trying to get there" - Lysi *snods agely* sorry... *nods sagely* - Brammy -"Equality is being treated the SAME as everyone else; not having special treatment and unique things added in to everything." - Sy_Accursed Link to comment Share on other sites More sharing options...
urza1488 Posted January 24, 2006 Share Posted January 24, 2006 It is not unusual for me to be weeks behind the up-dates.... Mully! You said everything I wanted to say! Well written! To clearify something (I think some of you misread mageys post); We here at TIF do not think JAGex' quests are stupid, boring or needless. Magey pointed out that they are to frequent. The players dont have time to explore new areas, mini-games or any of the updates because of the new quests comming out so often. Take me for example: I cant stand see a 'red quest topic' in my quest book. I have to logg in immediately when a quest comes out and do it (im obsessed I know). Im a cb 124 but have yet to explore the barrows! I simply have no time! Thats why I wholeheartedly agree with Mageys post! TO be serious: I absolutely love a well-designed quest before the guides come out. For instance, desert treasure, or this latest quest. In fact, my mage rank jumped by 5 because of the quest :lol: . Urza. The One. The Legend. Link to comment Share on other sites More sharing options...
Drift_In_Blood Posted January 24, 2006 Share Posted January 24, 2006 Worthwhile quests: All f2p quests (just for kicks) Desert treasure Waterfall Tourist Trap Troll stronghold Heroes Legends Lost city Druidic ritual(something like that, been forever since i did it :x) Fremmenik trials Underground pass regicide Monkey madness Horror from the deep And all quests required to do said quests.. Other than that.... bleh. Actually, Roving Elves too if you want crystal bows, which are actually really powerful, and access to llytea, which has a very nice ranged shop which is full on everything 90% of the time.Don't forget the quest that lets you get to the mort. region (AKA barrows) and the abyss miniquest ;) (the two best quests ingame, IMO) Right, i forgot a few )= But, you get my gist in saying that only about 1/3 of the quests are worthwhile :/ Link to comment Share on other sites More sharing options...
Bloodveld Posted January 25, 2006 Share Posted January 25, 2006 Worthwhile quests: All f2p quests (just for kicks) Desert treasure Waterfall Tourist Trap Troll stronghold Heroes Legends Lost city Druidic ritual(something like that, been forever since i did it :x) Fremmenik trials Underground pass regicide Monkey madness Horror from the deep And all quests required to do said quests.. Other than that.... bleh. Actually, Roving Elves too if you want crystal bows, which are actually really powerful, and access to llytea, which has a very nice ranged shop which is full on everything 90% of the time.Don't forget the quest that lets you get to the mort. region (AKA barrows) and the abyss miniquest ;) (the two best quests ingame, IMO) Right, i forgot a few )= But, you get my gist in saying that only about 1/3 of the quests are worthwhile :/1/3 of the quests that there was a year or so ago, not its like 1/72 :^_^: I drew that smilie, btw, along with a few more used by this site.Classic bloodveld for lyph3! Although I do like the new ones.Like a ninja, here I was, gone I am now.BUT! I may be back! Add my new account, Dr Bloodveld! Link to comment Share on other sites More sharing options...
Peronix Posted January 25, 2006 Share Posted January 25, 2006 It is not unusual for me to be weeks behind the up-dates.... Mully! You said everything I wanted to say! Well written! To clearify something (I think some of you misread mageys post); We here at TIF do not think JAGex' quests are stupid, boring or needless. Magey pointed out that they are to frequent. The players dont have time to explore new areas, mini-games or any of the updates because of the new quests comming out so often. Remember that JAGex' used weeks maybe months on developing those quests for your amusement! The quests are funny and easy, and gives you lots of free experience! Do not talk badly about them, unless you are a game programmer/developer and could do it better :wink: Take me for example: I cant stand see a 'red quest topic' in my quest book. I have to logg in immediately when a quest comes out and do it (im obsessed I know). Im a cb 124 but have yet to explore the barrows! I simply have no time! Thats why I wholeheartedly agree with Mageys post! The only reason I peronally complained about the updates being pointless is because I don't really mind the frequent updates, but when they are both frequent and pintless; I just don't have the time. Link to comment Share on other sites More sharing options...
