Sy_Accursed Posted May 1, 2012 Share Posted May 1, 2012 Lmfao, nodes are broken again How'd you figure that one? They seem fine now to me. They aren't overloading like the originals and they aren't insanely rare like the issue from this morning. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Vex Posted May 1, 2012 Share Posted May 1, 2012 Lmfao, nodes are broken again How'd you figure that one? They are spammed all over islands and spawning instantly again. Same as last night. http://www.[Caution! Jagex Rule Violation].com Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted May 1, 2012 Share Posted May 1, 2012 Lmfao, nodes are broken again How'd you figure that one? They are spammed all over islands and spawning instantly again. Same as last night.So, it's a good kind of broken? :thumbup: In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Platinum_Myr Posted May 1, 2012 Share Posted May 1, 2012 Awesome. I sure hope this stays fixed. I want to have nodes not just spam the freaky monsters. Also, anyone know how often runesphere spawns? Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Vex Posted May 1, 2012 Share Posted May 1, 2012 working as intended lol http://www.[Caution! Jagex Rule Violation].com Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted May 1, 2012 Share Posted May 1, 2012 Didn't Mod Pi say that the intention was for players to be siphoning nodes about 75% of the time? Seems about right with that volume. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted May 1, 2012 Share Posted May 1, 2012 They don't seem to be that bad on my world.Sure there's a few clusters around where no players are but they are more intermittent and less in bulk than last night. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Vex Posted May 1, 2012 Share Posted May 1, 2012 Didn't Mod Pi say that the intention was for players to be siphoning nodes about 75% of the time? Seems about right with that volume. These nodes keep changing on the same spot to other nodes. They aren't even disappearing. I'm fairly sure this isn't intended. http://www.[Caution! Jagex Rule Violation].com Link to comment Share on other sites More sharing options...
Sy_Accursed Posted May 1, 2012 Share Posted May 1, 2012 Didn't Mod Pi say that the intention was for players to be siphoning nodes about 75% of the time? Seems about right with that volume. These nodes keep changing on the same spot to other nodes. They aren't even disappearing. I'm fairly sure this isn't intended. Yes it is.Nodes do not despawn however a new node can spawn over an old one meaning it gets replaced. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Randox Posted May 1, 2012 Share Posted May 1, 2012 Totally broken again. I feel like it happened right when the rune sphere came out, so maybe thats causing the problem. Anywy, great time to get xp Link to comment Share on other sites More sharing options...
Flyingjj Posted May 1, 2012 Share Posted May 1, 2012 It's broken. 100% afk. The nodes I'm at aren't ever running out, though they rapidly shift type, and I never have to click them again once I click once. Link to comment Share on other sites More sharing options...
Trade_With Posted May 1, 2012 Share Posted May 1, 2012 Totally broken again. I feel like it happened right when the rune sphere came out, so maybe thats causing the problem. Anywy, great time to get xp Yup. Seems that the nodes are changing so fast that they don't get a chance to disappear. I've not had to click another node for about 15 minutes now, it just keeps changing every few seconds - and there's about 30 - 40 people on it. Oh well, great exp. @Trade_With Link to comment Share on other sites More sharing options...
Sy_Accursed Posted May 1, 2012 Share Posted May 1, 2012 I feel like I'm playing a different game to half you lot. Mine's not gone mental like that and has been consistent since the fix earlier. Perhaps just certain worlds are borked? Or could be tied to population so as peak times are arriving nodes get more prolific? Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Trade_With Posted May 1, 2012 Share Posted May 1, 2012 I feel like I'm playing a different game to half you lot. Mine's not gone mental like that and has been consistent since the fix earlier. Perhaps just certain worlds are borked? Or could be tied to population so as peak times are arriving nodes get more prolific? I'm on World 100. Seemed pretty normal until I hopped a few islands to find a yellow wizard and saw an entire stack of people on one spot. Move around and see if you can see a huge cluster of changing nodes. @Trade_With Link to comment Share on other sites More sharing options...
Platinum_Myr Posted May 1, 2012 Share Posted May 1, 2012 Strange, at least it's better than the hotfix nerf! Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Thus Posted May 1, 2012 Share Posted May 1, 2012 Zero playtesting whatsoever. Maybe instead of that stupid display on Saturday they should have opened a beta server with dummy characters Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted May 1, 2012 Share Posted May 1, 2012 Seems like worlds that completed their Runesphere are experiencing this. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Platinum_Myr Posted May 1, 2012 Share Posted May 1, 2012 There are a lot of things playtesting can't find (It is difficult to simulate thousands of people at once on line.) This is why beta servers would be more useful. Even if that means information leak. They do have playtesters, but sometimes playtesters just aren't the fastest way to find some bugs. Maxed since Sunday, January 9th, 2014Completionist since Wednesday, June 4th, 2014 Link to comment Share on other sites More sharing options...
Flyingjj Posted May 1, 2012 Share Posted May 1, 2012 Seems like worlds that completed their Runesphere are experiencing this.Definitely seems to be the case. Link to comment Share on other sites More sharing options...
Low C Posted May 1, 2012 Share Posted May 1, 2012 I'd rather there be more nodes than intended than hardly any at all. I hated the 100% afkable xp being the best xp. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted May 1, 2012 Share Posted May 1, 2012 Seems like worlds that completed their Runesphere are experiencing this.Definitely seems to be the case. The 'active runesphere' thing recently disappeared on my world and nodes do seem to be building up a bit now. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Trade_With Posted May 1, 2012 Share Posted May 1, 2012 Seems it could be linked to the RuneSphere. As soon as the icon on the top left went away, the nodes have slowly started dying down on this world. @Trade_With Link to comment Share on other sites More sharing options...
Sy_Accursed Posted May 1, 2012 Share Posted May 1, 2012 Maybe there is some sort of intentional mechanic that there is an energy overflow when the runesphere appears/opens or something? Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Kaida23 Posted May 1, 2012 Share Posted May 1, 2012 Maybe there is some sort of intentional mechanic that there is an energy overflow when the runesphere appears/opens or something?That could be. Maybe the intention was to make people choose between good node xp for a bit and the xp/dust gains from the sphere (which I'm assuming are better, I haven't done a sphere yet). Check out my blog to read the Adventures of a Big Damn (F2P) Hero. THE place for all free players to connect, hang out and talk about how awesome it is to be F2P. So, Kaida is the real version of every fictional science-badass? That explains a lot, actually... Link to comment Share on other sites More sharing options...
Sy_Accursed Posted May 1, 2012 Share Posted May 1, 2012 Maybe there is some sort of intentional mechanic that there is an energy overflow when the runesphere appears/opens or something?That could be. Maybe the intention was to make people choose between good node xp for a bit and the xp/dust gains from the sphere (which I'm assuming are better, I haven't done a sphere yet). Judging by what some people have said it seems to be going a bit too far perhaps on the nodes (possibly same as normal time node issue form original?), but judging by the timings it seems like a possibility for sure. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
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