Leon S Posted September 19, 2012 Author Share Posted September 19, 2012 Are you positive that dual casting has an interval of 1.2, and not 1.8? I could have sworn it was 1.8 when I tested it. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted September 19, 2012 Share Posted September 19, 2012 It's 1.2, tested it on White Knights over the weekend. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Leon S Posted September 19, 2012 Author Share Posted September 19, 2012 Okay, cool. So dual casting and staves deal 25% more DPS than Melee and Ranged do. I wonder if that's intentional. Link to comment Share on other sites More sharing options...
Hedgehog Posted September 19, 2012 Share Posted September 19, 2012 It's 5 ticks, but the off hand is 3 ticks later than the main hand, so sometimes it's 2 and sometimes it's 3. Link to comment Share on other sites More sharing options...
Estoc Posted September 20, 2012 Share Posted September 20, 2012 Is there anything special to divine storm/storm of armadyl? Just looked and they're weaker than wave/surge spells respectively. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Alg Posted September 20, 2012 Share Posted September 20, 2012 Is there anything special to divine storm/storm of armadyl? Just looked and they're weaker than wave/surge spells respectively.Storm of Armadyl gets a damage boost with the Armadyl battlestaff. Come to think of it, divine storm might also have a boost with the god staves. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
stonewall337 Posted September 20, 2012 Share Posted September 20, 2012 The action bar would be a good update even before the EoC. Something tells me though that the engine running it would introduce a lot of bugs if they don't do it completely with the rest of EoC. Mod Mark would know the answer better. My question is can they introduce a two tier method to monster weakness. The monster is weak to either magic, range or melee in addition to being very strong against another leg. After that, it's a matter of being slightly more weaker (or stronger) against three sub-types in those legs. Seems better than just having 1 style out of 9 outshining everything. Another question is with Lifepoints drastically raising with putting on armor, have they thought of adding monks to hang around the areas of the musicians or just allow resting at musicians to heal lifepoints (and maybe prayer?). This offers simple healing around the map and saves people doing a home teleport to Edgeville for free healing at the monastary there. Just give a large passive healing over time effect when out of combat for 5+ minutes. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
strilmus Posted September 20, 2012 Share Posted September 20, 2012 but we already have regenerate, which lets you burn off excess adrenaline into hp, or the ultimate that regains 40% ofc the other type would be useful for just filling in the gaps when you say, change armors, or just need to top up before heading out maybe put a pokecenter in the bank or something 2 Link to comment Share on other sites More sharing options...
Estoc Posted September 20, 2012 Share Posted September 20, 2012 maybe put a pokecenter in the bank or something What, so they can tell me they "hope to see me again"? In a hospital? 2 From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Zaaps1 Posted September 20, 2012 Share Posted September 20, 2012 pokecenter in the bank is the best solution 1 ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Estoc Posted September 20, 2012 Share Posted September 20, 2012 Pokeballs as level 80 thrown weapons please. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Failed Acct Posted September 20, 2012 Share Posted September 20, 2012 I think as part of the summoning update, all summoning familiars should be spawned from pokeballs. 5 Have the courage to change the things you can, the patience to accept the things you can't, and the wisdom to know the difference.[/Quote] Link to comment Share on other sites More sharing options...
Zaaps1 Posted September 20, 2012 Share Posted September 20, 2012 whenever you meet eyes with another player with a familiar out, your familiars shall fight to the death 4 ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Estoc Posted September 20, 2012 Share Posted September 20, 2012 whenever you meet eyes with another player with a familiar out, your familiars shall fight to the death Until they pass out* Edit: How are people on f2p beta servers on a weekday? Don't they have to be members and have 12 months of consecutive membership? From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Kimberly Posted September 20, 2012 Share Posted September 20, 2012 whenever you meet eyes with another player with a familiar out, your familiars shall fight to the death Until they pass out* Edit: How are people on f2p beta servers on a weekday? Don't they have to be members and have 12 months of consecutive membership? They opened it up to free to play a bit ago if I remember correctly. Members are still restricted. Could be completely and utterly wrong though. EDIT: K then judging by below posts I went full derp. Link to comment Share on other sites More sharing options...
Estoc Posted September 20, 2012 Share Posted September 20, 2012 I know they opened it to them, but I thought it was only on weekends like members. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Ruinous Edge Posted September 20, 2012 Share Posted September 20, 2012 This previous weekend wasn't f2p access, I couldn't get on my f2p account all weekend, the two weekends previous to that were f2p access though.As for opening the beta fully to f2p I can't see it happening, not at least til it's open to all members (i.e. not weekends only like it currently is) Quest Cape Achieved 10/08/2012TFU: Ruinous Edge http://www.transformersuniverse.comA piece of glass in the sand under your feet, it cuts you deep and it makes you hate the beauty that you see. Link to comment Share on other sites More sharing options...
decebal Posted September 21, 2012 Share Posted September 21, 2012 I'm surprised nobody mentioned that Members might like checking out how F2P Beta is like. Y'know... because Members can log into both worlds? Link to comment Share on other sites More sharing options...