AzNbLuE Posted January 25, 2006 Share Posted January 25, 2006 I'm obsessive compulsive, so MMORPGs really don't suit me well. Over the years I've quit Runescape several times, either do to boredom or simply because there were too many updates and I couldn't keep up. Slayer's release annoyed me, and when I heard farming was released during some time I was taking off it totally destroyed any desire to return to the game (I ended up being away for RS for a good 6 months). The game as it is has many problems. I totally agree with most of the things said, and I would really like Jagex to focus on current issues instead of making small and pointless updates every week. How many more quests with endless plotholes do they plan on releasing? The graphics overhaul they started was nice, I'd rather them take a couple of months to redo all of RS. Many skills have problems, how about expanding worthless ones like firemaking? There are many better things to be done out there than rushing an update every week. Link to comment Share on other sites More sharing options...
urza1488 Posted January 25, 2006 Share Posted January 25, 2006 I'm obsessive compulsive, so MMORPGs really don't suit me well. Over the years I've quit Runescape several times, either do to boredom or simply because there were too many updates and I couldn't keep up. Slayer's release annoyed me, and when I heard farming was released during some time I was taking off it totally destroyed any desire to return to the game (I ended up being away for RS for a good 6 months). The game as it is has many problems. I totally agree with most of the things said, and I would really like Jagex to focus on current issues instead of making small and pointless updates every week. How many more quests with endless plotholes do they plan on releasing? The graphics overhaul they started was nice, I'd rather them take a couple of months to redo all of RS. Many skills have problems, how about expanding worthless ones like firemaking? There are many better things to be done out there than rushing an update every week. If you really take a step back firemaking is the fun amusing and fun skill. Really. See the game as a game and not as a level gaining simulation. Urza. The One. The Legend. Link to comment Share on other sites More sharing options...
nvw08 Posted January 25, 2006 Share Posted January 25, 2006 Yep I agree Completely.... What were they thinking making a quest where you can talk to camels as the only reward :roll: All im asking is for POHs and a couple other things... NO more st00pid and pointless quests :cry: Droolman's item Guide | My RuneScape pictures | My barrows videos, with download link!Free Image Hosting! | Free File Hosting! Link to comment Share on other sites More sharing options...
Streetsoccer Posted January 25, 2006 Share Posted January 25, 2006 I agree, after leaving for a few months, I was overwhelmed by how many new quests there were. RS is rapidly approaching 100 quests, which is probably a small number comapred to other online games, but the problem is, all these quests have interlinking requirements, meaning to be able to start quest A you need to beat quest B & C and to beat those you need to beat quest D which you need to do quests E, F and G to even start. It's fine for higher level people, but it's really daunting for any newcomer to P2P. New P2P members have to spend a month doing boring and tiring menial quests before they can even get anywhere. My friend wants to get a Fixed Device from Mornings End 1, his stats are perfectly up to scratch, but he needs to beat Plague City, Biohazard, Underground Pass, Regicide, Waterfall, Roving Elves, Sheep Herder and Big Chompy Bird Hunting just to even start Mornings End 1. Yup..it costed me a month to do some quests I'll be member again in a few weeks then finish all I can I always tell the truth even when I lie Link to comment Share on other sites More sharing options...
Trazma Posted January 25, 2006 Share Posted January 25, 2006 there needs to be a lot more weapons and armor for all classes to add variety to the playing field. i hate the quests where you just walk around and do stupid things for the npcs, i like quests that involve puzzles and killing stuff a lot more. Abyssal Demon Drops: 1 Abyssal Whips Link to comment Share on other sites More sharing options...
DroolMAN Posted January 25, 2006 Share Posted January 25, 2006 *Sigh* I dropped something when I came into this thread, my jaw! I remember vividly a couple of years back when P2P was introduced, the updates were irregular and people were complaining that they are paying 5 bucks a month for just having sound effects. Then came RS2 and before you know it, weekly updates have been introduced. I just cannot believe the day came where people actually complain about updates being too regular. Personally, I am happy with regular updates since it adds variety to the game. I agree that there may be some weak updates in the past, at least appreciate the crews̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ effort in putting up the content rather than getting nothing at all. Furthermore, contribute some ideas on what you want added in the game. I see many people who will keep complaining but never offer suggestions and recommendations. Things I hope to see in the game: - Keldagrim - This is a big city with nothing to show for it. The only thing of interest there is the blast furnace and the brewery. Other than that, the coal deposits there are a disgrace compared to the miners̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ guild. Dwarves are known for their keenness is jewelry and mining prowess. So there should be more mining areas with more gem rocks. Have a special area strewn with mineral veins and make this place a miners̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ haven with nearby furnaces and anvils. Haunted mine - This is a pretty good place to mine especially if you want to mine adamantite ore. Unfortunately, they made the place too far to access and when you reach the mine, you have to go through a rather annoying gauntlet to obtain a glowing fungus to light the mining area. I was overjoyed when the mining hat was introduced thinking that now my light source would not be extinguish when I fall down the shaft. It was short-lived, the mining hat got nerved. It̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s already a far walk from the bank to the mines, so allow those with the mining hats to access the mining area without the need of the glowing fungus. Honestly, the haunted mine pales when compared to other adamantite mines like desert mining camp (Al Kharid) and Isafdar (Lletya), both close to a teleport areas to the bank. Tirannwn - This land of the elves has a lot of potential with a malevolent race. I cannot believe that these elves were created as a means to an end for the Underground Pass quest. Prifddinas is still not open to public and I am sure there are stories to be told. If and when the city opens, there should be more crystal items. Perhaps players are taught the skill to make different types of weapon/armour just by resonating the proper tune. And elves are known for their archery and agility with their affinity for nature. With that in mind, there should be an archery arena where budding archers can train in that skill. An agility course for high levels can be put in place where experience gains is high and the damage incurred from a fall is equally matching. Lastly, introduce various fruit orchards in the area that are ready for plucking that can be used for farming payments. Mogre City - We have Gu'Tanoth, Ogre city. Now there should be a Mogre city that is under the sea. More sea creatures with different species of fishes that can only be obtained there. Want turtles and manta rays? Mogre city! Want giant squids, octopus, whales, gaint mudskippers?! Mogre city! Furthermore, there's only mudskipper hat and flippers now. Within the Mogre city, you will be able to obtain other apparels that when worn in full, will induce both enemies and friends into a barfing fit and cause them to loose 3 turns in combat due to dizzying nausea. It will be an instant hit. But more work for the programming crew to animate vomit for all the npcs. Just remember that Runescape is to be enjoyed. Take things at your pace and you won't get overwhelmed. Link to comment Share on other sites More sharing options...
Sunli Posted January 25, 2006 Share Posted January 25, 2006 *Sigh* I dropped something when I came into this thread, my jaw! .....Just remember that Runescape is to be enjoyed. Take things at your pace and you won't get overwhelmed. This is exactly what magey said in her post, but with lesser words :P Important Ones 1. Fix the current macro detection system. 2. Fix the capital O and 0: Too many rule-breaking players cannot be reported because they have a combination of O's and 0's, making it difficult for players to figure out what their name is. By the time they do figure it out, it is already over a minute and thus out of the timespan for the report to be filed. Not Required/Extra 1. Work on NPC appearance. 2. Work on improving the landscape graphics. 3. Add new prayers; there are too many magic spells. 4. Improve current skills based on feedback from players. 5. Update Wilderness Features/Areas/etc. - "I am willing to die...I mean try" - Jewelfire (Want to go bossing?) -"we tried, we cried and we died!" - Limparse (What happens to old farts and tarts on monster-hunts) - "...and we found out that there are as many ways to get to warriors guild ...as there are elders trying to get there" - Lysi *snods agely* sorry... *nods sagely* - Brammy -"Equality is being treated the SAME as everyone else; not having special treatment and unique things added in to everything." - Sy_Accursed Link to comment Share on other sites More sharing options...
callum6052 Posted January 25, 2006 Share Posted January 25, 2006 F2P; You get what you pay for. What more can I say? :) I think I'm back :O Link to comment Share on other sites More sharing options...
Aus_Fighter Posted January 25, 2006 Share Posted January 25, 2006 F2P; You get what you pay for. What can I say? The F2P community sucks. There are just as many noobs on p2p then f2p i think... People still asked me for free stuff on p2p and follow me around.... The P2P community sucks... Respect- Oy_the_Great, Lode, Bubsa, Weezcake, Thrash111, Gloric, Vmser, Pianofrieak2, Runemetsa Sigs Made By - Pink Link to comment Share on other sites More sharing options...
Albosky Posted January 25, 2006 Share Posted January 25, 2006 This is the part I found funniest about this whole thread (and I agree with too frequent cheesy updates making the game ...ummm ...icky ? Go To http://www.runescape.com and click "view previous polls" Find the May 25th entry from 2005 , it looks something like this click it and you will find this :P The users have(had) already spoken , and we were ignored :( I like to fart silently but deadly in movie theatersArd Choille says (11:41 PM):I wouldn't dare tell you what to do m'dear Link to comment Share on other sites More sharing options...
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