Ruinous Edge Posted September 21, 2012 Share Posted September 21, 2012 I'm surprised nobody mentioned that Members might like checking out how F2P Beta is like. Y'know... because Members can log into both worlds?I started again on my backup/side project f2p account, a range/def pure. Surprisingly fun, eventually if they do re-open beta to f2p I'll try raise stats more and attempt pking as ranged tank. Talking of my f2p account, I really need to raise it's ranged + def level from 40 to 50 for rune/blue d'hide when EoC goes live lol Quest Cape Achieved 10/08/2012TFU: Ruinous Edge http://www.transformersuniverse.comA piece of glass in the sand under your feet, it cuts you deep and it makes you hate the beauty that you see. Link to comment Share on other sites More sharing options...
Leon S Posted September 21, 2012 Author Share Posted September 21, 2012 A question: tomorrow I'll be a member for 12 consecutive months. Will I be given full beta access? Link to comment Share on other sites More sharing options...
Ruinous Edge Posted September 21, 2012 Share Posted September 21, 2012 Does your account only get access to unlimited access forum topics if you have unlimited beta access? because if so, my account's membership has just hit 12 months consecutive mark :D Quest Cape Achieved 10/08/2012TFU: Ruinous Edge http://www.transformersuniverse.comA piece of glass in the sand under your feet, it cuts you deep and it makes you hate the beauty that you see. Link to comment Share on other sites More sharing options...
Leon S Posted September 21, 2012 Author Share Posted September 21, 2012 Does your account only get access to unlimited access forum topics if you have unlimited beta access? because if so, my account's membership has just hit 12 months consecutive mark :D Yeah. Can you view the unlimited beta access forum? Link to comment Share on other sites More sharing options...
Ruinous Edge Posted September 21, 2012 Share Posted September 21, 2012 I can view and post in the unlimited access areas of forums, but it states on my forum profile that my membership started dec. 2011, how odd :/ Quest Cape Achieved 10/08/2012TFU: Ruinous Edge http://www.transformersuniverse.comA piece of glass in the sand under your feet, it cuts you deep and it makes you hate the beauty that you see. Link to comment Share on other sites More sharing options...
Leon S Posted September 21, 2012 Author Share Posted September 21, 2012 In case anyone's interested, base spell damage of all offensive spells on the normal spell book and on the ancient spell book: Wind Strike: 50 (level 1)Water Strike: 64 (level 5)Earth Strike: 78 (level 9)Fire Strike: 112 (level 13) Wind Bolt: 146 (level 17)Water Bolt: 198 (level 23)Earth Bolt: 248 (level 29)Fire Bolt: 300 (level 35) Wind Blast: 352 (level 41)Water Blast: 404 (level 47)Earth Blast: 454 (level 53)Fire Blast: 506 (level 59) Wind Wave: 532 (level 62)Water Wave: 558 (level 65)Earth Wave: 600 (level 70)Fire Wave: 642 (level 75) Wind Surge: 684 (level 81)Water Surge: 684 (level 85)Earth Surge: 684 (level 90)Fire Surge: 684 (level 95) Slayer Dart: 428 (level 50)Divine Storm: 520 (level 60)Storm of Armadyl: 642 (level 77)Polypore Strike: 684 (level 80) Ancient Magicks: Gale Rush: 428 (level 50)Rock Rush: 444 (level 52)Bloodfire Rush: 480 (level 56)Ice Rush: 496 (level 58) Gale Burst: 532 (level 62)Rock Burst: 548 (level 64)Bloodfire Burst: 584 (level 68)Ice Burst: 600 (level 70) Gale Blitz: 632 (level 74)Rock Blitz: 650 (level 76)Bloodfire Blitz: 684 (level 80)Ice Blitz: 684 (level 82) Gale Barrage: 684 (level 86)Rock Barrage: 684 (level 88)Bloodfire Barrage: 684 (level 92)Ice Barrage: 684 (level 94) Link to comment Share on other sites More sharing options...
Failed Acct Posted September 21, 2012 Share Posted September 21, 2012 It's kind of sad that SoA has been nerfed so heavily, especially given the requirements to unlock it. I understand that with the arma staff the damage goes up, but who is going to pk with a 10m staff? Not me... Hopefully they add back in some sort of passive effect like it has right now, or have the base damage scale based on magic level or something. Have the courage to change the things you can, the patience to accept the things you can't, and the wisdom to know the difference.[/Quote] Link to comment Share on other sites More sharing options...
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